fix(webui): once awake stage 2 not consistently showing up in-game
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@ -128,7 +128,7 @@ export const manageQuestsController: RequestHandler = async (req, res) => {
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await completeQuest(inventory, questKey.ItemType);
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await completeQuest(inventory, questKey.ItemType);
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} else {
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} else {
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const progress = {
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const progress = {
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c: questManifest.chainStages![currentStage].key ? -1 : 0,
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c: 0,
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i: false,
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i: false,
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m: false,
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m: false,
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b: []
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b: []
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