initial work on syndicates
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14
src/controllers/api/setSupporedSyndicateController.ts
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14
src/controllers/api/setSupporedSyndicateController.ts
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import { updateSyndicate } from "@/src/services/inventoryService";
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import { RequestHandler } from "express";
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// eslint-disable-next-line @typescript-eslint/no-misused-promises
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const setSupportedSyndicateController: RequestHandler = async (request, response) => {
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const accountId = request.query.accountId as string;
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const syndicate = request.query.syndicate as string;
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await updateSyndicate(syndicate, accountId);
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response.json({});
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};
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export { setSupportedSyndicateController };
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26
src/controllers/api/syndicateSacrificeController.ts
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26
src/controllers/api/syndicateSacrificeController.ts
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import { getJSONfromString } from "@/src/helpers/stringHelpers";
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import { syndicateSacrifice } from "@/src/services/inventoryService";
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import { ISyndicateSacrifice } from "@/src/types/syndicateTypes";
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import { RequestHandler } from "express";
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// eslint-disable-next-line @typescript-eslint/no-misused-promises
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const syndicateSacrificeController: RequestHandler = async (request, response) => {
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const accountId = request.query.accountId as string;
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const body = getJSONfromString(request.body);
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let reply = {};
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try {
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const update = JSON.parse(body) as ISyndicateSacrifice;
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if (typeof update !== "object") {
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throw new Error("Invalid data format");
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}
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reply = await syndicateSacrifice(update, accountId);
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} catch (err) {
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console.error("Error parsing JSON data:", err);
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}
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response.json(reply);
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};
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export { syndicateSacrificeController };
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@ -1,19 +1,15 @@
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import { RequestHandler } from "express";
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import { IChallengeProgress } from "@/src/types/inventoryTypes/inventoryTypes";
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import { getJSONfromString } from "@/src/helpers/stringHelpers";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { getInventory, addChallenges } from "@/src/services/inventoryService";
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interface IUpdateChallengeProgessRequest {
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ChallengeProgress: IChallengeProgress[];
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}
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import { updateChallengeProgress } from "@/src/services/inventoryService";
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import { IUpdateChallengeProgressRequest } from "@/src/types/requestTypes";
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const updateChallengeProgressController: RequestHandler = async (req, res) => {
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const payload: IUpdateChallengeProgessRequest = getJSONfromString(req.body.toString());
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const payload: IUpdateChallengeProgressRequest = getJSONfromString(req.body.toString());
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const accountId = await getAccountIdForRequest(req);
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const inventory = await getInventory(accountId);
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addChallenges(inventory, payload.ChallengeProgress);
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await inventory.save();
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await updateChallengeProgress(payload, accountId);
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res.status(200).end();
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};
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@ -13,12 +13,14 @@ import {
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IMiscItem,
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IMission,
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IRawUpgrade,
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ISeasonChallengeHistory,
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ITypeCount
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} from "@/src/types/inventoryTypes/inventoryTypes";
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import { IGenericUpdate } from "../types/genericUpdate";
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import { IArtifactsRequest, IMissionInventoryUpdateRequest, IThemeUpdateRequest } from "../types/requestTypes";
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import { IArtifactsRequest, IMissionInventoryUpdateRequest, IThemeUpdateRequest, IUpdateChallengeProgressRequest } from "../types/requestTypes";
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import { logger } from "@/src/utils/logger";
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import { WeaponTypeInternal } from "@/src/services/itemDataService";
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import { ISyndicateSacrifice, ISyndicateSacrificeResponse } from "../types/syndicateTypes";
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export const createInventory = async (
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accountOwnerId: Types.ObjectId,
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@ -164,6 +166,32 @@ export const updateTheme = async (data: IThemeUpdateRequest, accountId: string)
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await inventory.save();
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};
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export const syndicateSacrifice = async (data: ISyndicateSacrifice, accountId: string): Promise<ISyndicateSacrificeResponse> => {
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const inventory = await getInventory(accountId);
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const syndicate = inventory.Affiliations.find(x => x.Tag == data.AffiliationTag);
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const level = data.SacrificeLevel - (syndicate?.Title ?? 0);
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const res: ISyndicateSacrificeResponse = {
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AffiliationTag: data.AffiliationTag,
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InventoryChanges: [],
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Level: data.SacrificeLevel,
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LevelIncrease: level <= 0 ? 1 : level,
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NewEpisodeReward: syndicate?.Tag == "RadioLegionIntermission9Syndicate"
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}
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if (syndicate?.Title !== undefined) syndicate.Title += 1;
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await inventory.save();
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return res;
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};
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export const updateSyndicate = async (syndicate: string, accountId: string) => {
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const inventory = await getInventory(accountId);
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inventory.SupportedSyndicate = syndicate;
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await inventory.save();
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};
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export const addWeapon = async (
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weaponType: WeaponTypeInternal,
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weaponName: string,
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@ -290,6 +318,29 @@ export const addMods = (inventory: IInventoryDatabaseDocument, itemsArray: IRawU
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});
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};
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export const updateChallengeProgress = async (challenges: IUpdateChallengeProgressRequest, accountId: string) => {
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const inventory = await getInventory(accountId);
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addChallenges(inventory, challenges.ChallengeProgress);
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addSeasonalChallengeHistory(inventory, challenges.SeasonChallengeHistory);
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await inventory.save();
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};
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export const addSeasonalChallengeHistory = (inventory: IInventoryDatabaseDocument, itemsArray: ISeasonChallengeHistory[] | undefined) => {
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const category = inventory.SeasonChallengeHistory;
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itemsArray?.forEach(({ challenge, id }) => {
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const itemIndex = category.findIndex(i => i.challenge === challenge);
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if (itemIndex !== -1) {
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category[itemIndex].id = id;
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} else {
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category.push({ challenge, id });
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}
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});
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};
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export const addChallenges = (inventory: IInventoryDatabaseDocument, itemsArray: IChallengeProgress[] | undefined) => {
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const category = inventory.ChallengeProgress;
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@ -330,6 +381,23 @@ export const missionInventoryUpdate = async (data: IMissionInventoryUpdateReques
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// endo
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inventory.FusionPoints += FusionPoints || 0;
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// syndicate
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data.AffiliationChanges?.forEach(affiliation => {
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const syndicate = inventory.Affiliations.find(x => x.Tag == affiliation.Tag);
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if (syndicate !== undefined) {
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syndicate.Standing = syndicate.Standing === undefined ? affiliation.Standing : syndicate.Standing + affiliation.Standing;
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syndicate.Title = syndicate.Title === undefined ? affiliation.Title : syndicate.Title + affiliation.Title;
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} else {
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inventory.Affiliations.push({
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Standing: affiliation.Standing,
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Title: affiliation.Title,
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Tag: affiliation.Tag,
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FreeFavorsEarned: [],
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FreeFavorsUsed: []
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});
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}
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})
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// Gear XP
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gearKeys.forEach(key => addGearExpByCategory(inventory, data[key], key));
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@ -1028,6 +1028,11 @@ export interface ISeasonChallengeHistory {
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id: string;
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}
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export interface ISeasonChallengeCompletions {
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challenge: string;
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id: string;
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}
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export interface ISentientSpawnChanceBoosters {
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numOceanMissionsCompleted: number;
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}
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@ -7,7 +7,9 @@ import {
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ICrewShipSalvagedWeaponSkin,
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IMiscItem,
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IMission,
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IRawUpgrade
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IRawUpgrade,
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ISeasonChallengeCompletions,
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ISeasonChallengeHistory
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} from "./inventoryTypes/inventoryTypes";
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import { IWeaponClient } from "./inventoryTypes/weaponTypes";
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import { ISuitClient } from "./inventoryTypes/SuitTypes";
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@ -25,9 +27,23 @@ export interface IThemeUpdateRequest {
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Sounds?: string;
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}
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export interface IAffiliationChange
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{
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Tag: string,
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Standing: number,
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Title: number
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}
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export interface IUpdateChallengeProgressRequest {
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ChallengeProgress: IChallengeProgress[];
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SeasonChallengeHistory: ISeasonChallengeHistory[];
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SeasonChallengeCompletions: ISeasonChallengeCompletions[];
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}
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export interface IMissionInventoryUpdateRequest {
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rewardsMultiplier?: number;
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ActiveBoosters?: IBooster[];
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AffiliationChanges?: IAffiliationChange[];
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LongGuns?: IWeaponClient[];
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Pistols?: IWeaponClient[];
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Suits?: ISuitClient[];
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13
src/types/syndicateTypes.ts
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13
src/types/syndicateTypes.ts
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export interface ISyndicateSacrifice {
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AffiliationTag: string;
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SacrificeLevel: number;
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AllowMultiple: boolean;
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}
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export interface ISyndicateSacrificeResponse {
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AffiliationTag: string;
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Level: number;
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LevelIncrease: number;
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InventoryChanges: any[];
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NewEpisodeReward: boolean;
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}
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