fix: set proper dominant traits for helminth charger (#2429)
Closes #2417 Reviewed-on: #2429 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
parent
d6145561fd
commit
2c499cec3d
@ -1106,6 +1106,10 @@ export const addKubrowPet = (
|
||||
};
|
||||
} else {
|
||||
dominantTraits = createRandomTraits(kubrowPetName, traitsPool);
|
||||
if (kubrowPetName == "/Lotus/Types/Game/KubrowPet/ChargerKubrowPetPowerSuit") {
|
||||
dominantTraits.BodyType = "/Lotus/Types/Game/KubrowPet/BodyTypes/ChargerKubrowPetBodyType";
|
||||
dominantTraits.FurPattern = "/Lotus/Types/Game/KubrowPet/Patterns/KubrowPetPatternInfested";
|
||||
}
|
||||
}
|
||||
|
||||
const recessiveTraits: ITraits = createRandomTraits(
|
||||
|
Loading…
x
Reference in New Issue
Block a user