fix: cap spy rotations at C
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Build / build (pull_request) Successful in 1m26s
for Jade Shadows' spy mission with 4 vaults. will simply do ABCC in this case.
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@ -79,7 +79,7 @@ const getRotations = (rewardInfo: IRewardInfo, tierOverride?: number): number[]
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if (rewardInfo.VaultsCracked) {
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const rotations: number[] = [];
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for (let i = 0; i != rewardInfo.VaultsCracked; ++i) {
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rotations.push(i);
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rotations.push(Math.min(i, 2));
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}
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return rotations;
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}
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