chore(webui): debounce inventory bulk actions (#2533)
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Closes #2513

Reviewed-on: #2533
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
Sainan 2025-07-22 07:34:40 -07:00 committed by Sainan
parent 304af514e2
commit 2307a40833
2 changed files with 49 additions and 39 deletions

View File

@ -436,22 +436,22 @@
<h5 class="card-header" data-loc="general_bulkActions"></h5> <h5 class="card-header" data-loc="general_bulkActions"></h5>
<div class="card-body"> <div class="card-body">
<div class="mb-2 d-flex flex-wrap gap-2"> <div class="mb-2 d-flex flex-wrap gap-2">
<button class="btn btn-primary" onclick="addMissingEquipment(['Suits']);" data-loc="inventory_bulkAddSuits"></button> <button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['Suits']);" data-loc="inventory_bulkAddSuits"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['Melee', 'LongGuns', 'Pistols']);" data-loc="inventory_bulkAddWeapons"></button> <button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['Melee', 'LongGuns', 'Pistols']);" data-loc="inventory_bulkAddWeapons"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['SpaceSuits']);" data-loc="inventory_bulkAddSpaceSuits"></button> <button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['SpaceSuits']);" data-loc="inventory_bulkAddSpaceSuits"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['SpaceGuns', 'SpaceMelee']);" data-loc="inventory_bulkAddSpaceWeapons"></button> <button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['SpaceGuns', 'SpaceMelee']);" data-loc="inventory_bulkAddSpaceWeapons"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['Sentinels']);" data-loc="inventory_bulkAddSentinels"></button> <button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['Sentinels']);" data-loc="inventory_bulkAddSentinels"></button>
<button class="btn btn-primary" onclick="addMissingEquipment(['SentinelWeapons']);" data-loc="inventory_bulkAddSentinelWeapons"></button> <button class="btn btn-primary" onclick="debounce(addMissingEquipment, ['SentinelWeapons']);" data-loc="inventory_bulkAddSentinelWeapons"></button>
<button class="btn btn-primary" onclick="addMissingEvolutionProgress();" data-loc="inventory_bulkAddEvolutionProgress"></button> <button class="btn btn-primary" onclick="debounce(addMissingEvolutionProgress);" data-loc="inventory_bulkAddEvolutionProgress"></button>
</div> </div>
<div class="mb-2 d-flex flex-wrap gap-2"> <div class="mb-2 d-flex flex-wrap gap-2">
<button class="btn btn-success" onclick="maxRankAllEquipment(['Suits']);" data-loc="inventory_bulkRankUpSuits"></button> <button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['Suits']);" data-loc="inventory_bulkRankUpSuits"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['Melee', 'LongGuns', 'Pistols']);" data-loc="inventory_bulkRankUpWeapons"></button> <button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['Melee', 'LongGuns', 'Pistols']);" data-loc="inventory_bulkRankUpWeapons"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['SpaceSuits']);" data-loc="inventory_bulkRankUpSpaceSuits"></button> <button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['SpaceSuits']);" data-loc="inventory_bulkRankUpSpaceSuits"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['SpaceGuns', 'SpaceMelee']);" data-loc="inventory_bulkRankUpSpaceWeapons"></button> <button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['SpaceGuns', 'SpaceMelee']);" data-loc="inventory_bulkRankUpSpaceWeapons"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['Sentinels']);" data-loc="inventory_bulkRankUpSentinels"></button> <button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['Sentinels']);" data-loc="inventory_bulkRankUpSentinels"></button>
<button class="btn btn-success" onclick="maxRankAllEquipment(['SentinelWeapons']);" data-loc="inventory_bulkRankUpSentinelWeapons"></button> <button class="btn btn-success" onclick="debounce(maxRankAllEquipment, ['SentinelWeapons']);" data-loc="inventory_bulkRankUpSentinelWeapons"></button>
<button class="btn btn-success" onclick="maxRankAllEvolutions();" data-loc="inventory_bulkRankUpEvolutionProgress"></button> <button class="btn btn-success" onclick="debounce(maxRankAllEvolutions);" data-loc="inventory_bulkRankUpEvolutionProgress"></button>
</div> </div>
</div> </div>
</div> </div>

View File

@ -872,15 +872,11 @@ function updateInventory() {
const datalistEvolutionProgress = document.querySelectorAll("#datalist-EvolutionProgress option"); const datalistEvolutionProgress = document.querySelectorAll("#datalist-EvolutionProgress option");
const formEvolutionProgress = document.querySelector('form[onsubmit*="doAcquireEvolution()"]'); const formEvolutionProgress = document.querySelector('form[onsubmit*="doAcquireEvolution()"]');
const giveAllQEvolutionProgress = document.querySelector(
'button[onclick*="addMissingEvolutionProgress()"]'
);
if (datalistEvolutionProgress.length === 0) { if (datalistEvolutionProgress.length === 0) {
formEvolutionProgress.classList.add("disabled"); formEvolutionProgress.classList.add("disabled");
formEvolutionProgress.querySelector("input").disabled = true; formEvolutionProgress.querySelector("input").disabled = true;
formEvolutionProgress.querySelector("button").disabled = true; formEvolutionProgress.querySelector("button").disabled = true;
giveAllQEvolutionProgress.disabled = true;
} }
if (data.CrewShipHarnesses?.length) { if (data.CrewShipHarnesses?.length) {
@ -1541,14 +1537,17 @@ $(document).on("input", "input[list]", function () {
}); });
function dispatchAddItemsRequestsBatch(requests) { function dispatchAddItemsRequestsBatch(requests) {
revalidateAuthz().then(() => { return new Promise(resolve => {
const req = $.post({ revalidateAuthz().then(() => {
url: "/custom/addItems?" + window.authz, const req = $.post({
contentType: "application/json", url: "/custom/addItems?" + window.authz,
data: JSON.stringify(requests) contentType: "application/json",
}); data: JSON.stringify(requests)
req.done(() => { });
updateInventory(); req.done(() => {
updateInventory();
resolve();
});
}); });
}); });
} }
@ -1569,7 +1568,7 @@ function addMissingEquipment(categories) {
}); });
}); });
if (requests.length != 0 && window.confirm(loc("code_addItemsConfirm").split("|COUNT|").join(requests.length))) { if (requests.length != 0 && window.confirm(loc("code_addItemsConfirm").split("|COUNT|").join(requests.length))) {
dispatchAddItemsRequestsBatch(requests); return dispatchAddItemsRequestsBatch(requests);
} }
} }
@ -1585,7 +1584,7 @@ function addMissingEvolutionProgress() {
requests.push({ ItemType: uniqueName, Rank: permanentEvolutionWeapons.has(uniqueName) ? 0 : 1 }); requests.push({ ItemType: uniqueName, Rank: permanentEvolutionWeapons.has(uniqueName) ? 0 : 1 });
}); });
if (requests.length != 0 && window.confirm(loc("code_addItemsConfirm").split("|COUNT|").join(requests.length))) { if (requests.length != 0 && window.confirm(loc("code_addItemsConfirm").split("|COUNT|").join(requests.length))) {
setEvolutionProgress(requests); return setEvolutionProgress(requests);
} }
} }
@ -1812,14 +1811,17 @@ function maturePet(oid, revert) {
} }
function setEvolutionProgress(requests) { function setEvolutionProgress(requests) {
revalidateAuthz().then(() => { return new Promise(resolve => {
const req = $.post({ revalidateAuthz().then(() => {
url: "/custom/setEvolutionProgress?" + window.authz, const req = $.post({
contentType: "application/json", url: "/custom/setEvolutionProgress?" + window.authz,
data: JSON.stringify(requests) contentType: "application/json",
}); data: JSON.stringify(requests)
req.done(() => { });
updateInventory(); req.done(() => {
updateInventory();
resolve();
});
}); });
}); });
} }
@ -2511,9 +2513,17 @@ function formatDatetime(fmt, date) {
const calls_in_flight = new Set(); const calls_in_flight = new Set();
async function debounce(func, ...args) { async function debounce(func, ...args) {
calls_in_flight.add(func); if (!func.name) {
await func(...args); throw new Error(`cannot debounce anonymous functions`);
calls_in_flight.delete(func); }
const callid = JSON.stringify({ func: func.name, args });
if (!calls_in_flight.has(callid)) {
calls_in_flight.add(callid);
await func(...args);
calls_in_flight.delete(callid);
} else {
console.log("debouncing", callid);
}
} }
async function doMaxPlexus() { async function doMaxPlexus() {