fix: universalPolarityEverywhere not affecting all necramech slots
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Build / build (18) (push) Successful in 36s
Build / build (20) (push) Successful in 51s
Build / build (18) (pull_request) Successful in 35s
Build / build (22) (push) Successful in 1m15s
Build / build (20) (pull_request) Successful in 51s
Build / build (22) (pull_request) Successful in 33s
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@ -195,7 +195,7 @@ export const getInventoryResponse = async (
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if (config.universalPolarityEverywhere) {
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const Polarity: IPolarity[] = [];
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for (let i = 0; i != 10; ++i) {
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for (let i = 0; i != 12; ++i) {
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Polarity.push({
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Slot: i,
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Value: ArtifactPolarity.Any
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