chore: don't add 'alwaysAvailable' skins with unlockAllSkins (#2843)
Reviewed-on: #2843 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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@ -335,15 +335,16 @@ export const getInventoryResponse = async (
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}
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if (config.unlockAllSkins) {
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if (config.unlockAllSkins) {
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const missingWeaponSkins = new Set(Object.keys(ExportCustoms));
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const ownedWeaponSkins = new Set<string>(inventoryResponse.WeaponSkins.map(x => x.ItemType));
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inventoryResponse.WeaponSkins.forEach(x => missingWeaponSkins.delete(x.ItemType));
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for (const [uniqueName, meta] of Object.entries(ExportCustoms)) {
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for (const uniqueName of missingWeaponSkins) {
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if (!meta.alwaysAvailable && !ownedWeaponSkins.has(uniqueName)) {
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inventoryResponse.WeaponSkins.push({
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inventoryResponse.WeaponSkins.push({
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ItemId: {
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ItemId: {
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$oid: "ca70ca70ca70ca70" + catBreadHash(uniqueName).toString(16).padStart(8, "0")
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$oid: "ca70ca70ca70ca70" + catBreadHash(uniqueName).toString(16).padStart(8, "0")
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},
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},
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ItemType: uniqueName
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ItemType: uniqueName
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});
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});
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}
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}
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}
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}
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}
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