From 1d966645857f5eb3fa7447b6623d251ab607e299 Mon Sep 17 00:00:00 2001 From: Sainan <63328889+Sainan@users.noreply.github.com> Date: Mon, 14 Apr 2025 21:04:29 +0200 Subject: [PATCH] feat: give 5 steel essence when completing an SP incursion --- src/services/missionInventoryUpdateService.ts | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/services/missionInventoryUpdateService.ts b/src/services/missionInventoryUpdateService.ts index b506b37b..f8b0c525 100644 --- a/src/services/missionInventoryUpdateService.ts +++ b/src/services/missionInventoryUpdateService.ts @@ -898,6 +898,12 @@ function getLevelCreditRewards(node: IRegion): number { function getRandomMissionDrops(RewardInfo: IRewardInfo, tierOverride: number | undefined): IMissionReward[] { const drops: IMissionReward[] = []; + if (RewardInfo.periodicMissionTag?.startsWith("HardDaily")) { + drops.push({ + StoreItem: "/Lotus/StoreItems/Types/Items/MiscItems/SteelEssence", + ItemCount: 5 + }); + } if (RewardInfo.node in ExportRegions) { const region = ExportRegions[RewardInfo.node]; let rewardManifests: string[] =