fix: omit void fissures for U35.1 (#1935)
This version also has a script error even tho it should know most of the new deimos nodes... Reviewed-on: #1935 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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@ -721,8 +721,8 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
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SyndicateMissions: [...staticWorldState.SyndicateMissions]
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};
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// Omit void fissures for versions prior to Whispers in the Walls to avoid errors with the unknown deimos nodes having void fissures.
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if (buildLabel && version_compare(buildLabel, "2023.11.06.13.39") <= 0) {
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// Omit void fissures for versions prior to Dante Unbound to avoid script errors.
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if (buildLabel && version_compare(buildLabel, "2024.03.24.20.00") < 0) {
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worldState.ActiveMissions = [];
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}
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