diff --git a/src/services/missionInventoryUpdateService .ts b/src/services/missionInventoryUpdateService .ts index cfee223a..dcd58c77 100644 --- a/src/services/missionInventoryUpdateService .ts +++ b/src/services/missionInventoryUpdateService .ts @@ -4,7 +4,7 @@ import missionsDropTable from "@/static/json/missions-drop-table.json"; import { modNames, relicNames, miscNames, resourceNames, gearNames, blueprintNames } from "@/static/data/items"; import { IMissionInventoryUpdateRequest } from "../types/requestTypes"; -// need reverse engineer rewardSeed, otherwise ingame displayed rotation reward will be different than added to db or displayed on mission end +// need to reverse engineer rewardSeed, otherwise ingame displayed rotation reward will be different than added to db or displayed on mission end const getRewards = ({ RewardInfo }: IMissionInventoryUpdateRequest): {