fix: put CompletionTime of initial clan hall in the past
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Build / build (pull_request) Successful in 3m19s
All checks were successful
Build / build (pull_request) Successful in 3m19s
For old versions, TimeRemaining of 0 would cause this to show in yellow, we need it to be negative.
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@ -19,7 +19,7 @@ export const getGuildDojoController: RequestHandler = async (req, res) => {
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_id: new Types.ObjectId(),
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_id: new Types.ObjectId(),
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pf: "/Lotus/Levels/ClanDojo/DojoHall.level",
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pf: "/Lotus/Levels/ClanDojo/DojoHall.level",
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ppf: "",
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ppf: "",
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CompletionTime: new Date(Date.now()),
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CompletionTime: new Date(Date.now() - 1000),
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DecoCapacity: 600
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DecoCapacity: 600
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});
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});
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await guild.save();
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await guild.save();
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