Merge branch 'main' into main
This commit is contained in:
commit
11a02fc2b3
8
package-lock.json
generated
8
package-lock.json
generated
@ -12,7 +12,7 @@
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"copyfiles": "^2.4.1",
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"express": "^5.0.0-beta.3",
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"mongoose": "^8.1.1",
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"warframe-public-export-plus": "^0.3.3",
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"warframe-public-export-plus": "^0.4.0",
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"warframe-riven-info": "^0.1.0",
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"winston": "^3.11.0",
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"winston-daily-rotate-file": "^4.7.1"
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@ -3669,9 +3669,9 @@
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}
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},
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"node_modules/warframe-public-export-plus": {
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"version": "0.3.3",
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"resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.3.3.tgz",
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"integrity": "sha512-35pSMqXxe9vG4kdA+SnCyZyWO8zRGuPQbNeOPgZm5886kiujR+Qd6iY7TH0fdQYgKCk1M+q8lXonATT9VB9bbQ=="
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"version": "0.4.0",
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"resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.4.0.tgz",
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"integrity": "sha512-8wOkh9dET4IHmHDSZ8g8RW0GlfEevHnBwEETAqy3jRhwssyF0TgQsOOpJVuhcPKedCYeudR92HJ3JoXoiTCr6A=="
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},
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"node_modules/warframe-riven-info": {
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"version": "0.1.0",
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@ -16,7 +16,7 @@
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"copyfiles": "^2.4.1",
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"express": "^5.0.0-beta.3",
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"mongoose": "^8.1.1",
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"warframe-public-export-plus": "^0.3.3",
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"warframe-public-export-plus": "^0.4.0",
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"warframe-riven-info": "^0.1.0",
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"winston": "^3.11.0",
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"winston-daily-rotate-file": "^4.7.1"
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@ -1,6 +1,6 @@
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import { RequestHandler } from "express";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { getInventory, addMiscItems } from "@/src/services/inventoryService";
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import { getInventory, addMiscItems, addEquipment } from "@/src/services/inventoryService";
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import { IMiscItem, TFocusPolarity } from "@/src/types/inventoryTypes/inventoryTypes";
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import { logger } from "@/src/utils/logger";
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import { ExportFocusUpgrades } from "warframe-public-export-plus";
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@ -74,6 +74,17 @@ export const focusController: RequestHandler = async (req, res) => {
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});
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break;
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}
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case FocusOperation.SentTrainingAmplifier: {
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const request = JSON.parse(String(req.body)) as ISentTrainingAmplifierRequest;
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const parts: string[] = [
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"/Lotus/Weapons/Sentients/OperatorAmplifiers/SentTrainingAmplifier/SentAmpTrainingGrip",
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"/Lotus/Weapons/Sentients/OperatorAmplifiers/SentTrainingAmplifier/SentAmpTrainingChassis",
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"/Lotus/Weapons/Sentients/OperatorAmplifiers/SentTrainingAmplifier/SentAmpTrainingBarrel"
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];
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const result = await addEquipment("OperatorAmps", request.StartingWeaponType, accountId, parts);
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res.json(result);
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break;
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}
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case FocusOperation.UnbindUpgrade: {
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const request = JSON.parse(String(req.body)) as IUnbindUpgradeRequest;
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const focusPolarity = focusTypeToPolarity(request.FocusTypes[0]);
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@ -137,6 +148,7 @@ enum FocusOperation {
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UnlockUpgrade = "3",
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LevelUpUpgrade = "4",
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ActivateWay = "5",
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SentTrainingAmplifier = "7",
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UnbindUpgrade = "8",
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ConvertShard = "9"
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}
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@ -170,6 +182,10 @@ interface IConvertShardRequest {
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Polarity: TFocusPolarity;
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}
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interface ISentTrainingAmplifierRequest {
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StartingWeaponType: string;
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}
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// Works for ways & upgrades
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const focusTypeToPolarity = (type: string): TFocusPolarity => {
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return ("AP_" + type.substr(1).split("/")[3].toUpperCase()) as TFocusPolarity;
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@ -1,17 +1,18 @@
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import { RequestHandler } from "express";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { getJSONfromString } from "@/src/helpers/stringHelpers";
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import { WeaponTypeInternal } from "@/src/services/itemDataService";
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import { getInventory, updateCurrency, addWeapon, addMiscItems } from "@/src/services/inventoryService";
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import { TEquipmentKey } from "@/src/types/inventoryTypes/inventoryTypes";
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import { getInventory, updateCurrency, addEquipment, addMiscItems } from "@/src/services/inventoryService";
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const modularWeaponTypes: Record<string, WeaponTypeInternal | "Hoverboards"> = {
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const modularWeaponTypes: Record<string, TEquipmentKey> = {
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"/Lotus/Weapons/SolarisUnited/Primary/LotusModularPrimaryBeam": "LongGuns",
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"/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondary": "Pistols",
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"/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondaryBeam": "Pistols",
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"/Lotus/Weapons/SolarisUnited/Secondary/LotusModularSecondaryShotgun": "Pistols",
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"/Lotus/Weapons/Ostron/Melee/LotusModularWeapon": "Melee",
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"/Lotus/Weapons/Sentients/OperatorAmplifiers/OperatorAmpWeapon": "OperatorAmps",
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"/Lotus/Types/Vehicles/Hoverboard/HoverboardSuit": "Hoverboards"
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"/Lotus/Types/Vehicles/Hoverboard/HoverboardSuit": "Hoverboards",
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"/Lotus/Types/Friendly/Pets/MoaPets/MoaPetPowerSuit": "MoaPets"
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};
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interface IModularCraftRequest {
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@ -29,10 +30,14 @@ export const modularWeaponCraftingController: RequestHandler = async (req, res)
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const category = modularWeaponTypes[data.WeaponType];
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// Give weapon
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const weapon = await addWeapon(category, data.WeaponType, accountId, data.Parts);
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const weapon = await addEquipment(category, data.WeaponType, accountId, data.Parts);
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// Remove credits
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const currencyChanges = await updateCurrency(category == "Hoverboards" ? 5000 : 4000, false, accountId);
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const currencyChanges = await updateCurrency(
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category == "Hoverboards" || category == "MoaPets" ? 5000 : 4000,
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false,
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accountId
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);
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// Remove parts
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const miscItemChanges = [];
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@ -1,7 +1,7 @@
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { ItemType, toAddItemRequest } from "@/src/helpers/customHelpers/addItemHelpers";
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import { getWeaponType } from "@/src/services/itemDataService";
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import { addPowerSuit, addWeapon } from "@/src/services/inventoryService";
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import { addPowerSuit, addEquipment } from "@/src/services/inventoryService";
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import { RequestHandler } from "express";
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// eslint-disable-next-line @typescript-eslint/no-misused-promises
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@ -16,7 +16,7 @@ const addItemController: RequestHandler = async (req, res) => {
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return;
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case ItemType.Weapon:
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const weaponType = getWeaponType(request.InternalName);
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const weapon = await addWeapon(weaponType, request.InternalName, accountId);
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const weapon = await addEquipment(weaponType, request.InternalName, accountId);
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res.json(weapon);
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break;
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default:
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@ -985,6 +985,7 @@ type InventoryDocumentProps = {
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SpaceMelee: Types.DocumentArray<IEquipmentDatabase>;
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SentinelWeapons: Types.DocumentArray<IEquipmentDatabase>;
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Hoverboards: Types.DocumentArray<IEquipmentDatabase>;
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MoaPets: Types.DocumentArray<IEquipmentDatabase>;
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WeaponSkins: Types.DocumentArray<IWeaponSkinDatabase>;
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};
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@ -17,7 +17,9 @@ import {
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IWeaponSkinClient,
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IDefaultUpgrade,
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KubrowPetEggItemType,
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IKubrowPetEgg
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IKubrowPetEgg,
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TEquipmentKey,
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equipmentKeys
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} from "@/src/types/inventoryTypes/inventoryTypes";
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import { IGenericUpdate } from "../types/genericUpdate";
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import {
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@ -27,7 +29,7 @@ import {
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IUpdateChallengeProgressRequest
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} from "../types/requestTypes";
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import { logger } from "@/src/utils/logger";
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import { WeaponTypeInternal, getWeaponType, getExalted } from "@/src/services/itemDataService";
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import { getWeaponType, getExalted } from "@/src/services/itemDataService";
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import { ISyndicateSacrifice, ISyndicateSacrificeResponse } from "../types/syndicateTypes";
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import { IEquipmentClient, IEquipmentDatabase } from "../types/inventoryTypes/commonInventoryTypes";
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import {
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@ -277,7 +279,7 @@ export const addItem = async (
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break;
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case "Weapons":
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const weaponType = getWeaponType(typeName);
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const weapon = await addWeapon(weaponType, typeName, accountId);
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const weapon = await addEquipment(weaponType, typeName, accountId);
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await updateSlots(accountId, InventorySlot.WEAPONS, 0, 1);
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return {
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InventoryChanges: {
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@ -285,6 +287,22 @@ export const addItem = async (
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[weaponType]: [weapon]
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}
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};
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case "Upgrades": {
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const inventory = await getInventory(accountId);
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const changes = [
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{
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ItemType: typeName,
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ItemCount: quantity
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}
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];
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addMods(inventory, changes);
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await inventory.save();
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return {
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InventoryChanges: {
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ShipDecorations: changes
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}
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};
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}
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case "Objects": {
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// /Lotus/Objects/Tenno/Props/TnoLisetTextProjector (Note Beacon)
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const inventory = await getInventory(accountId);
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@ -558,23 +576,23 @@ export const syndicateSacrifice = async (
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return res;
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};
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export const addWeapon = async (
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weaponType: WeaponTypeInternal | "Hoverboards",
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weaponName: string,
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export const addEquipment = async (
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category: TEquipmentKey,
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type: string,
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accountId: string,
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modularParts: string[] | undefined = undefined
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): Promise<IEquipmentClient> => {
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const inventory = await getInventory(accountId);
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const weaponIndex = inventory[weaponType].push({
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ItemType: weaponName,
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const index = inventory[category].push({
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ItemType: type,
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Configs: [],
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XP: 0,
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ModularParts: modularParts
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});
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const changedInventory = await inventory.save();
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return changedInventory[weaponType][weaponIndex - 1].toJSON();
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return changedInventory[category][index - 1].toJSON();
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};
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export const addCustomization = async (customizatonName: string, accountId: string): Promise<IFlavourItem> => {
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@ -594,7 +612,7 @@ export const addSkin = async (typeName: string, accountId: string): Promise<IWea
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const addGearExpByCategory = (
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inventory: IInventoryDatabaseDocument,
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gearArray: IEquipmentClient[] | undefined,
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categoryName: "Pistols" | "LongGuns" | "Melee" | "Suits"
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categoryName: TEquipmentKey
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) => {
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const category = inventory[categoryName];
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@ -751,8 +769,6 @@ const addMissionComplete = (inventory: IInventoryDatabaseDocument, { Tag, Comple
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}
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};
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const gearKeys = ["Suits", "Pistols", "LongGuns", "Melee"] as const;
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export const missionInventoryUpdate = async (data: IMissionInventoryUpdateRequest, accountId: string) => {
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const {
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RawUpgrades,
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@ -792,7 +808,7 @@ export const missionInventoryUpdate = async (data: IMissionInventoryUpdateReques
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});
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// Gear XP
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gearKeys.forEach(key => addGearExpByCategory(inventory, data[key], key));
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equipmentKeys.forEach(key => addGearExpByCategory(inventory, data[key], key));
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// Incarnon Challenges
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if (data.EvolutionProgress) {
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@ -810,6 +826,11 @@ export const missionInventoryUpdate = async (data: IMissionInventoryUpdateReques
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}
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}
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// LastRegionPlayed
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if (data.LastRegionPlayed) {
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inventory.LastRegionPlayed = data.LastRegionPlayed;
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}
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// other
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addMods(inventory, RawUpgrades);
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addMiscItems(inventory, MiscItems);
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@ -72,7 +72,9 @@ export const equipmentKeys = [
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"SpaceSuits",
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"SpaceGuns",
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"SpaceMelee",
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"Hoverboards"
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"Hoverboards",
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"OperatorAmps",
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"MoaPets"
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] as const;
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export type TEquipmentKey = (typeof equipmentKeys)[number];
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@ -86,6 +88,24 @@ export interface IMailbox {
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LastInboxId: IOid;
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}
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export type TSolarMapRegion =
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| "Earth"
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| "Ceres"
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| "Eris"
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| "Europa"
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| "Jupiter"
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| "Mars"
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| "Mercury"
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| "Neptune"
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| "Phobos"
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| "Pluto"
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| "Saturn"
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| "Sedna"
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| "Uranus"
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| "Venus"
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| "Void"
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| "SolarMapDeimosName";
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//TODO: perhaps split response and database into their own files
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export interface IPendingRecipeResponse extends Omit<IPendingRecipe, "CompletionDate"> {
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@ -142,7 +162,7 @@ export interface IInventoryResponse {
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CurrentLoadOutIds: Array<any[] | IOid>;
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Missions: IMission[];
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RandomUpgradesIdentified?: number;
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LastRegionPlayed: string;
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LastRegionPlayed: TSolarMapRegion;
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XPInfo: ITypeXPItem[];
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Recipes: ITypeCount[];
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WeaponSkins: IWeaponSkinClient[];
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|
@ -12,7 +12,8 @@ import {
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IRawUpgrade,
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ISeasonChallenge,
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TEquipmentKey,
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IQuestKeyDatabase
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IQuestKeyDatabase,
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TSolarMapRegion
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} from "./inventoryTypes/inventoryTypes";
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export interface IArtifactsRequest {
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@ -44,10 +45,19 @@ export interface IMissionInventoryUpdateRequest {
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rewardsMultiplier?: number;
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ActiveBoosters?: IBooster[];
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AffiliationChanges?: IAffiliationChange[];
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Suits?: IEquipmentClient[];
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LongGuns?: IEquipmentClient[];
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Pistols?: IEquipmentClient[];
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Suits?: IEquipmentClient[];
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Melee?: IEquipmentClient[];
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SpecialItems?: IEquipmentClient[];
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Sentinels?: IEquipmentClient[];
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SentinelWeapons?: IEquipmentClient[];
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SpaceSuits?: IEquipmentClient[];
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SpaceGuns?: IEquipmentClient[];
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SpaceMelee?: IEquipmentClient[];
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Hoverboards?: IEquipmentClient[];
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OperatorAmps?: IEquipmentClient[];
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MoaPets?: IEquipmentClient[];
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FusionBundles?: ITypeCount[];
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RawUpgrades?: IRawUpgrade[];
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MiscItems?: IMiscItem[];
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@ -59,6 +69,7 @@ export interface IMissionInventoryUpdateRequest {
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Missions?: IMission;
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EvolutionProgress?: IEvolutionProgress[];
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QuestKeys?: IQuestKeyDatabase[];
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LastRegionPlayed?: TSolarMapRegion;
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FusionPoints?: number; // Not a part of the request, but we put it in this struct as an intermediate storage.
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}
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|
@ -676,12 +676,29 @@ function fetchSettings() {
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);
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||||
}
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const uiConfigs = [
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"autoCreateAccount",
|
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"skipStoryModeChoice",
|
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"skipTutorial",
|
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"unlockAllScans",
|
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"unlockAllMissions",
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"unlockAllQuests",
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"completeAllQuests",
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"infiniteResources",
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"unlockAllShipFeatures",
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"unlockAllShipDecorations",
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"unlockAllFlavourItems",
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"unlockAllSkins",
|
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"universalPolarityEverywhere",
|
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"spoofMasteryRank"
|
||||
];
|
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|
||||
function doChangeSettings() {
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fetch("/custom/config")
|
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.then(response => response.json())
|
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.then(json => {
|
||||
for (var i in json) {
|
||||
var x = document.getElementById(`${i}`);
|
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for (const i of uiConfigs) {
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var x = document.getElementById(i);
|
||||
if (x != null) {
|
||||
if (x.type == "checkbox") {
|
||||
if (x.checked === true) {
|
||||
|
@ -27,3 +27,8 @@ td.text-end > a > svg {
|
||||
margin-left: 0.5em;
|
||||
margin-bottom: 4px; /* to centre the icon */
|
||||
}
|
||||
|
||||
/* if an item name is super long, ensure it doesn't prevent the user from using actions */
|
||||
.card-body {
|
||||
overflow: auto;
|
||||
}
|
||||
|
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