fix: deduct 5000 credits for crafting a zaw
	
		
			
	
		
	
	
		
	
		
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				@ -59,7 +59,9 @@ export const modularWeaponCraftingController: RequestHandler = async (req, res)
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    }
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    const currencyChanges = updateCurrency(
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        inventory,
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        category == "Hoverboards" || category == "MoaPets" ? 5000 : 4000,
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        category == "Hoverboards" || category == "MoaPets" || category == "LongGuns" || category == "Pistols"
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            ? 5000
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            : 4000, // Definitely correct for Melee & OperatorAmps
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        false
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    );
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    addMiscItems(inventory, miscItemChanges);
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