feat: support websocket connections from game client
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@ -17,7 +17,7 @@ import { InventorySlot } from "../../types/inventoryTypes/inventoryTypes.ts";
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import { ExportDojoRecipes } from "warframe-public-export-plus";
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import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
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import type { TInventoryDatabaseDocument } from "../../models/inventoryModels/inventoryModel.ts";
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import { sendWsBroadcastEx } from "../../services/wsService.ts";
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import { sendWsBroadcastEx, sendWsBroadcastTo } from "../../services/wsService.ts";
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import { parseFusionTreasure } from "../../helpers/inventoryHelpers.ts";
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export const sellController: RequestHandler = async (req, res) => {
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@ -308,6 +308,9 @@ export const sellController: RequestHandler = async (req, res) => {
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inventoryChanges: inventoryChanges // "inventoryChanges" for this response instead of the usual "InventoryChanges"
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});
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sendWsBroadcastEx({ update_inventory: true }, accountId, parseInt(String(req.query.wsid)));
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if (req.query.wsid) {
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sendWsBroadcastTo(accountId, { sync_inventory: true });
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}
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};
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interface ISellRequest {
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@ -1,6 +1,7 @@
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { getInventory, addItem } from "../../services/inventoryService.ts";
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import type { RequestHandler } from "express";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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export const addItemsController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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@ -9,6 +10,7 @@ export const addItemsController: RequestHandler = async (req, res) => {
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for (const request of requests) {
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await addItem(inventory, request.ItemType, request.ItemCount, true, undefined, request.Fingerprint, true);
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}
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sendWsBroadcastTo(accountId, { sync_inventory: true });
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await inventory.save();
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res.end();
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};
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@ -1,5 +1,6 @@
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import { applyClientEquipmentUpdates, getInventory } from "../../services/inventoryService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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import type { IOid } from "../../types/commonTypes.ts";
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import type { IEquipmentClient } from "../../types/equipmentTypes.ts";
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import type { TEquipmentKey } from "../../types/inventoryTypes/inventoryTypes.ts";
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@ -23,6 +24,7 @@ export const addXpController: RequestHandler = async (req, res) => {
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}
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applyClientEquipmentUpdates(inventory, gear, category as TEquipmentKey);
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}
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sendWsBroadcastTo(accountId, { sync_inventory: true });
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await inventory.save();
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res.end();
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};
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@ -47,6 +47,7 @@ let lastWsid: number = 0;
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interface IWsCustomData extends ws {
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id: number;
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accountId?: string;
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isGame?: boolean;
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}
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interface IWsMsgFromClient {
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@ -55,11 +56,18 @@ interface IWsMsgFromClient {
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password: string;
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isRegister: boolean;
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};
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auth_game?: {
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accountId: string;
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nonce: number;
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};
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logout?: boolean;
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}
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interface IWsMsgToClient {
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//wsid?: number;
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// common
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wsid?: number;
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// to webui
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reload?: boolean;
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ports?: {
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http: number | undefined;
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@ -77,6 +85,9 @@ interface IWsMsgToClient {
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nonce_updated?: boolean;
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update_inventory?: boolean;
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logged_out?: boolean;
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// to game
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sync_inventory?: boolean;
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}
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const wsOnConnect = (ws: ws, req: http.IncomingMessage): void => {
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@ -87,11 +98,12 @@ const wsOnConnect = (ws: ws, req: http.IncomingMessage): void => {
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}
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(ws as IWsCustomData).id = ++lastWsid;
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ws.send(JSON.stringify({ wsid: lastWsid }));
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ws.send(JSON.stringify({ wsid: lastWsid } satisfies IWsMsgToClient));
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// eslint-disable-next-line @typescript-eslint/no-misused-promises
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ws.on("message", async msg => {
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try {
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//console.log(String(msg));
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const data = JSON.parse(String(msg)) as IWsMsgFromClient;
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if (data.auth) {
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let account: IDatabaseAccountJson | null = await Account.findOne({ email: data.auth.email });
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@ -137,6 +149,18 @@ const wsOnConnect = (ws: ws, req: http.IncomingMessage): void => {
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);
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}
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}
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if (data.auth_game) {
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(ws as IWsCustomData).isGame = true;
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if (data.auth_game.nonce) {
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const account: IDatabaseAccountJson | null = await Account.findOne({
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_id: data.auth_game.accountId,
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Nonce: data.auth_game.nonce
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});
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if (account) {
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(ws as IWsCustomData).accountId = account.id;
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}
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}
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}
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if (data.logout) {
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const accountId = (ws as IWsCustomData).accountId;
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(ws as IWsCustomData).accountId = undefined;
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@ -154,6 +178,18 @@ const wsOnConnect = (ws: ws, req: http.IncomingMessage): void => {
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logError(e as Error, `processing websocket message`);
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}
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});
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ws.on("close", () => {
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if ((ws as IWsCustomData).isGame && (ws as IWsCustomData).accountId) {
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void Account.updateOne(
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{
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_id: (ws as IWsCustomData).accountId
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},
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{
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Dropped: true
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}
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).then(() => {});
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}
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});
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};
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export const sendWsBroadcast = (data: IWsMsgToClient): void => {
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