chore: use SubdocumentArray.id in some more places (#1400)
Reviewed-on: #1400 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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@ -17,7 +17,7 @@ export const evolveWeaponController: RequestHandler = async (req, res) => {
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recipe.ingredients.map(x => ({ ItemType: x.ItemType, ItemCount: x.ItemCount * -1 }))
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);
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const item = inventory[payload.Category].find(item => item._id.toString() == (req.query.ItemId as string))!;
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const item = inventory[payload.Category].id(req.query.ItemId as string)!;
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item.Features ??= 0;
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item.Features |= EquipmentFeatures.INCARNON_GENESIS;
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@ -39,7 +39,7 @@ export const evolveWeaponController: RequestHandler = async (req, res) => {
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}
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]);
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const item = inventory[payload.Category].find(item => item._id.toString() == (req.query.ItemId as string))!;
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const item = inventory[payload.Category].id(req.query.ItemId as string)!;
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item.Features! &= ~EquipmentFeatures.INCARNON_GENESIS;
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} else {
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throw new Error(`unexpected evolve weapon action: ${payload.Action}`);
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@ -18,17 +18,15 @@ export const focusController: RequestHandler = async (req, res) => {
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case FocusOperation.InstallLens: {
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const request = JSON.parse(String(req.body)) as ILensInstallRequest;
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const inventory = await getInventory(accountId);
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for (const item of inventory[request.Category]) {
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if (item._id.toString() == request.WeaponId) {
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item.FocusLens = request.LensType;
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addMiscItems(inventory, [
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{
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ItemType: request.LensType,
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ItemCount: -1
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} satisfies IMiscItem
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]);
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break;
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}
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const item = inventory[request.Category].id(request.WeaponId);
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if (item) {
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item.FocusLens = request.LensType;
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addMiscItems(inventory, [
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{
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ItemType: request.LensType,
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ItemCount: -1
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} satisfies IMiscItem
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]);
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}
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await inventory.save();
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res.json({
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@ -28,7 +28,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
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// shard installation
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const request = getJSONfromString<IShardInstallRequest>(String(req.body));
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const inventory = await getInventory(accountId);
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const suit = inventory.Suits.find(suit => suit._id.toString() == request.SuitId.$oid)!;
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const suit = inventory.Suits.id(request.SuitId.$oid)!;
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if (!suit.ArchonCrystalUpgrades || suit.ArchonCrystalUpgrades.length != 5) {
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suit.ArchonCrystalUpgrades = [{}, {}, {}, {}, {}];
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}
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@ -56,7 +56,7 @@ export const infestedFoundryController: RequestHandler = async (req, res) => {
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// shard removal
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const request = getJSONfromString<IShardUninstallRequest>(String(req.body));
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const inventory = await getInventory(accountId);
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const suit = inventory.Suits.find(suit => suit._id.toString() == request.SuitId.$oid)!;
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const suit = inventory.Suits.id(request.SuitId.$oid)!;
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const miscItemChanges: IMiscItem[] = [];
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if (suit.ArchonCrystalUpgrades![request.Slot].Color) {
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@ -12,9 +12,7 @@ export const nameWeaponController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const inventory = await getInventory(accountId);
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const body = getJSONfromString<INameWeaponRequest>(String(req.body));
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const item = inventory[req.query.Category as string as TEquipmentKey].find(
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item => item._id.toString() == (req.query.ItemId as string)
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)!;
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const item = inventory[req.query.Category as string as TEquipmentKey].id(req.query.ItemId as string)!;
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if (body.ItemName != "") {
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item.ItemName = body.ItemName;
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} else {
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@ -6,12 +6,10 @@ import { WeaponTypeInternal } from "@/src/services/itemDataService";
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export const setWeaponSkillTreeController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const inventory = await getInventory(accountId);
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const inventory = await getInventory(accountId, req.query.Category as string);
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const payload = getJSONfromString<ISetWeaponSkillTreeRequest>(String(req.body));
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const item = inventory[req.query.Category as WeaponTypeInternal].find(
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item => item._id.toString() == (req.query.ItemId as string)
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)!;
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const item = inventory[req.query.Category as WeaponTypeInternal].id(req.query.ItemId as string)!;
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item.SkillTree = payload.SkillTree;
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await inventory.save();
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@ -5,7 +5,7 @@ import { getInventory } from "@/src/services/inventoryService";
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export const popArchonCrystalUpgradeController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const inventory = await getInventory(accountId);
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const suit = inventory.Suits.find(suit => suit._id.toString() == (req.query.oid as string));
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const suit = inventory.Suits.id(req.query.oid as string);
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if (suit && suit.ArchonCrystalUpgrades) {
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suit.ArchonCrystalUpgrades = suit.ArchonCrystalUpgrades.filter(
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x => x.UpgradeType != (req.query.type as string)
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@ -5,7 +5,7 @@ import { getInventory } from "@/src/services/inventoryService";
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export const pushArchonCrystalUpgradeController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const inventory = await getInventory(accountId);
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const suit = inventory.Suits.find(suit => suit._id.toString() == (req.query.oid as string));
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const suit = inventory.Suits.id(req.query.oid as string);
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if (suit) {
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suit.ArchonCrystalUpgrades ??= [];
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const count = (req.query.count as number | undefined) ?? 1;
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@ -84,9 +84,7 @@ export const handleInventoryItemConfigChange = async (
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continue;
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}
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const oldLoadoutConfig = loadout[loadoutSlot].find(
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loadout => loadout._id.toString() === loadoutId
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);
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const oldLoadoutConfig = loadout[loadoutSlot].id(loadoutId);
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const { ItemId, ...loadoutConfigItemIdRemoved } = loadoutConfig;
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const loadoutConfigDatabase: ILoadoutConfigDatabase = {
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@ -61,19 +61,17 @@ export const handleSetShipDecorations = async (
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if (placedDecoration.MoveId) {
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//moved within the same room
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if (placedDecoration.OldRoom === placedDecoration.Room) {
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const existingDecorationIndex = roomToPlaceIn.PlacedDecos.findIndex(
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deco => deco._id.toString() === placedDecoration.MoveId
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);
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const existingDecoration = roomToPlaceIn.PlacedDecos.id(placedDecoration.MoveId);
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if (existingDecorationIndex === -1) {
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if (!existingDecoration) {
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throw new Error("decoration to be moved not found");
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}
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roomToPlaceIn.PlacedDecos[existingDecorationIndex].Pos = placedDecoration.Pos;
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roomToPlaceIn.PlacedDecos[existingDecorationIndex].Rot = placedDecoration.Rot;
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existingDecoration.Pos = placedDecoration.Pos;
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existingDecoration.Rot = placedDecoration.Rot;
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if (placedDecoration.Scale) {
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roomToPlaceIn.PlacedDecos[existingDecorationIndex].Scale = placedDecoration.Scale;
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existingDecoration.Scale = placedDecoration.Scale;
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}
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await personalRooms.save();
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