avoid unnecessary cucling rewardManifests.forEach
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@ -2082,7 +2082,11 @@ function getRandomMissionDrops(
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tableIndex = 2;
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}
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if (jobType.startsWith("/Lotus/Types/Gameplay/NokkoColony/Jobs/NokkoJob")) {
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if (RewardInfo.JobStage === job.xpAmounts.length - 1) rotations = [0, 1, 2];
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if (RewardInfo.JobStage === job.xpAmounts.length - 1) {
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rotations = [0, 1, 2];
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} else {
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rewardManifests = [];
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}
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} else {
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rotations = [tableIndex];
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}
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@ -2183,24 +2187,22 @@ function getRandomMissionDrops(
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logger.warn(`RewardSeed mismatch:`, { client: RewardInfo.rewardSeed, database: inventory.RewardSeed });
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}
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}
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if (rotations.length > 1) {
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const rng = new SRng(BigInt(RewardInfo.rewardSeed ?? generateRewardSeed()) ^ 0xffffffffffffffffn);
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rewardManifests.forEach(name => {
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const table = ExportRewards[name];
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// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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if (!table) {
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logger.error(`unknown droptable: ${name}`);
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return;
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const rng = new SRng(BigInt(RewardInfo.rewardSeed ?? generateRewardSeed()) ^ 0xffffffffffffffffn);
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rewardManifests.forEach(name => {
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const table = ExportRewards[name];
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// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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if (!table) {
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logger.error(`unknown droptable: ${name}`);
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return;
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}
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for (const rotation of rotations) {
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const rotationRewards = table[rotation];
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const drop = getRandomRewardByChance(rotationRewards, rng);
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if (drop) {
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drops.push({ StoreItem: drop.type, ItemCount: drop.itemCount });
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}
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for (const rotation of rotations) {
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const rotationRewards = table[rotation];
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const drop = getRandomRewardByChance(rotationRewards, rng);
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if (drop) {
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drops.push({ StoreItem: drop.type, ItemCount: drop.itemCount });
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}
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}
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});
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}
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}
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});
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// Railjack Abandoned Cache Rewards, Rotation A (Mandatory Objectives)
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if (RewardInfo.POICompletions) {
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