SpaceNinjaServer/src/helpers/rivenHelper.ts

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import { IUpgrade } from "warframe-public-export-plus";
import { getRandomElement, getRandomInt, getRandomReward } from "../services/rngService";
export type RivenFingerprint = IVeiledRivenFingerprint | IUnveiledRivenFingerprint;
export interface IVeiledRivenFingerprint {
challenge: IRivenChallenge;
}
export interface IRivenChallenge {
Type: string;
Progress: number;
Required: number;
Complication?: string;
}
export interface IUnveiledRivenFingerprint {
compat: string;
lim: 0;
lvl: number;
lvlReq: number;
rerolls?: number;
pol: string;
buffs: IFingerprintStat[];
curses: IFingerprintStat[];
}
export interface IFingerprintStat {
Tag: string;
Value: number;
}
export const createVeiledRivenFingerprint = (meta: IUpgrade): IVeiledRivenFingerprint => {
const challenge = getRandomElement(meta.availableChallenges!);
const fingerprintChallenge: IRivenChallenge = {
Type: challenge.fullName,
Progress: 0,
Required: getRandomInt(challenge.countRange[0], challenge.countRange[1])
};
if (Math.random() < challenge.complicationChance) {
const complications: { type: string; probability: number }[] = [];
for (const complication of challenge.complications) {
complications.push({
type: complication.fullName,
probability: complication.weight
});
}
fingerprintChallenge.Complication = getRandomReward(complications)!.type;
const complication = challenge.complications.find(x => x.fullName == fingerprintChallenge.Complication)!;
fingerprintChallenge.Required *= complication.countMultiplier;
}
return { challenge: fingerprintChallenge };
};
export const createUnveiledRivenFingerprint = (meta: IUpgrade): IUnveiledRivenFingerprint => {
const fingerprint: IUnveiledRivenFingerprint = {
compat: getRandomElement(meta.compatibleItems!),
lim: 0,
lvl: 0,
lvlReq: getRandomInt(8, 16),
pol: getRandomElement(["AP_ATTACK", "AP_DEFENSE", "AP_TACTIC"]),
buffs: [],
curses: []
};
randomiseRivenStats(meta, fingerprint);
return fingerprint;
};
export const randomiseRivenStats = (meta: IUpgrade, fingerprint: IUnveiledRivenFingerprint): void => {
fingerprint.buffs = [];
const numBuffs = 2 + Math.trunc(Math.random() * 2); // 2 or 3
const buffEntries = meta.upgradeEntries!.filter(x => x.canBeBuff);
for (let i = 0; i != numBuffs; ++i) {
const buffIndex = Math.trunc(Math.random() * buffEntries.length);
const entry = buffEntries[buffIndex];
fingerprint.buffs.push({ Tag: entry.tag, Value: Math.trunc(Math.random() * 0x40000000) });
buffEntries.splice(buffIndex, 1);
}
fingerprint.curses = [];
if (Math.random() < 0.5) {
const entry = getRandomElement(
meta.upgradeEntries!.filter(x => x.canBeCurse && !fingerprint.buffs.find(y => y.Tag == x.tag))
);
fingerprint.curses.push({ Tag: entry.tag, Value: Math.trunc(Math.random() * 0x40000000) });
}
};
export const rivenRawToRealWeighted: Record<string, string[]> = {
"/Lotus/Upgrades/Mods/Randomized/RawArchgunRandomMod": [
"/Lotus/Upgrades/Mods/Randomized/LotusArchgunRandomModRare"
],
"/Lotus/Upgrades/Mods/Randomized/RawMeleeRandomMod": [
"/Lotus/Upgrades/Mods/Randomized/PlayerMeleeWeaponRandomModRare"
],
"/Lotus/Upgrades/Mods/Randomized/RawModularMeleeRandomMod": [
"/Lotus/Upgrades/Mods/Randomized/LotusModularMeleeRandomModRare"
],
"/Lotus/Upgrades/Mods/Randomized/RawModularPistolRandomMod": [
"/Lotus/Upgrades/Mods/Randomized/LotusModularPistolRandomModRare"
],
"/Lotus/Upgrades/Mods/Randomized/RawPistolRandomMod": ["/Lotus/Upgrades/Mods/Randomized/LotusPistolRandomModRare"],
"/Lotus/Upgrades/Mods/Randomized/RawRifleRandomMod": ["/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare"],
"/Lotus/Upgrades/Mods/Randomized/RawShotgunRandomMod": [
"/Lotus/Upgrades/Mods/Randomized/LotusShotgunRandomModRare"
],
"/Lotus/Upgrades/Mods/Randomized/RawSentinelWeaponRandomMod": [
"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
"/Lotus/Upgrades/Mods/Randomized/LotusShotgunRandomModRare",
"/Lotus/Upgrades/Mods/Randomized/LotusPistolRandomModRare",
"/Lotus/Upgrades/Mods/Randomized/PlayerMeleeWeaponRandomModRare"
]
};