2025-03-08 04:34:41 -08:00
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import { IUpgrade } from "warframe-public-export-plus";
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import { getRandomElement, getRandomInt, getRandomReward } from "../services/rngService";
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export type RivenFingerprint = IVeiledRivenFingerprint | IUnveiledRivenFingerprint;
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export interface IVeiledRivenFingerprint {
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challenge: IRivenChallenge;
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}
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export interface IRivenChallenge {
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Type: string;
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Progress: number;
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Required: number;
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Complication?: string;
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}
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export interface IUnveiledRivenFingerprint {
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compat: string;
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lim: 0;
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lvl: number;
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lvlReq: number;
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rerolls?: number;
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pol: string;
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2025-03-20 15:27:37 -07:00
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buffs: IFingerprintStat[];
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curses: IFingerprintStat[];
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2025-03-08 04:34:41 -08:00
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}
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2025-03-20 15:27:37 -07:00
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export interface IFingerprintStat {
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2025-03-08 04:34:41 -08:00
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Tag: string;
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Value: number;
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}
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export const createVeiledRivenFingerprint = (meta: IUpgrade): IVeiledRivenFingerprint => {
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const challenge = getRandomElement(meta.availableChallenges!);
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const fingerprintChallenge: IRivenChallenge = {
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Type: challenge.fullName,
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Progress: 0,
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Required: getRandomInt(challenge.countRange[0], challenge.countRange[1])
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};
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if (Math.random() < challenge.complicationChance) {
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const complications: { type: string; probability: number }[] = [];
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for (const complication of challenge.complications) {
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complications.push({
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type: complication.fullName,
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probability: complication.weight
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});
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}
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fingerprintChallenge.Complication = getRandomReward(complications)!.type;
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const complication = challenge.complications.find(x => x.fullName == fingerprintChallenge.Complication)!;
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fingerprintChallenge.Required *= complication.countMultiplier;
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}
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return { challenge: fingerprintChallenge };
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};
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export const createUnveiledRivenFingerprint = (meta: IUpgrade): IUnveiledRivenFingerprint => {
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const fingerprint: IUnveiledRivenFingerprint = {
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compat: getRandomElement(meta.compatibleItems!),
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lim: 0,
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lvl: 0,
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lvlReq: getRandomInt(8, 16),
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pol: getRandomElement(["AP_ATTACK", "AP_DEFENSE", "AP_TACTIC"]),
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buffs: [],
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curses: []
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};
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randomiseRivenStats(meta, fingerprint);
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return fingerprint;
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};
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export const randomiseRivenStats = (meta: IUpgrade, fingerprint: IUnveiledRivenFingerprint): void => {
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fingerprint.buffs = [];
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const numBuffs = 2 + Math.trunc(Math.random() * 2); // 2 or 3
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const buffEntries = meta.upgradeEntries!.filter(x => x.canBeBuff);
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for (let i = 0; i != numBuffs; ++i) {
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const buffIndex = Math.trunc(Math.random() * buffEntries.length);
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const entry = buffEntries[buffIndex];
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fingerprint.buffs.push({ Tag: entry.tag, Value: Math.trunc(Math.random() * 0x40000000) });
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buffEntries.splice(buffIndex, 1);
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}
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fingerprint.curses = [];
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if (Math.random() < 0.5) {
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const entry = getRandomElement(
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meta.upgradeEntries!.filter(x => x.canBeCurse && !fingerprint.buffs.find(y => y.Tag == x.tag))
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);
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fingerprint.curses.push({ Tag: entry.tag, Value: Math.trunc(Math.random() * 0x40000000) });
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}
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};
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export const rivenRawToRealWeighted: Record<string, string[]> = {
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"/Lotus/Upgrades/Mods/Randomized/RawArchgunRandomMod": [
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"/Lotus/Upgrades/Mods/Randomized/LotusArchgunRandomModRare"
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],
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"/Lotus/Upgrades/Mods/Randomized/RawMeleeRandomMod": [
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"/Lotus/Upgrades/Mods/Randomized/PlayerMeleeWeaponRandomModRare"
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],
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"/Lotus/Upgrades/Mods/Randomized/RawModularMeleeRandomMod": [
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"/Lotus/Upgrades/Mods/Randomized/LotusModularMeleeRandomModRare"
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],
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"/Lotus/Upgrades/Mods/Randomized/RawModularPistolRandomMod": [
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"/Lotus/Upgrades/Mods/Randomized/LotusModularPistolRandomModRare"
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],
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"/Lotus/Upgrades/Mods/Randomized/RawPistolRandomMod": ["/Lotus/Upgrades/Mods/Randomized/LotusPistolRandomModRare"],
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"/Lotus/Upgrades/Mods/Randomized/RawRifleRandomMod": ["/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare"],
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"/Lotus/Upgrades/Mods/Randomized/RawShotgunRandomMod": [
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"/Lotus/Upgrades/Mods/Randomized/LotusShotgunRandomModRare"
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],
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"/Lotus/Upgrades/Mods/Randomized/RawSentinelWeaponRandomMod": [
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"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
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"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
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"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
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"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
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"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
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"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
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"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
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"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
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"/Lotus/Upgrades/Mods/Randomized/LotusRifleRandomModRare",
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"/Lotus/Upgrades/Mods/Randomized/LotusShotgunRandomModRare",
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"/Lotus/Upgrades/Mods/Randomized/LotusPistolRandomModRare",
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"/Lotus/Upgrades/Mods/Randomized/PlayerMeleeWeaponRandomModRare"
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]
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};
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