SpaceNinjaServer/src/helpers/relicHelper.ts

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import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import { IVoidTearParticipantInfo } from "@/src/types/requestTypes";
import { ExportRelics, ExportRewards, TRarity } from "warframe-public-export-plus";
import { getRandomWeightedReward, IRngResult } from "@/src/services/rngService";
import { logger } from "@/src/utils/logger";
import { addMiscItems } from "@/src/services/inventoryService";
import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
export const crackRelic = async (
inventory: TInventoryDatabaseDocument,
participant: IVoidTearParticipantInfo
): Promise<IRngResult> => {
const relic = ExportRelics[participant.VoidProjection];
const weights = refinementToWeights[relic.quality];
logger.debug(`opening a relic of quality ${relic.quality}; rarity weights are`, weights);
const reward = getRandomWeightedReward(
ExportRewards[relic.rewardManifest][0] as { type: string; itemCount: number; rarity: TRarity }[], // rarity is nullable in PE+ typings, but always present for relics
weights
)!;
logger.debug(`relic rolled`, reward);
participant.Reward = reward.type;
// Remove relic
addMiscItems(inventory, [
{
ItemType: participant.VoidProjection,
ItemCount: -1
}
]);
// Give reward
await handleStoreItemAcquisition(reward.type, inventory, reward.itemCount);
return reward;
};
const refinementToWeights = {
VPQ_BRONZE: {
COMMON: 0.76,
UNCOMMON: 0.22,
RARE: 0.02,
LEGENDARY: 0
},
VPQ_SILVER: {
COMMON: 0.7,
UNCOMMON: 0.26,
RARE: 0.04,
LEGENDARY: 0
},
VPQ_GOLD: {
COMMON: 0.6,
UNCOMMON: 0.34,
RARE: 0.06,
LEGENDARY: 0
},
VPQ_PLATINUM: {
COMMON: 0.5,
UNCOMMON: 0.4,
RARE: 0.1,
LEGENDARY: 0
}
};