SpaceNinjaServer/src/helpers/nemesisHelpers.ts

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import { ExportRegions, ExportWarframes } from "warframe-public-export-plus";
import { IInfNode, ITypeCount } from "@/src/types/inventoryTypes/inventoryTypes";
import { getRewardAtPercentage, SRng } from "@/src/services/rngService";
import { TInventoryDatabaseDocument } from "../models/inventoryModels/inventoryModel";
import { logger } from "../utils/logger";
import { IOid } from "../types/commonTypes";
import { Types } from "mongoose";
import { addMods, generateRewardSeed } from "../services/inventoryService";
import { isArchwingMission } from "../services/worldStateService";
import { fromStoreItem, toStoreItem } from "../services/itemDataService";
import { createMessage } from "../services/inboxService";
export const getInfNodes = (faction: string, rank: number): IInfNode[] => {
const infNodes = [];
const systemIndex = systemIndexes[faction][rank];
for (const [key, value] of Object.entries(ExportRegions)) {
if (
value.systemIndex === systemIndex &&
value.nodeType != 3 && // not hub
value.nodeType != 7 && // not junction
value.missionIndex && // must have a mission type and not assassination
value.missionIndex != 28 && // not open world
value.missionIndex != 32 && // not railjack
value.missionIndex != 41 && // not saya's visions
value.missionIndex != 42 && // not face off
value.name.indexOf("1999NodeI") == -1 && // not stage defence
value.name.indexOf("1999NodeJ") == -1 && // not lich bounty
!isArchwingMission(value)
) {
//console.log(dict_en[value.name]);
infNodes.push({ Node: key, Influence: 1 });
}
}
return infNodes;
};
const systemIndexes: Record<string, number[]> = {
FC_GRINEER: [2, 3, 9, 11, 18],
FC_CORPUS: [1, 15, 4, 7, 8],
FC_INFESTATION: [23]
};
export const showdownNodes: Record<string, string> = {
FC_GRINEER: "CrewBattleNode557",
FC_CORPUS: "CrewBattleNode558",
FC_INFESTATION: "CrewBattleNode559"
};
// Get a parazon 'passcode' based on the nemesis fingerprint so it's always the same for the same nemesis.
export const getNemesisPasscode = (nemesis: { fp: bigint; Faction: string }): number[] => {
const rng = new SRng(nemesis.fp);
const choices = [0, 1, 2, 3, 5, 6, 7];
let choiceIndex = rng.randomInt(0, choices.length - 1);
const passcode = [choices[choiceIndex]];
if (nemesis.Faction != "FC_INFESTATION") {
choices.splice(choiceIndex, 1);
choiceIndex = rng.randomInt(0, choices.length - 1);
passcode.push(choices[choiceIndex]);
choices.splice(choiceIndex, 1);
choiceIndex = rng.randomInt(0, choices.length - 1);
passcode.push(choices[choiceIndex]);
}
return passcode;
};
const reqiuemMods: readonly string[] = [
"/Lotus/Upgrades/Mods/Immortal/ImmortalOneMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalTwoMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalThreeMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalFourMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalFiveMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalSixMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalSevenMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalEightMod"
];
const antivirusMods: readonly string[] = [
"/Lotus/Upgrades/Mods/Immortal/AntivirusOneMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusTwoMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusThreeMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusFourMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusFiveMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusSixMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusSevenMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusEightMod"
];
export const getNemesisPasscodeModTypes = (nemesis: { fp: bigint; Faction: string }): string[] => {
const passcode = getNemesisPasscode(nemesis);
return nemesis.Faction == "FC_INFESTATION"
? passcode.map(i => antivirusMods[i])
: passcode.map(i => reqiuemMods[i]);
};
export const encodeNemesisGuess = (
symbol1: number,
result1: number,
symbol2: number,
result2: number,
symbol3: number,
result3: number
): number => {
return (
(symbol1 & 0xf) |
((result1 & 3) << 12) |
((symbol2 << 4) & 0xff) |
((result2 << 14) & 0xffff) |
((symbol3 & 0xf) << 8) |
((result3 & 3) << 16)
);
};
export const decodeNemesisGuess = (val: number): number[] => {
return [val & 0xf, (val >> 12) & 3, (val & 0xff) >> 4, (val & 0xffff) >> 14, (val >> 8) & 0xf, (val >> 16) & 3];
};
export interface IKnifeResponse {
UpgradeIds?: string[];
UpgradeTypes?: string[];
UpgradeFingerprints?: { lvl: number }[];
UpgradeNew?: boolean[];
HasKnife?: boolean;
}
export const getKnifeUpgrade = (
inventory: TInventoryDatabaseDocument,
dataknifeUpgrades: string[],
type: string
): { ItemId: IOid; ItemType: string } => {
if (dataknifeUpgrades.indexOf(type) != -1) {
return {
ItemId: { $oid: "000000000000000000000000" },
ItemType: type
};
}
for (const upgradeId of dataknifeUpgrades) {
if (upgradeId.length == 24) {
const upgrade = inventory.Upgrades.id(upgradeId);
if (upgrade && upgrade.ItemType == type) {
return {
ItemId: { $oid: upgradeId },
ItemType: type
};
}
}
}
throw new Error(`${type} does not seem to be installed on parazon?!`);
};
export const consumeModCharge = (
response: IKnifeResponse,
inventory: TInventoryDatabaseDocument,
upgrade: { ItemId: IOid; ItemType: string },
dataknifeUpgrades: string[]
): void => {
response.UpgradeIds ??= [];
response.UpgradeTypes ??= [];
response.UpgradeFingerprints ??= [];
response.UpgradeNew ??= [];
response.HasKnife = true;
if (upgrade.ItemId.$oid != "000000000000000000000000") {
const dbUpgrade = inventory.Upgrades.id(upgrade.ItemId.$oid)!;
const fingerprint = JSON.parse(dbUpgrade.UpgradeFingerprint!) as { lvl: number };
fingerprint.lvl += 1;
dbUpgrade.UpgradeFingerprint = JSON.stringify(fingerprint);
response.UpgradeIds.push(upgrade.ItemId.$oid);
response.UpgradeTypes.push(upgrade.ItemType);
response.UpgradeFingerprints.push(fingerprint);
response.UpgradeNew.push(false);
} else {
const id = new Types.ObjectId();
inventory.Upgrades.push({
_id: id,
ItemType: upgrade.ItemType,
UpgradeFingerprint: `{"lvl":1}`
});
addMods(inventory, [
{
ItemType: upgrade.ItemType,
ItemCount: -1
}
]);
const dataknifeRawUpgradeIndex = dataknifeUpgrades.indexOf(upgrade.ItemType);
if (dataknifeRawUpgradeIndex != -1) {
dataknifeUpgrades[dataknifeRawUpgradeIndex] = id.toString();
} else {
logger.warn(`${upgrade.ItemType} not found in dataknife config`);
}
response.UpgradeIds.push(id.toString());
response.UpgradeTypes.push(upgrade.ItemType);
response.UpgradeFingerprints.push({ lvl: 1 });
response.UpgradeNew.push(true);
}
};
const kuvaLichVersionSixWeapons = [
"/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Drakgoon/KuvaDrakgoon",
"/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Karak/KuvaKarak",
"/Lotus/Weapons/Grineer/Melee/GrnKuvaLichScythe/GrnKuvaLichScytheWeapon",
"/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Kohm/KuvaKohm",
"/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Ogris/KuvaOgris",
"/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Quartakk/KuvaQuartakk",
"/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Tonkor/KuvaTonkor",
"/Lotus/Weapons/Grineer/KuvaLich/Secondaries/Brakk/KuvaBrakk",
"/Lotus/Weapons/Grineer/KuvaLich/Secondaries/Kraken/KuvaKraken",
"/Lotus/Weapons/Grineer/KuvaLich/Secondaries/Seer/KuvaSeer",
"/Lotus/Weapons/Grineer/KuvaLich/Secondaries/Stubba/KuvaStubba",
"/Lotus/Weapons/Grineer/HeavyWeapons/GrnHeavyGrenadeLauncher",
"/Lotus/Weapons/Grineer/LongGuns/GrnKuvaLichRifle/GrnKuvaLichRifleWeapon",
"/Lotus/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon",
"/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Hind/KuvaHind",
"/Lotus/Weapons/Grineer/KuvaLich/Secondaries/Nukor/KuvaNukor",
"/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Hek/KuvaHekWeapon",
"/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Zarr/KuvaZarr",
"/Lotus/Weapons/Grineer/KuvaLich/HeavyWeapons/Grattler/KuvaGrattler",
"/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Sobek/KuvaSobek"
];
const corpusVersionThreeWeapons = [
"/Lotus/Weapons/Corpus/LongGuns/CrpBriefcaseLauncher/CrpBriefcaseLauncher",
"/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBEArcaPlasmor/CrpBEArcaPlasmor",
"/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBEFluxRifle/CrpBEFluxRifle",
"/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBETetra/CrpBETetra",
"/Lotus/Weapons/Corpus/BoardExec/Secondary/CrpBECycron/CrpBECycron",
"/Lotus/Weapons/Corpus/BoardExec/Secondary/CrpBEDetron/CrpBEDetron",
"/Lotus/Weapons/Corpus/Pistols/CrpIgniterPistol/CrpIgniterPistol",
"/Lotus/Weapons/Corpus/Pistols/CrpBriefcaseAkimbo/CrpBriefcaseAkimboPistol",
"/Lotus/Weapons/Corpus/BoardExec/Secondary/CrpBEPlinx/CrpBEPlinxWeapon",
"/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBEGlaxion/CrpBEGlaxion"
];
export const getWeaponsForManifest = (manifest: string): readonly string[] => {
switch (manifest) {
case "/Lotus/Types/Game/Nemesis/KuvaLich/KuvaLichManifestVersionSix":
return kuvaLichVersionSixWeapons;
case "/Lotus/Types/Enemies/Corpus/Lawyers/LawyerManifestVersionThree":
case "/Lotus/Types/Enemies/Corpus/Lawyers/LawyerManifestVersionFour":
return corpusVersionThreeWeapons;
}
throw new Error(`unknown nemesis manifest: ${manifest}`);
};
// TODO: This sucks.
export const getInnateDamageTag = (
KillingSuit: string
):
| "InnateElectricityDamage"
| "InnateFreezeDamage"
| "InnateHeatDamage"
| "InnateImpactDamage"
| "InnateMagDamage"
| "InnateRadDamage"
| "InnateToxinDamage" => {
const baseSuitType = ExportWarframes[KillingSuit].parentName;
switch (baseSuitType) {
case "/Lotus/Powersuits/Volt/VoltBaseSuit":
case "/Lotus/Powersuits/Excalibur/ExcaliburBaseSuit":
case "/Lotus/Powersuits/AntiMatter/NovaBaseSuit":
case "/Lotus/Powersuits/Banshee/BansheeBaseSuit":
case "/Lotus/Powersuits/Berserker/BerserkerBaseSuit":
case "/Lotus/Powersuits/Magician/MagicianBaseSuit":
case "/Lotus/Powersuits/Sentient/SentientBaseSuit":
case "/Lotus/Powersuits/Gyre/GyreBaseSuit":
return "InnateElectricityDamage";
case "/Lotus/Powersuits/Ember/EmberBaseSuit":
case "/Lotus/Powersuits/Dragon/DragonBaseSuit":
case "/Lotus/Powersuits/Nezha/NezhaBaseSuit":
case "/Lotus/Powersuits/Sandman/SandmanBaseSuit":
case "/Lotus/Powersuits/Trapper/TrapperBaseSuit":
case "/Lotus/Powersuits/Wisp/WispBaseSuit":
case "/Lotus/Powersuits/Odalisk/OdaliskBaseSuit":
case "/Lotus/Powersuits/PaxDuviricus/PaxDuviricusBaseSuit":
case "/Lotus/Powersuits/Choir/ChoirBaseSuit":
case "/Lotus/Powersuits/Temple/TempleBaseSuit":
return "InnateHeatDamage";
case "/Lotus/Powersuits/Frost/FrostBaseSuit":
case "/Lotus/Powersuits/Glass/GlassBaseSuit":
case "/Lotus/Powersuits/Fairy/FairyBaseSuit":
case "/Lotus/Powersuits/IronFrame/IronFrameBaseSuit":
case "/Lotus/Powersuits/Revenant/RevenantBaseSuit":
case "/Lotus/Powersuits/Trinity/TrinityBaseSuit":
case "/Lotus/Powersuits/Hoplite/HopliteBaseSuit":
case "/Lotus/Powersuits/Koumei/KoumeiBaseSuit":
return "InnateFreezeDamage";
case "/Lotus/Powersuits/Saryn/SarynBaseSuit":
case "/Lotus/Powersuits/Paladin/PaladinBaseSuit":
case "/Lotus/Powersuits/Brawler/BrawlerBaseSuit":
case "/Lotus/Powersuits/Infestation/InfestationBaseSuit":
case "/Lotus/Powersuits/Necro/NecroBaseSuit":
case "/Lotus/Powersuits/Khora/KhoraBaseSuit":
case "/Lotus/Powersuits/Ranger/RangerBaseSuit":
case "/Lotus/Powersuits/Dagath/DagathBaseSuit":
return "InnateToxinDamage";
case "/Lotus/Powersuits/Mag/MagBaseSuit":
case "/Lotus/Powersuits/Pirate/PirateBaseSuit":
case "/Lotus/Powersuits/Cowgirl/CowgirlBaseSuit":
case "/Lotus/Powersuits/Priest/PriestBaseSuit":
case "/Lotus/Powersuits/BrokenFrame/BrokenFrameBaseSuit":
case "/Lotus/Powersuits/Alchemist/AlchemistBaseSuit":
case "/Lotus/Powersuits/Yareli/YareliBaseSuit":
case "/Lotus/Powersuits/Geode/GeodeBaseSuit":
case "/Lotus/Powersuits/Frumentarius/FrumentariusBaseSuit":
return "InnateMagDamage";
case "/Lotus/Powersuits/Loki/LokiBaseSuit":
case "/Lotus/Powersuits/Ninja/NinjaBaseSuit":
case "/Lotus/Powersuits/Jade/JadeBaseSuit":
case "/Lotus/Powersuits/Bard/BardBaseSuit":
case "/Lotus/Powersuits/Harlequin/HarlequinBaseSuit":
case "/Lotus/Powersuits/Garuda/GarudaBaseSuit":
case "/Lotus/Powersuits/YinYang/YinYangBaseSuit":
case "/Lotus/Powersuits/Werewolf/WerewolfBaseSuit":
case "/Lotus/Powersuits/ConcreteFrame/ConcreteFrameBaseSuit":
return "InnateRadDamage";
case "/Lotus/Powersuits/Rhino/RhinoBaseSuit":
case "/Lotus/Powersuits/Tengu/TenguBaseSuit":
case "/Lotus/Powersuits/MonkeyKing/MonkeyKingBaseSuit":
case "/Lotus/Powersuits/Runner/RunnerBaseSuit":
case "/Lotus/Powersuits/Pacifist/PacifistBaseSuit":
case "/Lotus/Powersuits/Devourer/DevourerBaseSuit":
case "/Lotus/Powersuits/Wraith/WraithBaseSuit":
case "/Lotus/Powersuits/Pagemaster/PagemasterBaseSuit":
return "InnateImpactDamage";
}
logger.warn(`unknown innate damage type for ${KillingSuit}, using heat as a fallback`);
return "InnateHeatDamage";
};
// TODO: For -1399275245665749231n, the value should be 75306944, but we're off by 59 with 75307003.
export const getInnateDamageValue = (fp: bigint): number => {
const rng = new SRng(fp);
rng.randomFloat(); // used for the weapon index
const WeaponUpgradeValueAttenuationExponent = 2.25;
let value = Math.pow(rng.randomFloat(), WeaponUpgradeValueAttenuationExponent);
if (value >= 0.941428) {
value = 1;
}
return Math.trunc(value * 0x40000000);
};
export const getKillTokenRewardCount = (fp: bigint): number => {
const rng = new SRng(fp);
return rng.randomInt(10, 15);
};
// /Lotus/Types/Enemies/InfestedLich/InfestedLichRewardManifest
const infestedLichRotA = [
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyDJRomHuman", probability: 0.046 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyDJRomInfested", probability: 0.045 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyDrillbitHuman", probability: 0.046 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyDrillbitInfested", probability: 0.045 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyHarddriveHuman", probability: 0.046 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyHarddriveInfested", probability: 0.045 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyPacketHuman", probability: 0.046 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyPacketInfested", probability: 0.045 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyZekeHuman", probability: 0.046 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyZekeInfested", probability: 0.045 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandBillboardPosterA", probability: 0.045 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandBillboardPosterB", probability: 0.046 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandDespairPoster", probability: 0.045 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandGridPoster", probability: 0.046 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandHuddlePoster", probability: 0.045 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandJumpPoster", probability: 0.046 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandLimoPoster", probability: 0.045 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandLookingDownPosterDay", probability: 0.046 },
{
type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandLookingDownPosterNight",
probability: 0.045
},
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandSillyPoster", probability: 0.046 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandWhiteBluePoster", probability: 0.045 },
{ type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandWhitePinkPoster", probability: 0.045 }
];
const infestedLichRotB = [
{ type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraA", probability: 0.072 },
{ type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraB", probability: 0.071 },
{ type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraC", probability: 0.072 },
{ type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraD", probability: 0.071 },
{ type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraE", probability: 0.072 },
{ type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraF", probability: 0.071 },
{ type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraG", probability: 0.071 },
{ type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraH", probability: 0.072 },
{ type: "/Lotus/StoreItems/Types/Items/Emotes/DanceDJRomHype", probability: 0.071 },
{ type: "/Lotus/StoreItems/Types/Items/Emotes/DancePacketWindmillShuffle", probability: 0.072 },
{ type: "/Lotus/StoreItems/Types/Items/Emotes/DanceHarddrivePony", probability: 0.071 },
{ type: "/Lotus/StoreItems/Types/Items/Emotes/DanceDrillbitCrisscross", probability: 0.072 },
{ type: "/Lotus/StoreItems/Types/Items/Emotes/DanceZekeCanthavethis", probability: 0.071 },
{ type: "/Lotus/StoreItems/Types/Items/PhotoBooth/PhotoboothTileRJLasXStadiumBossArena", probability: 0.071 }
];
export const getInfestedLichItemRewards = (fp: bigint): string[] => {
const rng = new SRng(fp);
const rotAReward = getRewardAtPercentage(infestedLichRotA, rng.randomFloat())!.type;
rng.randomFloat(); // unused afaict
const rotBReward = getRewardAtPercentage(infestedLichRotB, rng.randomFloat())!.type;
return [rotAReward, rotBReward];
};
export const sendCodaFinishedMessage = async (
inventory: TInventoryDatabaseDocument,
fp: bigint = generateRewardSeed(),
name: string = "ZEKE_BEATWOMAN_TM.1999",
killed: boolean = true
): Promise<void> => {
const att: string[] = [];
// First vanquish/convert gives a sigil
const sigil = killed
? "/Lotus/Upgrades/Skins/Sigils/InfLichVanquishedSigil"
: "/Lotus/Upgrades/Skins/Sigils/InfLichConvertedSigil";
if (!inventory.WeaponSkins.find(x => x.ItemType == sigil)) {
att.push(toStoreItem(sigil));
}
const [rotAReward, rotBReward] = getInfestedLichItemRewards(fp);
att.push(fromStoreItem(rotAReward));
att.push(fromStoreItem(rotBReward));
let countedAtt: ITypeCount[] | undefined;
if (killed) {
countedAtt = [
{
ItemType: "/Lotus/Types/Items/MiscItems/CodaWeaponBucks",
ItemCount: getKillTokenRewardCount(fp)
}
];
}
await createMessage(inventory.accountOwnerId, [
{
sndr: "/Lotus/Language/Bosses/Ordis",
msg: "/Lotus/Language/Inbox/VanquishBandMsgBody",
arg: [
{
Key: "LICH_NAME",
Tag: name
}
],
att: att,
countedAtt: countedAtt,
sub: "/Lotus/Language/Inbox/VanquishBandMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/Ordis.png",
highPriority: true
}
]);
};