SpaceNinjaServer/src/services/worldStateService.ts

1188 lines
51 KiB
TypeScript
Raw Normal View History

import staticWorldState from "@/static/fixed_responses/worldState/worldState.json";
import sortieTilesets from "@/static/fixed_responses/worldState/sortieTilesets.json";
import { buildConfig } from "@/src/services/buildConfigService";
import { unixTimesInMs } from "@/src/constants/timeConstants";
import { config } from "@/src/services/configService";
import { CRng } from "@/src/services/rngService";
import { eMissionType, ExportNightwave, ExportRegions, IRegion } from "warframe-public-export-plus";
import {
ICalendarDay,
ICalendarEvent,
ICalendarSeason,
ILiteSortie,
ISeasonChallenge,
ISortieMission,
IWorldState
} from "../types/worldStateTypes";
const sortieBosses = [
"SORTIE_BOSS_HYENA",
"SORTIE_BOSS_KELA",
"SORTIE_BOSS_VOR",
"SORTIE_BOSS_RUK",
"SORTIE_BOSS_HEK",
"SORTIE_BOSS_KRIL",
"SORTIE_BOSS_TYL",
"SORTIE_BOSS_JACKAL",
"SORTIE_BOSS_ALAD",
"SORTIE_BOSS_AMBULAS",
"SORTIE_BOSS_NEF",
"SORTIE_BOSS_RAPTOR",
"SORTIE_BOSS_PHORID",
"SORTIE_BOSS_LEPHANTIS",
"SORTIE_BOSS_INFALAD",
"SORTIE_BOSS_CORRUPTED_VOR"
];
const sortieBossToFaction: Record<string, string> = {
SORTIE_BOSS_HYENA: "FC_CORPUS",
SORTIE_BOSS_KELA: "FC_GRINEER",
SORTIE_BOSS_VOR: "FC_GRINEER",
SORTIE_BOSS_RUK: "FC_GRINEER",
SORTIE_BOSS_HEK: "FC_GRINEER",
SORTIE_BOSS_KRIL: "FC_GRINEER",
SORTIE_BOSS_TYL: "FC_GRINEER",
SORTIE_BOSS_JACKAL: "FC_CORPUS",
SORTIE_BOSS_ALAD: "FC_CORPUS",
SORTIE_BOSS_AMBULAS: "FC_CORPUS",
SORTIE_BOSS_NEF: "FC_CORPUS",
SORTIE_BOSS_RAPTOR: "FC_CORPUS",
SORTIE_BOSS_PHORID: "FC_INFESTATION",
SORTIE_BOSS_LEPHANTIS: "FC_INFESTATION",
SORTIE_BOSS_INFALAD: "FC_INFESTATION",
SORTIE_BOSS_CORRUPTED_VOR: "FC_CORRUPTED"
};
const sortieFactionToSystemIndexes: Record<string, number[]> = {
FC_GRINEER: [0, 2, 3, 5, 6, 9, 11, 18],
FC_CORPUS: [1, 4, 7, 8, 12, 15],
FC_INFESTATION: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 15],
FC_CORRUPTED: [14]
};
const sortieFactionToFactionIndexes: Record<string, number[]> = {
FC_GRINEER: [0],
FC_CORPUS: [1],
FC_INFESTATION: [0, 1, 2],
FC_CORRUPTED: [3]
};
const sortieBossNode: Record<string, string> = {
SORTIE_BOSS_HYENA: "SolNode127",
SORTIE_BOSS_KELA: "SolNode193",
SORTIE_BOSS_VOR: "SolNode108",
SORTIE_BOSS_RUK: "SolNode32",
SORTIE_BOSS_HEK: "SolNode24",
SORTIE_BOSS_KRIL: "SolNode99",
SORTIE_BOSS_TYL: "SolNode105",
SORTIE_BOSS_JACKAL: "SolNode104",
SORTIE_BOSS_ALAD: "SolNode53",
SORTIE_BOSS_AMBULAS: "SolNode51",
SORTIE_BOSS_NEF: "SettlementNode20",
SORTIE_BOSS_RAPTOR: "SolNode210",
SORTIE_BOSS_LEPHANTIS: "SolNode712",
SORTIE_BOSS_INFALAD: "SolNode705"
};
const eidolonJobs = [
"/Lotus/Types/Gameplay/Eidolon/Jobs/AssassinateBountyAss",
"/Lotus/Types/Gameplay/Eidolon/Jobs/AssassinateBountyCap",
"/Lotus/Types/Gameplay/Eidolon/Jobs/AttritionBountySab",
"/Lotus/Types/Gameplay/Eidolon/Jobs/AttritionBountyLib",
"/Lotus/Types/Gameplay/Eidolon/Jobs/AttritionBountyCap",
"/Lotus/Types/Gameplay/Eidolon/Jobs/AttritionBountyExt",
"/Lotus/Types/Gameplay/Eidolon/Jobs/ReclamationBountyCap",
"/Lotus/Types/Gameplay/Eidolon/Jobs/ReclamationBountyTheft",
"/Lotus/Types/Gameplay/Eidolon/Jobs/ReclamationBountyCache",
"/Lotus/Types/Gameplay/Eidolon/Jobs/CaptureBountyCapOne",
"/Lotus/Types/Gameplay/Eidolon/Jobs/CaptureBountyCapTwo",
"/Lotus/Types/Gameplay/Eidolon/Jobs/SabotageBountySab",
"/Lotus/Types/Gameplay/Eidolon/Jobs/RescueBountyResc"
];
const eidolonNarmerJobs = [
"/Lotus/Types/Gameplay/Eidolon/Jobs/Narmer/AssassinateBountyAss",
"/Lotus/Types/Gameplay/Eidolon/Jobs/Narmer/AttritionBountyExt",
"/Lotus/Types/Gameplay/Eidolon/Jobs/Narmer/ReclamationBountyTheft",
"/Lotus/Types/Gameplay/Eidolon/Jobs/Narmer/AttritionBountyLib"
];
const venusJobs = [
"/Lotus/Types/Gameplay/Venus/Jobs/VenusArtifactJobAmbush",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusArtifactJobExcavation",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusArtifactJobRecovery",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusChaosJobAssassinate",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusChaosJobExcavation",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusCullJobAssassinate",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusCullJobExterminate",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusCullJobResource",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusIntelJobRecovery",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusIntelJobResource",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusIntelJobSpy",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusSpyJobSpy",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusTheftJobAmbush",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusTheftJobExcavation",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusTheftJobResource",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusHelpingJobCaches",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusHelpingJobResource",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusHelpingJobSpy",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusPreservationJobDefense",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusPreservationJobRecovery",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusPreservationJobResource",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusWetworkJobAssassinate",
"/Lotus/Types/Gameplay/Venus/Jobs/VenusWetworkJobSpy"
];
const venusNarmerJobs = [
"/Lotus/Types/Gameplay/Venus/Jobs/Narmer/NarmerVenusCullJobAssassinate",
"/Lotus/Types/Gameplay/Venus/Jobs/Narmer/NarmerVenusCullJobExterminate",
"/Lotus/Types/Gameplay/Venus/Jobs/Narmer/NarmerVenusPreservationJobDefense",
"/Lotus/Types/Gameplay/Venus/Jobs/Narmer/NarmerVenusTheftJobExcavation"
];
const microplanetJobs = [
"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosAreaDefenseBounty",
"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosAssassinateBounty",
"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosCrpSurvivorBounty",
"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosGrnSurvivorBounty",
"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosKeyPiecesBounty",
"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosExcavateBounty",
"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosPurifyBounty"
];
const microplanetEndlessJobs = [
"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosEndlessAreaDefenseBounty",
"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosEndlessExcavateBounty",
"/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosEndlessPurifyBounty"
];
const EPOCH = 1734307200 * 1000; // Monday, Dec 16, 2024 @ 00:00 UTC+0; should logically be winter in 1999 iteration 0
const isBeforeNextExpectedWorldStateRefresh = (date: number): boolean => {
return Date.now() + 300_000 > date;
};
const getSortieTime = (day: number): number => {
const dayStart = EPOCH + day * 86400000;
const date = new Date(dayStart);
date.setUTCHours(12);
const isDst = new Intl.DateTimeFormat("en-US", {
timeZone: "America/Toronto",
timeZoneName: "short"
})
.formatToParts(date)
.find(part => part.type === "timeZoneName")!
.value.includes("DT");
return dayStart + (isDst ? 16 : 17) * 3600000;
};
const pushSyndicateMissions = (
worldState: IWorldState,
day: number,
seed: number,
idSuffix: string,
syndicateTag: string
): void => {
const nodeOptions: string[] = [];
for (const [key, value] of Object.entries(ExportRegions)) {
if (
!isArchwingMission(value) &&
value.systemIndex != 23 && // no 1999 stuff
value.missionIndex != 10 && // Exclude MT_PVP (for relays)
value.missionIndex != 23 && // no junctions
value.missionIndex <= 28 // no railjack or some such
) {
nodeOptions.push(key);
}
}
const rng = new CRng(seed);
const nodes: string[] = [];
for (let i = 0; i != 6; ++i) {
const index = rng.randomInt(0, nodeOptions.length - 1);
nodes.push(nodeOptions[index]);
nodeOptions.splice(index, 1);
}
const dayStart = getSortieTime(day);
const dayEnd = getSortieTime(day + 1);
worldState.SyndicateMissions.push({
_id: { $oid: Math.trunc(dayStart / 1000).toString(16) + idSuffix },
Activation: { $date: { $numberLong: dayStart.toString() } },
Expiry: { $date: { $numberLong: dayEnd.toString() } },
Tag: syndicateTag,
Seed: seed,
Nodes: nodes
});
};
const pushSortieIfRelevant = (worldState: IWorldState, day: number): void => {
const dayStart = getSortieTime(day);
if (!isBeforeNextExpectedWorldStateRefresh(dayStart)) {
return;
}
const dayEnd = getSortieTime(day + 1);
if (Date.now() >= dayEnd) {
return;
}
const seed = new CRng(day).randomInt(0, 0xffff);
const rng = new CRng(seed);
const boss = rng.randomElement(sortieBosses);
const modifiers = [
"SORTIE_MODIFIER_LOW_ENERGY",
"SORTIE_MODIFIER_IMPACT",
"SORTIE_MODIFIER_SLASH",
"SORTIE_MODIFIER_PUNCTURE",
"SORTIE_MODIFIER_EXIMUS",
"SORTIE_MODIFIER_MAGNETIC",
"SORTIE_MODIFIER_CORROSIVE",
"SORTIE_MODIFIER_VIRAL",
"SORTIE_MODIFIER_ELECTRICITY",
"SORTIE_MODIFIER_RADIATION",
"SORTIE_MODIFIER_GAS",
"SORTIE_MODIFIER_FIRE",
"SORTIE_MODIFIER_EXPLOSION",
"SORTIE_MODIFIER_FREEZE",
"SORTIE_MODIFIER_TOXIN",
"SORTIE_MODIFIER_POISON",
"SORTIE_MODIFIER_HAZARD_RADIATION",
"SORTIE_MODIFIER_HAZARD_MAGNETIC",
"SORTIE_MODIFIER_HAZARD_FOG", // TODO: push this if the mission tileset is Grineer Forest
"SORTIE_MODIFIER_HAZARD_FIRE", // TODO: push this if the mission tileset is Corpus Ship or Grineer Galleon
"SORTIE_MODIFIER_HAZARD_ICE",
"SORTIE_MODIFIER_HAZARD_COLD",
"SORTIE_MODIFIER_SECONDARY_ONLY",
"SORTIE_MODIFIER_SHOTGUN_ONLY",
"SORTIE_MODIFIER_SNIPER_ONLY",
"SORTIE_MODIFIER_RIFLE_ONLY",
"SORTIE_MODIFIER_MELEE_ONLY",
"SORTIE_MODIFIER_BOW_ONLY"
];
if (sortieBossToFaction[boss] == "FC_CORPUS") modifiers.push("SORTIE_MODIFIER_SHIELDS");
if (sortieBossToFaction[boss] != "FC_CORPUS") modifiers.push("SORTIE_MODIFIER_ARMOR");
const nodes: string[] = [];
const availableMissionIndexes: number[] = [];
for (const [key, value] of Object.entries(ExportRegions)) {
if (
sortieFactionToSystemIndexes[sortieBossToFaction[boss]].includes(value.systemIndex) &&
sortieFactionToFactionIndexes[sortieBossToFaction[boss]].includes(value.factionIndex!) &&
!isArchwingMission(value) &&
value.missionIndex != 0 && // Exclude MT_ASSASSINATION
value.missionIndex != 10 && // Exclude MT_PVP (for relays)
value.missionIndex != 21 && // Exclude MT_PURIFY
value.missionIndex != 22 && // Exclude MT_ARENA
value.missionIndex != 23 && // Exclude MT_JUNCTION
(value.missionIndex != 28 || value.systemIndex == 2) && // MT_LANDSCAPE only on Earth
value.missionIndex < 29
) {
if (!availableMissionIndexes.includes(value.missionIndex)) {
availableMissionIndexes.push(value.missionIndex);
}
nodes.push(key);
}
}
const selectedNodes: ISortieMission[] = [];
const missionTypes = new Set();
for (let i = 0; i < 3; i++) {
const randomIndex = rng.randomInt(0, nodes.length - 1);
const node = nodes[randomIndex];
let missionIndex = ExportRegions[node].missionIndex;
if (
!["SolNode404", "SolNode411"].includes(node) && // for some reason the game doesn't like missionType changes for these missions
missionIndex != 28 &&
rng.randomInt(0, 2) == 2
) {
missionIndex = rng.randomElement(availableMissionIndexes);
}
if (i == 2 && rng.randomInt(0, 2) == 2) {
const filteredModifiers = modifiers.filter(mod => mod !== "SORTIE_MODIFIER_MELEE_ONLY");
const modifierType = rng.randomElement(filteredModifiers);
if (boss == "SORTIE_BOSS_PHORID") {
selectedNodes.push({
missionType: "MT_ASSASSINATION",
modifierType,
node,
tileset: sortieTilesets[node as keyof typeof sortieTilesets]
});
nodes.splice(randomIndex, 1);
continue;
} else if (sortieBossNode[boss]) {
selectedNodes.push({
missionType: "MT_ASSASSINATION",
modifierType,
node: sortieBossNode[boss],
tileset: sortieTilesets[sortieBossNode[boss] as keyof typeof sortieTilesets]
});
continue;
}
}
const missionType = eMissionType[missionIndex].tag;
if (missionTypes.has(missionType)) {
i--;
continue;
}
const filteredModifiers =
missionType === "MT_TERRITORY"
? modifiers.filter(mod => mod != "SORTIE_MODIFIER_HAZARD_RADIATION")
: modifiers;
const modifierType = rng.randomElement(filteredModifiers);
selectedNodes.push({
missionType,
modifierType,
node,
tileset: sortieTilesets[node as keyof typeof sortieTilesets]
});
nodes.splice(randomIndex, 1);
missionTypes.add(missionType);
}
worldState.Sorties.push({
_id: { $oid: Math.trunc(dayStart / 1000).toString(16) + "d4d932c97c0a3acd" },
Activation: { $date: { $numberLong: dayStart.toString() } },
Expiry: { $date: { $numberLong: dayEnd.toString() } },
Reward: "/Lotus/Types/Game/MissionDecks/SortieRewards",
Seed: seed,
Boss: boss,
Variants: selectedNodes
});
pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa48049", "ArbitersSyndicate");
pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa4804a", "CephalonSudaSyndicate");
pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa4804e", "NewLokaSyndicate");
pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa48050", "PerrinSyndicate");
pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa4805e", "RedVeilSyndicate");
pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa48061", "SteelMeridianSyndicate");
};
const dailyChallenges = Object.keys(ExportNightwave.challenges).filter(x =>
x.startsWith("/Lotus/Types/Challenges/Seasons/Daily/")
);
const getSeasonDailyChallenge = (day: number): ISeasonChallenge => {
const dayStart = EPOCH + day * 86400000;
const dayEnd = EPOCH + (day + 3) * 86400000;
const rng = new CRng(new CRng(day).randomInt(0, 0xffff));
return {
_id: { $oid: "67e1b5ca9d00cb47" + day.toString().padStart(8, "0") },
Daily: true,
Activation: { $date: { $numberLong: dayStart.toString() } },
Expiry: { $date: { $numberLong: dayEnd.toString() } },
Challenge: rng.randomElement(dailyChallenges)
};
};
const weeklyChallenges = Object.keys(ExportNightwave.challenges).filter(
x =>
x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/") &&
!x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanent")
);
const getSeasonWeeklyChallenge = (week: number, id: number): ISeasonChallenge => {
const weekStart = EPOCH + week * 604800000;
const weekEnd = weekStart + 604800000;
const challengeId = week * 7 + id;
const rng = new CRng(new CRng(challengeId).randomInt(0, 0xffff));
return {
_id: { $oid: "67e1bb2d9d00cb47" + challengeId.toString().padStart(8, "0") },
Activation: { $date: { $numberLong: weekStart.toString() } },
Expiry: { $date: { $numberLong: weekEnd.toString() } },
Challenge: rng.randomElement(weeklyChallenges)
};
};
const weeklyHardChallenges = Object.keys(ExportNightwave.challenges).filter(x =>
x.startsWith("/Lotus/Types/Challenges/Seasons/WeeklyHard/")
);
const getSeasonWeeklyHardChallenge = (week: number, id: number): ISeasonChallenge => {
const weekStart = EPOCH + week * 604800000;
const weekEnd = weekStart + 604800000;
const challengeId = week * 7 + id;
const rng = new CRng(new CRng(challengeId).randomInt(0, 0xffff));
return {
_id: { $oid: "67e1bb2d9d00cb47" + challengeId.toString().padStart(8, "0") },
Activation: { $date: { $numberLong: weekStart.toString() } },
Expiry: { $date: { $numberLong: weekEnd.toString() } },
Challenge: rng.randomElement(weeklyHardChallenges)
};
};
const pushWeeklyActs = (worldState: IWorldState, week: number): void => {
const weekStart = EPOCH + week * 604800000;
const weekEnd = weekStart + 604800000;
worldState.SeasonInfo.ActiveChallenges.push(getSeasonWeeklyChallenge(week, 0));
worldState.SeasonInfo.ActiveChallenges.push(getSeasonWeeklyChallenge(week, 1));
worldState.SeasonInfo.ActiveChallenges.push(getSeasonWeeklyHardChallenge(week, 2));
worldState.SeasonInfo.ActiveChallenges.push(getSeasonWeeklyHardChallenge(week, 3));
worldState.SeasonInfo.ActiveChallenges.push({
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 0).toString().padStart(8, "0") },
Activation: { $date: { $numberLong: weekStart.toString() } },
Expiry: { $date: { $numberLong: weekEnd.toString() } },
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentCompleteMissions" + (week - 12)
});
worldState.SeasonInfo.ActiveChallenges.push({
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 1).toString().padStart(8, "0") },
Activation: { $date: { $numberLong: weekStart.toString() } },
Expiry: { $date: { $numberLong: weekEnd.toString() } },
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEximus" + (week - 12)
});
worldState.SeasonInfo.ActiveChallenges.push({
_id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 2).toString().padStart(8, "0") },
Activation: { $date: { $numberLong: weekStart.toString() } },
Expiry: { $date: { $numberLong: weekEnd.toString() } },
Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEnemies" + (week - 12)
});
};
const birthdays: number[] = [
1, // Kaya
45, // Lettie
74, // Minerva (MinervaVelemirDialogue_rom.dialogue)
143, // Amir
166, // Flare
191, // Aoi
306, // Eleanor
307, // Arthur
338, // Quincy
355 // Velimir (MinervaVelemirDialogue_rom.dialogue)
];
const getCalendarSeason = (week: number): ICalendarSeason => {
const seasonIndex = week % 4;
const seasonDay1 = [1, 91, 182, 274][seasonIndex];
const seasonDay91 = seasonDay1 + 90;
const eventDays: ICalendarDay[] = [];
for (const day of birthdays) {
if (day < seasonDay1) {
continue;
}
if (day >= seasonDay91) {
break;
}
//logger.debug(`birthday on day ${day}`);
eventDays.push({ day, events: [] }); // This is how CET_PLOT looks in worldState as of around 38.5.0
}
const rng = new CRng(new CRng(week).randomInt(0, 0xffff));
const challenges = [
"/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesEasy",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesMedium",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesHard",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesWithMeleeEasy",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesWithMeleeMedium",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesWithMeleeHard",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesWithAbilitiesEasy",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesWithAbilitiesMedium",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesWithAbilitiesHard",
"/Lotus/Types/Challenges/Calendar1999/CalendarDestroyPropsEasy",
"/Lotus/Types/Challenges/Calendar1999/CalendarDestroyPropsMedium",
"/Lotus/Types/Challenges/Calendar1999/CalendarDestroyPropsHard",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillEximusEasy",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillEximusMedium",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillEximusHard",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesEasy",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesMedium",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesHard",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesWithAbilitiesEasy",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesWithAbilitiesMedium",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesWithAbilitiesHard",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillTankHard",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesWithMeleeEasy",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesWithMeleeMedium",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesWithMeleeHard",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesEasy",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesMedium",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesHard",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesWithAbilitiesEasy",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesWithAbilitiesMedium",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesWithAbilitiesHard",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesWithMeleeEasy",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesWithMeleeMedium",
"/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesWithMeleeHard"
];
const rewardRanges: number[] = [];
const upgradeRanges: number[] = [];
for (let i = 0; i != 6; ++i) {
const chunkDay1 = seasonDay1 + i * 15;
const chunkDay13 = chunkDay1 - 1 + 13;
let challengeDay: number;
do {
challengeDay = rng.randomInt(chunkDay1, chunkDay13);
} while (birthdays.indexOf(challengeDay) != -1);
const challengeIndex = rng.randomInt(0, challenges.length - 1);
const challenge = challenges[challengeIndex];
challenges.splice(challengeIndex, 1);
//logger.debug(`challenge on day ${challengeDay}`);
eventDays.push({
day: challengeDay,
events: [{ type: "CET_CHALLENGE", challenge }]
});
rewardRanges.push(challengeDay);
if (i == 0 || i == 3 || i == 5) {
upgradeRanges.push(challengeDay);
}
}
rewardRanges.push(seasonDay91);
upgradeRanges.push(seasonDay91);
const rewards = [
"/Lotus/StoreItems/Types/Items/MiscItems/UtilityUnlocker",
"/Lotus/StoreItems/Types/Recipes/Components/FormaAuraBlueprint",
"/Lotus/StoreItems/Types/Recipes/Components/FormaBlueprint",
"/Lotus/StoreItems/Types/Recipes/Components/WeaponUtilityUnlockerBlueprint",
"/Lotus/StoreItems/Types/Items/MiscItems/WeaponMeleeArcaneUnlocker",
"/Lotus/StoreItems/Types/Items/MiscItems/WeaponSecondaryArcaneUnlocker",
"/Lotus/StoreItems/Types/Items/MiscItems/WeaponPrimaryArcaneUnlocker",
"/Lotus/StoreItems/Upgrades/Mods/FusionBundles/CircuitSilverSteelPathFusionBundle",
"/Lotus/StoreItems/Types/BoosterPacks/CalendarRivenPack",
"/Lotus/Types/StoreItems/Packages/Calendar/CalendarKuvaBundleSmall",
"/Lotus/Types/StoreItems/Packages/Calendar/CalendarKuvaBundleLarge",
"/Lotus/StoreItems/Types/BoosterPacks/CalendarArtifactPack",
"/Lotus/StoreItems/Types/BoosterPacks/CalendarMajorArtifactPack",
"/Lotus/Types/StoreItems/Boosters/AffinityBooster3DayStoreItem",
"/Lotus/Types/StoreItems/Boosters/ModDropChanceBooster3DayStoreItem",
"/Lotus/Types/StoreItems/Boosters/ResourceDropChance3DayStoreItem",
"/Lotus/StoreItems/Types/Items/MiscItems/Forma",
"/Lotus/StoreItems/Types/Recipes/Components/OrokinCatalystBlueprint",
"/Lotus/StoreItems/Types/Recipes/Components/OrokinReactorBlueprint",
"/Lotus/StoreItems/Types/Items/MiscItems/WeaponUtilityUnlocker",
"/Lotus/Types/StoreItems/Packages/Calendar/CalendarVosforPack",
"/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalOrange",
"/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalNira",
"/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalGreen",
"/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalBoreal",
"/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalAmar",
"/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalViolet"
];
for (let i = 0; i != rewardRanges.length - 1; ++i) {
const events: ICalendarEvent[] = [];
for (let j = 0; j != 2; ++j) {
const rewardIndex = rng.randomInt(0, rewards.length - 1);
events.push({ type: "CET_REWARD", reward: rewards[rewardIndex] });
rewards.splice(rewardIndex, 1);
}
//logger.debug(`trying to fit rewards between day ${rewardRanges[i]} and ${rewardRanges[i + 1]}`);
let day: number;
do {
day = rng.randomInt(rewardRanges[i] + 1, rewardRanges[i + 1] - 1);
} while (eventDays.find(x => x.day == day));
eventDays.push({ day, events });
}
const upgrades = [
"/Lotus/Upgrades/Calendar/MeleeCritChance",
"/Lotus/Upgrades/Calendar/MeleeAttackSpeed",
"/Lotus/Upgrades/Calendar/EnergyOrbToAbilityRange",
"/Lotus/Upgrades/Calendar/AbilityStrength",
"/Lotus/Upgrades/Calendar/Armor",
"/Lotus/Upgrades/Calendar/RadiationProcOnTakeDamage",
"/Lotus/Upgrades/Calendar/CompanionDamage",
"/Lotus/Upgrades/Calendar/GasChanceToPrimaryAndSecondary",
"/Lotus/Upgrades/Calendar/MagazineCapacity",
"/Lotus/Upgrades/Calendar/PunchToPrimary",
"/Lotus/Upgrades/Calendar/HealingEffects",
"/Lotus/Upgrades/Calendar/EnergyRestoration",
"/Lotus/Upgrades/Calendar/OvershieldCap",
"/Lotus/Upgrades/Calendar/ElectricStatusDamageAndChance",
"/Lotus/Upgrades/Calendar/FinisherChancePerComboMultiplier",
"/Lotus/Upgrades/Calendar/MagnetStatusPull",
"/Lotus/Upgrades/Calendar/CompanionsBuffNearbyPlayer",
"/Lotus/Upgrades/Calendar/StatusChancePerAmmoSpent",
"/Lotus/Upgrades/Calendar/OrbsDuplicateOnPickup",
"/Lotus/Upgrades/Calendar/AttackAndMovementSpeedOnCritMelee",
"/Lotus/Upgrades/Calendar/RadialJavelinOnHeavy",
"/Lotus/Upgrades/Calendar/MagnitizeWithinRangeEveryXCasts",
"/Lotus/Upgrades/Calendar/CompanionsRadiationChance",
"/Lotus/Upgrades/Calendar/BlastEveryXShots",
"/Lotus/Upgrades/Calendar/GenerateOmniOrbsOnWeakKill",
"/Lotus/Upgrades/Calendar/ElectricDamagePerDistance",
"/Lotus/Upgrades/Calendar/MeleeSlideFowardMomentumOnEnemyHit",
"/Lotus/Upgrades/Calendar/SharedFreeAbilityEveryXCasts",
"/Lotus/Upgrades/Calendar/ReviveEnemyAsSpectreOnKill",
"/Lotus/Upgrades/Calendar/RefundBulletOnStatusProc",
"/Lotus/Upgrades/Calendar/ExplodingHealthOrbs",
"/Lotus/Upgrades/Calendar/SpeedBuffsWhenAirborne",
"/Lotus/Upgrades/Calendar/EnergyWavesOnCombo",
"/Lotus/Upgrades/Calendar/PowerStrengthAndEfficiencyPerEnergySpent",
"/Lotus/Upgrades/Calendar/CloneActiveCompanionForEnergySpent",
"/Lotus/Upgrades/Calendar/GuidingMissilesChance",
"/Lotus/Upgrades/Calendar/EnergyOrbsGrantShield",
"/Lotus/Upgrades/Calendar/ElectricalDamageOnBulletJump"
];
for (let i = 0; i != upgradeRanges.length - 1; ++i) {
const events: ICalendarEvent[] = [];
for (let j = 0; j != 3; ++j) {
const upgradeIndex = rng.randomInt(0, upgrades.length - 1);
events.push({ type: "CET_UPGRADE", upgrade: upgrades[upgradeIndex] });
upgrades.splice(upgradeIndex, 1);
}
//logger.debug(`trying to fit upgrades between day ${upgradeRanges[i]} and ${upgradeRanges[i + 1]}`);
let day: number;
do {
day = rng.randomInt(upgradeRanges[i] + 1, upgradeRanges[i + 1] - 1);
} while (eventDays.find(x => x.day == day));
eventDays.push({ day, events });
}
eventDays.sort((a, b) => a.day - b.day);
const weekStart = EPOCH + week * 604800000;
const weekEnd = weekStart + 604800000;
return {
Activation: { $date: { $numberLong: weekStart.toString() } },
Expiry: { $date: { $numberLong: weekEnd.toString() } },
Days: eventDays,
Season: ["CST_WINTER", "CST_SPRING", "CST_SUMMER", "CST_FALL"][seasonIndex],
YearIteration: Math.trunc(week / 4),
Version: 19,
UpgradeAvaliabilityRequirements: ["/Lotus/Upgrades/Calendar/1999UpgradeApplicationRequirement"]
};
};
export const getWorldState = (buildLabel?: string): IWorldState => {
const day = Math.trunc((Date.now() - EPOCH) / 86400000);
const week = Math.trunc(day / 7);
const weekStart = EPOCH + week * 604800000;
const weekEnd = weekStart + 604800000;
const worldState: IWorldState = {
BuildLabel: typeof buildLabel == "string" ? buildLabel.split(" ").join("+") : buildConfig.buildLabel,
Time: config.worldState?.lockTime || Math.round(Date.now() / 1000),
Goals: [],
Alerts: [],
Sorties: [],
LiteSorties: [],
GlobalUpgrades: [],
EndlessXpChoices: [],
SeasonInfo: {
Activation: { $date: { $numberLong: "1715796000000" } },
Expiry: { $date: { $numberLong: "2000000000000" } },
AffiliationTag: "RadioLegionIntermission12Syndicate",
Season: 14,
Phase: 0,
Params: "",
ActiveChallenges: []
},
KnownCalendarSeasons: [],
...staticWorldState,
SyndicateMissions: [...staticWorldState.SyndicateMissions]
};
if (config.worldState?.starDays) {
worldState.Goals.push({
_id: { $oid: "67a4dcce2a198564d62e1647" },
Activation: { $date: { $numberLong: "1738868400000" } },
Expiry: { $date: { $numberLong: "2000000000000" } },
Count: 0,
Goal: 0,
Success: 0,
Personal: true,
Desc: "/Lotus/Language/Events/ValentinesFortunaName",
ToolTip: "/Lotus/Language/Events/ValentinesFortunaName",
Icon: "/Lotus/Interface/Icons/WorldStatePanel/ValentinesEventIcon.png",
Tag: "FortunaValentines",
Node: "SolarisUnitedHub1"
});
}
// Nightwave Challenges
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(day - 2));
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(day - 1));
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(day - 0));
if (isBeforeNextExpectedWorldStateRefresh(EPOCH + (day + 1) * 86400000)) {
worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(day + 1));
}
pushWeeklyActs(worldState, week);
if (isBeforeNextExpectedWorldStateRefresh(weekEnd)) {
pushWeeklyActs(worldState, week + 1);
}
// Elite Sanctuary Onslaught cycling every week
worldState.NodeOverrides.find(x => x.Node == "SolNode802")!.Seed = new CRng(week).randomInt(0, 0xffff);
// Holdfast, Cavia, & Hex bounties cycling every 2.5 hours; unfaithful implementation
let bountyCycle = Math.trunc(Date.now() / 9000000);
let bountyCycleEnd: number | undefined;
do {
const bountyCycleStart = bountyCycle * 9000000;
bountyCycleEnd = bountyCycleStart + 9000000;
worldState.SyndicateMissions.push({
_id: { $oid: Math.trunc(bountyCycleStart / 1000).toString(16) + "0000000000000029" },
Activation: { $date: { $numberLong: bountyCycleStart.toString() } },
Expiry: { $date: { $numberLong: bountyCycleEnd.toString() } },
Tag: "ZarimanSyndicate",
Seed: bountyCycle,
Nodes: []
});
worldState.SyndicateMissions.push({
_id: { $oid: Math.trunc(bountyCycleStart / 1000).toString(16) + "0000000000000004" },
Activation: { $date: { $numberLong: bountyCycleStart.toString() } },
Expiry: { $date: { $numberLong: bountyCycleEnd.toString() } },
Tag: "EntratiLabSyndicate",
Seed: bountyCycle,
Nodes: []
});
worldState.SyndicateMissions.push({
_id: { $oid: Math.trunc(bountyCycleStart / 1000).toString(16) + "0000000000000006" },
Activation: { $date: { $numberLong: bountyCycleStart.toString(10) } },
Expiry: { $date: { $numberLong: bountyCycleEnd.toString(10) } },
Tag: "HexSyndicate",
Seed: bountyCycle,
Nodes: []
});
const table = String.fromCharCode(65 + (bountyCycle % 3));
const vaultTable = String.fromCharCode(65 + ((bountyCycle + 1) % 3));
const deimosDTable = String.fromCharCode(65 + (bountyCycle % 2));
// TODO: xpAmounts need to be calculated based on the jobType somehow?
const seed = new CRng(bountyCycle).randomInt(0, 0xffff);
{
const rng = new CRng(seed);
worldState.SyndicateMissions.push({
_id: { $oid: Math.trunc(bountyCycleStart / 1000).toString(16) + "0000000000000008" },
Activation: { $date: { $numberLong: bountyCycleStart.toString(10) } },
Expiry: { $date: { $numberLong: bountyCycleEnd.toString(10) } },
Tag: "CetusSyndicate",
Seed: seed,
Nodes: [],
Jobs: [
{
jobType: rng.randomElement(eidolonJobs),
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierATable${table}Rewards`,
masteryReq: 0,
minEnemyLevel: 5,
maxEnemyLevel: 15,
xpAmounts: [430, 430, 430]
},
{
jobType: rng.randomElement(eidolonJobs),
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierBTable${table}Rewards`,
masteryReq: 1,
minEnemyLevel: 10,
maxEnemyLevel: 30,
xpAmounts: [620, 620, 620]
},
{
jobType: rng.randomElement(eidolonJobs),
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierCTable${table}Rewards`,
masteryReq: 2,
minEnemyLevel: 20,
maxEnemyLevel: 40,
xpAmounts: [670, 670, 670, 990]
},
{
jobType: rng.randomElement(eidolonJobs),
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierDTable${table}Rewards`,
masteryReq: 3,
minEnemyLevel: 30,
maxEnemyLevel: 50,
xpAmounts: [570, 570, 570, 570, 1110]
},
{
jobType: rng.randomElement(eidolonJobs),
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierETable${table}Rewards`,
masteryReq: 5,
minEnemyLevel: 40,
maxEnemyLevel: 60,
xpAmounts: [740, 740, 740, 740, 1450]
},
{
jobType: rng.randomElement(eidolonJobs),
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierETable${table}Rewards`,
masteryReq: 10,
minEnemyLevel: 100,
maxEnemyLevel: 100,
xpAmounts: [840, 840, 840, 840, 1660]
},
{
jobType: rng.randomElement(eidolonNarmerJobs),
rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTable${table}Rewards`,
masteryReq: 0,
minEnemyLevel: 50,
maxEnemyLevel: 70,
xpAmounts: [840, 840, 840, 840, 1650]
}
]
});
}
{
const rng = new CRng(seed);
worldState.SyndicateMissions.push({
_id: { $oid: Math.trunc(bountyCycleStart / 1000).toString(16) + "0000000000000025" },
Activation: { $date: { $numberLong: bountyCycleStart.toString(10) } },
Expiry: { $date: { $numberLong: bountyCycleEnd.toString(10) } },
Tag: "SolarisSyndicate",
Seed: seed,
Nodes: [],
Jobs: [
{
jobType: rng.randomElement(venusJobs),
rewards: `Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierATable${table}Rewards`,
masteryReq: 0,
minEnemyLevel: 5,
maxEnemyLevel: 15,
xpAmounts: [340, 340, 340]
},
{
jobType: rng.randomElement(venusJobs),
rewards: `Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierBTable${table}Rewards`,
masteryReq: 1,
minEnemyLevel: 10,
maxEnemyLevel: 30,
xpAmounts: [660, 660, 660]
},
{
jobType: rng.randomElement(venusJobs),
rewards: `Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierCTable${table}Rewards`,
masteryReq: 2,
minEnemyLevel: 20,
maxEnemyLevel: 40,
xpAmounts: [610, 610, 610, 900]
},
{
jobType: rng.randomElement(venusJobs),
rewards: `Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierDTable${table}Rewards`,
masteryReq: 3,
minEnemyLevel: 30,
maxEnemyLevel: 50,
xpAmounts: [600, 600, 600, 600, 1170]
},
{
jobType: rng.randomElement(venusJobs),
rewards: `Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierETable${table}Rewards`,
masteryReq: 5,
minEnemyLevel: 40,
maxEnemyLevel: 60,
xpAmounts: [690, 690, 690, 690, 1350]
},
{
jobType: rng.randomElement(venusJobs),
rewards: `Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierETable${table}Rewards`,
masteryReq: 10,
minEnemyLevel: 100,
maxEnemyLevel: 100,
xpAmounts: [840, 840, 840, 840, 1660]
},
{
jobType: rng.randomElement(venusNarmerJobs),
rewards: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableBRewards",
masteryReq: 0,
minEnemyLevel: 50,
maxEnemyLevel: 70,
xpAmounts: [780, 780, 780, 780, 1540]
}
]
});
}
{
const rng = new CRng(seed);
worldState.SyndicateMissions.push({
_id: { $oid: Math.trunc(bountyCycleStart / 1000).toString(16) + "0000000000000002" },
Activation: { $date: { $numberLong: bountyCycleStart.toString(10) } },
Expiry: { $date: { $numberLong: bountyCycleEnd.toString(10) } },
Tag: "EntratiSyndicate",
Seed: seed,
Nodes: [],
Jobs: [
{
jobType: rng.randomElement(microplanetJobs),
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierATable${table}Rewards`,
masteryReq: 0,
minEnemyLevel: 5,
maxEnemyLevel: 15,
xpAmounts: [5, 5, 5]
},
{
jobType: rng.randomElement(microplanetJobs),
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierCTable${table}Rewards`,
masteryReq: 1,
minEnemyLevel: 15,
maxEnemyLevel: 25,
xpAmounts: [12, 12, 12]
},
{
jobType: rng.randomElement(microplanetEndlessJobs),
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierBTable${table}Rewards`,
masteryReq: 5,
minEnemyLevel: 25,
maxEnemyLevel: 30,
endless: true,
xpAmounts: [14, 14, 14]
},
{
jobType: rng.randomElement(microplanetJobs),
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierDTable${deimosDTable}Rewards`,
masteryReq: 2,
minEnemyLevel: 30,
maxEnemyLevel: 40,
xpAmounts: [17, 17, 17, 25]
},
{
jobType: rng.randomElement(microplanetJobs),
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierETableARewards`,
masteryReq: 3,
minEnemyLevel: 40,
maxEnemyLevel: 60,
xpAmounts: [22, 22, 22, 22, 43]
},
{
jobType: rng.randomElement(microplanetJobs),
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierETableARewards`,
masteryReq: 10,
minEnemyLevel: 100,
maxEnemyLevel: 100,
xpAmounts: [25, 25, 25, 25, 50]
},
{
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierATable${vaultTable}Rewards`,
masteryReq: 5,
minEnemyLevel: 30,
maxEnemyLevel: 40,
xpAmounts: [2, 2, 2, 4],
locationTag: "ChamberB",
isVault: true
},
{
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTable${vaultTable}Rewards`,
masteryReq: 5,
minEnemyLevel: 40,
maxEnemyLevel: 50,
xpAmounts: [4, 4, 4, 5],
locationTag: "ChamberA",
isVault: true
},
{
rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTable${vaultTable}Rewards`,
masteryReq: 5,
minEnemyLevel: 50,
maxEnemyLevel: 60,
xpAmounts: [5, 5, 5, 7],
locationTag: "ChamberC",
isVault: true
}
]
});
}
} while (isBeforeNextExpectedWorldStateRefresh(bountyCycleEnd) && ++bountyCycle);
if (config.worldState?.creditBoost) {
worldState.GlobalUpgrades.push({
_id: { $oid: "5b23106f283a555109666672" },
Activation: { $date: { $numberLong: "1740164400000" } },
ExpiryDate: { $date: { $numberLong: "2000000000000" } },
UpgradeType: "GAMEPLAY_MONEY_REWARD_AMOUNT",
OperationType: "MULTIPLY",
Value: 2,
LocalizeTag: "",
LocalizeDescTag: ""
});
}
if (config.worldState?.affinityBoost) {
worldState.GlobalUpgrades.push({
_id: { $oid: "5b23106f283a555109666673" },
Activation: { $date: { $numberLong: "1740164400000" } },
ExpiryDate: { $date: { $numberLong: "2000000000000" } },
UpgradeType: "GAMEPLAY_KILL_XP_AMOUNT",
OperationType: "MULTIPLY",
Value: 2,
LocalizeTag: "",
LocalizeDescTag: ""
});
}
if (config.worldState?.resourceBoost) {
worldState.GlobalUpgrades.push({
_id: { $oid: "5b23106f283a555109666674" },
Activation: { $date: { $numberLong: "1740164400000" } },
ExpiryDate: { $date: { $numberLong: "2000000000000" } },
UpgradeType: "GAMEPLAY_PICKUP_AMOUNT",
OperationType: "MULTIPLY",
Value: 2,
LocalizeTag: "",
LocalizeDescTag: ""
});
}
// Sortie & syndicate missions cycling every day (at 16:00 or 17:00 UTC depending on if London, OT is observing DST)
pushSortieIfRelevant(worldState, day - 1);
pushSortieIfRelevant(worldState, day);
// Archon Hunt cycling every week
worldState.LiteSorties.push(getLiteSortie(week));
if (isBeforeNextExpectedWorldStateRefresh(weekEnd)) {
worldState.LiteSorties.push(getLiteSortie(week + 1));
}
// Circuit choices cycling every week
worldState.EndlessXpChoices.push({
Category: "EXC_NORMAL",
Choices: [
["Nidus", "Octavia", "Harrow"],
["Gara", "Khora", "Revenant"],
["Garuda", "Baruuk", "Hildryn"],
["Excalibur", "Trinity", "Ember"],
["Loki", "Mag", "Rhino"],
["Ash", "Frost", "Nyx"],
["Saryn", "Vauban", "Nova"],
["Nekros", "Valkyr", "Oberon"],
["Hydroid", "Mirage", "Limbo"],
["Mesa", "Chroma", "Atlas"],
["Ivara", "Inaros", "Titania"]
][week % 12]
});
worldState.EndlessXpChoices.push({
Category: "EXC_HARD",
Choices: [
["Boar", "Gammacor", "Angstrum", "Gorgon", "Anku"],
["Bo", "Latron", "Furis", "Furax", "Strun"],
["Lex", "Magistar", "Boltor", "Bronco", "CeramicDagger"],
["Torid", "DualToxocyst", "DualIchor", "Miter", "Atomos"],
["AckAndBrunt", "Soma", "Vasto", "NamiSolo", "Burston"],
["Zylok", "Sibear", "Dread", "Despair", "Hate"],
["Dera", "Sybaris", "Cestra", "Sicarus", "Okina"],
["Braton", "Lato", "Skana", "Paris", "Kunai"]
][week % 8]
});
// 1999 Calendar Season cycling every week + YearIteration every 4 weeks
worldState.KnownCalendarSeasons.push(getCalendarSeason(week));
if (isBeforeNextExpectedWorldStateRefresh(weekEnd)) {
worldState.KnownCalendarSeasons.push(getCalendarSeason(week + 1));
}
// Sentient Anomaly cycling every 30 minutes
const halfHour = Math.trunc(Date.now() / (unixTimesInMs.hour / 2));
const tmp = {
cavabegin: "1690761600",
PurchasePlatformLockEnabled: true,
tcsn: true,
pgr: {
ts: "1732572900",
en: "CUSTOM DECALS @ ZEVILA",
fr: "DECALS CUSTOM @ ZEVILA",
it: "DECALCOMANIE PERSONALIZZATE @ ZEVILA",
de: "AUFKLEBER NACH WUNSCH @ ZEVILA",
es: "CALCOMANÍAS PERSONALIZADAS @ ZEVILA",
pt: "DECALQUES PERSONALIZADOS NA ZEVILA",
ru: "ПОЛЬЗОВАТЕЛЬСКИЕ НАКЛЕЙКИ @ ЗеВиЛа",
pl: "NOWE NAKLEJKI @ ZEVILA",
uk: "КОРИСТУВАЦЬКІ ДЕКОЛІ @ ЗІВІЛА",
tr: "ÖZEL ÇIKARTMALAR @ ZEVILA",
ja: "カスタムデカール @ ゼビラ",
zh: "定制贴花认准泽威拉",
ko: "커스텀 데칼 @ ZEVILA",
tc: "自訂貼花 @ ZEVILA",
th: "รูปลอกสั่งทำที่ ZEVILA"
},
ennnd: true,
mbrt: true,
sfn: [550, 553, 554, 555][halfHour % 4]
};
worldState.Tmp = JSON.stringify(tmp);
return worldState;
};
export const idToWeek = (id: string): number => {
return (parseInt(id.substring(0, 8), 16) * 1000 - EPOCH) / 604800000;
};
export const getLiteSortie = (week: number): ILiteSortie => {
const boss = (["SORTIE_BOSS_AMAR", "SORTIE_BOSS_NIRA", "SORTIE_BOSS_BOREAL"] as const)[week % 3];
const showdownNode = ["SolNode99", "SolNode53", "SolNode24"][week % 3];
const systemIndex = [3, 4, 2][week % 3]; // Mars, Jupiter, Earth
const nodes: string[] = [];
for (const [key, value] of Object.entries(ExportRegions)) {
if (
value.systemIndex === systemIndex &&
value.factionIndex !== undefined &&
value.factionIndex < 2 &&
!isArchwingMission(value) &&
value.missionIndex != 0 // Exclude MT_ASSASSINATION
) {
nodes.push(key);
}
}
const seed = new CRng(week).randomInt(0, 0xffff);
const rng = new CRng(seed);
const firstNodeIndex = rng.randomInt(0, nodes.length - 1);
const firstNode = nodes[firstNodeIndex];
nodes.splice(firstNodeIndex, 1);
const weekStart = EPOCH + week * 604800000;
const weekEnd = weekStart + 604800000;
return {
_id: {
$oid: Math.trunc(weekStart / 1000).toString(16) + "5e23a244740a190c"
},
Activation: { $date: { $numberLong: weekStart.toString() } },
Expiry: { $date: { $numberLong: weekEnd.toString() } },
Reward: "/Lotus/Types/Game/MissionDecks/ArchonSortieRewards",
Seed: seed,
Boss: boss,
Missions: [
{
missionType: rng.randomElement([
"MT_INTEL",
"MT_MOBILE_DEFENSE",
"MT_EXTERMINATION",
"MT_SABOTAGE",
"MT_RESCUE"
]),
node: firstNode
},
{
missionType: rng.randomElement([
"MT_DEFENSE",
"MT_TERRITORY",
"MT_ARTIFACT",
"MT_EXCAVATE",
"MT_SURVIVAL"
]),
node: rng.randomElement(nodes)
},
{
missionType: "MT_ASSASSINATION",
node: showdownNode
}
]
};
};
export const isArchwingMission = (node: IRegion): boolean => {
if (node.name.indexOf("Archwing") != -1) {
return true;
}
// SettlementNode10
if (node.missionIndex == 25) {
return true;
}
return false;
};