SpaceNinjaServer/src/controllers/dynamic/getProfileViewingDataController.ts

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import { toMongoDate, toOid } from "@/src/helpers/inventoryHelpers";
import { Guild, GuildMember, TGuildDatabaseDocument } from "@/src/models/guildModel";
import { Inventory, TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import { Loadout } from "@/src/models/inventoryModels/loadoutModel";
import { Account } from "@/src/models/loginModel";
import { Stats, TStatsDatabaseDocument } from "@/src/models/statsModel";
import { allDailyAffiliationKeys } from "@/src/services/inventoryService";
import { IMongoDate, IOid } from "@/src/types/commonTypes";
import { IEquipmentClient } from "@/src/types/inventoryTypes/commonInventoryTypes";
import {
IAffiliation,
IAlignment,
IChallengeProgress,
IDailyAffiliations,
ILoadoutConfigClient,
IMission,
IPlayerSkills,
ITypeXPItem
} from "@/src/types/inventoryTypes/inventoryTypes";
import { RequestHandler } from "express";
import { catBreadHash } from "../api/inventoryController";
import { ExportCustoms, ExportDojoRecipes } from "warframe-public-export-plus";
import { IStatsClient } from "@/src/types/statTypes";
import { toStoreItem } from "@/src/services/itemDataService";
export const getProfileViewingDataController: RequestHandler = async (req, res) => {
if (req.query.playerId) {
const account = await Account.findById(req.query.playerId as string, "DisplayName");
if (!account) {
res.status(409).send("Could not find requested account");
return;
}
const inventory = (await Inventory.findOne({ accountOwnerId: account._id }))!;
const result: IPlayerProfileViewingDataResult = {
AccountId: toOid(account._id),
DisplayName: account.DisplayName,
PlayerLevel: inventory.PlayerLevel,
LoadOutInventory: {
WeaponSkins: [],
XPInfo: inventory.XPInfo
},
PlayerSkills: inventory.PlayerSkills,
ChallengeProgress: inventory.ChallengeProgress,
DeathMarks: inventory.DeathMarks,
Harvestable: inventory.Harvestable,
DeathSquadable: inventory.DeathSquadable,
Created: toMongoDate(inventory.Created),
MigratedToConsole: false,
Missions: inventory.Missions,
Affiliations: inventory.Affiliations,
DailyFocus: inventory.DailyFocus,
Wishlist: inventory.Wishlist,
Alignment: inventory.Alignment
};
await populateLoadout(inventory, result);
if (inventory.GuildId) {
const guild = (await Guild.findById(inventory.GuildId, "Name Tier XP Class Emblem"))!;
populateGuild(guild, result);
}
for (const key of allDailyAffiliationKeys) {
result[key] = inventory[key];
}
const stats = (await Stats.findOne({ accountOwnerId: account._id }))!.toJSON<Partial<TStatsDatabaseDocument>>();
delete stats._id;
delete stats.__v;
delete stats.accountOwnerId;
res.json({
Results: [result],
TechProjects: [],
XpComponents: [],
//XpCacheExpiryDate, some IMongoDate in the future, no clue what it's for
Stats: stats
});
} else if (req.query.guildId) {
const guild = await Guild.findById(req.query.guildId, "Name Tier XP Class Emblem TechProjects ClaimedXP");
if (!guild) {
res.status(409).send("Could not find guild");
return;
}
const members = await GuildMember.find({ guildId: guild._id, status: 0 });
const results: IPlayerProfileViewingDataResult[] = [];
for (let i = 0; i != Math.min(4, members.length); ++i) {
const member = members[i];
const [account, inventory] = await Promise.all([
Account.findById(member.accountId, "DisplayName"),
Inventory.findOne(
{ accountOwnerId: member.accountId },
"DisplayName PlayerLevel XPInfo LoadOutPresets CurrentLoadOutIds WeaponSkins Suits Pistols LongGuns Melee"
)
]);
const result: IPlayerProfileViewingDataResult = {
AccountId: toOid(account!._id),
DisplayName: account!.DisplayName,
PlayerLevel: inventory!.PlayerLevel,
LoadOutInventory: {
WeaponSkins: [],
XPInfo: inventory!.XPInfo
}
};
await populateLoadout(inventory!, result);
results.push(result);
}
populateGuild(guild, results[0]);
const combinedStats: IStatsClient = {};
const statsArr = await Stats.find({ accountOwnerId: { $in: members.map(x => x.accountId) } }).lean(); // need this as POJO so Object.entries works as expected
for (const stats of statsArr) {
for (const [key, value] of Object.entries(stats)) {
if (typeof value == "number" && key != "__v") {
(combinedStats[key as keyof IStatsClient] as number | undefined) ??= 0;
(combinedStats[key as keyof IStatsClient] as number) += value;
}
}
for (const arrayName of ["Weapons", "Enemies", "Scans", "Missions", "PVP"] as const) {
if (stats[arrayName]) {
combinedStats[arrayName] ??= [];
for (const entry of stats[arrayName]) {
const combinedEntry = combinedStats[arrayName].find(x => x.type == entry.type);
if (combinedEntry) {
for (const [key, value] of Object.entries(entry)) {
if (typeof value == "number") {
(combinedEntry[key as keyof typeof combinedEntry] as unknown as
| number
| undefined) ??= 0;
(combinedEntry[key as keyof typeof combinedEntry] as unknown as number) += value;
}
}
} else {
// eslint-disable-next-line @typescript-eslint/no-unsafe-argument, @typescript-eslint/no-explicit-any
combinedStats[arrayName].push(entry as any);
}
}
}
}
}
const xpComponents: IXPComponentClient[] = [];
if (guild.ClaimedXP) {
for (const componentName of guild.ClaimedXP) {
if (componentName.endsWith(".level")) {
const [key] = Object.entries(ExportDojoRecipes.rooms).find(
([_key, value]) => value.resultType == componentName
)!;
xpComponents.push({
StoreTypeName: toStoreItem(key)
});
} else {
const [key] = Object.entries(ExportDojoRecipes.decos).find(
([_key, value]) => value.resultType == componentName
)!;
xpComponents.push({
StoreTypeName: toStoreItem(key)
});
}
}
}
res.json({
Results: results,
TechProjects: guild.TechProjects,
XpComponents: xpComponents,
//XpCacheExpiryDate, some IMongoDate in the future, no clue what it's for
Stats: combinedStats
});
} else {
res.sendStatus(400);
}
};
interface IPlayerProfileViewingDataResult extends Partial<IDailyAffiliations> {
AccountId: IOid;
DisplayName: string;
PlayerLevel: number;
LoadOutPreset?: Omit<ILoadoutConfigClient, "ItemId"> & { ItemId?: IOid };
LoadOutInventory: {
WeaponSkins: { ItemType: string }[];
Suits?: IEquipmentClient[];
Pistols?: IEquipmentClient[];
LongGuns?: IEquipmentClient[];
Melee?: IEquipmentClient[];
XPInfo: ITypeXPItem[];
};
GuildId?: IOid;
GuildName?: string;
GuildTier?: number;
GuildXp?: number;
GuildClass?: number;
GuildEmblem?: boolean;
PlayerSkills?: IPlayerSkills;
ChallengeProgress?: IChallengeProgress[];
DeathMarks?: string[];
Harvestable?: boolean;
DeathSquadable?: boolean;
Created?: IMongoDate;
MigratedToConsole?: boolean;
Missions?: IMission[];
Affiliations?: IAffiliation[];
DailyFocus?: number;
Wishlist?: string[];
Alignment?: IAlignment;
}
interface IXPComponentClient {
_id?: IOid;
StoreTypeName: string;
TypeName?: string;
PurchaseQuantity?: number;
ProductCategory?: "Recipes";
Rarity?: "COMMON";
RegularPrice?: number;
PremiumPrice?: number;
SellingPrice?: number;
DateAddedToManifest?: number;
PrimeSellingPrice?: number;
GuildXp?: number;
ResultPrefab?: string;
ResultDecoration?: string;
ShowInMarket?: boolean;
ShowInInventory?: boolean;
locTags?: Record<string, string>;
}
let skinLookupTable: Record<number, string> | undefined;
const resolveAndCollectSkins = (
inventory: TInventoryDatabaseDocument,
skins: Set<string>,
item: IEquipmentClient
): void => {
for (const config of item.Configs) {
if (config.Skins) {
for (let i = 0; i != config.Skins.length; ++i) {
// Resolve oids to type names
if (config.Skins[i].length == 24) {
if (config.Skins[i].substring(0, 16) == "ca70ca70ca70ca70") {
if (!skinLookupTable) {
skinLookupTable = {};
for (const key of Object.keys(ExportCustoms)) {
skinLookupTable[catBreadHash(key)] = key;
}
}
config.Skins[i] = skinLookupTable[parseInt(config.Skins[i].substring(16), 16)];
} else {
const skinItem = inventory.WeaponSkins.id(config.Skins[i]);
config.Skins[i] = skinItem ? skinItem.ItemType : "";
}
}
// Collect type names
if (config.Skins[i]) {
skins.add(config.Skins[i]);
}
}
}
}
};
const populateLoadout = async (
inventory: TInventoryDatabaseDocument,
result: IPlayerProfileViewingDataResult
): Promise<void> => {
if (inventory.CurrentLoadOutIds.length) {
const loadout = (await Loadout.findById(inventory.LoadOutPresets, "NORMAL"))!;
result.LoadOutPreset = loadout.NORMAL.id(inventory.CurrentLoadOutIds[0].$oid)!.toJSON<ILoadoutConfigClient>();
result.LoadOutPreset.ItemId = undefined;
const skins = new Set<string>();
if (result.LoadOutPreset.s) {
result.LoadOutInventory.Suits = [
inventory.Suits.id(result.LoadOutPreset.s.ItemId.$oid)!.toJSON<IEquipmentClient>()
];
resolveAndCollectSkins(inventory, skins, result.LoadOutInventory.Suits[0]);
}
if (result.LoadOutPreset.p) {
result.LoadOutInventory.Pistols = [
inventory.Pistols.id(result.LoadOutPreset.p.ItemId.$oid)!.toJSON<IEquipmentClient>()
];
resolveAndCollectSkins(inventory, skins, result.LoadOutInventory.Pistols[0]);
}
if (result.LoadOutPreset.l) {
result.LoadOutInventory.LongGuns = [
inventory.LongGuns.id(result.LoadOutPreset.l.ItemId.$oid)!.toJSON<IEquipmentClient>()
];
resolveAndCollectSkins(inventory, skins, result.LoadOutInventory.LongGuns[0]);
}
if (result.LoadOutPreset.m) {
result.LoadOutInventory.Melee = [
inventory.Melee.id(result.LoadOutPreset.m.ItemId.$oid)!.toJSON<IEquipmentClient>()
];
resolveAndCollectSkins(inventory, skins, result.LoadOutInventory.Melee[0]);
}
for (const skin of skins) {
result.LoadOutInventory.WeaponSkins.push({ ItemType: skin });
}
}
};
const populateGuild = (guild: TGuildDatabaseDocument, result: IPlayerProfileViewingDataResult): void => {
result.GuildId = toOid(guild._id);
result.GuildName = guild.Name;
result.GuildTier = guild.Tier;
result.GuildXp = guild.XP;
result.GuildClass = guild.Class;
result.GuildEmblem = guild.Emblem;
};