2025-03-21 05:19:53 -07:00
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import { toMongoDate, toOid } from "@/src/helpers/inventoryHelpers";
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2025-04-01 02:28:48 -07:00
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import { Guild, GuildMember, TGuildDatabaseDocument } from "@/src/models/guildModel";
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2025-03-21 05:19:53 -07:00
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import { Inventory, TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
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import { Loadout } from "@/src/models/inventoryModels/loadoutModel";
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import { Account } from "@/src/models/loginModel";
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import { Stats, TStatsDatabaseDocument } from "@/src/models/statsModel";
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import { allDailyAffiliationKeys } from "@/src/services/inventoryService";
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import { IMongoDate, IOid } from "@/src/types/commonTypes";
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import { IEquipmentClient } from "@/src/types/inventoryTypes/commonInventoryTypes";
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import {
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IAffiliation,
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IAlignment,
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IChallengeProgress,
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IDailyAffiliations,
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ILoadoutConfigClient,
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IMission,
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IPlayerSkills,
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ITypeXPItem
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} from "@/src/types/inventoryTypes/inventoryTypes";
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import { RequestHandler } from "express";
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import { catBreadHash } from "../api/inventoryController";
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import { ExportCustoms, ExportDojoRecipes } from "warframe-public-export-plus";
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import { IStatsClient } from "@/src/types/statTypes";
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import { toStoreItem } from "@/src/services/itemDataService";
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2025-03-21 05:19:53 -07:00
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export const getProfileViewingDataController: RequestHandler = async (req, res) => {
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if (req.query.playerId) {
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const account = await Account.findById(req.query.playerId as string, "DisplayName");
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if (!account) {
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res.status(409).send("Could not find requested account");
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return;
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}
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const inventory = (await Inventory.findOne({ accountOwnerId: account._id }))!;
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const result: IPlayerProfileViewingDataResult = {
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AccountId: toOid(account._id),
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DisplayName: account.DisplayName,
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PlayerLevel: inventory.PlayerLevel,
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LoadOutInventory: {
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WeaponSkins: [],
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XPInfo: inventory.XPInfo
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},
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PlayerSkills: inventory.PlayerSkills,
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ChallengeProgress: inventory.ChallengeProgress,
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DeathMarks: inventory.DeathMarks,
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Harvestable: inventory.Harvestable,
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DeathSquadable: inventory.DeathSquadable,
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Created: toMongoDate(inventory.Created),
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MigratedToConsole: false,
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Missions: inventory.Missions,
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Affiliations: inventory.Affiliations,
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DailyFocus: inventory.DailyFocus,
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Wishlist: inventory.Wishlist,
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Alignment: inventory.Alignment
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};
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await populateLoadout(inventory, result);
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if (inventory.GuildId) {
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const guild = (await Guild.findById(inventory.GuildId, "Name Tier XP Class Emblem"))!;
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populateGuild(guild, result);
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}
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for (const key of allDailyAffiliationKeys) {
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result[key] = inventory[key];
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}
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const stats = (await Stats.findOne({ accountOwnerId: account._id }))!.toJSON<Partial<TStatsDatabaseDocument>>();
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delete stats._id;
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delete stats.__v;
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delete stats.accountOwnerId;
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res.json({
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Results: [result],
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TechProjects: [],
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XpComponents: [],
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//XpCacheExpiryDate, some IMongoDate in the future, no clue what it's for
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Stats: stats
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});
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} else if (req.query.guildId) {
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const guild = await Guild.findById(req.query.guildId, "Name Tier XP Class Emblem TechProjects ClaimedXP");
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if (!guild) {
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res.status(409).send("Could not find guild");
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return;
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}
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const members = await GuildMember.find({ guildId: guild._id, status: 0 });
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const results: IPlayerProfileViewingDataResult[] = [];
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for (let i = 0; i != Math.min(4, members.length); ++i) {
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const member = members[i];
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const [account, inventory] = await Promise.all([
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Account.findById(member.accountId, "DisplayName"),
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Inventory.findOne(
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{ accountOwnerId: member.accountId },
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"DisplayName PlayerLevel XPInfo LoadOutPresets CurrentLoadOutIds WeaponSkins Suits Pistols LongGuns Melee"
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)
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]);
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const result: IPlayerProfileViewingDataResult = {
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AccountId: toOid(account!._id),
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DisplayName: account!.DisplayName,
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PlayerLevel: inventory!.PlayerLevel,
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LoadOutInventory: {
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WeaponSkins: [],
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XPInfo: inventory!.XPInfo
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}
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};
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await populateLoadout(inventory!, result);
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results.push(result);
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}
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populateGuild(guild, results[0]);
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const combinedStats: IStatsClient = {};
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const statsArr = await Stats.find({ accountOwnerId: { $in: members.map(x => x.accountId) } }).lean(); // need this as POJO so Object.entries works as expected
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for (const stats of statsArr) {
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for (const [key, value] of Object.entries(stats)) {
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if (typeof value == "number" && key != "__v") {
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(combinedStats[key as keyof IStatsClient] as number | undefined) ??= 0;
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(combinedStats[key as keyof IStatsClient] as number) += value;
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}
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}
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for (const arrayName of ["Weapons", "Enemies", "Scans", "Missions", "PVP"] as const) {
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if (stats[arrayName]) {
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combinedStats[arrayName] ??= [];
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for (const entry of stats[arrayName]) {
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const combinedEntry = combinedStats[arrayName].find(x => x.type == entry.type);
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if (combinedEntry) {
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for (const [key, value] of Object.entries(entry)) {
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if (typeof value == "number") {
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(combinedEntry[key as keyof typeof combinedEntry] as unknown as
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| number
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| undefined) ??= 0;
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(combinedEntry[key as keyof typeof combinedEntry] as unknown as number) += value;
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}
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}
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} else {
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// eslint-disable-next-line @typescript-eslint/no-unsafe-argument, @typescript-eslint/no-explicit-any
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combinedStats[arrayName].push(entry as any);
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}
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}
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}
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}
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}
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const xpComponents: IXPComponentClient[] = [];
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if (guild.ClaimedXP) {
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for (const componentName of guild.ClaimedXP) {
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if (componentName.endsWith(".level")) {
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const [key] = Object.entries(ExportDojoRecipes.rooms).find(
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([_key, value]) => value.resultType == componentName
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)!;
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xpComponents.push({
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StoreTypeName: toStoreItem(key)
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});
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} else {
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const [key] = Object.entries(ExportDojoRecipes.decos).find(
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([_key, value]) => value.resultType == componentName
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)!;
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xpComponents.push({
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StoreTypeName: toStoreItem(key)
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});
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}
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}
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}
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res.json({
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Results: results,
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TechProjects: guild.TechProjects,
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XpComponents: xpComponents,
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//XpCacheExpiryDate, some IMongoDate in the future, no clue what it's for
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Stats: combinedStats
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});
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} else {
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res.sendStatus(400);
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}
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};
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interface IPlayerProfileViewingDataResult extends Partial<IDailyAffiliations> {
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AccountId: IOid;
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DisplayName: string;
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PlayerLevel: number;
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LoadOutPreset?: Omit<ILoadoutConfigClient, "ItemId"> & { ItemId?: IOid };
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LoadOutInventory: {
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WeaponSkins: { ItemType: string }[];
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Suits?: IEquipmentClient[];
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Pistols?: IEquipmentClient[];
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LongGuns?: IEquipmentClient[];
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Melee?: IEquipmentClient[];
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XPInfo: ITypeXPItem[];
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};
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GuildId?: IOid;
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GuildName?: string;
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GuildTier?: number;
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GuildXp?: number;
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GuildClass?: number;
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GuildEmblem?: boolean;
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PlayerSkills?: IPlayerSkills;
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ChallengeProgress?: IChallengeProgress[];
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DeathMarks?: string[];
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Harvestable?: boolean;
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DeathSquadable?: boolean;
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Created?: IMongoDate;
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MigratedToConsole?: boolean;
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Missions?: IMission[];
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Affiliations?: IAffiliation[];
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DailyFocus?: number;
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Wishlist?: string[];
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Alignment?: IAlignment;
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}
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interface IXPComponentClient {
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_id?: IOid;
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StoreTypeName: string;
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TypeName?: string;
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PurchaseQuantity?: number;
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ProductCategory?: "Recipes";
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Rarity?: "COMMON";
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RegularPrice?: number;
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PremiumPrice?: number;
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SellingPrice?: number;
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DateAddedToManifest?: number;
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PrimeSellingPrice?: number;
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GuildXp?: number;
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ResultPrefab?: string;
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ResultDecoration?: string;
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ShowInMarket?: boolean;
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ShowInInventory?: boolean;
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locTags?: Record<string, string>;
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}
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let skinLookupTable: Record<number, string> | undefined;
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const resolveAndCollectSkins = (
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inventory: TInventoryDatabaseDocument,
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skins: Set<string>,
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item: IEquipmentClient
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): void => {
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for (const config of item.Configs) {
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if (config.Skins) {
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for (let i = 0; i != config.Skins.length; ++i) {
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// Resolve oids to type names
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if (config.Skins[i].length == 24) {
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if (config.Skins[i].substring(0, 16) == "ca70ca70ca70ca70") {
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if (!skinLookupTable) {
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skinLookupTable = {};
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for (const key of Object.keys(ExportCustoms)) {
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skinLookupTable[catBreadHash(key)] = key;
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}
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}
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config.Skins[i] = skinLookupTable[parseInt(config.Skins[i].substring(16), 16)];
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} else {
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const skinItem = inventory.WeaponSkins.id(config.Skins[i]);
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config.Skins[i] = skinItem ? skinItem.ItemType : "";
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}
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}
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// Collect type names
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if (config.Skins[i]) {
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skins.add(config.Skins[i]);
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}
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}
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}
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}
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};
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const populateLoadout = async (
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inventory: TInventoryDatabaseDocument,
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result: IPlayerProfileViewingDataResult
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): Promise<void> => {
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if (inventory.CurrentLoadOutIds.length) {
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const loadout = (await Loadout.findById(inventory.LoadOutPresets, "NORMAL"))!;
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result.LoadOutPreset = loadout.NORMAL.id(inventory.CurrentLoadOutIds[0].$oid)!.toJSON<ILoadoutConfigClient>();
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result.LoadOutPreset.ItemId = undefined;
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const skins = new Set<string>();
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if (result.LoadOutPreset.s) {
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result.LoadOutInventory.Suits = [
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inventory.Suits.id(result.LoadOutPreset.s.ItemId.$oid)!.toJSON<IEquipmentClient>()
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];
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resolveAndCollectSkins(inventory, skins, result.LoadOutInventory.Suits[0]);
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}
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if (result.LoadOutPreset.p) {
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result.LoadOutInventory.Pistols = [
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inventory.Pistols.id(result.LoadOutPreset.p.ItemId.$oid)!.toJSON<IEquipmentClient>()
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];
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resolveAndCollectSkins(inventory, skins, result.LoadOutInventory.Pistols[0]);
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}
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if (result.LoadOutPreset.l) {
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result.LoadOutInventory.LongGuns = [
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inventory.LongGuns.id(result.LoadOutPreset.l.ItemId.$oid)!.toJSON<IEquipmentClient>()
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];
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resolveAndCollectSkins(inventory, skins, result.LoadOutInventory.LongGuns[0]);
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}
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if (result.LoadOutPreset.m) {
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result.LoadOutInventory.Melee = [
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inventory.Melee.id(result.LoadOutPreset.m.ItemId.$oid)!.toJSON<IEquipmentClient>()
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];
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resolveAndCollectSkins(inventory, skins, result.LoadOutInventory.Melee[0]);
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}
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for (const skin of skins) {
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result.LoadOutInventory.WeaponSkins.push({ ItemType: skin });
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}
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}
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};
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const populateGuild = (guild: TGuildDatabaseDocument, result: IPlayerProfileViewingDataResult): void => {
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result.GuildId = toOid(guild._id);
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result.GuildName = guild.Name;
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result.GuildTier = guild.Tier;
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result.GuildXp = guild.XP;
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result.GuildClass = guild.Class;
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result.GuildEmblem = guild.Emblem;
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};
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