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// Chinese translation by meb154 & bishan178
dict = {
general_inventoryUpdateNote: `注意:此处所做的更改只有在游戏同步仓库后才会生效。您可以通过访问星图来触发仓库更新。`,
general_addButton: `添加`,
general_bulkActions: `批量操作`,
code_loginFail: `登录失败。请检查邮箱和密码。`,
code_regFail: `注册失败。账号已存在。`,
code_nonValidAuthz: `您的登录凭证已失效。`,
code_changeNameConfirm: `您想将账户名称更改为什么?`,
code_deleteAccountConfirm: `确定要删除账户 |DISPLAYNAME| (|EMAIL|) 吗?此操作不可撤销。`,
code_archgun: `空战`,
code_melee: `近战`,
code_pistol: `手枪`,
code_rifle: `步枪`,
code_shotgun: `霰弹枪`,
code_kitgun: `组合枪`,
code_zaw: `自制近战`,
code_moteAmp: `微尘增幅器`,
code_amp: `增幅器`,
code_kDrive: `K式悬浮板`,
code_legendaryCore: `传奇核心`,
code_traumaticPeculiar: `创伤怪奇`,
code_starter: `|MOD|(有瑕疵的)`,
code_badItem: `(Imposter)`,
code_maxRank: `满级`,
code_rename: `重命名`,
code_renamePrompt: `输入新的自定义名称:`,
code_remove: `移除`,
code_addItemsConfirm: `确定要向账户添加 |COUNT| 件物品吗?`,
code_succRankUp: `等级已提升`,
code_noEquipmentToRankUp: `没有可升级的装备。`,
code_succAdded: `已成功添加。`,
code_succRemoved: `已成功移除。`,
code_buffsNumber: `增益数量`,
code_cursesNumber: `负面数量`,
code_rerollsNumber: `洗卡次数`,
code_viewStats: `查看属性`,
code_rank: `等级`,
code_rankUp: `等级提升`,
code_rankDown: `等级下降`,
code_count: `数量`,
code_focusAllUnlocked: `所有专精学派均已解锁。`,
code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效,您可以通过访问星图来触发仓库更新。`,
code_addModsConfirm: `确定要向账户添加 |COUNT| 张MOD吗?`,
code_succImport: `导入成功。`,
code_gild: `镀金`,
code_moa: `恐鸟`,
code_zanuka: `猎犬`,
code_stage: `阶段`,
code_complete: `完成`,
code_nextStage: `下一阶段`,
code_prevStage: `上一阶段`,
code_reset: `重置`,
code_setInactive: `使任务处于未激活状态`,
code_completed: `已完成`,
code_active: `正在执行`,
code_pigment: `颜料`,
code_mature: `成长并战备`,
code_unmature: `逆转衰老基因`,
login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)。`,
login_emailLabel: `电子邮箱`,
login_passwordLabel: `密码`,
login_loginButton: `登录`,
login_registerButton: `注册账号`,
navbar_logout: `退出登录`,
navbar_renameAccount: `重命名账户`,
navbar_deleteAccount: `删除账户`,
navbar_inventory: `仓库`,
navbar_mods: `Mods`,
navbar_quests: `任务`,
navbar_cheats: `作弊选项`,
navbar_import: `导入`,
inventory_addItems: `添加物品`,
inventory_suits: `战甲`,
inventory_longGuns: `主要武器`,
inventory_pistols: `次要武器`,
inventory_melee: `近战武器`,
inventory_spaceSuits: `Archwings`,
inventory_spaceGuns: `Archwing主武器`,
inventory_spaceMelee: `Archwing近战武器`,
inventory_mechSuits: `殁世机甲`,
inventory_sentinels: `守护`,
inventory_sentinelWeapons: `守护武器`,
inventory_operatorAmps: `增幅器`,
inventory_hoverboards: `K式悬浮板`,
inventory_moaPets: `恐鸟`,
inventory_kubrowPets: `动物同伴`,
inventory_evolutionProgress: `灵化之源进度`,
inventory_bulkAddSuits: `添加缺失战甲`,
inventory_bulkAddWeapons: `添加缺失武器`,
inventory_bulkAddSpaceSuits: `添加缺失Archwing`,
inventory_bulkAddSpaceWeapons: `添加缺失Archwing武器`,
inventory_bulkAddSentinels: `添加缺失守护`,
inventory_bulkAddSentinelWeapons: `添加缺失守护武器`,
inventory_bulkAddEvolutionProgress: `添加缺失的灵化之源`,
inventory_bulkRankUpSuits: `所有战甲升满级`,
inventory_bulkRankUpWeapons: `所有武器升满级`,
inventory_bulkRankUpSpaceSuits: `所有Archwing升满级`,
inventory_bulkRankUpSpaceWeapons: `所有Archwing武器升满级`,
inventory_bulkRankUpSentinels: `所有守护升满级`,
inventory_bulkRankUpSentinelWeapons: `所有守护武器升满级`,
inventory_bulkRankUpEvolutionProgress: `所有灵化之源最大等级`,
inventory_Boosters: `加成器`,
quests_list: `任务`,
quests_completeAll: `完成所有任务`,
quests_resetAll: `重置所有任务`,
quests_giveAll: `授予所有任务`,
currency_RegularCredits: `现金`,
currency_PremiumCredits: `白金`,
currency_FusionPoints: `内融核心`,
currency_PrimeTokens: `御品阿耶`,
currency_owned: `当前拥有 |COUNT|。`,
powersuit_archonShardsLabel: `执刑官源力石槽位`,
powersuit_archonShardsDescription: `您可以使用这些无限插槽应用各种强化效果`,
powersuit_archonShardsDescription2: `请注意, 在加载时, 每个执政官源力石都需要一定的时间来生效。`,
mods_addRiven: `添加裂罅MOD`,
mods_fingerprint: `印记`,
mods_fingerprintHelp: `需要印记相关的帮助?`,
mods_rivens: `裂罅MOD`,
mods_mods: `Mods`,
mods_addMissingUnrankedMods: `添加所有缺失的Mods`,
mods_removeUnranked: `删除所有未升级的Mods`,
mods_addMissingMaxRankMods: `添加所有缺失的满级Mods`,
cheats_administratorRequirement: `您必须是管理员才能使用此功能。要成为管理员,请将 <code>|DISPLAYNAME|</code> 添加到 config.json 的 <code>administratorNames</code> 中。`,
cheats_server: `服务器`,
cheats_skipTutorial: `跳过教程`,
cheats_skipAllDialogue: `跳过所有对话`,
cheats_unlockAllScans: `解锁所有扫描`,
cheats_unlockAllMissions: `解锁所有任务`,
cheats_infiniteCredits: `无限现金`,
cheats_infinitePlatinum: `无限白金`,
cheats_infiniteEndo: `无限内融核心`,
cheats_infiniteRegalAya: `无限御品阿耶`,
cheats_infiniteHelminthMaterials: `无限Helminth材料`,
cheats_claimingBlueprintRefundsIngredients: `取消蓝图制造时返还材料`,
cheats_dontSubtractVoidTraces: `虚空光体无消耗`,
cheats_dontSubtractConsumables: `消耗物品使用时无损耗`,
cheats_unlockAllShipFeatures: `解锁所有飞船功能`,
cheats_unlockAllShipDecorations: `解锁所有飞船装饰`,
cheats_unlockAllFlavourItems: `解锁所有<abbr title=\"动画组合、图标、调色板等\">装饰物品</abbr>`,
cheats_unlockAllSkins: `解锁所有外观`,
cheats_unlockAllCapturaScenes: `解锁所有Captura场景`,
cheats_unlockAllDecoRecipes: `解锁所有道场配方`,
cheats_universalPolarityEverywhere: `全局万用极性`,
cheats_unlockDoubleCapacityPotatoesEverywhere: `全物品自带Orokin反应堆`,
cheats_unlockExilusEverywhere: `全物品自带适配器`,
cheats_unlockArcanesEverywhere: `全物品自带赋能适配器`,
cheats_noDailyStandingLimits: `无每日声望限制`,
cheats_noDailyFocusLimit: `指挥官专精无每日获取上限`,
cheats_noArgonCrystalDecay: `氩结晶无衰变`,
cheats_noMasteryRankUpCooldown: `段位考核无冷却时间`,
cheats_noVendorPurchaseLimits: `商城或商人无购买限制`,
cheats_noDeathMarks: `无死亡标记(不会被 Stalker/Grustrag 三霸/Zanuka 猎人等标记)`,
cheats_noKimCooldowns: `无 KIM 冷却时间`,
cheats_syndicateMissionsRepeatable: `集团任务可重复`,
cheats_instantFinishRivenChallenge: `立即完成裂罅挑战`,
cheats_instantResourceExtractorDrones: `即时资源采集无人机`,
cheats_noResourceExtractorDronesDamage: `资源提取器不会损毁`,
cheats_skipClanKeyCrafting: `跳过氏族钥匙制作, 进入道场无需氏族钥匙`,
cheats_noDojoRoomBuildStage: `无视道场房间建造阶段`,
cheats_noDojoDecoBuildStage: `道场装饰建造立即完成`,
cheats_fastDojoRoomDestruction: `快速拆除道场房间`,
cheats_noDojoResearchCosts: `无视道场研究消耗`,
cheats_noDojoResearchTime: `无视道场研究时间`,
cheats_fastClanAscension: `快速升级氏族`,
cheats_spoofMasteryRank: `伪造精通段位(-1为禁用)`,
cheats_nightwaveStandingMultiplier: `午夜电波声望倍率`,
cheats_saveSettings: `保存设置`,
cheats_account: `账户`,
cheats_unlockAllFocusSchools: `解锁所有专精学派`,
cheats_helminthUnlockAll: `完全升级Helminth`,
cheats_intrinsicsUnlockAll: `所有内源之力最大等级`,
cheats_changeSupportedSyndicate: `支持的集团`,
cheats_changeButton: `更改`,
cheats_none: ``,
import_importNote: `您可以在此处提供完整或部分库存响应(客户端表示)。支持的所有字段<b>将被覆盖</b>到您的账户中。`,
import_submit: `提交`,
upgrade_Equilibrium: `+|VAL|% 能量 来自生命球, +|VAL|% 生命 来自能量球`,
upgrade_MeleeCritDamage: `+|VAL|% 近战暴击伤害`,
upgrade_PrimaryStatusChance: `+|VAL|% 主武器触发几率`,
upgrade_SecondaryCritChance: `+|VAL|% 次要武器暴击几率`,
upgrade_WarframeAbilityDuration: `+|VAL|% 技能持续时间`,
upgrade_WarframeAbilityStrength: `+|VAL|% 技能强度`,
upgrade_WarframeArmourMax: `+|VAL| 护甲`,
upgrade_WarframeBlastProc: `施加爆炸状态时,护盾 +|VAL|`,
upgrade_WarframeCastingSpeed: `+|VAL|% 施放速度`,
upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀状态影响的敌人 +|VAL|% 技能伤害`,
upgrade_WarframeCorrosiveStack: `腐蚀状态最大堆叠数 +|VAL|`,
upgrade_WarframeCritDamageBoost: `+|VAL|% 近战暴击伤害 (500能量以上翻倍)`,
upgrade_WarframeElectricDamage: `+|VAL1|% 主武器伤害效果 (+|VAL2|% 每附加一个碎片)`,
upgrade_WarframeElectricDamageBoost: `对受电能状态影响的敌人 +|VAL|% 技能伤害`,
upgrade_WarframeEnergyMax: `+|VAL| 最大能量`,
upgrade_WarframeGlobeEffectEnergy: `+|VAL|% 能量球效果`,
upgrade_WarframeGlobeEffectHealth: `+|VAL|% 生命球效果`,
upgrade_WarframeHealthMax: `+|VAL| 生命`,
upgrade_WarframeHPBoostFromImpact: `每个被爆炸伤害击杀的敌人,补充 |VAL1|生命 (最大 |VAL2| 生命)`,
upgrade_WarframeParkourVelocity: `+|VAL|% 跑酷速度`,
upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人 +|VAL|% 技能伤害`,
upgrade_WarframeRegen: `+|VAL| 生命再生/s`,
upgrade_WarframeShieldMax: `+|VAL| 护盾`,
upgrade_WarframeStartingEnergy: `+|VAL|% 能量出生时`,
upgrade_WarframeToxinDamage: `+|VAL|% 毒素伤害效果`,
upgrade_WarframeToxinHeal: `+|VAL| 生命 对毒素状态的敌人造成伤害时`,
upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人, 增加|VAL1|% 次要武器暴击几率 (最大 |VAL2|%)`,
upgrade_AvatarAbilityRange: `+7.5% 技能范围`,
upgrade_AvatarAbilityEfficiency: `+5% 技能效率`,
upgrade_AvatarEnergyRegen: `+0.5 能量再生/秒`,
upgrade_AvatarEnemyRadar: `+5米 敌方雷达`,
upgrade_AvatarLootRadar: `+7米 战利品雷达`,
upgrade_WeaponAmmoMax: `+15% 弹药最大容量`,
upgrade_EnemyArmorReductionAura: `-3% 敌方护甲`,
upgrade_OnExecutionAmmo: `怜悯之击 100% 补充主次要武器弹匣`,
upgrade_OnExecutionHealthDrop: `怜悯之击 100% 几率 掉落生命球`,
upgrade_OnExecutionEnergyDrop: `怜悯之击 50% 几率 掉落生命球`,
upgrade_OnFailHackReset: `+50% 在入侵失败时重试`,
upgrade_DamageReductionOnHack: `入侵时,+75% 伤害减免`,
upgrade_OnExecutionReviveCompanion: `怜悯之击 减少同伴复苏时间 15秒`,
upgrade_OnExecutionParkourSpeed: `怜悯之击 15秒内 +60% 跑酷速度`,
upgrade_AvatarTimeLimitIncrease: `增加入侵限制时间`,
upgrade_ElectrifyOnHack: `入侵时震慑20米之内的敌人`,
upgrade_OnExecutionTerrify: `怜悯之击 50% 几率让 15米 以内的敌人恐慌`,
upgrade_OnHackLockers: `入侵后解锁20米内的5个储物柜`,
upgrade_OnExecutionBlind: `怜悯之击 致盲18米之内的敌人`,
upgrade_OnExecutionDrainPower: `怜悯之击会使下一个技能有100%的机会获得+50%的技能强度`,
upgrade_OnHackSprintSpeed: `入侵后+75%冲刺速度持续15秒`,
upgrade_SwiftExecute: `怜悯之击速度提升50%`,
upgrade_OnHackInvis: `入侵后隐身15秒`,
prettier_sucks_ass: ``
};