SpaceNinjaServer/src/controllers/api/dojoComponentRushController.ts

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import { getDojoClient, getGuildForRequestEx, scaleRequiredCount } from "@/src/services/guildService";
import { getInventory, updateCurrency } from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IDojoContributable } from "@/src/types/guildTypes";
import { RequestHandler } from "express";
import { ExportDojoRecipes, IDojoRecipe } from "warframe-public-export-plus";
interface IDojoComponentRushRequest {
DecoType?: string;
DecoId?: string;
ComponentId: string;
Amount: number;
VaultAmount: number;
AllianceVaultAmount: number;
}
export const dojoComponentRushController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const guild = await getGuildForRequestEx(req, inventory);
const request = JSON.parse(String(req.body)) as IDojoComponentRushRequest;
const component = guild.DojoComponents.id(request.ComponentId)!;
if (request.DecoId) {
const deco = component.Decos!.find(x => x._id.equals(request.DecoId))!;
const meta = Object.values(ExportDojoRecipes.decos).find(x => x.resultType == deco.Type)!;
processContribution(deco, meta, request.Amount);
} else {
const meta = Object.values(ExportDojoRecipes.rooms).find(x => x.resultType == component.pf)!;
processContribution(component, meta, request.Amount);
}
const inventoryChanges = updateCurrency(inventory, request.Amount, true);
await guild.save();
await inventory.save();
res.json({
...(await getDojoClient(guild, 0, component._id)),
InventoryChanges: inventoryChanges
});
};
const processContribution = (component: IDojoContributable, meta: IDojoRecipe, platinumDonated: number): void => {
const fullPlatinumCost = scaleRequiredCount(meta.skipTimePrice);
const fullDurationSeconds = meta.time;
const secondsPerPlatinum = fullDurationSeconds / fullPlatinumCost;
component.CompletionTime = new Date(
component.CompletionTime!.getTime() - secondsPerPlatinum * platinumDonated * 1000
);
component.RushPlatinum ??= 0;
component.RushPlatinum += platinumDonated;
};