forked from OpenWF/SpaceNinjaServer
		
	chore(webui): adjust checks for guild view requests (#2807)
Reviewed-on: OpenWF/SpaceNinjaServer#2807 Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com> Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com> Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
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				@ -1,16 +1,16 @@
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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					import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { getInventory } from "../../services/inventoryService.ts";
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					import { getInventory } from "../../services/inventoryService.ts";
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import type { RequestHandler } from "express";
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					import type { RequestHandler } from "express";
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import { hasAccessToDojo, getGuildForRequestEx, hasGuildPermission } from "../../services/guildService.ts";
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					import { getGuildForRequestEx, hasGuildPermission } from "../../services/guildService.ts";
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import { GuildPermission } from "../../types/guildTypes.ts";
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					import { GuildPermission } from "../../types/guildTypes.ts";
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import type { ITypeCount } from "../../types/commonTypes.ts";
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					import type { ITypeCount } from "../../types/commonTypes.ts";
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export const addVaultDecoRecipeController: RequestHandler = async (req, res) => {
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					export const addVaultDecoRecipeController: RequestHandler = async (req, res) => {
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    const accountId = await getAccountIdForRequest(req);
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					    const accountId = await getAccountIdForRequest(req);
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    const requests = req.body as ITypeCount[];
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					    const requests = req.body as ITypeCount[];
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    const inventory = await getInventory(accountId, "LevelKeys GuildId");
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					    const inventory = await getInventory(accountId, "GuildId");
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    const guild = await getGuildForRequestEx(req, inventory);
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					    const guild = await getGuildForRequestEx(req, inventory);
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    if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Architect))) {
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					    if (!(await hasGuildPermission(guild, accountId, GuildPermission.Architect))) {
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        res.status(400).send("-1").end();
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					        res.status(400).send("-1").end();
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        return;
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					        return;
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    }
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					    }
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@ -1,5 +1,5 @@
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import { GuildMember } from "../../models/guildModel.ts";
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					import { GuildMember } from "../../models/guildModel.ts";
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import { getGuildForRequestEx, hasAccessToDojo } from "../../services/guildService.ts";
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					import { getGuildForRequestEx } from "../../services/guildService.ts";
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import { getInventory } from "../../services/inventoryService.ts";
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					import { getInventory } from "../../services/inventoryService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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					import { getAccountIdForRequest } from "../../services/loginService.ts";
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import type { IGuildCheats } from "../../types/guildTypes.ts";
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					import type { IGuildCheats } from "../../types/guildTypes.ts";
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@ -8,12 +8,12 @@ import type { RequestHandler } from "express";
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export const setGuildCheatController: RequestHandler = async (req, res) => {
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					export const setGuildCheatController: RequestHandler = async (req, res) => {
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    const accountId = await getAccountIdForRequest(req);
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					    const accountId = await getAccountIdForRequest(req);
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    const payload = req.body as ISetGuildCheatRequest;
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					    const payload = req.body as ISetGuildCheatRequest;
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    const inventory = await getInventory(accountId, `${payload.key} GuildId LevelKeys`);
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					    const inventory = await getInventory(accountId, `GuildId`);
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    const guild = await getGuildForRequestEx(req, inventory);
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					    const guild = await getGuildForRequestEx(req, inventory);
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    const member = await GuildMember.findOne({ accountId: accountId, guildId: guild._id });
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					    const member = await GuildMember.findOne({ accountId: accountId, guildId: guild._id });
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    if (member) {
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					    if (member) {
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        if (!hasAccessToDojo(inventory) || member.rank > 1) {
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					        if (member.rank > 1) {
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            res.end();
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					            res.end();
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            return;
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					            return;
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        }
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					        }
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@ -2,7 +2,6 @@ import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { getInventory } from "../../services/inventoryService.ts";
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					import { getInventory } from "../../services/inventoryService.ts";
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import type { RequestHandler } from "express";
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					import type { RequestHandler } from "express";
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import {
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					import {
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    hasAccessToDojo,
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    getGuildForRequestEx,
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					    getGuildForRequestEx,
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    setGuildTechLogState,
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					    setGuildTechLogState,
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    processFundedGuildTechProject,
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					    processFundedGuildTechProject,
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@ -19,9 +18,9 @@ import { GuildMember } from "../../models/guildModel.ts";
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export const addTechProjectController: RequestHandler = async (req, res) => {
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					export const addTechProjectController: RequestHandler = async (req, res) => {
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    const accountId = await getAccountIdForRequest(req);
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					    const accountId = await getAccountIdForRequest(req);
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    const requests = req.body as ITechProjectRequest[];
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					    const requests = req.body as ITechProjectRequest[];
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    const inventory = await getInventory(accountId, "LevelKeys GuildId");
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					    const inventory = await getInventory(accountId, "GuildId");
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    const guild = await getGuildForRequestEx(req, inventory);
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					    const guild = await getGuildForRequestEx(req, inventory);
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    if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
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					    if (!(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
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        res.status(400).send("-1").end();
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					        res.status(400).send("-1").end();
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        return;
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					        return;
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    }
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					    }
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@ -54,9 +53,9 @@ export const addTechProjectController: RequestHandler = async (req, res) => {
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export const removeTechProjectController: RequestHandler = async (req, res) => {
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					export const removeTechProjectController: RequestHandler = async (req, res) => {
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    const accountId = await getAccountIdForRequest(req);
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					    const accountId = await getAccountIdForRequest(req);
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    const requests = req.body as ITechProjectRequest[];
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					    const requests = req.body as ITechProjectRequest[];
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    const inventory = await getInventory(accountId, "LevelKeys GuildId");
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					    const inventory = await getInventory(accountId, "GuildId");
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    const guild = await getGuildForRequestEx(req, inventory);
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					    const guild = await getGuildForRequestEx(req, inventory);
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    if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
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					    if (!(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
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        res.status(400).send("-1").end();
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					        res.status(400).send("-1").end();
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        return;
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					        return;
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    }
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					    }
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@ -74,13 +73,13 @@ export const removeTechProjectController: RequestHandler = async (req, res) => {
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export const fundTechProjectController: RequestHandler = async (req, res) => {
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					export const fundTechProjectController: RequestHandler = async (req, res) => {
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    const accountId = await getAccountIdForRequest(req);
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					    const accountId = await getAccountIdForRequest(req);
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    const requests = req.body as ITechProjectRequest[];
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					    const requests = req.body as ITechProjectRequest[];
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    const inventory = await getInventory(accountId, "LevelKeys GuildId");
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					    const inventory = await getInventory(accountId, "GuildId");
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    const guild = await getGuildForRequestEx(req, inventory);
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					    const guild = await getGuildForRequestEx(req, inventory);
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    const guildMember = (await GuildMember.findOne(
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					    const guildMember = (await GuildMember.findOne(
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        { accountId, guildId: guild._id },
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					        { accountId, guildId: guild._id },
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        "RegularCreditsContributed MiscItemsContributed"
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					        "RegularCreditsContributed MiscItemsContributed"
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    ))!;
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					    ))!;
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    if (!hasAccessToDojo(inventory)) {
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					    if (!(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
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        res.status(400).send("-1").end();
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					        res.status(400).send("-1").end();
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        return;
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					        return;
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    }
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					    }
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@ -105,9 +104,9 @@ export const fundTechProjectController: RequestHandler = async (req, res) => {
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export const completeTechProjectsController: RequestHandler = async (req, res) => {
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					export const completeTechProjectsController: RequestHandler = async (req, res) => {
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    const accountId = await getAccountIdForRequest(req);
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					    const accountId = await getAccountIdForRequest(req);
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    const requests = req.body as ITechProjectRequest[];
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					    const requests = req.body as ITechProjectRequest[];
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    const inventory = await getInventory(accountId, "LevelKeys GuildId");
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					    const inventory = await getInventory(accountId, "GuildId");
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    const guild = await getGuildForRequestEx(req, inventory);
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					    const guild = await getGuildForRequestEx(req, inventory);
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    if (!hasAccessToDojo(inventory)) {
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					    if (!(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
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        res.status(400).send("-1").end();
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					        res.status(400).send("-1").end();
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        return;
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					        return;
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    }
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					    }
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@ -1992,32 +1992,6 @@ function updateInventory() {
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    });
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					    });
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}
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					}
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function addVaultDecoRecipe() {
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    const uniqueName = getKey(document.getElementById("acquire-type-VaultDecoRecipes"));
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    if (!guildId) {
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        return;
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    }
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    if (!uniqueName) {
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        $("acquire-type-VaultDecoRecipes").addClass("is-invalid").focus();
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        return;
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    }
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    revalidateAuthz().then(() => {
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        const req = $.post({
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            url: "/custom/addVaultDecoRecipe?" + window.authz + "&guildId=" + window.guildId,
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            contentType: "application/json",
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            data: JSON.stringify([
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                {
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                    ItemType: uniqueName,
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                    ItemCount: 1
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                }
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            ])
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        });
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        req.done(() => {
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            updateInventory();
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        });
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    });
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}
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function changeGuildRank(guildId, targetId, rankChange) {
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					function changeGuildRank(guildId, targetId, rankChange) {
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    revalidateAuthz().then(() => {
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					    revalidateAuthz().then(() => {
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        const req = $.get(
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					        const req = $.get(
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