SpaceNinjaServer/src/controllers/custom/unlockAllSimarisResearchEntriesController.ts
Sainan 0d388b4b0f feat: support websocket connections from game client (#2735)
For bootstrapper v0.11.11, out now.

Reviewed-on: OpenWF/SpaceNinjaServer#2735
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-10 00:00:09 -07:00

23 lines
1.2 KiB
TypeScript

import type { RequestHandler } from "express";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { sendWsBroadcastToGame } from "../../services/wsService.ts";
export const unlockAllSimarisResearchEntriesController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "LibraryPersonalTarget LibraryPersonalProgress");
inventory.LibraryPersonalTarget = undefined;
inventory.LibraryPersonalProgress = [
"/Lotus/Types/Game/Library/Targets/Research1Target",
"/Lotus/Types/Game/Library/Targets/Research2Target",
"/Lotus/Types/Game/Library/Targets/Research3Target",
"/Lotus/Types/Game/Library/Targets/Research4Target",
"/Lotus/Types/Game/Library/Targets/Research5Target",
"/Lotus/Types/Game/Library/Targets/Research6Target",
"/Lotus/Types/Game/Library/Targets/Research7Target"
].map(type => ({ TargetType: type, Scans: 10, Completed: true }));
await inventory.save();
res.end();
sendWsBroadcastToGame(accountId, { sync_inventory: true });
};