forked from OpenWF/SpaceNinjaServer
		
	For bootstrapper v0.11.11, out now. Reviewed-on: OpenWF/SpaceNinjaServer#2735 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
		
			
				
	
	
		
			23 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
import type { RequestHandler } from "express";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import { getInventory } from "../../services/inventoryService.ts";
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import { sendWsBroadcastToGame } from "../../services/wsService.ts";
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export const unlockAllSimarisResearchEntriesController: RequestHandler = async (req, res) => {
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    const accountId = await getAccountIdForRequest(req);
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    const inventory = await getInventory(accountId, "LibraryPersonalTarget LibraryPersonalProgress");
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    inventory.LibraryPersonalTarget = undefined;
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    inventory.LibraryPersonalProgress = [
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        "/Lotus/Types/Game/Library/Targets/Research1Target",
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        "/Lotus/Types/Game/Library/Targets/Research2Target",
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        "/Lotus/Types/Game/Library/Targets/Research3Target",
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        "/Lotus/Types/Game/Library/Targets/Research4Target",
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        "/Lotus/Types/Game/Library/Targets/Research5Target",
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        "/Lotus/Types/Game/Library/Targets/Research6Target",
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        "/Lotus/Types/Game/Library/Targets/Research7Target"
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    ].map(type => ({ TargetType: type, Scans: 10, Completed: true }));
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    await inventory.save();
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    res.end();
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    sendWsBroadcastToGame(accountId, { sync_inventory: true });
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};
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