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Author | SHA1 | Date | |
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e361d7ee5c | |||
2187b1cae5 | |||
8e4f507780 |
11
.github/workflows/build.yml
vendored
11
.github/workflows/build.yml
vendored
@ -13,13 +13,4 @@ jobs:
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- run: npm ci
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- run: cp config.json.example config.json
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- run: npm run verify
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- run: npm run lint:ci
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- run: npm run prettier
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- name: Fail if there are uncommitted changes
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run: |
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if [[ -n "$(git status --porcelain)" ]]; then
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echo "Uncommitted changes detected:"
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git status
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git diff
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exit 1
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fi
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- run: npm run lint
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@ -9,7 +9,6 @@
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"build": "tsc --incremental --sourceMap && ncp static/webui build/static/webui",
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"verify": "tsgo --noEmit",
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"lint": "eslint --ext .ts .",
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"lint:ci": "eslint --ext .ts --rule \"prettier/prettier: off\" .",
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"lint:fix": "eslint --fix --ext .ts .",
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"prettier": "prettier --write .",
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"update-translations": "cd scripts && node update-translations.js"
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@ -7,8 +7,6 @@ export const clearDialogueHistoryController: RequestHandler = async (req, res) =
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const inventory = await getInventory(accountId);
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const request = JSON.parse(String(req.body)) as IClearDialogueRequest;
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if (inventory.DialogueHistory && inventory.DialogueHistory.Dialogues) {
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inventory.DialogueHistory.Resets ??= 0;
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inventory.DialogueHistory.Resets += 1;
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for (const dialogueName of request.Dialogues) {
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const index = inventory.DialogueHistory.Dialogues.findIndex(x => x.DialogueName == dialogueName);
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if (index != -1) {
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@ -1,7 +1,6 @@
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import { addEmailItem, getInventory } from "@/src/services/inventoryService";
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import { getInventory } from "@/src/services/inventoryService";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { ICompletedDialogue } from "@/src/types/inventoryTypes/inventoryTypes";
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import { IInventoryChanges } from "@/src/types/purchaseTypes";
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import { logger } from "@/src/utils/logger";
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import { RequestHandler } from "express";
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@ -22,10 +21,9 @@ export const saveDialogueController: RequestHandler = async (req, res) => {
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if (!inventory.DialogueHistory) {
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throw new Error("bad inventory state");
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}
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if (request.OtherDialogueInfos.length != 0) {
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if (request.QueuedDialogues.length != 0 || request.OtherDialogueInfos.length != 0) {
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logger.error(`saveDialogue request not fully handled: ${String(req.body)}`);
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}
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const inventoryChanges: IInventoryChanges = {};
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inventory.DialogueHistory.Dialogues ??= [];
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let dialogue = inventory.DialogueHistory.Dialogues.find(x => x.DialogueName == request.DialogueName);
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if (!dialogue) {
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@ -38,7 +36,6 @@ export const saveDialogueController: RequestHandler = async (req, res) => {
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AvailableGiftDate: new Date(0),
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RankUpExpiry: new Date(0),
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BountyChemExpiry: new Date(0),
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QueuedDialogues: [],
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Gifts: [],
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Booleans: [],
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Completed: [],
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@ -48,16 +45,9 @@ export const saveDialogueController: RequestHandler = async (req, res) => {
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}
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dialogue.Rank = request.Rank;
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dialogue.Chemistry = request.Chemistry;
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dialogue.QueuedDialogues = request.QueuedDialogues;
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//dialogue.QueuedDialogues = request.QueuedDialogues;
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for (const bool of request.Booleans) {
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dialogue.Booleans.push(bool);
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if (bool == "LizzieShawzin") {
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await addEmailItem(
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inventory,
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"/Lotus/Types/Items/EmailItems/LizzieShawzinSkinEmailItem",
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inventoryChanges
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);
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}
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}
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for (const bool of request.ResetBooleans) {
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const index = dialogue.Booleans.findIndex(x => x == bool);
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@ -70,7 +60,7 @@ export const saveDialogueController: RequestHandler = async (req, res) => {
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dialogue.AvailableDate = new Date(tomorrowAt0Utc);
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await inventory.save();
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res.json({
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InventoryChanges: inventoryChanges,
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InventoryChanges: [],
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AvailableDate: { $date: { $numberLong: tomorrowAt0Utc.toString() } }
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});
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}
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@ -87,7 +77,7 @@ interface SaveCompletedDialogueRequest {
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Rank: number;
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Chemistry: number;
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CompletionType: number;
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QueuedDialogues: string[];
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QueuedDialogues: string[]; // unsure
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Booleans: string[];
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ResetBooleans: string[];
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Data: ICompletedDialogue;
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@ -773,7 +773,7 @@ const dialogueSchema = new Schema<IDialogueDatabase>(
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AvailableGiftDate: Date,
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RankUpExpiry: Date,
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BountyChemExpiry: Date,
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QueuedDialogues: { type: [String], default: [] },
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//QueuedDialogues: ???
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Gifts: { type: [dialogueGiftSchema], default: [] },
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Booleans: { type: [String], default: [] },
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Completed: { type: [completedDialogueSchema], default: [] },
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@ -797,7 +797,6 @@ dialogueSchema.set("toJSON", {
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const dialogueHistorySchema = new Schema<IDialogueHistoryDatabase>(
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{
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YearIteration: { type: Number, required: true },
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Resets: Number,
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Dialogues: { type: [dialogueSchema], required: false }
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},
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{ _id: false }
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@ -1415,7 +1414,7 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
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//https://warframe.fandom.com/wiki/Heist
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//ProfitTaker(1-4) Example:"LocationTag": "EudicoHeists", "Jobs":Mission name
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CompletedJobChains: [completedJobChainsSchema],
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CompletedJobChains: { type: [completedJobChainsSchema], default: undefined },
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//Night Wave Challenge
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SeasonChallengeHistory: [seasonChallengeHistorySchema],
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@ -1014,14 +1014,12 @@ export const addCustomization = (
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customizationName: string,
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inventoryChanges: IInventoryChanges = {}
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): IInventoryChanges => {
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if (!inventory.FlavourItems.find(x => x.ItemType == customizationName)) {
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const flavourItemIndex = inventory.FlavourItems.push({ ItemType: customizationName }) - 1;
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// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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inventoryChanges.FlavourItems ??= [];
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(inventoryChanges.FlavourItems as IFlavourItem[]).push(
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inventory.FlavourItems[flavourItemIndex].toJSON<IFlavourItem>()
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);
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}
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const flavourItemIndex = inventory.FlavourItems.push({ ItemType: customizationName }) - 1;
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// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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inventoryChanges.FlavourItems ??= [];
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(inventoryChanges.FlavourItems as IFlavourItem[]).push(
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inventory.FlavourItems[flavourItemIndex].toJSON<IFlavourItem>()
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);
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return inventoryChanges;
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};
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@ -143,6 +143,28 @@ export const addMissionInventoryUpdates = async (
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if (inventoryUpdates.RewardInfo.NemesisAbandonedRewards) {
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inventory.NemesisAbandonedRewards = inventoryUpdates.RewardInfo.NemesisAbandonedRewards;
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}
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if (inventoryUpdates.MissionStatus == "GS_SUCCESS" && inventoryUpdates.RewardInfo.jobId) {
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// e.g. for Profit-Taker Phase 1:
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// JobTier: -6,
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// jobId: '/Lotus/Types/Gameplay/Venus/Jobs/Heists/HeistProfitTakerBountyOne_-6_SolarisUnitedHub1_663a71c80000000000000025_EudicoHeists',
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// This is sent multiple times, with JobStage starting at 0 and incrementing each time, but only the final upload has GS_SUCCESS.
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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const [bounty, tier, hub, id, tag] = inventoryUpdates.RewardInfo.jobId.split("_");
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if (tag == "EudicoHeists") {
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inventory.CompletedJobChains ??= [];
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let chain = inventory.CompletedJobChains.find(x => x.LocationTag == tag);
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if (!chain) {
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chain =
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inventory.CompletedJobChains[
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inventory.CompletedJobChains.push({ LocationTag: tag, Jobs: [] }) - 1
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];
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}
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if (!chain.Jobs.includes(bounty)) {
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chain.Jobs.push(bounty);
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}
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}
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}
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}
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for (const [key, value] of getEntriesUnsafe(inventoryUpdates)) {
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if (value === undefined) {
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@ -292,7 +292,7 @@ export interface IInventoryClient extends IDailyAffiliations, InventoryClientEqu
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RecentVendorPurchases?: IRecentVendorPurchaseClient[];
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NodeIntrosCompleted: string[];
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GuildId?: IOid;
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CompletedJobChains: ICompletedJobChain[];
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CompletedJobChains?: ICompletedJobChain[];
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SeasonChallengeHistory: ISeasonChallenge[];
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EquippedInstrument?: string;
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InvasionChainProgress: IInvasionChainProgress[];
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@ -1074,13 +1074,11 @@ export interface IEndlessXpProgress {
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export interface IDialogueHistoryClient {
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YearIteration: number;
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Resets?: number; // added in 38.5.0
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Dialogues?: IDialogueClient[];
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}
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export interface IDialogueHistoryDatabase {
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YearIteration: number;
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Resets?: number;
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Dialogues?: IDialogueDatabase[];
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}
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@ -1091,7 +1089,7 @@ export interface IDialogueClient {
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AvailableGiftDate: IMongoDate;
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RankUpExpiry: IMongoDate;
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BountyChemExpiry: IMongoDate;
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QueuedDialogues: string[];
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//QueuedDialogues: any[];
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Gifts: IDialogueGift[];
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Booleans: string[];
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Completed: ICompletedDialogue[];
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@ -143,6 +143,13 @@ export interface IRewardInfo {
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PurgatoryRewardQualifications?: string;
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rewardSeed?: number;
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periodicMissionTag?: string;
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// for bounties, only EOM_AFK and node are given from above, plus:
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JobTier?: string;
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jobId?: string;
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JobStage?: string;
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Q?: boolean; // always false?
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CheckpointCounter?: number; // starts at 1, is incremented with each job stage upload, and does not reset when starting a new job
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}
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export type IMissionStatus = "GS_SUCCESS" | "GS_FAILURE" | "GS_DUMPED" | "GS_QUIT" | "GS_INTERRUPTED";
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