Fix interface names, +genericUpdate (#51)

Co-authored-by: nk <nk@fbi.rocks>
Co-authored-by: Ordis <134585663+OrdisPrime@users.noreply.github.com>
This commit is contained in:
7f8ddd 2023-09-05 07:37:30 -05:00 committed by GitHub
parent f71ede4016
commit a931863249
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17 changed files with 534 additions and 488 deletions

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@ -1,7 +1,30 @@
import { updateGeneric } from "@/src/services/inventoryService";
import { IGenericUpdate } from "@/src/types/genericUpdate";
import { RequestHandler } from "express"; import { RequestHandler } from "express";
const genericUpdateController: RequestHandler = (_req, res) => { // TODO: Nightwave evidence submission support is the only thing missing.
res.json({}); // TODO: Also, you might want to test this, because I definitely didn't.
const genericUpdateController: RequestHandler = async (request, response) => {
const accountId = request.query.accountId as string;
const [body] = String(request.body).split("\n");
let reply = {};
try {
const update = JSON.parse(body) as IGenericUpdate;
if (typeof update !== "object") {
throw new Error("Invalid data format");
}
reply = await updateGeneric(update, accountId);
} catch (err) {
console.error("Error parsing JSON data:", err);
}
// Response support added for when Nightwave is supported below.
// response.json(reply);
response.json({});
}; };
export { genericUpdateController }; export { genericUpdateController };

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@ -1,6 +1,6 @@
import { RequestHandler } from "express"; import { RequestHandler } from "express";
import { missionInventoryUpdate } from "@/src/services/inventoryService"; import { missionInventoryUpdate } from "@/src/services/inventoryService";
import { MissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType"; import { IMissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType";
/* /*
- [ ] crossPlaySetting - [ ] crossPlaySetting
- [ ] rewardsMultiplier - [ ] rewardsMultiplier
@ -25,13 +25,13 @@ import { MissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType";
- [ ] hosts - [ ] hosts
- [x] ChallengeProgress - [x] ChallengeProgress
- [ ] SeasonChallengeHistory - [ ] SeasonChallengeHistory
- [ ] PS - [ ] PS (Passive anti-cheat data which includes your username, module list, process list, and system name.)
- [ ] ActiveDojoColorResearch - [ ] ActiveDojoColorResearch
- [ ] RewardInfo - [ ] RewardInfo
- [ ] ReceivedCeremonyMsg - [ ] ReceivedCeremonyMsg
- [ ] LastCeremonyResetDate - [ ] LastCeremonyResetDate
- [ ] MissionPTS - [ ] MissionPTS (Used to validate the mission/alive time above.)
- [ ] RepHash - [ ] RepHash (A hash from the replication manager/RepMgr Unknown what it does.)
- [ ] EndOfMatchUpload - [ ] EndOfMatchUpload
- [ ] ObjectiveReached - [ ] ObjectiveReached
- [ ] FpsAvg - [ ] FpsAvg
@ -42,20 +42,19 @@ import { MissionInventoryUpdate } from "@/src/types/missionInventoryUpdateType";
// eslint-disable-next-line @typescript-eslint/no-misused-promises // eslint-disable-next-line @typescript-eslint/no-misused-promises
const missionInventoryUpdateController: RequestHandler = async (req, res) => { const missionInventoryUpdateController: RequestHandler = async (req, res) => {
const [data] = String(req.body).split("\n");
const id = req.query.accountId as string; const id = req.query.accountId as string;
// TODO - salt check const [data] = String(req.body).split("\n");
try { try {
const parsedData = JSON.parse(data) as MissionInventoryUpdate; const parsedData = JSON.parse(data) as IMissionInventoryUpdate;
if (typeof parsedData !== "object" || parsedData === null) throw new Error("Invalid data format"); if (typeof parsedData !== "object") throw new Error("Invalid data format");
await missionInventoryUpdate(parsedData, id); await missionInventoryUpdate(parsedData, id);
} catch (err) { } catch (err) {
console.error("Error parsing JSON data:", err); console.error("Error parsing JSON data:", err);
} }
// TODO - get original response // TODO - Return the updated inventory the way the game does it.
res.json({}); res.json({});
}; };

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@ -1,10 +1,10 @@
import { Session, FindSessionRequest } from "@/src/types/session"; import { ISession, IFindSessionRequest } from "@/src/types/session";
const sessions: Session[] = []; const sessions: ISession[] = [];
function createNewSession(sessionData: Session, Creator: string): Session { function createNewSession(sessionData: ISession, Creator: string): ISession {
const sessionId = getNewSessionID(); const sessionId = getNewSessionID();
const newSession: Session = { const newSession: ISession = {
sessionId, sessionId,
creatorId: Creator, creatorId: Creator,
maxPlayers: sessionData.maxPlayers || 4, maxPlayers: sessionData.maxPlayers || 4,
@ -35,15 +35,15 @@ function createNewSession(sessionData: Session, Creator: string): Session {
return newSession; return newSession;
} }
function getAllSessions(): Session[] { function getAllSessions(): ISession[] {
return sessions; return sessions;
} }
function getSessionByID(sessionId: string): Session | undefined { function getSessionByID(sessionId: string): ISession | undefined {
return sessions.find(session => session.sessionId === sessionId); return sessions.find(session => session.sessionId === sessionId);
} }
function getSession(sessionIdOrRequest: string | FindSessionRequest): any[] { function getSession(sessionIdOrRequest: string | IFindSessionRequest): any[] {
if (typeof sessionIdOrRequest === "string") { if (typeof sessionIdOrRequest === "string") {
const session = sessions.find(session => session.sessionId === sessionIdOrRequest); const session = sessions.find(session => session.sessionId === sessionIdOrRequest);
if (session) { if (session) {
@ -58,10 +58,10 @@ function getSession(sessionIdOrRequest: string | FindSessionRequest): any[] {
return []; return [];
} }
const request = sessionIdOrRequest as FindSessionRequest; const request = sessionIdOrRequest as IFindSessionRequest;
const matchingSessions = sessions.filter(session => { const matchingSessions = sessions.filter(session => {
for (const key in request) { for (const key in request) {
if (key !== "eloRating" && key !== "queryId" && request[key] !== session[key as keyof Session]) { if (key !== "eloRating" && key !== "queryId" && request[key] !== session[key as keyof ISession]) {
return false; return false;
} }
} }
@ -74,7 +74,7 @@ function getSession(sessionIdOrRequest: string | FindSessionRequest): any[] {
})); }));
} }
function getSessionByCreatorID(creatorId: string): Session | undefined { function getSessionByCreatorID(creatorId: string): ISession | undefined {
return sessions.find(session => session.creatorId === creatorId); return sessions.find(session => session.creatorId === creatorId);
} }

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@ -1,6 +1,12 @@
import { Model, Schema, Types, model } from "mongoose"; import { Model, Schema, Types, model } from "mongoose";
import { FlavourItem, RawUpgrade, MiscItem, IInventoryDatabase, Booster } from "../types/inventoryTypes/inventoryTypes"; import {
import { Oid } from "../types/commonTypes"; IFlavourItem,
IRawUpgrade,
IMiscItem,
IInventoryDatabase,
IBooster
} from "../types/inventoryTypes/inventoryTypes";
import { IOid } from "../types/commonTypes";
import { ISuitDatabase, ISuitDocument } from "@/src/types/inventoryTypes/SuitTypes"; import { ISuitDatabase, ISuitDocument } from "@/src/types/inventoryTypes/SuitTypes";
import { IWeaponDatabase } from "@/src/types/inventoryTypes/weaponTypes"; import { IWeaponDatabase } from "@/src/types/inventoryTypes/weaponTypes";
@ -74,7 +80,7 @@ const BoosterSchema = new Schema({
WeaponSchema.set("toJSON", { WeaponSchema.set("toJSON", {
transform(_document, returnedObject) { transform(_document, returnedObject) {
// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call
returnedObject.ItemId = { $oid: returnedObject._id.toString() } satisfies Oid; returnedObject.ItemId = { $oid: returnedObject._id.toString() } satisfies IOid;
delete returnedObject._id; delete returnedObject._id;
delete returnedObject.__v; delete returnedObject.__v;
} }
@ -130,7 +136,7 @@ const suitSchema = new Schema<ISuitDatabase>({
suitSchema.set("toJSON", { suitSchema.set("toJSON", {
transform(_document, returnedObject) { transform(_document, returnedObject) {
// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call
returnedObject.ItemId = { $oid: returnedObject._id.toString() } satisfies Oid; returnedObject.ItemId = { $oid: returnedObject._id.toString() } satisfies IOid;
delete returnedObject._id; delete returnedObject._id;
delete returnedObject.__v; delete returnedObject.__v;
} }
@ -338,10 +344,10 @@ type InventoryDocumentProps = {
LongGuns: Types.DocumentArray<IWeaponDatabase>; LongGuns: Types.DocumentArray<IWeaponDatabase>;
Pistols: Types.DocumentArray<IWeaponDatabase>; Pistols: Types.DocumentArray<IWeaponDatabase>;
Melee: Types.DocumentArray<IWeaponDatabase>; Melee: Types.DocumentArray<IWeaponDatabase>;
FlavourItems: Types.DocumentArray<FlavourItem>; FlavourItems: Types.DocumentArray<IFlavourItem>;
RawUpgrades: Types.DocumentArray<RawUpgrade>; RawUpgrades: Types.DocumentArray<IRawUpgrade>;
MiscItems: Types.DocumentArray<MiscItem>; MiscItems: Types.DocumentArray<IMiscItem>;
Boosters: Types.DocumentArray<Booster>; Boosters: Types.DocumentArray<IBooster>;
}; };
type InventoryModelType = Model<IInventoryDatabase, {}, InventoryDocumentProps>; type InventoryModelType = Model<IInventoryDatabase, {}, InventoryDocumentProps>;

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@ -1,6 +1,6 @@
import { Schema, model } from "mongoose"; import { Schema, model } from "mongoose";
import { IShip } from "../types/shipTypes"; import { IShip } from "../types/shipTypes";
import { Oid } from "../types/commonTypes"; import { IOid } from "../types/commonTypes";
const roomSchema = new Schema( const roomSchema = new Schema(
{ {
@ -19,7 +19,7 @@ const shipSchema = new Schema({
shipSchema.set("toJSON", { shipSchema.set("toJSON", {
transform(_document, returnedObject) { transform(_document, returnedObject) {
// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-call
returnedObject.ShipId = { $oid: returnedObject._id.toString() } satisfies Oid; returnedObject.ShipId = { $oid: returnedObject._id.toString() } satisfies IOid;
delete returnedObject._id; delete returnedObject._id;
} }
}); });

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@ -5,13 +5,18 @@ import { Types } from "mongoose";
import { ISuitResponse } from "@/src/types/inventoryTypes/SuitTypes"; import { ISuitResponse } from "@/src/types/inventoryTypes/SuitTypes";
import { SlotType } from "@/src/types/purchaseTypes"; import { SlotType } from "@/src/types/purchaseTypes";
import { IWeaponResponse } from "@/src/types/inventoryTypes/weaponTypes"; import { IWeaponResponse } from "@/src/types/inventoryTypes/weaponTypes";
import { ChallengeProgress, FlavourItem, IInventoryDatabaseDocument } from "@/src/types/inventoryTypes/inventoryTypes";
import { import {
MissionInventoryUpdate, IChallengeProgress,
MissionInventoryUpdateCard, IFlavourItem,
MissionInventoryUpdateGear, IInventoryDatabaseDocument
MissionInventoryUpdateItem } from "@/src/types/inventoryTypes/inventoryTypes";
import {
IMissionInventoryUpdate,
IMissionInventoryUpdateCard,
IMissionInventoryUpdateGear,
IMissionInventoryUpdateItem
} from "../types/missionInventoryUpdateType"; } from "../types/missionInventoryUpdateType";
import { IGenericUpdate } from "../types/genericUpdate";
const createInventory = async (accountOwnerId: Types.ObjectId) => { const createInventory = async (accountOwnerId: Types.ObjectId) => {
try { try {
@ -76,6 +81,27 @@ export const updateCurrency = async (price: number, usePremium: boolean, account
return { [currencyName]: -price }; return { [currencyName]: -price };
}; };
// TODO: AffiliationMods support (Nightwave).
export const updateGeneric = async (data: IGenericUpdate, accountId: string) => {
const inventory = await getInventory(accountId);
// Make it an array for easier parsing.
if (typeof data.NodeIntrosCompleted === "string") {
data.NodeIntrosCompleted = [data.NodeIntrosCompleted];
}
// Combine the two arrays into one.
data.NodeIntrosCompleted = inventory.NodeIntrosCompleted.concat(data.NodeIntrosCompleted);
// Remove duplicate entries.
const nodes = [...new Set(data.NodeIntrosCompleted)];
inventory.NodeIntrosCompleted = nodes;
await inventory.save();
return data;
};
export type WeaponTypeInternal = "LongGuns" | "Pistols" | "Melee"; export type WeaponTypeInternal = "LongGuns" | "Pistols" | "Melee";
export const addWeapon = async ( export const addWeapon = async (
@ -104,7 +130,7 @@ export const addWeapon = async (
return changedInventory[weaponType][weaponIndex - 1].toJSON(); return changedInventory[weaponType][weaponIndex - 1].toJSON();
}; };
export const addCustomization = async (customizatonName: string, accountId: string): Promise<FlavourItem> => { export const addCustomization = async (customizatonName: string, accountId: string): Promise<IFlavourItem> => {
const inventory = await getInventory(accountId); const inventory = await getInventory(accountId);
const flavourItemIndex = inventory.FlavourItems.push({ ItemType: customizatonName }) - 1; const flavourItemIndex = inventory.FlavourItems.push({ ItemType: customizatonName }) - 1;
@ -114,7 +140,7 @@ export const addCustomization = async (customizatonName: string, accountId: stri
const addGearExpByCategory = ( const addGearExpByCategory = (
inventory: IInventoryDatabaseDocument, inventory: IInventoryDatabaseDocument,
gearArray: MissionInventoryUpdateGear[] | undefined, gearArray: IMissionInventoryUpdateGear[] | undefined,
categoryName: "Pistols" | "LongGuns" | "Melee" | "Suits" categoryName: "Pistols" | "LongGuns" | "Melee" | "Suits"
) => { ) => {
const category = inventory[categoryName]; const category = inventory[categoryName];
@ -132,7 +158,7 @@ const addGearExpByCategory = (
const addItemsByCategory = ( const addItemsByCategory = (
inventory: IInventoryDatabaseDocument, inventory: IInventoryDatabaseDocument,
itemsArray: (MissionInventoryUpdateItem | MissionInventoryUpdateCard)[] | undefined, itemsArray: (IMissionInventoryUpdateItem | IMissionInventoryUpdateCard)[] | undefined,
categoryName: "RawUpgrades" | "MiscItems" categoryName: "RawUpgrades" | "MiscItems"
) => { ) => {
const category = inventory[categoryName]; const category = inventory[categoryName];
@ -149,7 +175,7 @@ const addItemsByCategory = (
}); });
}; };
const addChallenges = (inventory: IInventoryDatabaseDocument, itemsArray: ChallengeProgress[] | undefined) => { const addChallenges = (inventory: IInventoryDatabaseDocument, itemsArray: IChallengeProgress[] | undefined) => {
const category = inventory.ChallengeProgress; const category = inventory.ChallengeProgress;
itemsArray?.forEach(({ Name, Progress }) => { itemsArray?.forEach(({ Name, Progress }) => {
@ -167,19 +193,16 @@ const addChallenges = (inventory: IInventoryDatabaseDocument, itemsArray: Challe
const gearKeys = ["Suits", "Pistols", "LongGuns", "Melee"] as const; const gearKeys = ["Suits", "Pistols", "LongGuns", "Melee"] as const;
type GearKeysType = (typeof gearKeys)[number]; type GearKeysType = (typeof gearKeys)[number];
export const missionInventoryUpdate = async (data: MissionInventoryUpdate, accountId: string): Promise<void> => { export const missionInventoryUpdate = async (data: IMissionInventoryUpdate, accountId: string): Promise<void> => {
const { RawUpgrades, MiscItems, RegularCredits, ChallengeProgress } = data; const { RawUpgrades, MiscItems, RegularCredits, ChallengeProgress } = data;
const inventory = await getInventory(accountId); const inventory = await getInventory(accountId);
// TODO - multipliers logic // Gear XP
// credits
inventory.RegularCredits += RegularCredits || 0;
// gear exp
gearKeys.forEach((key: GearKeysType) => addGearExpByCategory(inventory, data[key], key)); gearKeys.forEach((key: GearKeysType) => addGearExpByCategory(inventory, data[key], key));
// other // Other
addItemsByCategory(inventory, RawUpgrades, "RawUpgrades"); // TODO - check mods fusion level // TODO: Ensure mods have a valid fusion level and items have a valid quantity, preferably inside of the functions themselves.
addItemsByCategory(inventory, RawUpgrades, "RawUpgrades");
addItemsByCategory(inventory, MiscItems, "MiscItems"); addItemsByCategory(inventory, MiscItems, "MiscItems");
addChallenges(inventory, ChallengeProgress); addChallenges(inventory, ChallengeProgress);
@ -187,7 +210,7 @@ export const missionInventoryUpdate = async (data: MissionInventoryUpdate, accou
}; };
export const addBooster = async (ItemType: string, time: number, accountId: string): Promise<void> => { export const addBooster = async (ItemType: string, time: number, accountId: string): Promise<void> => {
const currentTime = Math.floor(Date.now() / 1000) - 129600; // booster time getting more without 129600, probably defence logic, idk const currentTime = Math.floor(Date.now() / 1000) - 129600; // Value is wrong without 129600. Figure out why, please. :)
const inventory = await getInventory(accountId); const inventory = await getInventory(accountId);
const { Boosters } = inventory; const { Boosters } = inventory;

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@ -1,3 +1,3 @@
export interface Oid { export interface IOid {
$oid: string; $oid: string;
} }

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@ -0,0 +1,4 @@
export interface IGenericUpdate {
NodeIntrosCompleted: string | string[];
// AffiliationMods: any[];
}

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@ -1,5 +1,5 @@
import { Oid } from "@/src/types/commonTypes"; import { IOid } from "@/src/types/commonTypes";
import { AbilityOverride, Color, Polarity } from "@/src/types/inventoryTypes/commonInventoryTypes"; import { IAbilityOverride, IColor, IPolarity } from "@/src/types/inventoryTypes/commonInventoryTypes";
import { Document, Types } from "mongoose"; import { Document, Types } from "mongoose";
// export interface ISuitDocument extends ISuitResponse, Document {} // export interface ISuitDocument extends ISuitResponse, Document {}
@ -8,7 +8,7 @@ export interface ISuitDocument extends Document, ISuitResponse {
} }
export interface ISuitResponse extends ISuitDatabase { export interface ISuitResponse extends ISuitDatabase {
ItemId: Oid; ItemId: IOid;
} }
export interface ISuitDatabase { export interface ISuitDatabase {
@ -18,7 +18,7 @@ export interface ISuitDatabase {
XP?: number; XP?: number;
InfestationDate?: Date; InfestationDate?: Date;
Features?: number; Features?: number;
Polarity?: Polarity[]; Polarity?: IPolarity[];
Polarized?: number; Polarized?: number;
ModSlotPurchases?: number; ModSlotPurchases?: number;
FocusLens?: string; FocusLens?: string;
@ -28,14 +28,14 @@ export interface ISuitDatabase {
export interface SuitConfig { export interface SuitConfig {
Skins?: string[]; Skins?: string[];
pricol?: Color; pricol?: IColor;
attcol?: Color; attcol?: IColor;
eyecol?: Color; eyecol?: IColor;
sigcol?: Color; sigcol?: IColor;
Upgrades?: string[]; Upgrades?: string[];
Songs?: Song[]; Songs?: Song[];
Name?: string; Name?: string;
AbilityOverride?: AbilityOverride; AbilityOverride?: IAbilityOverride;
PvpUpgrades?: string[]; PvpUpgrades?: string[];
ugly?: boolean; ugly?: boolean;
} }

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@ -1,4 +1,4 @@
export interface Polarity { export interface IPolarity {
Slot: number; Slot: number;
Value: FocusSchool; Value: FocusSchool;
} }
@ -15,7 +15,7 @@ export enum FocusSchool {
ApWard = "AP_WARD" ApWard = "AP_WARD"
} }
export interface Color { export interface IColor {
t0?: number; t0?: number;
t1?: number; t1?: number;
t2?: number; t2?: number;
@ -26,16 +26,17 @@ export interface Color {
m1?: number; m1?: number;
} }
export interface AbilityOverride { export interface IAbilityOverride {
Ability: string; Ability: string;
Index: number; Index: number;
} }
export interface SlotsBin { export interface ISlotsBin {
Slots: number; Slots: number;
} }
export interface sigcol { // ISigCol? IsIgCoL? ISIGCOL!
export interface Isigcol {
t0: number; t0: number;
t1: number; t1: number;
en: number; en: number;

File diff suppressed because it is too large Load Diff

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@ -1,9 +1,9 @@
import { Oid } from "@/src/types/commonTypes"; import { IOid } from "@/src/types/commonTypes";
import { Color, Polarity } from "@/src/types/inventoryTypes/commonInventoryTypes"; import { IColor, IPolarity } from "@/src/types/inventoryTypes/commonInventoryTypes";
import { Types } from "mongoose"; import { Types } from "mongoose";
export interface IWeaponResponse extends IWeaponDatabase { export interface IWeaponResponse extends IWeaponDatabase {
ItemId: Oid; ItemId: IOid;
} }
export interface IWeaponDatabase { export interface IWeaponDatabase {
@ -13,7 +13,7 @@ export interface IWeaponDatabase {
XP?: number; XP?: number;
Features?: number; Features?: number;
Polarized?: number; Polarized?: number;
Polarity?: Polarity[]; Polarity?: IPolarity[];
FocusLens?: string; FocusLens?: string;
ModSlotPurchases?: number; ModSlotPurchases?: number;
UpgradeType?: string; UpgradeType?: string;
@ -26,15 +26,15 @@ export interface IWeaponDatabase {
export interface WeaponConfig { export interface WeaponConfig {
Skins?: string[]; Skins?: string[];
pricol?: Color; pricol?: IColor;
Upgrades?: string[]; Upgrades?: string[];
attcol?: Color; attcol?: IColor;
eyecol?: OperatorLoadOutSigcol; eyecol?: IOperatorLoadOutSigcol;
Name?: string; Name?: string;
PvpUpgrades?: string[]; PvpUpgrades?: string[];
} }
export interface OperatorLoadOutSigcol { export interface IOperatorLoadOutSigcol {
t0?: number; t0?: number;
t1?: number; t1?: number;
en?: number; en?: number;

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@ -10,7 +10,7 @@ export interface ILoginResponse extends Omit<IDatabaseAccountDocument, "email" |
HUB: string; HUB: string;
} }
//includes virtual id // Includes virtual ID
export interface IDatabaseAccountDocument extends IDatabaseAccount { export interface IDatabaseAccountDocument extends IDatabaseAccount {
id: string; id: string;
} }

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@ -1,17 +1,10 @@
interface MongooseId{ import { IOid } from "./commonTypes";
$oid: string; import { IDate } from "./inventoryTypes/inventoryTypes";
}
interface ExpireDate{ export interface IMissionInventoryUpdateGear {
$date: {
$numberLong: string;
}
}
export interface MissionInventoryUpdateGear{
ItemType: string; ItemType: string;
ItemName: string; ItemName: string;
ItemId: MongooseId; ItemId: IOid;
XP: number; XP: number;
UpgradeVer: number; UpgradeVer: number;
Features: number; Features: number;
@ -19,7 +12,7 @@ export interface MissionInventoryUpdateGear{
CustomizationSlotPurchases: number; CustomizationSlotPurchases: number;
ModSlotPurchases: number; ModSlotPurchases: number;
FocusLens: string; FocusLens: string;
Expiry: ExpireDate; Expiry: IDate;
Polarity: any[]; Polarity: any[];
Configs: any[]; Configs: any[];
ModularParts: any[]; ModularParts: any[];
@ -28,37 +21,37 @@ export interface MissionInventoryUpdateGear{
UpgradeFingerprint: string; UpgradeFingerprint: string;
OffensiveUpgrade: string; OffensiveUpgrade: string;
DefensiveUpgrade: string; DefensiveUpgrade: string;
UpgradesExpiry: ExpireDate; UpgradesExpiry: IDate;
ArchonCrystalUpgrades: any[]; ArchonCrystalUpgrades: any[];
} }
export interface MissionInventoryUpdateItem{ export interface IMissionInventoryUpdateItem {
ItemCount: number; ItemCount: number;
ItemType: string; ItemType: string;
} }
export interface MissionInventoryUpdateCard extends MissionInventoryUpdateItem{ export interface IMissionInventoryUpdateCard extends IMissionInventoryUpdateItem {
ItemId: MongooseId; ItemId: IOid;
UpgradeFingerprint: string; UpgradeFingerprint: string;
PendingRerollFingerprint: string; PendingRerollFingerprint: string;
LastAdded: MongooseId; LastAdded: IOid;
} }
interface MissionInventoryUpdateChallange{ export interface IMissionInventoryUpdateChallange {
Name: string; Name: string;
Progress: number; Progress: number;
Completed: any[]; Completed: any[];
} }
export interface MissionInventoryUpdate{ export interface IMissionInventoryUpdate {
rewardsMultiplier?: number; rewardsMultiplier?: number;
ActiveBoosters?: any[]; ActiveBoosters?: any[];
LongGuns?: MissionInventoryUpdateGear[]; LongGuns?: IMissionInventoryUpdateGear[];
Pistols?: MissionInventoryUpdateGear[]; Pistols?: IMissionInventoryUpdateGear[];
Suits?: MissionInventoryUpdateGear[]; Suits?: IMissionInventoryUpdateGear[];
Melee?: MissionInventoryUpdateGear[]; Melee?: IMissionInventoryUpdateGear[];
RawUpgrades?: MissionInventoryUpdateCard[]; RawUpgrades?: IMissionInventoryUpdateCard[];
MiscItems?: MissionInventoryUpdateItem[]; MiscItems?: IMissionInventoryUpdateItem[];
RegularCredits?: number; RegularCredits?: number;
ChallengeProgress?: MissionInventoryUpdateChallange[]; ChallengeProgress?: IMissionInventoryUpdateChallange[];
} }

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@ -1,6 +1,5 @@
/* eslint-disable prettier/prettier */
import { ISuitDatabase } from "@/src/types/inventoryTypes/SuitTypes"; import { ISuitDatabase } from "@/src/types/inventoryTypes/SuitTypes";
import { FlavourItem } from "@/src/types/inventoryTypes/inventoryTypes"; import { IFlavourItem } from "@/src/types/inventoryTypes/inventoryTypes";
import { IWeaponResponse } from "@/src/types/inventoryTypes/weaponTypes"; import { IWeaponResponse } from "@/src/types/inventoryTypes/weaponTypes";
export interface IPurchaseRequest { export interface IPurchaseRequest {
@ -29,7 +28,7 @@ export interface IPurchaseResponse {
Melee?: IWeaponResponse[]; Melee?: IWeaponResponse[];
PremiumCredits?: number; PremiumCredits?: number;
RegularCredits?: number; RegularCredits?: number;
FlavourItems?: FlavourItem[]; FlavourItems?: IFlavourItem[];
}; };
} }

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@ -1,4 +1,4 @@
export interface Session { export interface ISession {
sessionId: string; sessionId: string;
creatorId: string; creatorId: string;
maxPlayers: number; maxPlayers: number;
@ -26,6 +26,6 @@ export interface Session {
fullReset: number; fullReset: number;
} }
export interface FindSessionRequest { export interface IFindSessionRequest {
[key: string]: any; [key: string]: any;
} }

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@ -1,7 +1,5 @@
/* eslint-disable @typescript-eslint/no-explicit-any */
import { Types } from "mongoose"; import { Types } from "mongoose";
import { Oid } from "@/src/types/commonTypes"; import { IOid } from "@/src/types/commonTypes";
export interface IShip { export interface IShip {
ShipOwnerId: Types.ObjectId; ShipOwnerId: Types.ObjectId;
@ -10,8 +8,9 @@ export interface IShip {
} }
export interface IShipClassResponse extends IShipClassDatabase { export interface IShipClassResponse extends IShipClassDatabase {
ShipId: Oid; ShipId: IOid;
} }
export interface IShipClassDatabase { export interface IShipClassDatabase {
Rooms: IRoomsClass[]; Rooms: IRoomsClass[];
Features: string[]; Features: string[];