improve: purchases (#161)

Co-authored-by: Sainan <Sainan@users.noreply.github.com>
This commit is contained in:
Sainan 2024-05-09 01:27:32 +02:00 committed by GitHub
parent d62785a883
commit 971d149122
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3 changed files with 42 additions and 8 deletions

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@ -27,7 +27,7 @@ export const inventorySlotsController: RequestHandler = async (req, res) => {
//TODO: check which slot was purchased because pvpBonus is also possible
const currencyChanges = await updateCurrency(-20, true, accountId);
const currencyChanges = await updateCurrency(20, true, accountId);
await updateSlots(accountId, SlotNameToInventoryName.LOADOUT, 1, 1);
//console.log({ InventoryChanges: currencyChanges }, " added loadout changes:");

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@ -93,15 +93,19 @@ export const updateSlots = async (accountId: string, slotName: SlotNames, slotAm
};
export const updateCurrency = async (price: number, usePremium: boolean, accountId: string) => {
if (config.infiniteResources) {
return {};
}
const inventory = await getInventory(accountId);
if (usePremium) {
if (inventory.PremiumCreditsFree > 0) {
inventory.PremiumCreditsFree += price;
inventory.PremiumCreditsFree -= Math.min(price, inventory.PremiumCreditsFree);
}
inventory.PremiumCredits += price;
inventory.PremiumCredits -= price;
} else {
inventory.RegularCredits += price;
inventory.RegularCredits -= price;
}
const modifiedPaths = inventory.modifiedPaths();

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@ -5,12 +5,15 @@ import {
addBooster,
addCustomization,
addMechSuit,
addMiscItems,
addPowerSuit,
addSentinel,
addWeapon,
getInventory,
updateCurrency,
updateSlots
} from "@/src/services/inventoryService";
import { IMiscItem } from "@/src/types/inventoryTypes/inventoryTypes";
import { IPurchaseRequest, IPurchaseResponse, SlotNameToInventoryName, SlotPurchase } from "@/src/types/purchaseTypes";
import { logger } from "@/src/utils/logger";
@ -44,11 +47,18 @@ export const handlePurchase = async (purchaseRequest: IPurchaseRequest, accountI
inventoryChanges = await handleWeaponsPurchase(internalName, accountId);
break;
case "Types":
inventoryChanges = await handleTypesPurchase(internalName, accountId);
inventoryChanges = await handleTypesPurchase(
internalName,
accountId,
purchaseRequest.PurchaseParams.Quantity
);
break;
case "Boosters":
inventoryChanges = await handleBoostersPurchase(internalName, accountId);
break;
case "Interface":
inventoryChanges = await handleCustomizationPurchase(internalName, accountId);
break;
default:
const errorMessage = `unknown store category: ${storeCategory} not implemented or new`;
logger.error(errorMessage);
@ -163,18 +173,21 @@ const handlePowersuitPurchase = async (powersuitName: string, accountId: string)
};
//TODO: change to getInventory, apply changes then save at the end
const handleTypesPurchase = async (typesName: string, accountId: string) => {
const handleTypesPurchase = async (typesName: string, accountId: string, quantity: number) => {
const typeCategory = getStoreItemTypesCategory(typesName);
logger.debug(`type category ${typeCategory}`);
switch (typeCategory) {
case "AvatarImages":
case "SuitCustomizations":
return await handleSuitCustomizationsPurchase(typesName, accountId);
return await handleCustomizationPurchase(typesName, accountId);
// case "Recipes":
// break;
case "Sentinels":
return await handleSentinelPurchase(typesName, accountId);
case "SlotItems":
return await handleSlotPurchase(typesName, accountId);
case "Items":
return await handleMiscItemPurchase(typesName, accountId, quantity);
default:
throw new Error(`unknown Types category: ${typeCategory} not implemented or new`);
}
@ -193,7 +206,7 @@ const handleSentinelPurchase = async (sentinelName: string, accountId: string) =
};
};
const handleSuitCustomizationsPurchase = async (customizationName: string, accountId: string) => {
const handleCustomizationPurchase = async (customizationName: string, accountId: string) => {
const customization = await addCustomization(customizationName, accountId);
return {
@ -228,3 +241,20 @@ const handleBoostersPurchase = async (boosterStoreName: string, accountId: strin
}
};
};
const handleMiscItemPurchase = async (uniqueName: string, accountId: string, quantity: number) => {
const inventory = await getInventory(accountId);
const miscItemChanges = [
{
ItemType: uniqueName,
ItemCount: quantity
} satisfies IMiscItem
];
addMiscItems(inventory, miscItemChanges);
await inventory.save();
return {
InventoryChanges: {
MiscItems: miscItemChanges
}
};
};