fix: ignore non-weapon entries in ExportWeapons for recipe login reward (#1461)

Reviewed-on: OpenWF/SpaceNinjaServer#1461
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
This commit is contained in:
Sainan 2025-04-05 06:51:10 -07:00 committed by Sainan
parent 5c22949c6b
commit 743a905de4

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@ -84,7 +84,7 @@ const getRandomLoginReward = (rng: CRng, day: number, inventory: TInventoryDatab
}
const unmasteredItems = new Set();
for (const [uniqueName, data] of Object.entries(ExportWeapons)) {
if (data.variantType == "VT_NORMAL" && !masteredItems.has(uniqueName)) {
if (data.totalDamage != 0 && data.variantType == "VT_NORMAL" && !masteredItems.has(uniqueName)) {
unmasteredItems.add(uniqueName);
}
}