SpaceNinjaServer/src/helpers/rivenFingerprintHelper.ts

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import { IUpgrade } from "warframe-public-export-plus";
import { getRandomElement } from "../services/rngService";
export interface IUnveiledRivenFingerprint {
compat: string;
lim: 0;
lvl: number;
lvlReq: number;
rerolls?: number;
pol: string;
buffs: IRivenStat[];
curses: IRivenStat[];
}
interface IRivenStat {
Tag: string;
Value: number;
}
export const randomiseRivenStats = (meta: IUpgrade, fingerprint: IUnveiledRivenFingerprint): void => {
fingerprint.buffs = [];
const numBuffs = 2 + Math.trunc(Math.random() * 2); // 2 or 3
const buffEntries = meta.upgradeEntries!.filter(x => x.canBeBuff);
for (let i = 0; i != numBuffs; ++i) {
const buffIndex = Math.trunc(Math.random() * buffEntries.length);
const entry = buffEntries[buffIndex];
fingerprint.buffs.push({ Tag: entry.tag, Value: Math.trunc(Math.random() * 0x40000000) });
buffEntries.splice(buffIndex, 1);
}
fingerprint.curses = [];
if (Math.random() < 0.5) {
const entry = getRandomElement(
meta.upgradeEntries!.filter(x => x.canBeCurse && !fingerprint.buffs.find(y => y.Tag == x.tag))
);
fingerprint.curses.push({ Tag: entry.tag, Value: Math.trunc(Math.random() * 0x40000000) });
}
};