forked from OpenWF/SpaceNinjaServer
		
	fix: use correct reward manifest for arbitrations (#1004)
Closes #939 Reviewed-on: OpenWF/SpaceNinjaServer#1004 Co-authored-by: Sainan <sainan@calamity.inc> Co-committed-by: Sainan <sainan@calamity.inc>
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				@ -372,7 +372,10 @@ function getRandomMissionDrops(RewardInfo: IRewardInfo): IRngResult[] {
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    const drops: IRngResult[] = [];
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    if (RewardInfo.node in ExportRegions) {
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        const region = ExportRegions[RewardInfo.node];
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        const rewardManifests = region.rewardManifests;
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        const rewardManifests: string[] =
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            RewardInfo.periodicMissionTag == "EliteAlert" || RewardInfo.periodicMissionTag == "EliteAlertB"
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                ? ["/Lotus/Types/Game/MissionDecks/EliteAlertMissionRewards/EliteAlertMissionRewards"]
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                : region.rewardManifests;
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        let rotations: number[] = [];
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        if (RewardInfo.VaultsCracked) {
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