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.coderabbit.yaml Normal file
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# yaml-language-server: $schema=https://coderabbit.ai/integrations/schema.v2.json
language: "en-US"
early_access: false
reviews:
profile: "chill"
request_changes_workflow: false
changed_files_summary: false
high_level_summary: false
poem: false
review_status: true
commit_status: false
collapse_walkthrough: false
sequence_diagrams: false
related_prs: false
auto_review:
enabled: true
drafts: false
chat:
auto_reply: true

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**/.dockerignore
**/.git
Dockerfile*
.*
docker-data/
node_modules/
static/data/
logs/

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{
"plugins": ["@typescript-eslint", "prettier", "import"],
"extends": [
"eslint:recommended",
"plugin:@typescript-eslint/recommended",
"plugin:@typescript-eslint/recommended-requiring-type-checking",
"plugin:import/recommended",
"plugin:import/typescript"
],
"env": {
"browser": true,
"es6": true,
"node": true
},
"rules": {
"@typescript-eslint/consistent-type-imports": "error",
"@typescript-eslint/explicit-function-return-type": "error",
"@typescript-eslint/restrict-template-expressions": "error",
"@typescript-eslint/restrict-plus-operands": "error",
"@typescript-eslint/no-unsafe-member-access": "error",
"@typescript-eslint/no-unused-vars": ["error", { "argsIgnorePattern": "^_", "caughtErrors": "none" }],
"@typescript-eslint/no-unsafe-argument": "error",
"@typescript-eslint/no-unsafe-call": "error",
"@typescript-eslint/no-unsafe-assignment": "error",
"@typescript-eslint/no-explicit-any": "off",
"no-loss-of-precision": "error",
"@typescript-eslint/no-unnecessary-condition": "error",
"@typescript-eslint/no-base-to-string": "off",
"no-case-declarations": "error",
"prettier/prettier": "error",
"no-mixed-spaces-and-tabs": "error",
"@typescript-eslint/require-await": "error",
"import/no-named-as-default-member": "off",
"import/no-cycle": "warn"
},
"parser": "@typescript-eslint/parser",
"parserOptions": {
"project": "./tsconfig.json"
},
"settings": {
"import/extensions": [ ".ts" ],
"import/resolver": {
"typescript": true,
"node": true
}
}
}

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# Auto detect text files and perform LF normalization
* text=auto eol=lf
static/webui/libs/ linguist-vendored

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version: 2
updates:
- package-ecosystem: "npm"
directory: "/"
schedule:
interval: "weekly"

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name: Build
on:
push:
branches: ["main"]
pull_request: {}
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4.1.2
- name: Setup Node.js environment
uses: actions/setup-node@v4.0.2
with:
node-version: ">=20.18.1"
- run: npm ci
- run: cp config-vanilla.json config.json
- run: npm run verify
- run: npm run lint:ci
- run: npm run prettier
- run: npm run update-translations
- name: Fail if there are uncommitted changes
run: |
if [[ -n "$(git status --porcelain)" ]]; then
echo "Uncommitted changes detected:"
git status
git --no-pager diff
exit 1
fi

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name: Build Docker image
on:
push:
branches:
- main
jobs:
docker-amd64:
if: github.repository == 'OpenWF/SpaceNinjaServer'
runs-on: amd64
steps:
- name: Set up Docker buildx
uses: docker/setup-buildx-action@v3
- name: Log in to container registry
uses: docker/login-action@v3
with:
username: openwf
password: ${{ secrets.DOCKERHUB_TOKEN }}
- name: Build and push
uses: docker/build-push-action@v6
with:
platforms: linux/amd64
push: true
tags: |
openwf/spaceninjaserver:latest
openwf/spaceninjaserver:${{ github.sha }}
docker-arm64:
if: github.repository == 'OpenWF/SpaceNinjaServer'
runs-on: arm64
steps:
- name: Set up Docker buildx
uses: docker/setup-buildx-action@v3
- name: Log in to container registry
uses: docker/login-action@v3
with:
username: openwf
password: ${{ secrets.DOCKERHUB_TOKEN }}
- name: Build and push
uses: docker/build-push-action@v6
with:
platforms: linux/arm64
push: true
tags: |
openwf/spaceninjaserver:latest-arm64
openwf/spaceninjaserver:${{ github.sha }}-arm64

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.gitignore vendored Normal file
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/node_modules
/build
/.env
/config.json
/static/data/**
!/static/data/.gitkeep
yarn.lock
/tmp
# JetBrains/webstorm configs
.idea/
# logs
/logs
# MongoDB VSCode extension playground scripts
/database_scripts
# Default Docker directory
/docker-data

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.npmrc Normal file
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engine-strict=true

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lts/iron

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.prettierignore Normal file
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src/routes/api.ts
static/webui/libs/
*.html
*.md
config-vanilla.json

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.prettierrc Normal file
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{
"tabWidth": 4,
"useTabs": false,
"endOfLine": "auto",
"trailingComma": "none",
"htmlWhitespaceSensitivity": "css",
"insertPragma": false,
"jsxSingleQuote": false,
"printWidth": 120,
"proseWrap": "never",
"quoteProps": "as-needed",
"requirePragma": false,
"semi": true,
"singleQuote": false,
"vueIndentScriptAndStyle": true,
"arrowParens": "avoid",
"bracketSpacing": true,
"overrides": [
{
"files": "*.json",
"options": {
"tabWidth": 2,
"printWidth": 200
}
}
]
}

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.vscode/extensions.json vendored Normal file
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{
"recommendations": ["dbaeumer.vscode-eslint"]
}

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.vscode/launch.json vendored Normal file
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// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
{
"version": "0.2.0",
"configurations": [
{
"type": "node",
"request": "launch",
"name": "Debug and Watch",
"args": ["${workspaceFolder}/scripts/dev.js"],
"console": "integratedTerminal"
}
]
}
//can use "console": "internalConsole" for VS Code's Debug Console. For that, forceConsole in logger.ts is needed to be true
//"internalConsoleOptions": "openOnSessionStart" can be useful then

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{
"typescript.preferences.preferTypeOnlyAutoImports": true
}

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AGENTS.md Normal file
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## In General
### Prerequisites
Use `npm i` or `npm ci` to install all dependencies.
### Testing
Use `npm run verify` to verify that your changes pass TypeScript's checks.
### Formatting
Use `npm run prettier` to ensure your formatting matches the expected format. Failing to do so will cause CI failure.
## WebUI Specific
The translation system is designed around additions being made to `static/webui/translations/en.js`. They are copied over for translation via `npm run update-translations`. DO NOT produce non-English strings; we want them to be translated by humans who can understand the full context.

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Dockerfile Normal file
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FROM node:24-alpine3.21
RUN apk add --no-cache bash jq
COPY . /app
WORKDIR /app
RUN npm i --omit=dev --omit=optional
RUN date '+%d %B %Y' > BUILD_DATE
ENTRYPOINT ["/app/docker-entrypoint.sh"]

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LICENSE Normal file
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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
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licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
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In the following three paragraphs, a "patent license" is any express
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sue for patent infringement). To "grant" such a patent license to a
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patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
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then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
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IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
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THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
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USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
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PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

38
README.md Normal file
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# Space Ninja Server
More information for the moment here: [https://discord.gg/PNNZ3asUuY](https://discord.gg/PNNZ3asUuY)
## Project Status
This project is in active development at <https://onlyg.it/OpenWF/SpaceNinjaServer>.
To get an idea of what functionality you can expect to be missing [have a look through the issues](https://onlyg.it/OpenWF/SpaceNinjaServer/issues?q=&type=all&state=open&labels=-4%2C-10&milestone=0&assignee=0&poster=). However, many things have been implemented and *should* work as expected. Please open an issue for anything where that's not the case and/or the server is reporting errors.
## config.json
SpaceNinjaServer requires a `config.json`. To set it up, you can copy the [config-vanilla.json](config-vanilla.json), which has most cheats disabled.
- `logger.level` can be `fatal`, `error`, `warn`, `info`, `http`, `debug`, or `trace`.
- `myIrcAddresses` can be used to point to an IRC server. If not provided, defaults to `[ myAddress ]`.
- `worldState.eidolonOverride` can be set to `day` or `night` to lock the time to day/fass and night/vome on Plains of Eidolon/Cambion Drift.
- `worldState.vallisOverride` can be set to `warm` or `cold` to lock the temperature on Orb Vallis.
- `worldState.duviriOverride` can be set to `joy`, `anger`, `envy`, `sorrow`, or `fear` to lock the Duviri spiral.
- `worldState.nightwaveOverride` will lock the nightwave season, assuming the client is new enough for it. Valid values:
- `RadioLegionIntermission13Syndicate` for Nora's Mix Vol. 9
- `RadioLegionIntermission12Syndicate` for Nora's Mix Vol. 8
- `RadioLegionIntermission11Syndicate` for Nora's Mix Vol. 7
- `RadioLegionIntermission10Syndicate` for Nora's Mix Vol. 6
- `RadioLegionIntermission9Syndicate` for Nora's Mix Vol. 5
- `RadioLegionIntermission8Syndicate` for Nora's Mix Vol. 4
- `RadioLegionIntermission7Syndicate` for Nora's Mix Vol. 3
- `RadioLegionIntermission6Syndicate` for Nora's Mix Vol. 2
- `RadioLegionIntermission5Syndicate` for Nora's Mix Vol. 1
- `RadioLegionIntermission4Syndicate` for Nora's Choice
- `RadioLegionIntermission3Syndicate` for Intermission III
- `RadioLegion3Syndicate` for Glassmaker
- `RadioLegionIntermission2Syndicate` for Intermission II
- `RadioLegion2Syndicate` for The Emissary
- `RadioLegionIntermissionSyndicate` for Intermission I
- `RadioLegionSyndicate` for The Wolf of Saturn Six
- `allTheFissures` can be set to `normal` or `hard` to enable all fissures either in normal or steel path, respectively.
- `worldState.circuitGameModes` can be set to an array of game modes which will override the otherwise-random pattern in The Circuit. Valid element values are `Survival`, `VoidFlood`, `Excavation`, `Defense`, `Exterminate`, `Assassination`, and `Alchemy`.

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@echo off
echo Updating SpaceNinjaServer...
git fetch --prune
if %errorlevel% == 0 (
git stash
git checkout -f origin/main
if exist static\data\0\ (
echo Updating stripped assets...
cd static\data\0\
git pull
cd ..\..\..\
)
echo Updating dependencies...
call npm i --omit=dev
call npm run build
if %errorlevel% == 0 (
call npm run start
echo SpaceNinjaServer seems to have crashed.
)
)
:a
pause > nul
goto a

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#!/bin/bash
echo "Updating SpaceNinjaServer..."
git fetch --prune
if [ $? -eq 0 ]; then
git stash
git checkout -f origin/main
if [ -d "static/data/0/" ]; then
echo "Updating stripped assets..."
cd static/data/0/
git pull
cd ../../../
fi
echo "Updating dependencies..."
npm i --omit=dev
npm run build
if [ $? -eq 0 ]; then
npm run start
echo "SpaceNinjaServer seems to have crashed."
fi
fi

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{
"mongodbUrl": "mongodb://127.0.0.1:27017/openWF",
"logger": {
"files": true,
"level": "trace"
},
"myAddress": "localhost",
"httpPort": 80,
"httpsPort": 443,
"administratorNames": [],
"autoCreateAccount": true,
"skipTutorial": false,
"unlockAllScans": false,
"unlockAllShipFeatures": false,
"unlockAllShipDecorations": false,
"unlockAllFlavourItems": false,
"unlockAllSkins": false,
"unlockAllCapturaScenes": false,
"fullyStockedVendors": false,
"skipClanKeyCrafting": false,
"noDojoRoomBuildStage": false,
"noDojoDecoBuildStage": false,
"fastDojoRoomDestruction": false,
"noDojoResearchCosts": false,
"noDojoResearchTime": false,
"fastClanAscension": false,
"spoofMasteryRank": -1,
"relicRewardItemCountMultiplier": 1,
"nightwaveStandingMultiplier": 1,
"unfaithfulBugFixes": {
"ignore1999LastRegionPlayed": false,
"fixXtraCheeseTimer": false,
"useAnniversaryTagForOldGoals": true
},
"worldState": {
"creditBoost": false,
"affinityBoost": false,
"resourceBoost": false,
"tennoLiveRelay": false,
"baroTennoConRelay": false,
"baroAlwaysAvailable": false,
"baroFullyStocked": false,
"varziaFullyStocked": false,
"wolfHunt": false,
"orphixVenom": false,
"longShadow": false,
"hallowedFlame": false,
"anniversary": null,
"hallowedNightmares": false,
"hallowedNightmaresRewardsOverride": 0,
"proxyRebellion": false,
"proxyRebellionRewardsOverride": 0,
"galleonOfGhouls": 0,
"ghoulEmergenceOverride": null,
"plagueStarOverride": null,
"starDaysOverride": null,
"dogDaysOverride": null,
"dogDaysRewardsOverride": null,
"bellyOfTheBeast": false,
"bellyOfTheBeastProgressOverride": 0,
"eightClaw": false,
"eightClawProgressOverride": 0,
"thermiaFracturesOverride": null,
"thermiaFracturesProgressOverride": 0,
"eidolonOverride": "",
"vallisOverride": "",
"duviriOverride": "",
"nightwaveOverride": "",
"allTheFissures": "",
"varziaOverride": "",
"circuitGameModes": null,
"darvoStockMultiplier": 1
},
"dev": {
"keepVendorsExpired": false
}
}

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docker-compose.yml Normal file
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services:
spaceninjaserver:
# The image to use. If you have an ARM CPU, replace 'latest' with 'latest-arm64'.
image: openwf/spaceninjaserver:latest
volumes:
- ./docker-data/conf:/app/conf
- ./docker-data/static-data:/app/static/data
- ./docker-data/logs:/app/logs
ports:
- 80:80
- 443:443
# Normally, the image is fetched from Docker Hub, but you can use the local Dockerfile by removing "image" above and adding this:
#build: .
# Works best when using `docker-compose up --force-recreate --build`.
depends_on:
- mongodb
mongodb:
image: docker.io/library/mongo:8.0.0-noble
environment:
MONGO_INITDB_ROOT_USERNAME: openwfagent
MONGO_INITDB_ROOT_PASSWORD: spaceninjaserver
volumes:
- ./docker-data/database:/data/db
command: mongod --quiet --logpath /dev/null

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docker-entrypoint.sh Normal file
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#!/bin/bash
set -e
if [ ! -f conf/config.json ]; then
jq --arg value "mongodb://openwfagent:spaceninjaserver@mongodb:27017/" '.mongodbUrl = $value' /app/config-vanilla.json > /app/conf/config.json
fi
exec npm run raw -- --configPath conf/config.json

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65
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{
"name": "wf-emulator",
"version": "0.1.0",
"description": "WF Emulator",
"main": "index.ts",
"scripts": {
"start": "node --enable-source-maps build/src/index.js",
"build": "tsgo --sourceMap && ncp static/webui build/static/webui",
"build:tsc": "tsc --incremental --sourceMap && ncp static/webui build/static/webui",
"build:dev": "tsgo --sourceMap",
"build:dev:tsc": "tsc --incremental --sourceMap",
"build-and-start": "npm run build && npm run start",
"build-and-start:bun": "npm run verify && npm run bun-run",
"dev": "node scripts/dev.cjs",
"dev:bun": "bun scripts/dev.cjs",
"verify": "tsgo --noEmit",
"verify:tsc": "tsc --noEmit",
"raw": "node --experimental-transform-types src/index.ts",
"raw:bun": "bun src/index.ts",
"lint": "eslint --ext .ts .",
"lint:ci": "eslint --ext .ts --rule \"prettier/prettier: off\" .",
"lint:fix": "eslint --fix --ext .ts .",
"prettier": "prettier --write .",
"update-translations": "cd scripts && node update-translations.cjs",
"fix": "npm run update-translations && npm run lint:fix"
},
"license": "GNU",
"type": "module",
"dependencies": {
"chokidar": "^4.0.3",
"crc-32": "^1.2.2",
"express": "^5",
"json-with-bigint": "^3.4.4",
"mongoose": "^8.11.0",
"morgan": "^1.10.0",
"ncp": "^2.0.0",
"undici": "^7.10.0",
"warframe-public-export-plus": "^0.5.83",
"warframe-riven-info": "^0.1.2",
"winston": "^3.17.0",
"winston-daily-rotate-file": "^5.0.0",
"ws": "^8.18.2"
},
"optionalDependencies": {
"@types/express": "^5",
"@types/morgan": "^1.9.9",
"@types/websocket": "^1.0.10",
"@types/ws": "^8.18.1",
"@typescript/native-preview": "^7.0.0-dev.20250625.1",
"typescript": "^5.7"
},
"devDependencies": {
"@typescript-eslint/eslint-plugin": "^8.28.0",
"@typescript-eslint/parser": "^8.28.0",
"eslint": "^8",
"eslint-import-resolver-typescript": "^4.4.4",
"eslint-plugin-import": "^2.32.0",
"eslint-plugin-prettier": "^5.2.5",
"prettier": "^3.5.3",
"tree-kill": "^1.2.2"
},
"engines": {
"node": ">=20.18.1"
}
}

58
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/* eslint-disable */
const { spawn } = require("child_process");
const chokidar = require("chokidar");
const kill = require("tree-kill");
let secret = "";
for (let i = 0; i != 10; ++i) {
secret += String.fromCharCode(Math.floor(Math.random() * 26) + 0x41);
}
const args = [...process.argv].splice(2);
args.push("--dev");
args.push("--secret");
args.push(secret);
let buildproc, runproc;
const spawnopts = { stdio: "inherit", shell: true };
function run(changedFile) {
if (changedFile) {
console.log(`Change to ${changedFile} detected`);
}
if (buildproc) {
kill(buildproc.pid);
buildproc = undefined;
}
if (runproc) {
kill(runproc.pid);
runproc = undefined;
}
const thisbuildproc = spawn("npm", ["run", process.versions.bun ? "verify" : "build:dev"], spawnopts);
const thisbuildstart = Date.now();
buildproc = thisbuildproc;
buildproc.on("exit", code => {
if (buildproc !== thisbuildproc) {
return;
}
buildproc = undefined;
if (code === 0) {
console.log(`${process.versions.bun ? "Verified" : "Built"} in ${Date.now() - thisbuildstart} ms`);
runproc = spawn("npm", ["run", process.versions.bun ? "raw:bun" : "start", "--", ...args], spawnopts);
runproc.on("exit", () => {
runproc = undefined;
});
}
});
}
run();
chokidar.watch("src").on("change", run);
chokidar.watch("static/fixed_responses").on("change", run);
chokidar.watch("static/webui").on("change", async () => {
try {
await fetch("http://localhost/custom/webuiFileChangeDetected?secret=" + secret);
} catch (e) {}
});

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// Based on https://onlyg.it/OpenWF/Translations/src/branch/main/update.php
// Converted via ChatGPT-4o
/* eslint-disable */
const fs = require("fs");
function extractStrings(content) {
const regex = /([a-zA-Z0-9_]+): `([^`]*)`,/g;
let matches;
const strings = {};
while ((matches = regex.exec(content)) !== null) {
strings[matches[1]] = matches[2];
}
return strings;
}
const source = fs.readFileSync("../static/webui/translations/en.js", "utf8");
const sourceStrings = extractStrings(source);
const sourceLines = source.substring(0, source.length - 1).split("\n");
fs.readdirSync("../static/webui/translations").forEach(file => {
if (fs.lstatSync(`../static/webui/translations/${file}`).isFile() && file !== "en.js") {
const content = fs.readFileSync(`../static/webui/translations/${file}`, "utf8");
const targetStrings = extractStrings(content);
const contentLines = content.split("\n");
const fileHandle = fs.openSync(`../static/webui/translations/${file}`, "w");
fs.writeSync(fileHandle, contentLines[0] + "\n");
sourceLines.forEach(line => {
const strings = extractStrings(line);
if (Object.keys(strings).length > 0) {
Object.entries(strings).forEach(([key, value]) => {
if (targetStrings.hasOwnProperty(key) && !targetStrings[key].startsWith("[UNTRANSLATED]")) {
fs.writeSync(fileHandle, ` ${key}: \`${targetStrings[key]}\`,\n`);
} else {
fs.writeSync(fileHandle, ` ${key}: \`[UNTRANSLATED] ${value}\`,\n`);
}
});
} else {
fs.writeSync(fileHandle, line + "\n");
}
});
fs.closeSync(fileHandle);
}
});

51
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import express from "express";
import bodyParser from "body-parser";
import { unknownEndpointHandler } from "./middleware/middleware.ts";
import { requestLogger } from "./middleware/morgenMiddleware.ts";
import { errorHandler } from "./middleware/errorHandler.ts";
import { apiRouter } from "./routes/api.ts";
import { cacheRouter } from "./routes/cache.ts";
import { customRouter } from "./routes/custom.ts";
import { dynamicController } from "./routes/dynamic.ts";
import { payRouter } from "./routes/pay.ts";
import { statsRouter } from "./routes/stats.ts";
import { webuiRouter } from "./routes/webui.ts";
const app = express();
app.use((req, _res, next) => {
// 38.5.0 introduced "ezip" for encrypted body blobs and "e" for request verification only (encrypted body blobs with no application data).
// The bootstrapper decrypts it for us but having an unsupported Content-Encoding here would still be an issue for Express, so removing it.
if (req.headers["content-encoding"] == "ezip" || req.headers["content-encoding"] == "e") {
req.headers["content-encoding"] = undefined;
}
// U18 uses application/x-www-form-urlencoded even tho the data is JSON which Express doesn't like.
// U17 sets no Content-Type at all, which Express also doesn't like.
if (!req.headers["content-type"] || req.headers["content-type"] == "application/x-www-form-urlencoded") {
req.headers["content-type"] = "application/octet-stream";
}
next();
});
app.use(bodyParser.raw());
app.use(express.json({ limit: "4mb" }));
app.use(bodyParser.text({ limit: "4mb" }));
app.use(requestLogger);
app.use("/api", apiRouter);
app.use("/", cacheRouter);
app.use("/custom", customRouter);
app.use("/dynamic", dynamicController);
app.use("/:id/dynamic", dynamicController);
app.use("/pay", payRouter);
app.use("/stats", statsRouter);
app.use("/", webuiRouter);
app.use(unknownEndpointHandler);
app.use(errorHandler);
export { app };

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@ -0,0 +1,19 @@
const millisecondsPerSecond = 1000;
const secondsPerMinute = 60;
const minutesPerHour = 60;
const hoursPerDay = 24;
const daysPerWeek = 7;
const unixSecond = millisecondsPerSecond;
const unixMinute = secondsPerMinute * millisecondsPerSecond;
const unixHour = unixMinute * minutesPerHour;
const unixDay = hoursPerDay * unixHour;
const unixWeek = daysPerWeek * unixDay;
export const unixTimesInMs = {
second: unixSecond,
minute: unixMinute,
hour: unixHour,
day: unixDay,
week: unixWeek
};

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import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { RequestHandler } from "express";
export const abandonLibraryDailyTaskController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
inventory.LibraryActiveDailyTaskInfo = undefined;
await inventory.save();
res.status(200).end();
};

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import {
getDojoClient,
getGuildForRequestEx,
hasAccessToDojo,
hasGuildPermission,
removeDojoDeco,
removeDojoRoom
} from "../../services/guildService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import type { RequestHandler } from "express";
export const abortDojoComponentController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId LevelKeys");
const guild = await getGuildForRequestEx(req, inventory);
const request = JSON.parse(String(req.body)) as IAbortDojoComponentRequest;
if (
!hasAccessToDojo(inventory) ||
!(await hasGuildPermission(
guild,
accountId,
request.DecoId ? GuildPermission.Decorator : GuildPermission.Architect
))
) {
res.json({ DojoRequestStatus: -1 });
return;
}
if (request.DecoId) {
removeDojoDeco(guild, request.ComponentId, request.DecoId);
} else {
await removeDojoRoom(guild, request.ComponentId);
}
await guild.save();
res.json(await getDojoClient(guild, 0, request.ComponentId));
};
interface IAbortDojoComponentRequest {
DecoType?: string;
ComponentId: string;
DecoId?: string;
}

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import {
getDojoClient,
getGuildForRequestEx,
hasAccessToDojo,
hasGuildPermission
} from "../../services/guildService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import type { RequestHandler } from "express";
export const abortDojoComponentDestructionController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId LevelKeys");
const guild = await getGuildForRequestEx(req, inventory);
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Architect))) {
res.json({ DojoRequestStatus: -1 });
return;
}
const componentId = req.query.componentId as string;
guild.DojoComponents.id(componentId)!.DestructionTime = undefined;
await guild.save();
res.json(await getDojoClient(guild, 0, componentId));
};

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import { toOid } from "../../helpers/inventoryHelpers.ts";
import {
createVeiledRivenFingerprint,
createUnveiledRivenFingerprint,
rivenRawToRealWeighted
} from "../../helpers/rivenHelper.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { addMods, getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getRandomElement } from "../../services/rngService.ts";
import type { RequestHandler } from "express";
import { ExportUpgrades } from "warframe-public-export-plus";
export const activateRandomModController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "RawUpgrades Upgrades instantFinishRivenChallenge");
const request = getJSONfromString<IActiveRandomModRequest>(String(req.body));
addMods(inventory, [
{
ItemType: request.ItemType,
ItemCount: -1
}
]);
const rivenType = getRandomElement(rivenRawToRealWeighted[request.ItemType])!;
const fingerprint = inventory.instantFinishRivenChallenge
? createUnveiledRivenFingerprint(ExportUpgrades[rivenType])
: createVeiledRivenFingerprint(ExportUpgrades[rivenType]);
const upgradeIndex =
inventory.Upgrades.push({
ItemType: rivenType,
UpgradeFingerprint: JSON.stringify(fingerprint)
}) - 1;
await inventory.save();
// For some reason, in this response, the UpgradeFingerprint is simply a nested object and not a string
res.json({
NewMod: {
UpgradeFingerprint: fingerprint,
ItemType: rivenType,
ItemId: toOid(inventory.Upgrades[upgradeIndex]._id)
}
});
};
interface IActiveRandomModRequest {
ItemType: string;
}

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import { toOid } from "../../helpers/inventoryHelpers.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { Friendship } from "../../models/friendModel.ts";
import { addAccountDataToFriendInfo, addInventoryDataToFriendInfo } from "../../services/friendService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IFriendInfo } from "../../types/friendTypes.ts";
import type { RequestHandler } from "express";
export const addFriendController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const payload = getJSONfromString<IAddFriendRequest>(String(req.body));
const promises: Promise<void>[] = [];
const newFriends: IFriendInfo[] = [];
if (payload.friend == "all") {
const [internalFriendships, externalFriendships] = await Promise.all([
Friendship.find({ owner: accountId }, "friend"),
Friendship.find({ friend: accountId }, "owner")
]);
for (const externalFriendship of externalFriendships) {
if (!internalFriendships.find(x => x.friend.equals(externalFriendship.owner))) {
promises.push(
Friendship.insertOne({
owner: accountId,
friend: externalFriendship.owner,
Note: externalFriendship.Note // TOVERIFY: Should the note be copied when accepting a friend request?
}) as unknown as Promise<void>
);
newFriends.push({
_id: toOid(externalFriendship.owner)
});
}
}
} else {
const externalFriendship = await Friendship.findOne({ owner: payload.friend, friend: accountId }, "Note");
if (externalFriendship) {
promises.push(
Friendship.insertOne({
owner: accountId,
friend: payload.friend,
Note: externalFriendship.Note
}) as unknown as Promise<void>
);
newFriends.push({
_id: { $oid: payload.friend }
});
}
}
for (const newFriend of newFriends) {
promises.push(addAccountDataToFriendInfo(newFriend));
promises.push(addInventoryDataToFriendInfo(newFriend));
}
await Promise.all(promises);
res.json({
Friends: newFriends
});
};
interface IAddFriendRequest {
friend: string; // oid or "all" in which case all=1 is also a query parameter
}

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import type { RequestHandler } from "express";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { Inventory } from "../../models/inventoryModels/inventoryModel.ts";
export const addFriendImageController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const json = getJSONfromString<IUpdateGlyphRequest>(String(req.body));
await Inventory.updateOne(
{
accountOwnerId: accountId
},
{
ActiveAvatarImageType: json.AvatarImageType
}
);
res.json({});
};
interface IUpdateGlyphRequest {
AvatarImageType: string;
AvatarImage: string;
}

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import { toOid } from "../../helpers/inventoryHelpers.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { Account, Ignore } from "../../models/loginModel.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IFriendInfo } from "../../types/friendTypes.ts";
import type { RequestHandler } from "express";
export const addIgnoredUserController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const data = getJSONfromString<IAddIgnoredUserRequest>(String(req.body));
const ignoreeAccount = await Account.findOne(
{ DisplayName: data.playerName.substring(0, data.playerName.length - 1) },
"_id"
);
if (ignoreeAccount) {
await Ignore.create({ ignorer: accountId, ignoree: ignoreeAccount._id });
res.json({
Ignored: {
_id: toOid(ignoreeAccount._id),
DisplayName: data.playerName
} satisfies IFriendInfo
});
} else {
res.status(400).end();
}
};
interface IAddIgnoredUserRequest {
playerName: string;
}

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import { toMongoDate, toOid } from "../../helpers/inventoryHelpers.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { Friendship } from "../../models/friendModel.ts";
import { Account } from "../../models/loginModel.ts";
import { addInventoryDataToFriendInfo, areFriendsOfFriends } from "../../services/friendService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IFriendInfo } from "../../types/friendTypes.ts";
import type { RequestHandler } from "express";
export const addPendingFriendController: RequestHandler = async (req, res) => {
const payload = getJSONfromString<IAddPendingFriendRequest>(String(req.body));
const account = await Account.findOne({ DisplayName: payload.friend });
if (!account) {
res.status(400).end();
return;
}
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(account._id.toString(), "Settings");
if (
inventory.Settings?.FriendInvRestriction == "GIFT_MODE_NONE" ||
(inventory.Settings?.FriendInvRestriction == "GIFT_MODE_FRIENDS" &&
!(await areFriendsOfFriends(account._id, accountId)))
) {
res.status(400).send("Friend Invite Restriction");
return;
}
await Friendship.insertOne({
owner: accountId,
friend: account._id,
Note: payload.message
});
const friendInfo: IFriendInfo = {
_id: toOid(account._id),
DisplayName: account.DisplayName,
LastLogin: toMongoDate(account.LastLogin),
Note: payload.message
};
await addInventoryDataToFriendInfo(friendInfo);
res.json({
Friend: friendInfo
});
};
interface IAddPendingFriendRequest {
friend: string;
message: string;
}

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import { getJSONfromString, regexEscape } from "../../helpers/stringHelpers.ts";
import { Alliance, AllianceMember, Guild, GuildMember } from "../../models/guildModel.ts";
import { createMessage } from "../../services/inboxService.ts";
import { getEffectiveAvatarImageType, getInventory } from "../../services/inventoryService.ts";
import { getAccountForRequest, getSuffixedName } from "../../services/loginService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import { logger } from "../../utils/logger.ts";
import type { RequestHandler } from "express";
import { ExportFlavour } from "warframe-public-export-plus";
export const addToAllianceController: RequestHandler = async (req, res) => {
// Check requester is a warlord in their guild
const account = await getAccountForRequest(req);
const guildMember = (await GuildMember.findOne({ accountId: account._id, status: 0 }))!;
if (guildMember.rank > 1) {
res.status(400).json({ Error: 104 });
return;
}
// Check guild has invite permissions in the alliance
const allianceMember = (await AllianceMember.findOne({
allianceId: req.query.allianceId,
guildId: guildMember.guildId
}))!;
if (!(allianceMember.Permissions & GuildPermission.Recruiter)) {
res.status(400).json({ Error: 104 });
return;
}
// Find clan to invite
const payload = getJSONfromString<IAddToAllianceRequest>(String(req.body));
const guilds = await Guild.find(
{
Name:
payload.clanName.indexOf("#") == -1
? new RegExp("^" + regexEscape(payload.clanName) + "#...$")
: payload.clanName
},
"Name"
);
if (guilds.length == 0) {
res.status(400).json({ Error: 101 });
return;
}
if (guilds.length > 1) {
const choices: IGuildChoice[] = [];
for (const guild of guilds) {
choices.push({
OriginalPlatform: 0,
Name: guild.Name
});
}
res.json(choices);
return;
}
// Add clan as a pending alliance member
try {
await AllianceMember.insertOne({
allianceId: req.query.allianceId,
guildId: guilds[0]._id,
Pending: true,
Permissions: 0
});
} catch (e) {
logger.debug(`alliance invite failed due to ${String(e)}`);
res.status(400).json({ Error: 102 });
return;
}
// Send inbox message to founding warlord
// TOVERIFY: Should other warlords get this as well?
// TOVERIFY: Who/what should the sender be?
// TOVERIFY: Should this message be highPriority?
const invitedClanOwnerMember = (await GuildMember.findOne({ guildId: guilds[0]._id, rank: 0 }))!;
const senderInventory = await getInventory(account._id.toString(), "ActiveAvatarImageType");
const senderGuild = (await Guild.findById(allianceMember.guildId, "Name"))!;
const alliance = (await Alliance.findById(req.query.allianceId as string, "Name"))!;
await createMessage(invitedClanOwnerMember.accountId, [
{
sndr: getSuffixedName(account),
msg: "/Lotus/Language/Menu/Mailbox_AllianceInvite_Body",
arg: [
{
Key: "THEIR_CLAN",
Tag: senderGuild.Name
},
{
Key: "CLAN",
Tag: guilds[0].Name
},
{
Key: "ALLIANCE",
Tag: alliance.Name
}
],
sub: "/Lotus/Language/Menu/Mailbox_AllianceInvite_Title",
icon: ExportFlavour[getEffectiveAvatarImageType(senderInventory)].icon,
contextInfo: alliance._id.toString(),
highPriority: true,
acceptAction: "ALLIANCE_INVITE",
declineAction: "ALLIANCE_INVITE",
hasAccountAction: true
}
]);
res.end();
};
interface IAddToAllianceRequest {
clanName: string;
}
interface IGuildChoice {
OriginalPlatform: number;
Name: string;
}

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import { toMongoDate } from "../../helpers/inventoryHelpers.ts";
import { Guild, GuildMember } from "../../models/guildModel.ts";
import { Account } from "../../models/loginModel.ts";
import { addInventoryDataToFriendInfo, areFriends } from "../../services/friendService.ts";
import { hasGuildPermission } from "../../services/guildService.ts";
import { createMessage } from "../../services/inboxService.ts";
import { getEffectiveAvatarImageType, getInventory } from "../../services/inventoryService.ts";
import { getAccountForRequest, getAccountIdForRequest, getSuffixedName } from "../../services/loginService.ts";
import type { IOid } from "../../types/commonTypes.ts";
import type { IGuildMemberClient } from "../../types/guildTypes.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import { logger } from "../../utils/logger.ts";
import type { RequestHandler } from "express";
import { ExportFlavour } from "warframe-public-export-plus";
export const addToGuildController: RequestHandler = async (req, res) => {
const payload = JSON.parse(String(req.body)) as IAddToGuildRequest;
if ("UserName" in payload) {
// Clan recruiter sending an invite
const account = await Account.findOne({ DisplayName: payload.UserName });
if (!account) {
res.status(400).json("Username does not exist");
return;
}
const senderAccount = await getAccountForRequest(req);
const inventory = await getInventory(account._id.toString(), "Settings");
if (
inventory.Settings?.GuildInvRestriction == "GIFT_MODE_NONE" ||
(inventory.Settings?.GuildInvRestriction == "GIFT_MODE_FRIENDS" &&
!(await areFriends(account._id, senderAccount._id)))
) {
res.status(400).json("Invite restricted");
return;
}
const guild = (await Guild.findById(payload.GuildId.$oid, "Name Ranks"))!;
if (!(await hasGuildPermission(guild, senderAccount._id.toString(), GuildPermission.Recruiter))) {
res.status(400).json("Invalid permission");
}
try {
await GuildMember.insertOne({
accountId: account._id,
guildId: payload.GuildId.$oid,
status: 2 // outgoing invite
});
} catch (e) {
logger.debug(`guild invite failed due to ${String(e)}`);
res.status(400).json("User already invited to clan");
return;
}
const senderInventory = await getInventory(senderAccount._id.toString(), "ActiveAvatarImageType");
await createMessage(account._id, [
{
sndr: getSuffixedName(senderAccount),
msg: "/Lotus/Language/Menu/Mailbox_ClanInvite_Body",
arg: [
{
Key: "clan",
Tag: guild.Name
}
],
sub: "/Lotus/Language/Menu/Mailbox_ClanInvite_Title",
icon: ExportFlavour[getEffectiveAvatarImageType(senderInventory)].icon,
contextInfo: payload.GuildId.$oid,
highPriority: true,
acceptAction: "GUILD_INVITE",
declineAction: "GUILD_INVITE",
hasAccountAction: true
}
]);
const member: IGuildMemberClient = {
_id: { $oid: account._id.toString() },
DisplayName: account.DisplayName,
LastLogin: toMongoDate(account.LastLogin),
Rank: 7,
Status: 2
};
await addInventoryDataToFriendInfo(member);
res.json({ NewMember: member });
} else if ("RequestMsg" in payload) {
// Player applying to join a clan
const accountId = await getAccountIdForRequest(req);
try {
await GuildMember.insertOne({
accountId,
guildId: payload.GuildId.$oid,
status: 1, // incoming invite
RequestMsg: payload.RequestMsg,
RequestExpiry: new Date(Date.now() + 14 * 86400 * 1000) // TOVERIFY: I can't find any good information about this with regards to live, but 2 weeks seem reasonable.
});
} catch (e) {
logger.debug(`guild invite failed due to ${String(e)}`);
res.status(400).send("Already requested");
}
res.end();
} else {
logger.error(`data provided to ${req.path}: ${String(req.body)}`);
res.status(400).end();
}
};
interface IAddToGuildRequest {
UserName?: string;
GuildId: IOid;
RequestMsg?: string;
}

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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { RequestHandler } from "express";
export const adoptPetController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "KubrowPets");
const data = getJSONfromString<IAdoptPetRequest>(String(req.body));
const details = inventory.KubrowPets.id(data.petId)!.Details!;
details.Name = data.name;
await inventory.save();
res.json({
petId: data.petId,
newName: data.name
} satisfies IAdoptPetResponse);
};
interface IAdoptPetRequest {
petId: string;
name: string;
}
interface IAdoptPetResponse {
petId: string;
newName: string;
}

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import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getPersonalRooms } from "../../services/personalRoomsService.ts";
import type { RequestHandler } from "express";
export const apartmentController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const personalRooms = await getPersonalRooms(accountId, "Apartment");
const response: IApartmentResponse = {};
if (req.query.backdrop !== undefined) {
response.NewBackdropItem = personalRooms.Apartment.VideoWallBackdrop = req.query.backdrop as string;
}
if (req.query.soundscape !== undefined) {
response.NewSoundscapeItem = personalRooms.Apartment.Soundscape = req.query.soundscape as string;
}
await personalRooms.save();
res.json(response);
};
interface IApartmentResponse {
NewBackdropItem?: string;
NewSoundscapeItem?: string;
}

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import type { RequestHandler } from "express";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory, addMods } from "../../services/inventoryService.ts";
import type { IOid } from "../../types/commonTypes.ts";
export const arcaneCommonController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const json = getJSONfromString<IArcaneCommonRequest>(String(req.body));
const inventory = await getInventory(accountId);
const upgrade = inventory.Upgrades.id(json.arcane.ItemId.$oid);
if (json.newRank == -1) {
// Break down request?
if (!upgrade || !upgrade.UpgradeFingerprint) {
throw new Error(`Failed to find upgrade with OID ${json.arcane.ItemId.$oid}`);
}
// Remove Upgrade
inventory.Upgrades.pull({ _id: json.arcane.ItemId.$oid });
// Add RawUpgrades
const numRawUpgradesToGive = arcaneLevelCounts[(JSON.parse(upgrade.UpgradeFingerprint) as { lvl: number }).lvl];
addMods(inventory, [
{
ItemType: json.arcane.ItemType,
ItemCount: numRawUpgradesToGive
}
]);
res.json({ upgradeId: json.arcane.ItemId.$oid, numConsumed: numRawUpgradesToGive });
} else {
// Upgrade request?
let numConsumed = arcaneLevelCounts[json.newRank];
let upgradeId = json.arcane.ItemId.$oid;
if (upgrade) {
// Have an existing Upgrade item?
if (upgrade.UpgradeFingerprint) {
const existingLevel = (JSON.parse(upgrade.UpgradeFingerprint) as { lvl: number }).lvl;
numConsumed -= arcaneLevelCounts[existingLevel];
}
upgrade.UpgradeFingerprint = JSON.stringify({ lvl: json.newRank });
} else {
const newLength = inventory.Upgrades.push({
ItemType: json.arcane.ItemType,
UpgradeFingerprint: JSON.stringify({ lvl: json.newRank })
});
upgradeId = inventory.Upgrades[newLength - 1]._id.toString();
}
// Remove RawUpgrades
addMods(inventory, [
{
ItemType: json.arcane.ItemType,
ItemCount: numConsumed * -1
}
]);
res.json({ newLevel: json.newRank, numConsumed, upgradeId });
}
await inventory.save();
};
const arcaneLevelCounts = [0, 3, 6, 10, 15, 21];
interface IArcaneCommonRequest {
arcane: {
ItemType: string;
ItemId: IOid;
FromSKU: boolean;
UpgradeFingerprint: string;
PendingRerollFingerprint: string;
ItemCount: number;
LastAdded: IOid;
};
newRank: number;
}

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import type { RequestHandler } from "express";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { addMiscItems, getInventory } from "../../services/inventoryService.ts";
import type { IMiscItem } from "../../types/inventoryTypes/inventoryTypes.ts";
import { colorToShard, combineColors, shardToColor } from "../../helpers/shardHelper.ts";
export const archonFusionController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const request = JSON.parse(String(req.body)) as IArchonFusionRequest;
const inventory = await getInventory(accountId);
request.Consumed.forEach(x => {
x.ItemCount *= -1;
});
addMiscItems(inventory, request.Consumed);
const newArchons: IMiscItem[] = [];
switch (request.FusionType) {
case "AFT_ASCENT":
newArchons.push({
ItemType: request.Consumed[0].ItemType + "Mythic",
ItemCount: 1
});
break;
case "AFT_COALESCENT":
newArchons.push({
ItemType:
colorToShard[
combineColors(
shardToColor[request.Consumed[0].ItemType],
shardToColor[request.Consumed[1].ItemType]
)
],
ItemCount: 1
});
break;
default:
throw new Error(`unknown archon fusion type: ${request.FusionType}`);
}
addMiscItems(inventory, newArchons);
await inventory.save();
res.json({
NewArchons: newArchons
});
};
interface IArchonFusionRequest {
Consumed: IMiscItem[];
FusionType: string;
StatResultType: "SRT_NEW_STAT"; // ???
}

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import { fromOid, toOid } from "../../helpers/inventoryHelpers.ts";
import { createVeiledRivenFingerprint, rivenRawToRealWeighted } from "../../helpers/rivenHelper.ts";
import { addMiscItems, addMods, getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getRandomElement, getRandomWeightedReward, getRandomWeightedRewardUc } from "../../services/rngService.ts";
import type { IUpgradeFromClient } from "../../types/inventoryTypes/inventoryTypes.ts";
import type { RequestHandler } from "express";
import type { TRarity } from "warframe-public-export-plus";
import { ExportBoosterPacks, ExportUpgrades } from "warframe-public-export-plus";
export const artifactTransmutationController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const payload = JSON.parse(String(req.body)) as IArtifactTransmutationRequest;
inventory.RegularCredits -= payload.Cost;
inventory.FusionPoints -= payload.FusionPointCost;
if (payload.RivenTransmute) {
addMiscItems(inventory, [
{
ItemType: "/Lotus/Types/Gameplay/Eidolon/Resources/SentientSecretItem",
ItemCount: -1
}
]);
payload.Consumed.forEach(upgrade => {
inventory.Upgrades.pull({ _id: fromOid(upgrade.ItemId) });
});
const rawRivenType = getRandomRawRivenType();
const rivenType = getRandomElement(rivenRawToRealWeighted[rawRivenType])!;
const fingerprint = createVeiledRivenFingerprint(ExportUpgrades[rivenType]);
const upgradeIndex =
inventory.Upgrades.push({
ItemType: rivenType,
UpgradeFingerprint: JSON.stringify(fingerprint)
}) - 1;
await inventory.save();
res.json({
NewMods: [
{
ItemId: toOid(inventory.Upgrades[upgradeIndex]._id),
ItemType: rivenType,
UpgradeFingerprint: fingerprint
}
]
});
} else {
const counts: Record<TRarity, number> = {
COMMON: 0,
UNCOMMON: 0,
RARE: 0,
LEGENDARY: 0
};
let forcedPolarity: string | undefined;
payload.Consumed.forEach(upgrade => {
const meta = ExportUpgrades[upgrade.ItemType];
counts[meta.rarity] += upgrade.ItemCount;
if (fromOid(upgrade.ItemId) != "000000000000000000000000") {
inventory.Upgrades.pull({ _id: fromOid(upgrade.ItemId) });
} else {
addMods(inventory, [
{
ItemType: upgrade.ItemType,
ItemCount: upgrade.ItemCount * -1
}
]);
}
if (upgrade.ItemType == "/Lotus/Upgrades/Mods/TransmuteCores/AttackTransmuteCore") {
forcedPolarity = "AP_ATTACK";
} else if (upgrade.ItemType == "/Lotus/Upgrades/Mods/TransmuteCores/DefenseTransmuteCore") {
forcedPolarity = "AP_DEFENSE";
} else if (upgrade.ItemType == "/Lotus/Upgrades/Mods/TransmuteCores/TacticTransmuteCore") {
forcedPolarity = "AP_TACTIC";
}
});
let newModType: string | undefined;
for (const specialModSet of specialModSets) {
if (specialModSet.indexOf(payload.Consumed[0].ItemType) != -1) {
newModType = getRandomElement(specialModSet);
break;
}
}
if (!newModType) {
// Based on the table on https://wiki.warframe.com/w/Transmutation
const weights: Record<TRarity, number> = {
COMMON: counts.COMMON * 95 + counts.UNCOMMON * 15 + counts.RARE * 4,
UNCOMMON: counts.COMMON * 4 + counts.UNCOMMON * 80 + counts.RARE * 10,
RARE: counts.COMMON * 1 + counts.UNCOMMON * 5 + counts.RARE * 50,
LEGENDARY: 0
};
const options: { uniqueName: string; rarity: TRarity }[] = [];
Object.entries(ExportUpgrades).forEach(([uniqueName, upgrade]) => {
if (upgrade.canBeTransmutation && (!forcedPolarity || upgrade.polarity == forcedPolarity)) {
options.push({ uniqueName, rarity: upgrade.rarity });
}
});
newModType = getRandomWeightedReward(options, weights)!.uniqueName;
}
addMods(inventory, [
{
ItemType: newModType,
ItemCount: 1
}
]);
await inventory.save();
res.json({
NewMods: [
{
ItemType: newModType,
ItemCount: 1
}
]
});
}
};
const getRandomRawRivenType = (): string => {
const pack = ExportBoosterPacks["/Lotus/Types/BoosterPacks/CalendarRivenPack"];
return getRandomWeightedRewardUc(pack.components, pack.rarityWeightsPerRoll[0])!.Item;
};
interface IArtifactTransmutationRequest {
Upgrade: IUpgradeFromClient;
LevelDiff: number;
Consumed: IUpgradeFromClient[];
Cost: number;
FusionPointCost: number;
RivenTransmute?: boolean;
}
const specialModSets: string[][] = [
[
"/Lotus/Upgrades/Mods/Immortal/ImmortalOneMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalTwoMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalThreeMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalFourMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalFiveMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalSixMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalSevenMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalEightMod",
"/Lotus/Upgrades/Mods/Immortal/ImmortalWildcardMod"
],
[
"/Lotus/Upgrades/Mods/Immortal/AntivirusOneMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusTwoMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusThreeMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusFourMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusFiveMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusSixMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusSevenMod",
"/Lotus/Upgrades/Mods/Immortal/AntivirusEightMod"
],
[
"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusAndSpeedOnUseMod",
"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusAndWeaponDamageOnUseMod",
"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusLargeOnSingleUseMod",
"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusOnUseMod",
"/Lotus/Upgrades/Mods/DataSpike/Potency/GainAntivirusSmallOnSingleUseMod"
]
];

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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { RequestHandler } from "express";
import type { IInventoryClient, IUpgradeClient } from "../../types/inventoryTypes/inventoryTypes.ts";
import { addMods, getInventory } from "../../services/inventoryService.ts";
export const artifactsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const artifactsData = getJSONfromString<IArtifactsRequest>(String(req.body));
const { Upgrade, LevelDiff, Cost, FusionPointCost } = artifactsData;
const inventory = await getInventory(accountId);
const { Upgrades } = inventory;
const { ItemType, UpgradeFingerprint, ItemId } = Upgrade;
const safeUpgradeFingerprint = UpgradeFingerprint || '{"lvl":0}';
const parsedUpgradeFingerprint = JSON.parse(safeUpgradeFingerprint) as { lvl: number };
parsedUpgradeFingerprint.lvl += LevelDiff;
const stringifiedUpgradeFingerprint = JSON.stringify(parsedUpgradeFingerprint);
let itemIndex = Upgrades.findIndex(upgrade => upgrade._id.equals(ItemId.$oid));
if (itemIndex !== -1) {
Upgrades[itemIndex].UpgradeFingerprint = stringifiedUpgradeFingerprint;
} else {
itemIndex =
Upgrades.push({
UpgradeFingerprint: stringifiedUpgradeFingerprint,
ItemType
}) - 1;
addMods(inventory, [{ ItemType, ItemCount: -1 }]);
}
if (!inventory.infiniteCredits) {
inventory.RegularCredits -= Cost;
}
if (!inventory.infiniteEndo) {
inventory.FusionPoints -= FusionPointCost;
}
if (artifactsData.LegendaryFusion) {
addMods(inventory, [
{
ItemType: "/Lotus/Upgrades/Mods/Fusers/LegendaryModFuser",
ItemCount: -1
}
]);
}
const changedInventory = await inventory.save();
const itemId = changedInventory.toJSON<IInventoryClient>().Upgrades[itemIndex].ItemId.$oid;
if (!itemId) {
throw new Error("Item Id not found in upgradeMod");
}
res.send(itemId);
};
interface IArtifactsRequest {
Upgrade: IUpgradeClient;
LevelDiff: number;
Cost: number;
FusionPointCost: number;
LegendaryFusion?: boolean;
}

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import { GuildAd } from "../../models/guildModel.ts";
import { getGuildForRequestEx, hasGuildPermission } from "../../services/guildService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import type { RequestHandler } from "express";
export const cancelGuildAdvertisementController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId");
const guild = await getGuildForRequestEx(req, inventory);
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Advertiser))) {
res.status(400).end();
return;
}
await GuildAd.deleteOne({ GuildId: guild._id });
res.end();
};

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import type { RequestHandler } from "express";
import {
getDojoClient,
getGuildForRequestEx,
hasAccessToDojo,
hasGuildPermission
} from "../../services/guildService.ts";
import { logger } from "../../utils/logger.ts";
import type { IDojoComponentDatabase } from "../../types/guildTypes.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import { Types } from "mongoose";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
export const changeDojoRootController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId LevelKeys");
const guild = await getGuildForRequestEx(req, inventory);
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Architect))) {
res.json({ DojoRequestStatus: -1 });
return;
}
// Example POST body: {"pivot":[0, 0, -64],"components":"{\"670429301ca0a63848ccc467\":{\"R\":[0,0,0],\"P\":[0,3,32]},\"6704254a1ca0a63848ccb33c\":{\"R\":[0,0,0],\"P\":[0,9.25,-32]},\"670429461ca0a63848ccc731\":{\"R\":[-90,0,0],\"P\":[-47.999992370605,3,16]}}"}
if (req.body) {
logger.debug(`data provided to ${req.path}: ${String(req.body)}`);
throw new Error("dojo reparent operation should not need deco repositioning"); // because we always provide SortId
}
const idToNode: Record<string, INode> = {};
guild.DojoComponents.forEach(x => {
idToNode[x._id.toString()] = {
component: x,
parent: undefined,
children: []
};
});
let oldRoot: INode | undefined;
guild.DojoComponents.forEach(x => {
const node = idToNode[x._id.toString()];
if (x.pi) {
idToNode[x.pi.toString()].children.push(node);
node.parent = idToNode[x.pi.toString()];
} else {
oldRoot = node;
}
});
logger.debug("Old tree:\n" + treeToString(oldRoot!));
const newRoot = idToNode[req.query.newRoot as string];
recursivelyTurnParentsIntoChildren(newRoot);
newRoot.component.pi = undefined;
newRoot.component.op = undefined;
newRoot.component.pp = undefined;
newRoot.parent = undefined;
// Set/update SortId in top-to-bottom order
const stack: INode[] = [newRoot];
while (stack.length != 0) {
const top = stack.shift()!;
top.component.SortId = new Types.ObjectId();
top.children.forEach(x => stack.push(x));
}
logger.debug("New tree:\n" + treeToString(newRoot));
await guild.save();
res.json(await getDojoClient(guild, 0));
};
interface INode {
component: IDojoComponentDatabase;
parent: INode | undefined;
children: INode[];
}
const treeToString = (root: INode, depth: number = 0): string => {
let str = " ".repeat(depth * 4) + root.component.pf + " (" + root.component._id.toString() + ")\n";
root.children.forEach(x => {
str += treeToString(x, depth + 1);
});
return str;
};
const recursivelyTurnParentsIntoChildren = (node: INode): void => {
if (node.parent!.parent) {
recursivelyTurnParentsIntoChildren(node.parent!);
}
node.parent!.component.pi = node.component._id;
node.parent!.component.op = node.component.pp;
node.parent!.component.pp = node.component.op;
node.parent!.parent = node;
node.parent!.children.splice(node.parent!.children.indexOf(node), 1);
node.children.push(node.parent!);
};

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import { GuildMember } from "../../models/guildModel.ts";
import { getGuildForRequest, hasGuildPermissionEx } from "../../services/guildService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import type { RequestHandler } from "express";
export const changeGuildRankController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const member = (await GuildMember.findOne({
accountId: accountId,
guildId: req.query.guildId as string
}))!;
const newRank: number = parseInt(req.query.rankChange as string);
const guild = await getGuildForRequest(req);
if (newRank < member.rank || !hasGuildPermissionEx(guild, member, GuildPermission.Promoter)) {
res.status(400).json("Invalid permission");
return;
}
const target = (await GuildMember.findOne({
guildId: req.query.guildId as string,
accountId: req.query.targetId as string
}))!;
target.rank = parseInt(req.query.rankChange as string);
await target.save();
if (newRank == 0) {
// If we just promoted someone else to Founding Warlord, we need to demote ourselves to Warlord.
member.rank = 1;
await member.save();
}
res.json({
_id: req.query.targetId as string,
Rank: newRank
});
};

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import { getAccountForRequest } from "../../services/loginService.ts";
import type { RequestHandler } from "express";
export const checkDailyMissionBonusController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);
const today = Math.trunc(Date.now() / 86400000) * 86400;
if (account.DailyFirstWinDate != today) {
res.send("DailyMissionBonus:1-DailyPVPWinBonus:1\n");
} else {
res.send("DailyMissionBonus:0-DailyPVPWinBonus:1\n");
}
};

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//this is a controller for the claimCompletedRecipe route
//it will claim a recipe for the user
import type { RequestHandler } from "express";
import { logger } from "../../utils/logger.ts";
import { getRecipe } from "../../services/itemDataService.ts";
import type { IOidWithLegacySupport } from "../../types/commonTypes.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import type { TAccountDocument } from "../../services/loginService.ts";
import { getAccountForRequest } from "../../services/loginService.ts";
import {
getInventory,
updateCurrency,
addItem,
addRecipes,
occupySlot,
combineInventoryChanges,
addKubrowPetPrint,
addPowerSuit,
addEquipment
} from "../../services/inventoryService.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
import type { IPendingRecipeDatabase } from "../../types/inventoryTypes/inventoryTypes.ts";
import { InventorySlot } from "../../types/inventoryTypes/inventoryTypes.ts";
import { fromOid, toOid2 } from "../../helpers/inventoryHelpers.ts";
import type { TInventoryDatabaseDocument } from "../../models/inventoryModels/inventoryModel.ts";
import type { IRecipe } from "warframe-public-export-plus";
import type { IEquipmentClient } from "../../types/equipmentTypes.ts";
import { EquipmentFeatures, Status } from "../../types/equipmentTypes.ts";
interface IClaimCompletedRecipeRequest {
RecipeIds: IOidWithLegacySupport[];
}
interface IClaimCompletedRecipeResponse {
InventoryChanges: IInventoryChanges;
BrandedSuits?: IOidWithLegacySupport[];
}
export const claimCompletedRecipeController: RequestHandler = async (req, res) => {
const claimCompletedRecipeRequest = getJSONfromString<IClaimCompletedRecipeRequest>(String(req.body));
const account = await getAccountForRequest(req);
const inventory = await getInventory(account._id.toString());
const resp: IClaimCompletedRecipeResponse = {
InventoryChanges: {}
};
for (const recipeId of claimCompletedRecipeRequest.RecipeIds) {
const pendingRecipe = inventory.PendingRecipes.id(fromOid(recipeId));
if (!pendingRecipe) {
throw new Error(`no pending recipe found with id ${fromOid(recipeId)}`);
}
//check recipe is indeed ready to be completed
// if (pendingRecipe.CompletionDate > new Date()) {
// throw new Error(`recipe ${pendingRecipe._id} is not ready to be completed`);
// }
inventory.PendingRecipes.pull(pendingRecipe._id);
const recipe = getRecipe(pendingRecipe.ItemType);
if (!recipe) {
throw new Error(`no completed item found for recipe ${pendingRecipe._id.toString()}`);
}
if (req.query.cancel) {
const inventoryChanges: IInventoryChanges = {};
await refundRecipeIngredients(inventory, inventoryChanges, recipe, pendingRecipe);
await inventory.save();
res.json(inventoryChanges); // Not a bug: In the specific case of cancelling a recipe, InventoryChanges are expected to be the root.
return;
}
await claimCompletedRecipe(account, inventory, recipe, pendingRecipe, resp, req.query.rush);
}
await inventory.save();
res.json(resp);
};
const claimCompletedRecipe = async (
account: TAccountDocument,
inventory: TInventoryDatabaseDocument,
recipe: IRecipe,
pendingRecipe: IPendingRecipeDatabase,
resp: IClaimCompletedRecipeResponse,
rush: any
): Promise<void> => {
logger.debug("Claiming Recipe", { recipe, pendingRecipe });
if (recipe.secretIngredientAction == "SIA_SPECTRE_LOADOUT_COPY") {
inventory.PendingSpectreLoadouts ??= [];
inventory.SpectreLoadouts ??= [];
const pendingLoadoutIndex = inventory.PendingSpectreLoadouts.findIndex(x => x.ItemType == recipe.resultType);
if (pendingLoadoutIndex != -1) {
const loadoutIndex = inventory.SpectreLoadouts.findIndex(x => x.ItemType == recipe.resultType);
if (loadoutIndex != -1) {
inventory.SpectreLoadouts.splice(loadoutIndex, 1);
}
logger.debug(
"moving spectre loadout from pending to active",
inventory.toJSON().PendingSpectreLoadouts![pendingLoadoutIndex]
);
inventory.SpectreLoadouts.push(inventory.PendingSpectreLoadouts[pendingLoadoutIndex]);
inventory.PendingSpectreLoadouts.splice(pendingLoadoutIndex, 1);
}
} else if (recipe.secretIngredientAction == "SIA_UNBRAND") {
inventory.BrandedSuits!.splice(
inventory.BrandedSuits!.findIndex(x => x.equals(pendingRecipe.SuitToUnbrand)),
1
);
resp.BrandedSuits = [toOid2(pendingRecipe.SuitToUnbrand!, account.BuildLabel)];
}
if (recipe.consumeOnUse) {
addRecipes(inventory, [
{
ItemType: pendingRecipe.ItemType,
ItemCount: -1
}
]);
}
if (rush) {
const end = Math.trunc(pendingRecipe.CompletionDate.getTime() / 1000);
const start = end - recipe.buildTime;
const secondsElapsed = Math.trunc(Date.now() / 1000) - start;
const progress = secondsElapsed / recipe.buildTime;
logger.debug(`rushing recipe at ${Math.trunc(progress * 100)}% completion`);
const cost =
progress > 0.5 ? Math.round(recipe.skipBuildTimePrice * (1 - (progress - 0.5))) : recipe.skipBuildTimePrice;
combineInventoryChanges(resp.InventoryChanges, updateCurrency(inventory, cost, true));
}
if (recipe.secretIngredientAction == "SIA_CREATE_KUBROW") {
const pet = inventory.KubrowPets.id(pendingRecipe.KubrowPet!)!;
if (pet.Details!.HatchDate!.getTime() > Date.now()) {
pet.Details!.HatchDate = new Date();
}
let canSetActive = true;
for (const pet of inventory.KubrowPets) {
if (pet.Details!.Status == Status.StatusAvailable) {
canSetActive = false;
break;
}
}
pet.Details!.Status = canSetActive ? Status.StatusAvailable : Status.StatusStasis;
} else if (recipe.secretIngredientAction == "SIA_DISTILL_PRINT") {
const pet = inventory.KubrowPets.id(pendingRecipe.KubrowPet!)!;
addKubrowPetPrint(inventory, pet, resp.InventoryChanges);
} else if (recipe.secretIngredientAction != "SIA_UNBRAND") {
if (recipe.resultType == "/Lotus/Powersuits/Excalibur/ExcaliburUmbra") {
// Quite the special case here...
// We don't just get Umbra, but also Skiajati and Umbra Mods. Both items are max rank, potatoed, and with the mods are pre-installed.
// Source: https://wiki.warframe.com/w/The_Sacrifice, https://wiki.warframe.com/w/Excalibur/Umbra, https://wiki.warframe.com/w/Skiajati
const umbraModA = (
await addItem(
inventory,
"/Lotus/Upgrades/Mods/Sets/Umbra/WarframeUmbraModA",
1,
false,
undefined,
`{"lvl":5}`
)
).Upgrades![0];
const umbraModB = (
await addItem(
inventory,
"/Lotus/Upgrades/Mods/Sets/Umbra/WarframeUmbraModB",
1,
false,
undefined,
`{"lvl":5}`
)
).Upgrades![0];
const umbraModC = (
await addItem(
inventory,
"/Lotus/Upgrades/Mods/Sets/Umbra/WarframeUmbraModC",
1,
false,
undefined,
`{"lvl":5}`
)
).Upgrades![0];
const sacrificeModA = (
await addItem(
inventory,
"/Lotus/Upgrades/Mods/Sets/Sacrifice/MeleeSacrificeModA",
1,
false,
undefined,
`{"lvl":5}`
)
).Upgrades![0];
const sacrificeModB = (
await addItem(
inventory,
"/Lotus/Upgrades/Mods/Sets/Sacrifice/MeleeSacrificeModB",
1,
false,
undefined,
`{"lvl":5}`
)
).Upgrades![0];
resp.InventoryChanges.Upgrades ??= [];
resp.InventoryChanges.Upgrades.push(umbraModA, umbraModB, umbraModC, sacrificeModA, sacrificeModB);
await addPowerSuit(
inventory,
"/Lotus/Powersuits/Excalibur/ExcaliburUmbra",
{
Configs: [
{
Upgrades: [
"",
"",
"",
"",
"",
umbraModA.ItemId.$oid,
umbraModB.ItemId.$oid,
umbraModC.ItemId.$oid
]
}
],
XP: 900_000,
Features: EquipmentFeatures.DOUBLE_CAPACITY
},
resp.InventoryChanges
);
inventory.XPInfo.push({
ItemType: "/Lotus/Powersuits/Excalibur/ExcaliburUmbra",
XP: 900_000
});
addEquipment(
inventory,
"Melee",
"/Lotus/Weapons/Tenno/Melee/Swords/UmbraKatana/UmbraKatana",
{
Configs: [
{ Upgrades: ["", "", "", "", "", "", sacrificeModA.ItemId.$oid, sacrificeModB.ItemId.$oid] }
],
XP: 450_000,
Features: EquipmentFeatures.DOUBLE_CAPACITY
},
resp.InventoryChanges
);
inventory.XPInfo.push({
ItemType: "/Lotus/Weapons/Tenno/Melee/Swords/UmbraKatana/UmbraKatana",
XP: 450_000
});
} else {
combineInventoryChanges(
resp.InventoryChanges,
await addItem(
inventory,
recipe.resultType,
recipe.num,
false,
undefined,
pendingRecipe.TargetFingerprint
)
);
}
}
if (
inventory.claimingBlueprintRefundsIngredients &&
recipe.secretIngredientAction != "SIA_CREATE_KUBROW" // Can't refund the egg
) {
await refundRecipeIngredients(inventory, resp.InventoryChanges, recipe, pendingRecipe);
}
};
const refundRecipeIngredients = async (
inventory: TInventoryDatabaseDocument,
inventoryChanges: IInventoryChanges,
recipe: IRecipe,
pendingRecipe: IPendingRecipeDatabase
): Promise<void> => {
updateCurrency(inventory, recipe.buildPrice * -1, false, inventoryChanges);
const equipmentIngredients = new Set();
for (const category of ["LongGuns", "Pistols", "Melee"] as const) {
if (pendingRecipe[category]) {
pendingRecipe[category].forEach(item => {
const index = inventory[category].push(item) - 1;
inventoryChanges[category] ??= [];
inventoryChanges[category].push(inventory[category][index].toJSON<IEquipmentClient>());
equipmentIngredients.add(item.ItemType);
occupySlot(inventory, InventorySlot.WEAPONS, false);
inventoryChanges.WeaponBin ??= { Slots: 0 };
inventoryChanges.WeaponBin.Slots -= 1;
});
}
}
for (const ingredient of recipe.ingredients) {
if (!equipmentIngredients.has(ingredient.ItemType)) {
combineInventoryChanges(
inventoryChanges,
await addItem(inventory, ingredient.ItemType, ingredient.ItemCount)
);
}
}
};

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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { combineInventoryChanges, getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { handleStoreItemAcquisition } from "../../services/purchaseService.ts";
import type { RequestHandler } from "express";
import { ExportChallenges } from "warframe-public-export-plus";
export const claimJunctionChallengeRewardController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const data = getJSONfromString<IClaimJunctionChallengeRewardRequest>(String(req.body));
const challengeProgress = inventory.ChallengeProgress.find(x => x.Name == data.Challenge)!;
if (challengeProgress.ReceivedJunctionReward) {
throw new Error(`attempt to double-claim junction reward`);
}
challengeProgress.ReceivedJunctionReward = true;
inventory.ClaimedJunctionChallengeRewards ??= [];
inventory.ClaimedJunctionChallengeRewards.push(data.Challenge);
const challengeMeta = Object.entries(ExportChallenges).find(arr => arr[0].endsWith("/" + data.Challenge))![1];
const inventoryChanges = {};
for (const reward of challengeMeta.countedRewards!) {
combineInventoryChanges(
inventoryChanges,
(await handleStoreItemAcquisition(reward.StoreItem, inventory, reward.ItemCount)).InventoryChanges
);
}
await inventory.save();
res.json({
inventoryChanges: inventoryChanges // Yeah, it's "inventoryChanges" in the response here.
});
};
interface IClaimJunctionChallengeRewardRequest {
Challenge: string;
}

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import { addFusionPoints, getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { RequestHandler } from "express";
export const claimLibraryDailyTaskRewardController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const rewardQuantity = inventory.LibraryActiveDailyTaskInfo!.RewardQuantity;
const rewardStanding = inventory.LibraryActiveDailyTaskInfo!.RewardStanding;
inventory.LibraryActiveDailyTaskInfo = undefined;
inventory.LibraryAvailableDailyTaskInfo = undefined;
let syndicate = inventory.Affiliations.find(x => x.Tag == "LibrarySyndicate");
if (!syndicate) {
syndicate = inventory.Affiliations[inventory.Affiliations.push({ Tag: "LibrarySyndicate", Standing: 0 }) - 1];
}
syndicate.Standing += rewardStanding;
addFusionPoints(inventory, 80 * rewardQuantity);
await inventory.save();
res.json({
RewardItem: "/Lotus/StoreItems/Upgrades/Mods/FusionBundles/RareFusionBundle",
RewardQuantity: rewardQuantity,
StandingAwarded: rewardStanding,
InventoryChanges: {
FusionPoints: 80 * rewardQuantity
}
});
};

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import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { RequestHandler } from "express";
export const clearDialogueHistoryController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const request = JSON.parse(String(req.body)) as IClearDialogueRequest;
if (inventory.DialogueHistory && inventory.DialogueHistory.Dialogues) {
inventory.DialogueHistory.Resets ??= 0;
inventory.DialogueHistory.Resets += 1;
for (const dialogueName of request.Dialogues) {
const index = inventory.DialogueHistory.Dialogues.findIndex(x => x.DialogueName == dialogueName);
if (index != -1) {
inventory.DialogueHistory.Dialogues.splice(index, 1);
}
}
}
await inventory.save();
res.end();
};
interface IClearDialogueRequest {
Dialogues: string[];
}

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import type { RequestHandler } from "express";
// example req.body: {"NewEpisodeReward":true,"crossPlaySetting":"ENABLED"}
export const clearNewEpisodeRewardController: RequestHandler = (_req, res) => {
res.status(200).end();
};

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import { checkCalendarAutoAdvance, getCalendarProgress, getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { handleStoreItemAcquisition } from "../../services/purchaseService.ts";
import { getWorldState } from "../../services/worldStateService.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
import type { RequestHandler } from "express";
// GET request; query parameters: CompletedEventIdx=0&Iteration=4&Version=19&Season=CST_SUMMER
export const completeCalendarEventController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const calendarProgress = getCalendarProgress(inventory);
const currentSeason = getWorldState().KnownCalendarSeasons[0];
let inventoryChanges: IInventoryChanges = {};
const dayIndex = calendarProgress.SeasonProgress.LastCompletedDayIdx + 1;
const day = currentSeason.Days[dayIndex];
if (day.events.length != 0) {
if (day.events[0].type == "CET_CHALLENGE") {
throw new Error(`completeCalendarEvent should not be used for challenges`);
}
const selection = day.events[parseInt(req.query.CompletedEventIdx as string)];
if (selection.type == "CET_REWARD") {
inventoryChanges = (await handleStoreItemAcquisition(selection.reward!, inventory)).InventoryChanges;
} else if (selection.type == "CET_UPGRADE") {
calendarProgress.YearProgress.Upgrades.push(selection.upgrade!);
} else if (selection.type != "CET_PLOT") {
throw new Error(`unexpected selection type: ${selection.type}`);
}
}
calendarProgress.SeasonProgress.LastCompletedDayIdx = dayIndex;
checkCalendarAutoAdvance(inventory, currentSeason);
await inventory.save();
res.json({
InventoryChanges: inventoryChanges,
CalendarProgress: inventory.CalendarProgress
});
};

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import type { RequestHandler } from "express";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { addMiscItems, getInventory, updateCurrency } from "../../services/inventoryService.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
import type { IMiscItem } from "../../types/inventoryTypes/inventoryTypes.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import type { IVeiledRivenFingerprint } from "../../helpers/rivenHelper.ts";
export const completeRandomModChallengeController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const request = getJSONfromString<ICompleteRandomModChallengeRequest>(String(req.body));
let inventoryChanges: IInventoryChanges = {};
// Remove 20 plat or riven cipher
if ((req.query.p as string) == "1") {
inventoryChanges = { ...updateCurrency(inventory, 20, true) };
} else {
const miscItemChanges: IMiscItem[] = [
{
ItemType: "/Lotus/Types/Items/MiscItems/RivenIdentifier",
ItemCount: -1
}
];
addMiscItems(inventory, miscItemChanges);
inventoryChanges.MiscItems = miscItemChanges;
}
// Complete the riven challenge
const upgrade = inventory.Upgrades.id(request.ItemId)!;
const fp = JSON.parse(upgrade.UpgradeFingerprint!) as IVeiledRivenFingerprint;
fp.challenge.Progress = fp.challenge.Required;
upgrade.UpgradeFingerprint = JSON.stringify(fp);
await inventory.save();
res.json({
InventoryChanges: inventoryChanges,
Fingerprint: upgrade.UpgradeFingerprint
});
};
interface ICompleteRandomModChallengeRequest {
ItemId: string;
}

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import { Alliance, AllianceMember, Guild, GuildMember } from "../../models/guildModel.ts";
import { getAllianceClient } from "../../services/guildService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { RequestHandler } from "express";
export const confirmAllianceInvitationController: RequestHandler = async (req, res) => {
// Check requester is a warlord in their guild
const accountId = await getAccountIdForRequest(req);
const guildMember = (await GuildMember.findOne({ accountId, status: 0 }))!;
if (guildMember.rank > 1) {
res.status(400).json({ Error: 104 });
return;
}
const allianceMember = await AllianceMember.findOne({
allianceId: req.query.allianceId,
guildId: guildMember.guildId
});
if (!allianceMember || !allianceMember.Pending) {
res.status(400);
return;
}
allianceMember.Pending = false;
const guild = (await Guild.findById(guildMember.guildId))!;
guild.AllianceId = allianceMember.allianceId;
await Promise.all([allianceMember.save(), guild.save()]);
// Give client the new alliance data which uses "AllianceId" instead of "_id" in this response
const alliance = (await Alliance.findById(allianceMember.allianceId))!;
const { _id, ...rest } = await getAllianceClient(alliance, guild);
res.json({
AllianceId: _id,
...rest
});
};

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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { Guild, GuildMember } from "../../models/guildModel.ts";
import { Account } from "../../models/loginModel.ts";
import {
deleteGuild,
getGuildClient,
giveClanKey,
hasGuildPermission,
removeDojoKeyItems
} from "../../services/guildService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountForRequest, getAccountIdForRequest, getSuffixedName } from "../../services/loginService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
import type { RequestHandler } from "express";
import { Types } from "mongoose";
// GET request: A player accepting an invite they got in their inbox.
export const confirmGuildInvitationGetController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);
const invitedGuildMember = await GuildMember.findOne({
accountId: account._id,
guildId: req.query.clanId as string
});
if (invitedGuildMember && invitedGuildMember.status == 2) {
let inventoryChanges: IInventoryChanges = {};
// If this account is already in a guild, we need to do cleanup first.
const guildMember = await GuildMember.findOneAndDelete({ accountId: account._id, status: 0 });
if (guildMember) {
const inventory = await getInventory(account._id.toString(), "LevelKeys Recipes");
inventoryChanges = removeDojoKeyItems(inventory);
await inventory.save();
if (guildMember.rank == 0) {
await deleteGuild(guildMember.guildId);
}
}
// Now that we're sure this account is not in a guild right now, we can just proceed with the normal updates.
invitedGuildMember.status = 0;
await invitedGuildMember.save();
// Remove pending applications for this account
await GuildMember.deleteMany({ accountId: account._id, status: 1 });
// Update inventory of new member
const inventory = await getInventory(account._id.toString(), "GuildId LevelKeys Recipes");
inventory.GuildId = new Types.ObjectId(req.query.clanId as string);
giveClanKey(inventory, inventoryChanges);
await inventory.save();
const guild = (await Guild.findById(req.query.clanId as string))!;
// Add join to clan log
guild.RosterActivity ??= [];
guild.RosterActivity.push({
dateTime: new Date(),
entryType: 6,
details: getSuffixedName(account)
});
await guild.save();
res.json({
...(await getGuildClient(guild, account)),
InventoryChanges: inventoryChanges
});
} else {
res.end();
}
};
// POST request: Clan representative accepting invite(s).
export const confirmGuildInvitationPostController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const guild = (await Guild.findById(req.query.clanId as string, "Ranks RosterActivity"))!;
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Recruiter))) {
res.status(400).json("Invalid permission");
return;
}
const payload = getJSONfromString<{ userId: string }>(String(req.body));
const filter: { accountId?: string; status: number } = { status: 1 };
if (payload.userId != "all") {
filter.accountId = payload.userId;
}
const guildMembers = await GuildMember.find(filter);
const newMembers: string[] = [];
for (const guildMember of guildMembers) {
guildMember.status = 0;
guildMember.RequestMsg = undefined;
guildMember.RequestExpiry = undefined;
await guildMember.save();
// Remove other pending applications for this account
await GuildMember.deleteMany({ accountId: guildMember.accountId, status: 1 });
// Update inventory of new member
const inventory = await getInventory(
guildMember.accountId.toString(),
"GuildId LevelKeys Recipes skipClanKeyCrafting"
);
inventory.GuildId = new Types.ObjectId(req.query.clanId as string);
giveClanKey(inventory);
await inventory.save();
// Add join to clan log
const account = (await Account.findOne({ _id: guildMember.accountId }))!;
guild.RosterActivity ??= [];
guild.RosterActivity.push({
dateTime: new Date(),
entryType: 6,
details: getSuffixedName(account)
});
newMembers.push(account._id.toString());
}
await guild.save();
res.json({
NewMembers: newMembers
});
};

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import { toMongoDate } from "../../helpers/inventoryHelpers.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { Guild } from "../../models/guildModel.ts";
import { checkClanAscensionHasRequiredContributors } from "../../services/guildService.ts";
import { addFusionPoints, getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { RequestHandler } from "express";
import { Types } from "mongoose";
export const contributeGuildClassController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const payload = getJSONfromString<IContributeGuildClassRequest>(String(req.body));
const guild = (await Guild.findById(payload.GuildId))!;
// First contributor initiates ceremony and locks the pending class.
if (!guild.CeremonyContributors) {
guild.CeremonyContributors = [];
guild.CeremonyClass = guildXpToClass(guild.XP);
guild.CeremonyEndo = 0;
for (let i = guild.Class; i != guild.CeremonyClass; ++i) {
guild.CeremonyEndo += (i + 1) * 1000;
}
guild.ClassChanges ??= [];
guild.ClassChanges.push({
dateTime: new Date(),
entryType: 13,
details: guild.CeremonyClass
});
}
guild.CeremonyContributors.push(new Types.ObjectId(accountId));
await checkClanAscensionHasRequiredContributors(guild);
await guild.save();
// Either way, endo is given to the contributor.
const inventory = await getInventory(accountId, "FusionPoints");
addFusionPoints(inventory, guild.CeremonyEndo!);
await inventory.save();
res.json({
NumContributors: guild.CeremonyContributors.length,
FusionPointReward: guild.CeremonyEndo,
Class: guild.Class,
CeremonyResetDate: guild.CeremonyResetDate ? toMongoDate(guild.CeremonyResetDate) : undefined
});
};
interface IContributeGuildClassRequest {
GuildId: string;
RequiredContributors: number;
}
const guildXpToClass = (xp: number): number => {
const cummXp = [
0, 11000, 34000, 69000, 114000, 168000, 231000, 302000, 381000, 68000, 563000, 665000, 774000, 891000
];
let highest = 0;
for (let i = 0; i != cummXp.length; ++i) {
if (xp < cummXp[i]) {
break;
}
highest = i;
}
return highest;
};

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import type { TGuildDatabaseDocument } from "../../models/guildModel.ts";
import { GuildMember } from "../../models/guildModel.ts";
import type { TInventoryDatabaseDocument } from "../../models/inventoryModels/inventoryModel.ts";
import {
addGuildMemberMiscItemContribution,
getDojoClient,
getGuildForRequestEx,
hasAccessToDojo,
processDojoBuildMaterialsGathered,
scaleRequiredCount,
setDojoRoomLogFunded
} from "../../services/guildService.ts";
import { addMiscItems, getInventory, updateCurrency } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IDojoContributable, IGuildMemberDatabase } from "../../types/guildTypes.ts";
import type { IMiscItem } from "../../types/inventoryTypes/inventoryTypes.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
import type { RequestHandler } from "express";
import type { IDojoBuild } from "warframe-public-export-plus";
import { ExportDojoRecipes } from "warframe-public-export-plus";
interface IContributeToDojoComponentRequest {
ComponentId: string;
DecoId?: string;
DecoType?: string;
IngredientContributions: IMiscItem[];
RegularCredits: number;
VaultIngredientContributions: IMiscItem[];
VaultCredits: number;
}
export const contributeToDojoComponentController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
// Any clan member should have permission to contribute although notably permission is denied if they have not crafted the dojo key and were simply invited in.
if (!hasAccessToDojo(inventory)) {
res.json({ DojoRequestStatus: -1 });
return;
}
const guild = await getGuildForRequestEx(req, inventory);
const guildMember = (await GuildMember.findOne(
{ accountId, guildId: guild._id },
"RegularCreditsContributed MiscItemsContributed"
))!;
const request = JSON.parse(String(req.body)) as IContributeToDojoComponentRequest;
const component = guild.DojoComponents.id(request.ComponentId)!;
const inventoryChanges: IInventoryChanges = {};
if (!component.CompletionTime) {
// Room is in "Collecting Materials" state
if (request.DecoId) {
throw new Error("attempt to contribute to a deco in an unfinished room?!");
}
const meta = Object.values(ExportDojoRecipes.rooms).find(x => x.resultType == component.pf)!;
processContribution(guild, guildMember, request, inventory, inventoryChanges, meta, component);
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
if (component.CompletionTime) {
setDojoRoomLogFunded(guild, component);
}
} else {
// Room is past "Collecting Materials"
if (request.DecoId) {
const deco = component.Decos!.find(x => x._id.equals(request.DecoId))!;
const meta = Object.values(ExportDojoRecipes.decos).find(x => x.resultType == deco.Type)!;
processContribution(guild, guildMember, request, inventory, inventoryChanges, meta, deco);
}
}
await Promise.all([guild.save(), inventory.save(), guildMember.save()]);
res.json({
...(await getDojoClient(guild, 0, component._id)),
InventoryChanges: inventoryChanges
});
};
const processContribution = (
guild: TGuildDatabaseDocument,
guildMember: IGuildMemberDatabase,
request: IContributeToDojoComponentRequest,
inventory: TInventoryDatabaseDocument,
inventoryChanges: IInventoryChanges,
meta: IDojoBuild,
component: IDojoContributable
): void => {
component.RegularCredits ??= 0;
if (request.RegularCredits) {
component.RegularCredits += request.RegularCredits;
inventoryChanges.RegularCredits = -request.RegularCredits;
updateCurrency(inventory, request.RegularCredits, false);
guildMember.RegularCreditsContributed ??= 0;
guildMember.RegularCreditsContributed += request.RegularCredits;
}
if (request.VaultCredits) {
component.RegularCredits += request.VaultCredits;
guild.VaultRegularCredits! -= request.VaultCredits;
}
if (component.RegularCredits > scaleRequiredCount(guild.Tier, meta.price)) {
guild.VaultRegularCredits ??= 0;
guild.VaultRegularCredits += component.RegularCredits - scaleRequiredCount(guild.Tier, meta.price);
component.RegularCredits = scaleRequiredCount(guild.Tier, meta.price);
}
component.MiscItems ??= [];
if (request.VaultIngredientContributions.length) {
for (const ingredientContribution of request.VaultIngredientContributions) {
const componentMiscItem = component.MiscItems.find(x => x.ItemType == ingredientContribution.ItemType);
if (componentMiscItem) {
const ingredientMeta = meta.ingredients.find(x => x.ItemType == ingredientContribution.ItemType)!;
if (
componentMiscItem.ItemCount + ingredientContribution.ItemCount >
scaleRequiredCount(guild.Tier, ingredientMeta.ItemCount)
) {
ingredientContribution.ItemCount =
scaleRequiredCount(guild.Tier, ingredientMeta.ItemCount) - componentMiscItem.ItemCount;
}
componentMiscItem.ItemCount += ingredientContribution.ItemCount;
} else {
component.MiscItems.push(ingredientContribution);
}
const vaultMiscItem = guild.VaultMiscItems!.find(x => x.ItemType == ingredientContribution.ItemType)!;
vaultMiscItem.ItemCount -= ingredientContribution.ItemCount;
}
}
if (request.IngredientContributions.length) {
const miscItemChanges: IMiscItem[] = [];
for (const ingredientContribution of request.IngredientContributions) {
const componentMiscItem = component.MiscItems.find(x => x.ItemType == ingredientContribution.ItemType);
if (componentMiscItem) {
const ingredientMeta = meta.ingredients.find(x => x.ItemType == ingredientContribution.ItemType)!;
if (
componentMiscItem.ItemCount + ingredientContribution.ItemCount >
scaleRequiredCount(guild.Tier, ingredientMeta.ItemCount)
) {
ingredientContribution.ItemCount =
scaleRequiredCount(guild.Tier, ingredientMeta.ItemCount) - componentMiscItem.ItemCount;
}
componentMiscItem.ItemCount += ingredientContribution.ItemCount;
} else {
component.MiscItems.push(ingredientContribution);
}
miscItemChanges.push({
ItemType: ingredientContribution.ItemType,
ItemCount: ingredientContribution.ItemCount * -1
});
addGuildMemberMiscItemContribution(guildMember, ingredientContribution);
}
addMiscItems(inventory, miscItemChanges);
inventoryChanges.MiscItems = miscItemChanges;
}
if (component.RegularCredits >= scaleRequiredCount(guild.Tier, meta.price)) {
let fullyFunded = true;
for (const ingredient of meta.ingredients) {
const componentMiscItem = component.MiscItems.find(x => x.ItemType == ingredient.ItemType);
if (
!componentMiscItem ||
componentMiscItem.ItemCount < scaleRequiredCount(guild.Tier, ingredient.ItemCount)
) {
fullyFunded = false;
break;
}
}
if (fullyFunded) {
component.CompletionTime = new Date(Date.now() + meta.time * 1000);
processDojoBuildMaterialsGathered(guild, meta);
}
}
};

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import type { TGuildDatabaseDocument, TGuildMemberDatabaseDocument } from "../../models/guildModel.ts";
import { Alliance, Guild, GuildMember } from "../../models/guildModel.ts";
import {
addGuildMemberMiscItemContribution,
addGuildMemberShipDecoContribution,
addVaultFusionTreasures,
addVaultMiscItems,
addVaultShipDecos,
getGuildForRequestEx
} from "../../services/guildService.ts";
import {
addFusionTreasures,
addMiscItems,
addShipDecorations,
getInventory,
updateCurrency
} from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { ITypeCount } from "../../types/commonTypes.ts";
import type { IFusionTreasure, IMiscItem } from "../../types/inventoryTypes/inventoryTypes.ts";
import type { RequestHandler } from "express";
export const contributeToVaultController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId RegularCredits MiscItems ShipDecorations FusionTreasures");
const request = JSON.parse(String(req.body)) as IContributeToVaultRequest;
if (request.Alliance) {
const guild = await getGuildForRequestEx(req, inventory);
const alliance = (await Alliance.findById(guild.AllianceId!))!;
alliance.VaultRegularCredits ??= 0;
alliance.VaultRegularCredits += request.RegularCredits;
if (request.FromVault) {
guild.VaultRegularCredits! -= request.RegularCredits;
await Promise.all([guild.save(), alliance.save()]);
} else {
updateCurrency(inventory, request.RegularCredits, false);
await Promise.all([inventory.save(), alliance.save()]);
}
res.end();
return;
}
let guild: TGuildDatabaseDocument;
let guildMember: TGuildMemberDatabaseDocument | undefined;
if (request.GuildVault) {
guild = (await Guild.findById(request.GuildVault))!;
} else {
guild = await getGuildForRequestEx(req, inventory);
guildMember = (await GuildMember.findOne(
{ accountId, guildId: guild._id },
"RegularCreditsContributed MiscItemsContributed ShipDecorationsContributed"
))!;
}
if (request.RegularCredits) {
updateCurrency(inventory, request.RegularCredits, false);
guild.VaultRegularCredits ??= 0;
guild.VaultRegularCredits += request.RegularCredits;
if (guildMember) {
guildMember.RegularCreditsContributed ??= 0;
guildMember.RegularCreditsContributed += request.RegularCredits;
}
}
if (request.MiscItems.length) {
addVaultMiscItems(guild, request.MiscItems);
for (const item of request.MiscItems) {
if (guildMember) {
addGuildMemberMiscItemContribution(guildMember, item);
}
addMiscItems(inventory, [{ ...item, ItemCount: item.ItemCount * -1 }]);
}
}
if (request.ShipDecorations.length) {
addVaultShipDecos(guild, request.ShipDecorations);
for (const item of request.ShipDecorations) {
if (guildMember) {
addGuildMemberShipDecoContribution(guildMember, item);
}
addShipDecorations(inventory, [{ ...item, ItemCount: item.ItemCount * -1 }]);
}
}
if (request.FusionTreasures.length) {
addVaultFusionTreasures(guild, request.FusionTreasures);
for (const item of request.FusionTreasures) {
addFusionTreasures(inventory, [{ ...item, ItemCount: item.ItemCount * -1 }]);
}
}
const promises: Promise<unknown>[] = [guild.save(), inventory.save()];
if (guildMember) {
promises.push(guildMember.save());
}
await Promise.all(promises);
res.end();
};
interface IContributeToVaultRequest {
RegularCredits: number;
MiscItems: IMiscItem[];
ShipDecorations: ITypeCount[];
FusionTreasures: IFusionTreasure[];
Alliance?: boolean;
FromVault?: boolean;
GuildVault?: string;
}

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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { Alliance, AllianceMember, Guild, GuildMember } from "../../models/guildModel.ts";
import { getAllianceClient } from "../../services/guildService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import type { RequestHandler } from "express";
export const createAllianceController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId");
const guild = (await Guild.findById(inventory.GuildId!, "Name Tier AllianceId"))!;
if (guild.AllianceId) {
res.status(400).send("Guild is already in an alliance").end();
return;
}
const guildMember = (await GuildMember.findOne({ guildId: guild._id, accountId }, "rank"))!;
if (guildMember.rank > 1) {
res.status(400).send("Invalid permission").end();
return;
}
const data = getJSONfromString<ICreateAllianceRequest>(String(req.body));
const alliance = new Alliance({ Name: data.allianceName });
try {
await alliance.save();
} catch (e) {
res.status(400).send("Alliance name already in use").end();
return;
}
guild.AllianceId = alliance._id;
await Promise.all([
guild.save(),
AllianceMember.insertOne({
allianceId: alliance._id,
guildId: guild._id,
Pending: false,
Permissions:
GuildPermission.Ruler |
GuildPermission.Promoter |
GuildPermission.Recruiter |
GuildPermission.Treasurer |
GuildPermission.ChatModerator
})
]);
res.json(await getAllianceClient(alliance, guild));
};
interface ICreateAllianceRequest {
allianceName: string;
}

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import type { RequestHandler } from "express";
import { getAccountForRequest } from "../../services/loginService.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { Guild, GuildMember } from "../../models/guildModel.ts";
import { createUniqueClanName, getGuildClient, giveClanKey } from "../../services/guildService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
export const createGuildController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);
const payload = getJSONfromString<ICreateGuildRequest>(String(req.body));
// Remove pending applications for this account
await GuildMember.deleteMany({ accountId: account._id, status: 1 });
// Create guild on database
const guild = new Guild({
Name: await createUniqueClanName(payload.guildName)
});
await guild.save();
// Create guild member on database
await GuildMember.insertOne({
accountId: account._id,
guildId: guild._id,
status: 0,
rank: 0
});
const inventory = await getInventory(account._id.toString(), "GuildId LevelKeys Recipes skipClanKeyCrafting");
inventory.GuildId = guild._id;
const inventoryChanges: IInventoryChanges = {};
giveClanKey(inventory, inventoryChanges);
await inventory.save();
res.json({
...(await getGuildClient(guild, account)),
InventoryChanges: inventoryChanges
});
};
interface ICreateGuildRequest {
guildName: string;
}

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import type { RequestHandler } from "express";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
export const creditsController: RequestHandler = async (req, res) => {
const inventory = (
await Promise.all([
getAccountIdForRequest(req),
getInventory(
req.query.accountId as string,
"RegularCredits TradesRemaining PremiumCreditsFree PremiumCredits infiniteCredits infinitePlatinum"
)
])
)[1];
const response = {
RegularCredits: inventory.RegularCredits,
TradesRemaining: inventory.TradesRemaining,
PremiumCreditsFree: inventory.PremiumCreditsFree,
PremiumCredits: inventory.PremiumCredits
};
if (inventory.infiniteCredits) {
response.RegularCredits = 999999999;
}
if (inventory.infinitePlatinum) {
response.PremiumCreditsFree = 0;
response.PremiumCredits = 999999999;
}
res.json(response);
};

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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import type { TInventoryDatabaseDocument } from "../../models/inventoryModels/inventoryModel.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { ICrewMemberClient } from "../../types/inventoryTypes/inventoryTypes.ts";
import type { RequestHandler } from "express";
import { Types } from "mongoose";
export const crewMembersController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "CrewMembers NemesisHistory");
const data = getJSONfromString<ICrewMembersRequest>(String(req.body));
if (data.crewMember.SecondInCommand) {
clearOnCall(inventory);
}
if (data.crewMember.ItemId.$oid == "000000000000000000000000") {
const convertedNemesis = inventory.NemesisHistory!.find(x => x.fp == data.crewMember.NemesisFingerprint)!;
convertedNemesis.SecondInCommand = data.crewMember.SecondInCommand;
} else {
const dbCrewMember = inventory.CrewMembers.id(data.crewMember.ItemId.$oid)!;
dbCrewMember.AssignedRole = data.crewMember.AssignedRole;
dbCrewMember.SkillEfficiency = data.crewMember.SkillEfficiency;
dbCrewMember.WeaponConfigIdx = data.crewMember.WeaponConfigIdx;
dbCrewMember.WeaponId = new Types.ObjectId(data.crewMember.WeaponId.$oid);
dbCrewMember.Configs = data.crewMember.Configs;
dbCrewMember.SecondInCommand = data.crewMember.SecondInCommand;
}
await inventory.save();
res.json({
crewMemberId: data.crewMember.ItemId.$oid,
NemesisFingerprint: data.crewMember.NemesisFingerprint
});
};
interface ICrewMembersRequest {
crewMember: ICrewMemberClient;
}
const clearOnCall = (inventory: TInventoryDatabaseDocument): void => {
for (const cm of inventory.CrewMembers) {
if (cm.SecondInCommand) {
cm.SecondInCommand = false;
return;
}
}
if (inventory.NemesisHistory) {
for (const cm of inventory.NemesisHistory) {
if (cm.SecondInCommand) {
cm.SecondInCommand = false;
return;
}
}
}
};

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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { addMiscItems, freeUpSlot, getInventory, updateCurrency } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IOid } from "../../types/commonTypes.ts";
import type { ICrewShipComponentFingerprint } from "../../types/inventoryTypes/inventoryTypes.ts";
import { InventorySlot } from "../../types/inventoryTypes/inventoryTypes.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
import type { RequestHandler } from "express";
import { ExportCustoms, ExportDojoRecipes } from "warframe-public-export-plus";
export const crewShipFusionController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const payload = getJSONfromString<ICrewShipFusionRequest>(String(req.body));
const isWeapon = inventory.CrewShipWeapons.id(payload.PartA.$oid);
const itemA = isWeapon ?? inventory.CrewShipWeaponSkins.id(payload.PartA.$oid)!;
const category = isWeapon ? "CrewShipWeapons" : "CrewShipWeaponSkins";
const salvageCategory = isWeapon ? "CrewShipSalvagedWeapons" : "CrewShipSalvagedWeaponSkins";
const itemB = inventory[payload.SourceRecipe ? salvageCategory : category].id(payload.PartB.$oid)!;
const tierA = itemA.ItemType.charCodeAt(itemA.ItemType.length - 1) - 65;
const tierB = itemB.ItemType.charCodeAt(itemB.ItemType.length - 1) - 65;
const inventoryChanges: IInventoryChanges = {};
// Charge partial repair cost if fusing with an identified but unrepaired part
if (payload.SourceRecipe) {
const recipe = ExportDojoRecipes.research[payload.SourceRecipe];
updateCurrency(inventory, Math.round(recipe.price * 0.4), false, inventoryChanges);
const miscItemChanges = recipe.ingredients.map(x => ({ ...x, ItemCount: Math.round(x.ItemCount * -0.4) }));
addMiscItems(inventory, miscItemChanges);
inventoryChanges.MiscItems = miscItemChanges;
}
// Remove inferior item
if (payload.SourceRecipe) {
inventory[salvageCategory].pull({ _id: payload.PartB.$oid });
inventoryChanges.RemovedIdItems = [{ ItemId: payload.PartB }];
} else {
const inferiorId = tierA < tierB ? payload.PartA : payload.PartB;
inventory[category].pull({ _id: inferiorId.$oid });
inventoryChanges.RemovedIdItems = [{ ItemId: inferiorId }];
freeUpSlot(inventory, InventorySlot.RJ_COMPONENT_AND_ARMAMENTS);
inventoryChanges[InventorySlot.RJ_COMPONENT_AND_ARMAMENTS] = { count: -1, platinum: 0, Slots: 1 };
}
// Upgrade superior item
const superiorItem = tierA < tierB ? itemB : itemA;
const inferiorItem = tierA < tierB ? itemA : itemB;
const fingerprint: ICrewShipComponentFingerprint = JSON.parse(
superiorItem.UpgradeFingerprint!
) as ICrewShipComponentFingerprint;
const inferiorFingerprint: ICrewShipComponentFingerprint = inferiorItem.UpgradeFingerprint
? (JSON.parse(inferiorItem.UpgradeFingerprint) as ICrewShipComponentFingerprint)
: { compat: "", buffs: [] };
if (isWeapon) {
for (let i = 0; i != fingerprint.buffs.length; ++i) {
const buffA = fingerprint.buffs[i];
const buffB = i < inferiorFingerprint.buffs.length ? inferiorFingerprint.buffs[i] : undefined;
const fvalA = buffA.Value / 0x3fffffff;
const fvalB = (buffB?.Value ?? 0) / 0x3fffffff;
const percA = 0.3 + fvalA * (0.6 - 0.3);
const percB = 0.3 + fvalB * (0.6 - 0.3);
const newPerc = Math.min(0.6, Math.max(percA, percB) * FUSE_MULTIPLIERS[Math.abs(tierA - tierB)]);
const newFval = (newPerc - 0.3) / (0.6 - 0.3);
buffA.Value = Math.trunc(newFval * 0x3fffffff);
}
} else {
const superiorMeta = ExportCustoms[superiorItem.ItemType].randomisedUpgrades ?? [];
const inferiorMeta = ExportCustoms[inferiorItem.ItemType].randomisedUpgrades ?? [];
for (let i = 0; i != inferiorFingerprint.buffs.length; ++i) {
const buffA = fingerprint.buffs[i];
const buffB = inferiorFingerprint.buffs[i];
const fvalA = buffA.Value / 0x3fffffff;
const fvalB = buffB.Value / 0x3fffffff;
const rangeA = superiorMeta[i].range;
const rangeB = inferiorMeta[i].range;
const percA = rangeA[0] + fvalA * (rangeA[1] - rangeA[0]);
const percB = rangeB[0] + fvalB * (rangeB[1] - rangeB[0]);
const newPerc = Math.min(rangeA[1], Math.max(percA, percB) * FUSE_MULTIPLIERS[Math.abs(tierA - tierB)]);
const newFval = (newPerc - rangeA[0]) / (rangeA[1] - rangeA[0]);
buffA.Value = Math.trunc(newFval * 0x3fffffff);
}
if (inferiorFingerprint.SubroutineIndex !== undefined) {
const useSuperiorSubroutine = tierA < tierB ? !payload.UseSubroutineA : payload.UseSubroutineA;
if (!useSuperiorSubroutine) {
fingerprint.SubroutineIndex = inferiorFingerprint.SubroutineIndex;
}
}
}
superiorItem.UpgradeFingerprint = JSON.stringify(fingerprint);
inventoryChanges[category] = [superiorItem.toJSON() as any];
await inventory.save();
res.json({
InventoryChanges: inventoryChanges
});
};
interface ICrewShipFusionRequest {
PartA: IOid;
PartB: IOid;
SourceRecipe: string;
UseSubroutineA: boolean;
}
const FUSE_MULTIPLIERS = [1.1, 1.05, 1.02];

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import {
addCrewShipSalvagedWeaponSkin,
addCrewShipRawSalvage,
getInventory,
addEquipment
} from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { RequestHandler } from "express";
import type {
ICrewShipComponentFingerprint,
IInnateDamageFingerprint
} from "../../types/inventoryTypes/inventoryTypes.ts";
import { ExportCustoms, ExportRailjackWeapons, ExportUpgrades } from "warframe-public-export-plus";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
import { getRandomInt } from "../../services/rngService.ts";
import type { IFingerprintStat } from "../../helpers/rivenHelper.ts";
import type { IEquipmentDatabase } from "../../types/equipmentTypes.ts";
export const crewShipIdentifySalvageController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(
accountId,
"CrewShipSalvagedWeaponSkins CrewShipSalvagedWeapons CrewShipRawSalvage"
);
const payload = getJSONfromString<ICrewShipIdentifySalvageRequest>(String(req.body));
const inventoryChanges: IInventoryChanges = {};
if (payload.ItemType in ExportCustoms) {
const meta = ExportCustoms[payload.ItemType];
let upgradeFingerprint: ICrewShipComponentFingerprint = { compat: payload.ItemType, buffs: [] };
if (meta.subroutines) {
upgradeFingerprint = {
SubroutineIndex: getRandomInt(0, meta.subroutines.length - 1),
...upgradeFingerprint
};
}
for (const upgrade of meta.randomisedUpgrades!) {
upgradeFingerprint.buffs.push({ Tag: upgrade.tag, Value: Math.trunc(Math.random() * 0x40000000) });
}
addCrewShipSalvagedWeaponSkin(
inventory,
payload.ItemType,
JSON.stringify(upgradeFingerprint),
inventoryChanges
);
} else {
const meta = ExportRailjackWeapons[payload.ItemType];
let defaultOverwrites: Partial<IEquipmentDatabase> | undefined;
if (meta.defaultUpgrades?.[0]) {
const upgradeType = meta.defaultUpgrades[0].ItemType;
const upgradeMeta = ExportUpgrades[upgradeType];
const buffs: IFingerprintStat[] = [];
for (const buff of upgradeMeta.upgradeEntries!) {
buffs.push({
Tag: buff.tag,
Value: Math.trunc(Math.random() * 0x40000000)
});
}
defaultOverwrites = {
UpgradeType: upgradeType,
UpgradeFingerprint: JSON.stringify({
compat: payload.ItemType,
buffs
} satisfies IInnateDamageFingerprint)
};
}
addEquipment(inventory, "CrewShipSalvagedWeapons", payload.ItemType, defaultOverwrites, inventoryChanges);
}
inventoryChanges.CrewShipRawSalvage = [
{
ItemType: payload.ItemType,
ItemCount: -1
}
];
addCrewShipRawSalvage(inventory, inventoryChanges.CrewShipRawSalvage);
await inventory.save();
res.json({
InventoryChanges: inventoryChanges
});
};
interface ICrewShipIdentifySalvageRequest {
ItemType: string;
}

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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { Guild } from "../../models/guildModel.ts";
import { hasAccessToDojo, hasGuildPermission } from "../../services/guildService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountForRequest, getAccountIdForRequest } from "../../services/loginService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import { logger } from "../../utils/logger.ts";
import type { RequestHandler } from "express";
export const customObstacleCourseLeaderboardController: RequestHandler = async (req, res) => {
const data = getJSONfromString<ICustomObstacleCourseLeaderboardRequest>(String(req.body));
const guild = (await Guild.findById(data.g, "DojoComponents Ranks"))!;
const component = guild.DojoComponents.id(data.c)!;
if (req.query.act == "f") {
res.json({
results: component.Leaderboard ?? []
});
} else if (req.query.act == "p") {
const account = await getAccountForRequest(req);
component.Leaderboard ??= [];
const entry = component.Leaderboard.find(x => x.n == account.DisplayName);
if (entry) {
entry.s = data.s!;
} else {
component.Leaderboard.push({
s: data.s!,
n: account.DisplayName,
r: 0
});
}
component.Leaderboard.sort((a, b) => a.s - b.s); // In this case, the score is the time in milliseconds, so smaller is better.
if (component.Leaderboard.length > 10) {
component.Leaderboard.shift();
}
let r = 0;
for (const entry of component.Leaderboard) {
entry.r = ++r;
}
await guild.save();
res.status(200).end();
} else if (req.query.act == "c") {
// TOVERIFY: What clan permission is actually needed for this?
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId LevelKeys");
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Decorator))) {
res.status(400).end();
return;
}
component.Leaderboard = undefined;
await guild.save();
res.status(200).end();
} else {
logger.debug(`data provided to ${req.path}: ${String(req.body)}`);
throw new Error(`unknown customObstacleCourseLeaderboard act: ${String(req.query.act)}`);
}
};
interface ICustomObstacleCourseLeaderboardRequest {
g: string;
c: string;
s?: number; // act=p
}

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import { getGuildForRequest, hasGuildPermission } from "../../services/guildService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IGuildRank } from "../../types/guildTypes.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import type { RequestHandler } from "express";
export const customizeGuildRanksController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const guild = await getGuildForRequest(req);
const payload = JSON.parse(String(req.body)) as ICustomizeGuildRanksRequest;
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Ruler))) {
res.status(400).json("Invalid permission");
return;
}
guild.Ranks = payload.GuildRanks;
await guild.save();
res.end();
};
interface ICustomizeGuildRanksRequest {
GuildRanks: IGuildRank[];
}

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import { AllianceMember, GuildMember } from "../../models/guildModel.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { RequestHandler } from "express";
export const declineAllianceInviteController: RequestHandler = async (req, res) => {
// Check requester is a warlord in their guild
const accountId = await getAccountIdForRequest(req);
const guildMember = (await GuildMember.findOne({ accountId, status: 0 }))!;
if (guildMember.rank > 1) {
res.status(400).json({ Error: 104 });
return;
}
await AllianceMember.deleteOne({ allianceId: req.query.allianceId, guildId: guildMember.guildId });
res.end();
};

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import { GuildMember } from "../../models/guildModel.ts";
import { getAccountForRequest } from "../../services/loginService.ts";
import type { RequestHandler } from "express";
export const declineGuildInviteController: RequestHandler = async (req, res) => {
const accountId = await getAccountForRequest(req);
await GuildMember.deleteOne({
accountId: accountId,
guildId: req.query.clanId as string
});
res.end();
};

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import type { RequestHandler } from "express";
import { deleteSession } from "../../managers/sessionManager.ts";
const deleteSessionController: RequestHandler = (_req, res) => {
deleteSession(_req.query.sessionId as string);
res.sendStatus(200);
};
export { deleteSessionController };

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import {
getDojoClient,
getGuildForRequestEx,
hasAccessToDojo,
hasGuildPermission,
refundDojoDeco,
removeDojoDeco
} from "../../services/guildService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import { logger } from "../../utils/logger.ts";
import type { RequestHandler } from "express";
export const destroyDojoDecoController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId LevelKeys");
const guild = await getGuildForRequestEx(req, inventory);
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Decorator))) {
res.json({ DojoRequestStatus: -1 });
return;
}
const request = JSON.parse(String(req.body)) as IDestroyDojoDecoRequest | IClearObstacleCourseRequest;
if ("DecoType" in request) {
removeDojoDeco(guild, request.ComponentId, request.DecoId);
} else if (request.Act == "cObst") {
const component = guild.DojoComponents.id(request.ComponentId)!;
if (component.Decos) {
for (const deco of component.Decos) {
refundDojoDeco(guild, component, deco);
}
component.Decos.splice(0, component.Decos.length);
}
} else {
logger.error(`unhandled destroyDojoDeco request`, request);
}
await guild.save();
res.json(await getDojoClient(guild, 0, request.ComponentId));
};
interface IDestroyDojoDecoRequest {
DecoType: string;
ComponentId: string;
DecoId: string;
}
interface IClearObstacleCourseRequest {
ComponentId: string;
Act: "cObst" | "maybesomethingelsewedontknowabout";
}

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import { Alliance, AllianceMember, Guild, GuildMember } from "../../models/guildModel.ts";
import { getAccountForRequest } from "../../services/loginService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import { parallelForeach } from "../../utils/async-utils.ts";
import { logger } from "../../utils/logger.ts";
import type { RequestHandler } from "express";
export const divvyAllianceVaultController: RequestHandler = async (req, res) => {
// Afaict, there's no way to put anything other than credits in the alliance vault (anymore?), so just no-op if this is not a request to divvy credits.
if (req.query.credits == "1") {
// Check requester is a warlord in their guild
const account = await getAccountForRequest(req);
const guildMember = (await GuildMember.findOne({ accountId: account._id, status: 0 }))!;
if (guildMember.rank > 1) {
res.status(400).end();
return;
}
// Check guild has treasurer permissions in the alliance
const allianceMember = (await AllianceMember.findOne({
allianceId: req.query.allianceId,
guildId: guildMember.guildId
}))!;
if (!(allianceMember.Permissions & GuildPermission.Treasurer)) {
res.status(400).end();
return;
}
const allianceMembers = await AllianceMember.find({ allianceId: req.query.allianceId });
const memberCounts: Record<string, number> = {};
let totalMembers = 0;
await parallelForeach(allianceMembers, async allianceMember => {
const memberCount = await GuildMember.countDocuments({
guildId: allianceMember.guildId
});
memberCounts[allianceMember.guildId.toString()] = memberCount;
totalMembers += memberCount;
});
logger.debug(`alliance has ${totalMembers} members between all its clans`);
const alliance = (await Alliance.findById(allianceMember.allianceId, "VaultRegularCredits"))!;
if (alliance.VaultRegularCredits) {
let creditsHandedOutInTotal = 0;
await parallelForeach(allianceMembers, async allianceMember => {
const memberCount = memberCounts[allianceMember.guildId.toString()];
const cutPercentage = memberCount / totalMembers;
const creditsToHandOut = Math.trunc(alliance.VaultRegularCredits! * cutPercentage);
logger.debug(
`${allianceMember.guildId.toString()} has ${memberCount} member(s) = ${Math.trunc(cutPercentage * 100)}% of alliance; giving ${creditsToHandOut} credit(s)`
);
if (creditsToHandOut != 0) {
await Guild.updateOne(
{ _id: allianceMember.guildId },
{ $inc: { VaultRegularCredits: creditsToHandOut } }
);
creditsHandedOutInTotal += creditsToHandOut;
}
});
alliance.VaultRegularCredits -= creditsHandedOutInTotal;
logger.debug(
`handed out ${creditsHandedOutInTotal} credits; alliance vault now has ${alliance.VaultRegularCredits} credit(s)`
);
}
await alliance.save();
}
res.end();
};

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import type { TGuildDatabaseDocument } from "../../models/guildModel.ts";
import { GuildMember } from "../../models/guildModel.ts";
import {
getDojoClient,
getGuildForRequestEx,
hasAccessToDojo,
scaleRequiredCount
} from "../../services/guildService.ts";
import { getInventory, updateCurrency } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IDojoContributable } from "../../types/guildTypes.ts";
import type { RequestHandler } from "express";
import type { IDojoBuild } from "warframe-public-export-plus";
import { ExportDojoRecipes } from "warframe-public-export-plus";
interface IDojoComponentRushRequest {
DecoType?: string;
DecoId?: string;
ComponentId: string;
Amount: number;
VaultAmount: number;
AllianceVaultAmount: number;
}
export const dojoComponentRushController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
if (!hasAccessToDojo(inventory)) {
res.json({ DojoRequestStatus: -1 });
return;
}
const guild = await getGuildForRequestEx(req, inventory);
const request = JSON.parse(String(req.body)) as IDojoComponentRushRequest;
const component = guild.DojoComponents.id(request.ComponentId)!;
let platinumDonated = request.Amount;
const inventoryChanges = updateCurrency(inventory, request.Amount, true);
if (request.VaultAmount) {
platinumDonated += request.VaultAmount;
guild.VaultPremiumCredits! -= request.VaultAmount;
}
if (request.DecoId) {
const deco = component.Decos!.find(x => x._id.equals(request.DecoId))!;
const meta = Object.values(ExportDojoRecipes.decos).find(x => x.resultType == deco.Type)!;
processContribution(guild, deco, meta, platinumDonated);
} else {
const meta = Object.values(ExportDojoRecipes.rooms).find(x => x.resultType == component.pf)!;
processContribution(guild, component, meta, platinumDonated);
const entry = guild.RoomChanges?.find(x => x.componentId.equals(component._id));
if (entry) {
entry.dateTime = component.CompletionTime!;
}
}
const guildMember = (await GuildMember.findOne({ accountId, guildId: guild._id }, "PremiumCreditsContributed"))!;
guildMember.PremiumCreditsContributed ??= 0;
guildMember.PremiumCreditsContributed += request.Amount;
await Promise.all([guild.save(), inventory.save(), guildMember.save()]);
res.json({
...(await getDojoClient(guild, 0, component._id)),
InventoryChanges: inventoryChanges
});
};
const processContribution = (
guild: TGuildDatabaseDocument,
component: IDojoContributable,
meta: IDojoBuild,
platinumDonated: number
): void => {
const fullPlatinumCost = scaleRequiredCount(guild.Tier, meta.skipTimePrice);
const fullDurationSeconds = meta.time;
const secondsPerPlatinum = fullDurationSeconds / fullPlatinumCost;
component.CompletionTime = new Date(
component.CompletionTime!.getTime() - secondsPerPlatinum * platinumDonated * 1000
);
component.RushPlatinum ??= 0;
component.RushPlatinum += platinumDonated;
};

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import type { RequestHandler } from "express";
// Arbiter Dojo endpoints, not really used by us as we don't provide a ContentURL.
export const dojoController: RequestHandler = (_req, res) => {
res.json("-1"); // Tell client to use authorised request.
};
export const setDojoURLController: RequestHandler = (_req, res) => {
res.end();
};

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import { toMongoDate, toOid } from "../../helpers/inventoryHelpers.ts";
import { addMiscItems, getInventory } from "../../services/inventoryService.ts";
import { fromStoreItem } from "../../services/itemDataService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getRandomInt, getRandomWeightedRewardUc } from "../../services/rngService.ts";
import type { IMongoDate, IOid } from "../../types/commonTypes.ts";
import type { IDroneClient } from "../../types/inventoryTypes/inventoryTypes.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
import type { RequestHandler } from "express";
import { ExportDrones, ExportResources, ExportSystems } from "warframe-public-export-plus";
export const dronesController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
if ("GetActive" in req.query) {
const inventory = await getInventory(accountId, "Drones");
const activeDrones: IActiveDrone[] = [];
for (const drone of inventory.Drones) {
if (drone.DeployTime) {
activeDrones.push({
DeployTime: toMongoDate(drone.DeployTime),
System: drone.System!,
ItemId: toOid(drone._id),
ItemType: drone.ItemType,
CurrentHP: drone.CurrentHP,
DamageTime: toMongoDate(drone.DamageTime!),
PendingDamage: drone.PendingDamage!,
Resources: [
{
ItemType: drone.ResourceType!,
BinTotal: drone.ResourceCount!,
StartTime: toMongoDate(drone.DeployTime)
}
]
});
}
}
res.json({
ActiveDrones: activeDrones
});
} else if ("droneId" in req.query && "systemIndex" in req.query) {
const inventory = await getInventory(
accountId,
"Drones instantResourceExtractorDrones noResourceExtractorDronesDamage"
);
const drone = inventory.Drones.id(req.query.droneId as string)!;
const droneMeta = ExportDrones[drone.ItemType];
drone.DeployTime = inventory.instantResourceExtractorDrones ? new Date(0) : new Date();
if (drone.RepairStart) {
const repairMinutes = (Date.now() - drone.RepairStart.getTime()) / 60_000;
const hpPerMinute = droneMeta.repairRate / 60;
drone.CurrentHP = Math.min(drone.CurrentHP + Math.round(repairMinutes * hpPerMinute), droneMeta.durability);
drone.RepairStart = undefined;
}
drone.System = parseInt(req.query.systemIndex as string);
const system = ExportSystems[drone.System - 1];
drone.DamageTime = inventory.instantResourceExtractorDrones
? new Date()
: new Date(Date.now() + getRandomInt(3 * 3600 * 1000, 4 * 3600 * 1000));
drone.PendingDamage =
!inventory.noResourceExtractorDronesDamage && Math.random() < system.damageChance
? getRandomInt(system.droneDamage.minValue, system.droneDamage.maxValue)
: 0;
const resource = getRandomWeightedRewardUc(system.resources, droneMeta.probabilities)!;
//logger.debug(`drone rolled`, resource);
drone.ResourceType = fromStoreItem(resource.StoreItem);
const resourceMeta = ExportResources[drone.ResourceType];
if (resourceMeta.pickupQuantity) {
const pickupsToCollect = droneMeta.binCapacity * droneMeta.capacityMultipliers[resource.Rarity];
drone.ResourceCount = 0;
for (let i = 0; i != pickupsToCollect; ++i) {
drone.ResourceCount += getRandomInt(
resourceMeta.pickupQuantity.minValue,
resourceMeta.pickupQuantity.maxValue
);
}
} else {
drone.ResourceCount = droneMeta.binCapacity * droneMeta.capacityMultipliers[resource.Rarity];
}
await inventory.save();
res.json({});
} else if ("collectDroneId" in req.query) {
const inventory = await getInventory(accountId);
const drone = inventory.Drones.id(req.query.collectDroneId as string)!;
if (new Date() >= drone.DamageTime!) {
drone.CurrentHP -= drone.PendingDamage!;
drone.RepairStart = new Date();
}
const inventoryChanges: IInventoryChanges = {};
if (drone.CurrentHP <= 0) {
inventory.RegularCredits += 100;
inventoryChanges.RegularCredits = 100;
inventory.Drones.pull({ _id: req.query.collectDroneId as string });
inventoryChanges.RemovedIdItems = [
{
ItemId: { $oid: req.query.collectDroneId }
}
];
} else {
const completionTime = drone.DeployTime!.getTime() + ExportDrones[drone.ItemType].fillRate * 3600_000;
if (Date.now() >= completionTime) {
const miscItemChanges = [
{
ItemType: drone.ResourceType!,
ItemCount: drone.ResourceCount!
}
];
addMiscItems(inventory, miscItemChanges);
inventoryChanges.MiscItems = miscItemChanges;
}
drone.DeployTime = undefined;
drone.System = undefined;
drone.DamageTime = undefined;
drone.PendingDamage = undefined;
drone.ResourceType = undefined;
drone.ResourceCount = undefined;
inventoryChanges.Drones = [drone.toJSON<IDroneClient>()];
}
await inventory.save();
res.json({
InventoryChanges: inventoryChanges
});
} else {
throw new Error(`drones.php query not handled`);
}
};
interface IActiveDrone {
DeployTime: IMongoDate;
System: number;
ItemId: IOid;
ItemType: string;
CurrentHP: number;
DamageTime: IMongoDate;
PendingDamage: number;
Resources: {
ItemType: string;
BinTotal: number;
StartTime: IMongoDate;
}[];
}

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import type { RequestHandler } from "express";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { combineInventoryChanges, getInventory } from "../../services/inventoryService.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import type {
IEndlessXpReward,
IInventoryClient,
TEndlessXpCategory
} from "../../types/inventoryTypes/inventoryTypes.ts";
import { logger } from "../../utils/logger.ts";
import type { ICountedStoreItem } from "warframe-public-export-plus";
import { ExportRewards } from "warframe-public-export-plus";
import { getRandomElement } from "../../services/rngService.ts";
import { handleStoreItemAcquisition } from "../../services/purchaseService.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
export const endlessXpController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const payload = getJSONfromString<IEndlessXpRequest>(String(req.body));
if (payload.Mode == "r") {
const inventory = await getInventory(accountId, "EndlessXP");
inventory.EndlessXP ??= [];
let entry = inventory.EndlessXP.find(x => x.Category == payload.Category);
if (!entry) {
entry = {
Category: payload.Category,
Earn: 0,
Claim: 0,
Choices: payload.Choices,
PendingRewards: []
};
inventory.EndlessXP.push(entry);
}
const weekStart = 1734307200_000 + Math.trunc((Date.now() - 1734307200_000) / 604800000) * 604800000;
const weekEnd = weekStart + 604800000;
entry.Earn = 0;
entry.Claim = 0;
entry.BonusAvailable = new Date(weekStart);
entry.Expiry = new Date(weekEnd);
entry.Choices = payload.Choices;
entry.PendingRewards =
payload.Category == "EXC_HARD"
? generateHardModeRewards(payload.Choices)
: generateNormalModeRewards(payload.Choices);
await inventory.save();
res.json({
NewProgress: inventory.toJSON<IInventoryClient>().EndlessXP!.find(x => x.Category == payload.Category)!
});
} else if (payload.Mode == "c") {
const inventory = await getInventory(accountId);
const entry = inventory.EndlessXP!.find(x => x.Category == payload.Category)!;
const inventoryChanges: IInventoryChanges = {};
for (const reward of entry.PendingRewards) {
if (entry.Claim < reward.RequiredTotalXp && reward.RequiredTotalXp <= entry.Earn) {
combineInventoryChanges(
inventoryChanges,
(
await handleStoreItemAcquisition(
reward.Rewards[0].StoreItem,
inventory,
reward.Rewards[0].ItemCount
)
).InventoryChanges
);
}
}
entry.Claim = entry.Earn;
await inventory.save();
res.json({
InventoryChanges: inventoryChanges,
ClaimedXp: entry.Claim
});
} else {
logger.debug(`data provided to ${req.path}: ${String(req.body)}`);
throw new Error(`unexpected endlessXp mode: ${payload.Mode}`);
}
};
type IEndlessXpRequest =
| {
Mode: "r";
Category: TEndlessXpCategory;
Choices: string[];
}
| {
Mode: "c" | "something else";
Category: TEndlessXpCategory;
};
const generateRandomRewards = (deckName: string): ICountedStoreItem[] => {
const reward = getRandomElement(ExportRewards[deckName][0])!;
return [
{
StoreItem: reward.type,
ItemCount: reward.itemCount
}
];
};
const normalModeChosenRewards: Record<string, string[]> = {
Excalibur: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/ExcaliburHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/ExcaliburChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Excalibur/RadialJavelinAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/ExcaliburSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/ExcaliburBlueprint"
],
Trinity: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/TrinityHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/TrinityChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Trinity/EnergyVampireAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/TrinitySystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/TrinityBlueprint"
],
Ember: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/EmberHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/EmberChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Ember/WorldOnFireAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/EmberSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/EmberBlueprint"
],
Loki: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/LOKIHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/LOKIChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Loki/InvisibilityAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/LOKISystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/LOKIBlueprint"
],
Mag: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/MagHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/MagChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Mag/CrushAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/MagSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/MagBlueprint"
],
Rhino: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/RhinoHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/RhinoChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Rhino/RhinoChargeAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/RhinoSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/RhinoBlueprint"
],
Ash: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/AshHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/AshChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Ninja/GlaiveAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/AshSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/AshBlueprint"
],
Frost: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/FrostHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/FrostChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Frost/IceShieldAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/FrostSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/FrostBlueprint"
],
Nyx: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NyxHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NyxChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Jade/SelfBulletAttractorAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NyxSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NyxBlueprint"
],
Saryn: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/SarynHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/SarynChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Saryn/PoisonAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/SarynSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/SarynBlueprint"
],
Vauban: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/TrapperHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/TrapperChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Trapper/LevTrapAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/TrapperSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/TrapperBlueprint"
],
Nova: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NovaHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NovaChassisBlueprint",
"/Lotus/StoreItems/Powersuits/AntiMatter/MolecularPrimeAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NovaSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NovaBlueprint"
],
Nekros: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NecroHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NecroChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Necro/CloneTheDeadAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NecroSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NecroBlueprint"
],
Valkyr: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/BerserkerHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/BerserkerChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Berserker/IntimidateAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/BerserkerSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/BerserkerBlueprint"
],
Oberon: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/PaladinHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/PaladinChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Paladin/RegenerationAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/PaladinSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/PaladinBlueprint"
],
Hydroid: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/HydroidHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/HydroidChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Pirate/CannonBarrageAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/HydroidSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/HydroidBlueprint"
],
Mirage: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/HarlequinHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/HarlequinChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Harlequin/LightAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/HarlequinSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/HarlequinBlueprint"
],
Limbo: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/MagicianHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/MagicianChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Magician/TearInSpaceAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/MagicianSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/MagicianBlueprint"
],
Mesa: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/GunslingerHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/GunslingerChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Cowgirl/GunFuPvPAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/GunslingerSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/GunslingerBlueprint"
],
Chroma: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/ChromaHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/ChromaChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Dragon/DragonLuckAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/ChromaSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/ChromaBlueprint"
],
Atlas: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/BrawlerHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/BrawlerChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Brawler/BrawlerPassiveAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/BrawlerSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/BrawlerBlueprint"
],
Ivara: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/RangerHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/RangerChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Ranger/RangerStealAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/RangerSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/RangerBlueprint"
],
Inaros: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/MummyHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/MummyChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Sandman/SandmanSwarmAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/MummySystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/MummyBlueprint"
],
Titania: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/FairyHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/FairyChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Fairy/FairyFlightAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/FairySystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/FairyBlueprint"
],
Nidus: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NidusHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NidusChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Infestation/InfestPodsAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NidusSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/NidusBlueprint"
],
Octavia: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/OctaviaHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/OctaviaChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Bard/BardCharmAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/OctaviaSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/OctaviaBlueprint"
],
Harrow: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/PriestHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/PriestChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Priest/PriestPactAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/PriestSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/PriestBlueprint"
],
Gara: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/GlassHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/GlassChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Glass/GlassFragmentAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/GlassSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/GlassBlueprint"
],
Khora: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/KhoraHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/KhoraChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Khora/KhoraCrackAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/KhoraSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/KhoraBlueprint"
],
Revenant: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/RevenantHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/RevenantChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Revenant/RevenantMarkAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/RevenantSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/RevenantBlueprint"
],
Garuda: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/GarudaHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/GarudaChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Garuda/GarudaUnstoppableAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/GarudaSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/GarudaBlueprint"
],
Baruuk: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/PacifistHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/PacifistChassisBlueprint",
"/Lotus/StoreItems/Powersuits/Pacifist/PacifistFistAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/PacifistSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/PacifistBlueprint"
],
Hildryn: [
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/IronframeHelmetBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/IronframeChassisBlueprint",
"/Lotus/StoreItems/Powersuits/IronFrame/IronFrameStripAugmentCard",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/IronframeSystemsBlueprint",
"/Lotus/StoreItems/Types/Recipes/WarframeRecipes/IronframeBlueprint"
]
};
const generateNormalModeRewards = (choices: string[]): IEndlessXpReward[] => {
const choiceRewards = normalModeChosenRewards[choices[0]];
return [
{
RequiredTotalXp: 190,
Rewards: generateRandomRewards(
"/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessNormalSilverRewards"
)
},
{
RequiredTotalXp: 400,
Rewards: [
{
StoreItem: choiceRewards[0],
ItemCount: 1
}
]
},
{
RequiredTotalXp: 630,
Rewards: generateRandomRewards(
"/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessNormalSilverRewards"
)
},
{
RequiredTotalXp: 890,
Rewards: generateRandomRewards(
"/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessNormalMODRewards"
)
},
{
RequiredTotalXp: 1190,
Rewards: [
{
StoreItem: choiceRewards[1],
ItemCount: 1
}
]
},
{
RequiredTotalXp: 1540,
Rewards: generateRandomRewards(
"/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessNormalGoldRewards"
)
},
{
RequiredTotalXp: 1950,
Rewards: [
{
StoreItem: choiceRewards[2],
ItemCount: 1
}
]
},
{
RequiredTotalXp: 2430,
Rewards: [
{
StoreItem: choiceRewards[3],
ItemCount: 1
}
]
},
{
RequiredTotalXp: 2990,
Rewards: generateRandomRewards(
"/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessNormalArcaneRewards"
)
},
{
RequiredTotalXp: 3640,
Rewards: [
{
StoreItem: choiceRewards[4],
ItemCount: 1
}
]
}
];
};
const hardModeChosenRewards: Record<string, string> = {
Braton: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/BratonIncarnonUnlocker",
Lato: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/LatoIncarnonUnlocker",
Skana: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Melee/SkanaIncarnonUnlocker",
Paris: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/ParisIncarnonUnlocker",
Kunai: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/KunaiIncarnonUnlocker",
Boar: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/BoarIncarnonUnlocker",
Gammacor: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/GammacorIncarnonUnlocker",
Anku: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Melee/AnkuIncarnonUnlocker",
Gorgon: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/GorgonIncarnonUnlocker",
Angstrum: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/AngstrumIncarnonUnlocker",
Bo: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Melee/BoIncarnonUnlocker",
Latron: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/LatronIncarnonUnlocker",
Furis: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/FurisIncarnonUnlocker",
Furax: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Melee/FuraxIncarnonUnlocker",
Strun: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/StrunIncarnonUnlocker",
Lex: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/LexIncarnonUnlocker",
Magistar: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Melee/MagistarIncarnonUnlocker",
Boltor: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/BoltorIncarnonUnlocker",
Bronco: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/BroncoIncarnonUnlocker",
CeramicDagger: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Melee/CeramicDaggerIncarnonUnlocker",
Torid: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/ToridIncarnonUnlocker",
DualToxocyst: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/DualToxocystIncarnonUnlocker",
DualIchor: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Melee/DualIchorIncarnonUnlocker",
Miter: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/MiterIncarnonUnlocker",
Atomos: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/AtomosIncarnonUnlocker",
AckAndBrunt: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Melee/AckAndBruntIncarnonUnlocker",
Soma: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/SomaIncarnonUnlocker",
Vasto: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/VastoIncarnonUnlocker",
NamiSolo: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Melee/NamiSoloIncarnonUnlocker",
Burston: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/BurstonIncarnonUnlocker",
Zylok: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/ZylokIncarnonUnlocker",
Sibear: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Melee/SibearIncarnonUnlocker",
Dread: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/DreadIncarnonUnlocker",
Despair: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/DespairIncarnonUnlocker",
Hate: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Melee/HateIncarnonUnlocker",
Dera: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/DeraIncarnonUnlocker",
Cestra: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/CestraIncarnonUnlocker",
Okina: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Melee/OkinaIncarnonUnlocker",
Sybaris: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Primary/SybarisIncarnonUnlocker",
Sicarus: "/Lotus/StoreItems/Types/Items/MiscItems/IncarnonAdapters/Secondary/SicarusIncarnonUnlocker",
RivenPrimary: "/Lotus/StoreItems/Upgrades/Mods/Randomized/RawRifleRandomMod",
RivenSecondary: "/Lotus/StoreItems/Upgrades/Mods/Randomized/RawPistolRandomMod",
RivenMelee: "/Lotus/StoreItems/Upgrades/Mods/Randomized/RawMeleeRandomMod",
Kuva: "/Lotus/Types/Game/DuviriEndless/CircuitSteelPathBIGKuvaReward"
};
const generateHardModeRewards = (choices: string[]): IEndlessXpReward[] => {
return [
{
RequiredTotalXp: 285,
Rewards: generateRandomRewards(
"/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessSteelPathSilverRewards"
)
},
{
RequiredTotalXp: 600,
Rewards: generateRandomRewards(
"/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessSteelPathArcaneRewards"
)
},
{
RequiredTotalXp: 945,
Rewards: generateRandomRewards(
"/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessSteelPathSilverRewards"
)
},
{
RequiredTotalXp: 1335,
Rewards: generateRandomRewards(
"/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessSteelPathSilverRewards"
)
},
{
RequiredTotalXp: 1785,
Rewards: [
{
StoreItem: hardModeChosenRewards[choices[0]],
ItemCount: 1
}
]
},
{
RequiredTotalXp: 2310,
Rewards: generateRandomRewards(
"/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessSteelPathGoldRewards"
)
},
{
RequiredTotalXp: 2925,
Rewards: generateRandomRewards(
"/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessSteelPathGoldRewards"
)
},
{
RequiredTotalXp: 3645,
Rewards: generateRandomRewards(
"/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessSteelPathArcaneRewards"
)
},
{
RequiredTotalXp: 4485,
Rewards: generateRandomRewards(
"/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessSteelPathSteelEssenceRewards"
)
},
{
RequiredTotalXp: 5460,
Rewards: [
{
StoreItem: hardModeChosenRewards[choices[1]],
ItemCount: 1
}
]
}
];
};

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import { toMongoDate } from "../../helpers/inventoryHelpers.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { getInventory, updateEntratiVault } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { RequestHandler } from "express";
export const entratiLabConquestModeController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(
accountId,
"EntratiVaultCountResetDate EntratiVaultCountLastPeriod EntratiLabConquestUnlocked EchoesHexConquestUnlocked EchoesHexConquestActiveFrameVariants EchoesHexConquestActiveStickers EntratiLabConquestActiveFrameVariants EntratiLabConquestCacheScoreMission EchoesHexConquestCacheScoreMission"
);
const body = getJSONfromString<IEntratiLabConquestModeRequest>(String(req.body));
updateEntratiVault(inventory);
if (body.BuyMode) {
inventory.EntratiVaultCountLastPeriod! += 2;
if (body.IsEchoesDeepArchemedea) {
inventory.EchoesHexConquestUnlocked = 1;
} else {
inventory.EntratiLabConquestUnlocked = 1;
}
}
if (body.IsEchoesDeepArchemedea) {
if (inventory.EchoesHexConquestUnlocked) {
inventory.EchoesHexConquestActiveFrameVariants = body.EchoesHexConquestActiveFrameVariants!;
inventory.EchoesHexConquestActiveStickers = body.EchoesHexConquestActiveStickers!;
}
} else {
if (inventory.EntratiLabConquestUnlocked) {
inventory.EntratiLabConquestActiveFrameVariants = body.EntratiLabConquestActiveFrameVariants!;
}
}
await inventory.save();
res.json({
EntratiVaultCountResetDate: toMongoDate(inventory.EntratiVaultCountResetDate!),
EntratiVaultCountLastPeriod: inventory.EntratiVaultCountLastPeriod,
EntratiLabConquestUnlocked: inventory.EntratiLabConquestUnlocked,
EntratiLabConquestCacheScoreMission: inventory.EntratiLabConquestCacheScoreMission,
EchoesHexConquestUnlocked: inventory.EchoesHexConquestUnlocked,
EchoesHexConquestCacheScoreMission: inventory.EchoesHexConquestCacheScoreMission
});
};
interface IEntratiLabConquestModeRequest {
BuyMode?: number;
IsEchoesDeepArchemedea?: number;
EntratiLabConquestUnlocked?: number;
EntratiLabConquestActiveFrameVariants?: string[];
EchoesHexConquestUnlocked?: number;
EchoesHexConquestActiveFrameVariants?: string[];
EchoesHexConquestActiveStickers?: string[];
}

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import type { RequestHandler } from "express";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { addMiscItems, getInventory } from "../../services/inventoryService.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import type { WeaponTypeInternal } from "../../services/itemDataService.ts";
import { getRecipe } from "../../services/itemDataService.ts";
import { EquipmentFeatures } from "../../types/equipmentTypes.ts";
export const evolveWeaponController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const payload = getJSONfromString<IEvolveWeaponRequest>(String(req.body));
const recipe = getRecipe(payload.Recipe)!;
if (payload.Action == "EWA_INSTALL") {
addMiscItems(
inventory,
recipe.ingredients.map(x => ({ ItemType: x.ItemType, ItemCount: x.ItemCount * -1 }))
);
const item = inventory[payload.Category].id(req.query.ItemId as string)!;
item.Features ??= 0;
item.Features |= EquipmentFeatures.INCARNON_GENESIS;
item.SkillTree = "0";
inventory.EvolutionProgress ??= [];
if (!inventory.EvolutionProgress.find(entry => entry.ItemType == payload.EvoType)) {
inventory.EvolutionProgress.push({
Progress: 0,
Rank: 1,
ItemType: payload.EvoType
});
}
} else if (payload.Action == "EWA_UNINSTALL") {
addMiscItems(inventory, [
{
ItemType: recipe.resultType,
ItemCount: 1
}
]);
const item = inventory[payload.Category].id(req.query.ItemId as string)!;
item.Features! &= ~EquipmentFeatures.INCARNON_GENESIS;
} else {
throw new Error(`unexpected evolve weapon action: ${payload.Action}`);
}
await inventory.save();
res.end();
};
interface IEvolveWeaponRequest {
Action: string;
Category: WeaponTypeInternal;
Recipe: string; // e.g. "/Lotus/Types/Items/MiscItems/IncarnonAdapters/UnlockerBlueprints/DespairIncarnonBlueprint"
UninstallRecipe: "";
EvoType: string; // e.g. "/Lotus/Weapons/Tenno/ThrowingWeapons/StalkerKunai"
}

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import type { RequestHandler } from "express";
import { getSession } from "../../managers/sessionManager.ts";
import { logger } from "../../utils/logger.ts";
import type { IFindSessionRequest } from "../../types/session.ts";
export const findSessionsController: RequestHandler = (_req, res) => {
const req = JSON.parse(String(_req.body)) as IFindSessionRequest;
logger.debug("FindSession Request ", req);
if (req.id != undefined) {
logger.debug("Found ID");
const session = getSession(req.id);
if (session.length) res.json({ queryId: req.queryId, Sessions: session });
else res.json({});
} else if (req.originalSessionId != undefined) {
logger.debug("Found OriginalSessionID");
const session = getSession(req.originalSessionId);
if (session.length) res.json({ queryId: req.queryId, Sessions: session });
else res.json({});
} else {
logger.debug("Found SessionRequest");
const session = getSession(req);
if (session.length) res.json({ queryId: req.queryId, Sessions: session });
else res.json({});
}
};

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import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { addMiscItems, addStanding, getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IMiscItem } from "../../types/inventoryTypes/inventoryTypes.ts";
import type { RequestHandler } from "express";
import { ExportResources } from "warframe-public-export-plus";
export const fishmongerController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const body = getJSONfromString<IFishmongerRequest>(String(req.body));
const miscItemChanges: IMiscItem[] = [];
let syndicateTag: string | undefined;
let gainedStanding = 0;
for (const fish of body.Fish) {
const fishData = ExportResources[fish.ItemType];
if (req.query.dissect == "1") {
for (const part of fishData.dissectionParts!) {
const partItem = miscItemChanges.find(x => x.ItemType == part.ItemType);
if (partItem) {
partItem.ItemCount += part.ItemCount * fish.ItemCount;
} else {
miscItemChanges.push({ ItemType: part.ItemType, ItemCount: part.ItemCount * fish.ItemCount });
}
}
} else {
syndicateTag = fishData.syndicateTag!;
gainedStanding += fishData.standingBonus! * fish.ItemCount;
}
miscItemChanges.push({ ItemType: fish.ItemType, ItemCount: fish.ItemCount * -1 });
}
addMiscItems(inventory, miscItemChanges);
if (gainedStanding && syndicateTag) addStanding(inventory, syndicateTag, gainedStanding);
await inventory.save();
res.json({
InventoryChanges: {
MiscItems: miscItemChanges
},
SyndicateTag: syndicateTag,
StandingChange: gainedStanding
});
};
interface IFishmongerRequest {
Fish: IMiscItem[];
}

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import type { RequestHandler } from "express";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory, addMiscItems, addEquipment, occupySlot } from "../../services/inventoryService.ts";
import type { IMiscItem, TFocusPolarity, TEquipmentKey } from "../../types/inventoryTypes/inventoryTypes.ts";
import { InventorySlot } from "../../types/inventoryTypes/inventoryTypes.ts";
import { logger } from "../../utils/logger.ts";
import { ExportFocusUpgrades } from "warframe-public-export-plus";
import { Inventory } from "../../models/inventoryModels/inventoryModel.ts";
export const focusController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
switch (req.query.op) {
default:
logger.error("Unhandled focus op type: " + String(req.query.op));
logger.debug(String(req.body));
res.end();
break;
case FocusOperation.InstallLens: {
const request = JSON.parse(String(req.body)) as ILensInstallRequest;
const inventory = await getInventory(accountId);
const item = inventory[request.Category].id(request.WeaponId);
if (item) {
item.FocusLens = request.LensType;
addMiscItems(inventory, [
{
ItemType: request.LensType,
ItemCount: -1
} satisfies IMiscItem
]);
}
await inventory.save();
res.json({
weaponId: request.WeaponId,
lensType: request.LensType
});
break;
}
case FocusOperation.UnlockWay: {
const focusType = (JSON.parse(String(req.body)) as IWayRequest).FocusType;
const focusPolarity = focusTypeToPolarity(focusType);
const inventory = await getInventory(accountId, "FocusAbility FocusUpgrades FocusXP");
const cost = inventory.FocusAbility ? 50_000 : 0;
inventory.FocusAbility ??= focusType;
inventory.FocusUpgrades.push({ ItemType: focusType });
if (cost) {
inventory.FocusXP![focusPolarity]! -= cost;
}
await inventory.save();
res.json({
FocusUpgrade: { ItemType: focusType },
FocusPointCosts: { [focusPolarity]: cost }
});
break;
}
case FocusOperation.ActivateWay: {
const focusType = (JSON.parse(String(req.body)) as IWayRequest).FocusType;
await Inventory.updateOne(
{
accountOwnerId: accountId
},
{
FocusAbility: focusType
}
);
res.json({
FocusUpgrade: { ItemType: focusType }
});
break;
}
case FocusOperation.UnlockUpgrade: {
const request = JSON.parse(String(req.body)) as IUnlockUpgradeRequest;
const focusPolarity = focusTypeToPolarity(request.FocusTypes[0]);
const inventory = await getInventory(accountId);
let cost = 0;
for (const focusType of request.FocusTypes) {
cost += ExportFocusUpgrades[focusType].baseFocusPointCost;
inventory.FocusUpgrades.push({ ItemType: focusType, Level: 0 });
}
inventory.FocusXP![focusPolarity]! -= cost;
await inventory.save();
res.json({
FocusTypes: request.FocusTypes,
FocusPointCosts: { [focusPolarity]: cost }
});
break;
}
case FocusOperation.LevelUpUpgrade: {
const request = JSON.parse(String(req.body)) as ILevelUpUpgradeRequest;
const focusPolarity = focusTypeToPolarity(request.FocusInfos[0].ItemType);
const inventory = await getInventory(accountId);
let cost = 0;
for (const focusUpgrade of request.FocusInfos) {
cost += focusUpgrade.FocusXpCost;
const focusUpgradeDb = inventory.FocusUpgrades.find(entry => entry.ItemType == focusUpgrade.ItemType)!;
focusUpgradeDb.Level = focusUpgrade.Level;
}
inventory.FocusXP![focusPolarity]! -= cost;
await inventory.save();
res.json({
FocusInfos: request.FocusInfos,
FocusPointCosts: { [focusPolarity]: cost }
});
break;
}
case FocusOperation.SentTrainingAmplifier: {
const request = JSON.parse(String(req.body)) as ISentTrainingAmplifierRequest;
const inventory = await getInventory(accountId);
const inventoryChanges = addEquipment(inventory, "OperatorAmps", request.StartingWeaponType, {
ModularParts: [
"/Lotus/Weapons/Sentients/OperatorAmplifiers/SentTrainingAmplifier/SentAmpTrainingGrip",
"/Lotus/Weapons/Sentients/OperatorAmplifiers/SentTrainingAmplifier/SentAmpTrainingChassis",
"/Lotus/Weapons/Sentients/OperatorAmplifiers/SentTrainingAmplifier/SentAmpTrainingBarrel"
]
});
occupySlot(inventory, InventorySlot.AMPS, false);
await inventory.save();
res.json(inventoryChanges.OperatorAmps![0]);
break;
}
case FocusOperation.UnbindUpgrade: {
const request = JSON.parse(String(req.body)) as IUnbindUpgradeRequest;
const focusPolarity = focusTypeToPolarity(request.FocusTypes[0]);
const inventory = await getInventory(accountId);
inventory.FocusXP![focusPolarity]! -= 750_000 * request.FocusTypes.length;
addMiscItems(inventory, [
{
ItemType: "/Lotus/Types/Gameplay/Eidolon/Resources/SentientShards/SentientShardBrilliantItem",
ItemCount: request.FocusTypes.length * -1
}
]);
request.FocusTypes.forEach(type => {
const focusUpgradeDb = inventory.FocusUpgrades.find(entry => entry.ItemType == type)!;
focusUpgradeDb.IsUniversal = true;
});
await inventory.save();
res.json({
FocusTypes: request.FocusTypes,
FocusPointCosts: {
[focusPolarity]: 750_000 * request.FocusTypes.length
},
MiscItemCosts: [
{
ItemType: "/Lotus/Types/Gameplay/Eidolon/Resources/SentientShards/SentientShardBrilliantItem",
ItemCount: request.FocusTypes.length
}
]
});
break;
}
case FocusOperation.ConvertShard: {
const request = JSON.parse(String(req.body)) as IConvertShardRequest;
// Tally XP
let xp = 0;
for (const shard of request.Shards) {
xp += shardValues[shard.ItemType as keyof typeof shardValues] * shard.ItemCount;
}
// Send response
res.json({
FocusPointGains: {
[request.Polarity]: xp
},
MiscItemCosts: request.Shards
});
// Commit added XP and removed shards to DB
for (const shard of request.Shards) {
shard.ItemCount *= -1;
}
const inventory = await getInventory(accountId);
const polarity = request.Polarity;
inventory.FocusXP ??= {};
inventory.FocusXP[polarity] ??= 0;
inventory.FocusXP[polarity] += xp;
addMiscItems(inventory, request.Shards);
await inventory.save();
break;
}
}
};
enum FocusOperation {
InstallLens = "1",
UnlockWay = "2",
UnlockUpgrade = "3",
LevelUpUpgrade = "4",
ActivateWay = "5",
SentTrainingAmplifier = "7",
UnbindUpgrade = "8",
ConvertShard = "9"
}
// For UnlockWay & ActivateWay
interface IWayRequest {
FocusType: string;
}
interface IUnlockUpgradeRequest {
FocusTypes: string[];
}
interface ILevelUpUpgradeRequest {
FocusInfos: {
ItemType: string;
FocusXpCost: number;
IsUniversal: boolean;
Level: number;
IsActiveAbility: boolean;
}[];
}
interface IUnbindUpgradeRequest {
ShardTypes: string[];
FocusTypes: string[];
}
interface IConvertShardRequest {
Shards: IMiscItem[];
Polarity: TFocusPolarity;
}
interface ISentTrainingAmplifierRequest {
StartingWeaponType: string;
}
interface ILensInstallRequest {
LensType: string;
Category: TEquipmentKey;
WeaponId: string;
}
// Works for ways & upgrades
const focusTypeToPolarity = (type: string): TFocusPolarity => {
return ("AP_" + type.substr(1).split("/")[3].toUpperCase()) as TFocusPolarity;
};
const shardValues = {
"/Lotus/Types/Gameplay/Eidolon/Resources/SentientShards/SentientShardCommonItem": 2_500,
"/Lotus/Types/Gameplay/Eidolon/Resources/SentientShards/SentientShardSynthesizedItem": 5_000,
"/Lotus/Types/Gameplay/Eidolon/Resources/SentientShards/SentientShardBrilliantItem": 25_000,
"/Lotus/Types/Gameplay/Eidolon/Resources/SentientShards/SentientShardBrilliantTierTwoItem": 40_000
};

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import type { RequestHandler } from "express";
import { ExportResources } from "warframe-public-export-plus";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { addFusionTreasures, addMiscItems, getInventory } from "../../services/inventoryService.ts";
import type { IMiscItem } from "../../types/inventoryTypes/inventoryTypes.ts";
import { parseFusionTreasure } from "../../helpers/inventoryHelpers.ts";
interface IFusionTreasureRequest {
oldTreasureName: string;
newTreasureName: string;
}
export const fusionTreasuresController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
const request = JSON.parse(String(req.body)) as IFusionTreasureRequest;
// Swap treasures
const oldTreasure = parseFusionTreasure(request.oldTreasureName, -1);
const newTreasure = parseFusionTreasure(request.newTreasureName, 1);
const fusionTreasureChanges = [oldTreasure, newTreasure];
addFusionTreasures(inventory, fusionTreasureChanges);
// Remove consumed stars
const miscItemChanges: IMiscItem[] = [];
const filledSockets = newTreasure.Sockets & ~oldTreasure.Sockets;
for (let i = 0; filledSockets >> i; ++i) {
if ((filledSockets >> i) & 1) {
//console.log("Socket", i, "has been filled with", ExportResources[oldTreasure.ItemType].sockets![i]);
miscItemChanges.push({
ItemType: ExportResources[oldTreasure.ItemType].sockets![i],
ItemCount: -1
});
}
}
addMiscItems(inventory, miscItemChanges);
await inventory.save();
// The response itself is the inventory changes for this endpoint.
res.json({
MiscItems: miscItemChanges,
FusionTreasures: fusionTreasureChanges
});
};

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import { toMongoDate } from "../../helpers/inventoryHelpers.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { addMiscItem, getInventory } from "../../services/inventoryService.ts";
import { toStoreItem } from "../../services/itemDataService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { createGarden, getPersonalRooms } from "../../services/personalRoomsService.ts";
import type { IMongoDate } from "../../types/commonTypes.ts";
import type { IMissionReward } from "../../types/missionTypes.ts";
import type { IGardeningClient, IPersonalRoomsClient } from "../../types/personalRoomsTypes.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
import type { RequestHandler } from "express";
import { dict_en, ExportResources } from "warframe-public-export-plus";
export const gardeningController: RequestHandler = async (req, res) => {
const data = getJSONfromString<IGardeningRequest>(String(req.body));
if (data.Mode != "HarvestAll") {
throw new Error(`unexpected gardening mode: ${data.Mode}`);
}
const accountId = await getAccountIdForRequest(req);
const [inventory, personalRooms] = await Promise.all([
getInventory(accountId, "MiscItems"),
getPersonalRooms(accountId, "Apartment")
]);
// Harvest plants
const inventoryChanges: IInventoryChanges = {};
const rewards: Record<string, IMissionReward[][]> = {};
for (const planter of personalRooms.Apartment.Gardening.Planters) {
rewards[planter.Name] = [];
for (const plant of planter.Plants) {
const itemType =
"/Lotus/Types/Gameplay/Duviri/Resource/DuviriPlantItem" +
plant.PlantType.substring(plant.PlantType.length - 1);
const itemCount = Math.random() < 0.775 ? 2 : 4;
addMiscItem(inventory, itemType, itemCount, inventoryChanges);
rewards[planter.Name].push([
{
StoreItem: toStoreItem(itemType),
TypeName: itemType,
ItemCount: itemCount,
DailyCooldown: false,
Rarity: itemCount == 2 ? 0.7743589743589744 : 0.22564102564102564,
TweetText: `${itemCount}x ${dict_en[ExportResources[itemType].name]} (Resource)`,
ProductCategory: "MiscItems"
}
]);
}
}
// Refresh garden
personalRooms.Apartment.Gardening = createGarden();
await Promise.all([inventory.save(), personalRooms.save()]);
const planter = personalRooms.Apartment.Gardening.Planters[personalRooms.Apartment.Gardening.Planters.length - 1];
const plant = planter.Plants[planter.Plants.length - 1];
res.json({
GardenTagName: planter.Name,
PlantType: plant.PlantType,
PlotIndex: plant.PlotIndex,
EndTime: toMongoDate(plant.EndTime),
InventoryChanges: inventoryChanges,
Gardening: personalRooms.toJSON<IPersonalRoomsClient>().Apartment.Gardening,
Rewards: rewards
} satisfies IGardeningResponse);
};
interface IGardeningRequest {
Mode: string;
}
interface IGardeningResponse {
GardenTagName: string;
PlantType: string;
PlotIndex: number;
EndTime: IMongoDate;
InventoryChanges: IInventoryChanges;
Gardening: IGardeningClient;
Rewards: Record<string, IMissionReward[][]>;
}

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import { getAccountIdForRequest } from "../../services/loginService.ts";
import { updateGeneric } from "../../services/inventoryService.ts";
import type { RequestHandler } from "express";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import type { IGenericUpdate } from "../../types/genericUpdate.ts";
// This endpoint used to be /api/genericUpdate.php, but sometime around the Jade Shadows update, it was changed to /api/updateNodeIntros.php.
// SpaceNinjaServer supports both endpoints right now.
const genericUpdateController: RequestHandler = async (request, response) => {
const accountId = await getAccountIdForRequest(request);
const update = getJSONfromString<IGenericUpdate>(String(request.body));
response.json(await updateGeneric(update, accountId));
};
export { genericUpdateController };

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import { Alliance, Guild } from "../../models/guildModel.ts";
import { getAllianceClient } from "../../services/guildService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { RequestHandler } from "express";
export const getAllianceController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId");
if (inventory.GuildId) {
const guild = (await Guild.findById(inventory.GuildId, "Name Tier AllianceId"))!;
if (guild.AllianceId) {
const alliance = (await Alliance.findById(guild.AllianceId))!;
res.json(await getAllianceClient(alliance, guild));
return;
}
}
res.end();
};
// POST request since U27
/*interface IGetAllianceRequest {
memberCount: number;
clanLeaderName: string;
clanLeaderId: string;
}*/

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import { DailyDeal } from "../../models/worldStateModel.ts";
import type { RequestHandler } from "express";
export const getDailyDealStockLevelsController: RequestHandler = async (req, res) => {
const dailyDeal = (await DailyDeal.findOne({ StoreItem: req.query.productName }, "AmountSold"))!;
res.json({
StoreItem: req.query.productName,
AmountSold: dailyDeal.AmountSold
});
};

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import { toOid } from "../../helpers/inventoryHelpers.ts";
import { Friendship } from "../../models/friendModel.ts";
import { addAccountDataToFriendInfo, addInventoryDataToFriendInfo } from "../../services/friendService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IFriendInfo } from "../../types/friendTypes.ts";
import type { Request, RequestHandler, Response } from "express";
// POST with {} instead of GET as of 38.5.0
export const getFriendsController: RequestHandler = async (req: Request, res: Response) => {
const accountId = await getAccountIdForRequest(req);
const response: IGetFriendsResponse = {
Current: [],
IncomingFriendRequests: [],
OutgoingFriendRequests: []
};
const [internalFriendships, externalFriendships] = await Promise.all([
Friendship.find({ owner: accountId }),
Friendship.find({ friend: accountId }, "owner Note")
]);
for (const externalFriendship of externalFriendships) {
if (!internalFriendships.find(x => x.friend.equals(externalFriendship.owner))) {
response.IncomingFriendRequests.push({
_id: toOid(externalFriendship.owner),
Note: externalFriendship.Note
});
}
}
for (const internalFriendship of internalFriendships) {
const friendInfo: IFriendInfo = {
_id: toOid(internalFriendship.friend)
};
if (externalFriendships.find(x => x.owner.equals(internalFriendship.friend))) {
response.Current.push(friendInfo);
} else {
response.OutgoingFriendRequests.push(friendInfo);
}
}
const promises: Promise<void>[] = [];
for (const arr of Object.values(response)) {
for (const friendInfo of arr) {
promises.push(addAccountDataToFriendInfo(friendInfo));
promises.push(addInventoryDataToFriendInfo(friendInfo));
}
}
await Promise.all(promises);
res.json(response);
};
// interface IGetFriendsResponse {
// Current: IFriendInfo[];
// IncomingFriendRequests: IFriendInfo[];
// OutgoingFriendRequests: IFriendInfo[];
// }
type IGetFriendsResponse = Record<"Current" | "IncomingFriendRequests" | "OutgoingFriendRequests", IFriendInfo[]>;

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import { GuildMember } from "../../models/guildModel.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IGuildMemberClient } from "../../types/guildTypes.ts";
import type { RequestHandler } from "express";
export const getGuildContributionsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const guildId = (await getInventory(accountId, "GuildId")).GuildId;
const guildMember = (await GuildMember.findOne({ guildId, accountId: req.query.buddyId }))!;
res.json({
_id: { $oid: req.query.buddyId as string },
RegularCreditsContributed: guildMember.RegularCreditsContributed,
PremiumCreditsContributed: guildMember.PremiumCreditsContributed,
MiscItemsContributed: guildMember.MiscItemsContributed,
ConsumablesContributed: [], // ???
ShipDecorationsContributed: guildMember.ShipDecorationsContributed
} satisfies Partial<IGuildMemberClient>);
};

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import type { RequestHandler } from "express";
import { Guild } from "../../models/guildModel.ts";
import { getAccountForRequest } from "../../services/loginService.ts";
import { logger } from "../../utils/logger.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { createUniqueClanName, getGuildClient } from "../../services/guildService.ts";
export const getGuildController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);
const inventory = await getInventory(account._id.toString(), "GuildId");
if (inventory.GuildId) {
const guild = await Guild.findById(inventory.GuildId);
if (guild) {
// Handle guilds created before we added discriminators
if (guild.Name.indexOf("#") == -1) {
guild.Name = await createUniqueClanName(guild.Name);
await guild.save();
}
if (guild.CeremonyResetDate && Date.now() >= guild.CeremonyResetDate.getTime()) {
logger.debug(`ascension ceremony is over`);
guild.CeremonyEndo = undefined;
guild.CeremonyContributors = undefined;
guild.CeremonyResetDate = undefined;
await guild.save();
}
res.json(await getGuildClient(guild, account));
return;
}
}
res.end();
};

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import type { RequestHandler } from "express";
import { Types } from "mongoose";
import { Guild } from "../../models/guildModel.ts";
import { getDojoClient } from "../../services/guildService.ts";
import { Account } from "../../models/loginModel.ts";
export const getGuildDojoController: RequestHandler = async (req, res) => {
const guildId = req.query.guildId as string;
const guild = await Guild.findById(guildId);
if (!guild) {
res.status(404).end();
return;
}
// Populate dojo info if not present
if (guild.DojoComponents.length == 0) {
guild.DojoComponents.push({
_id: new Types.ObjectId(),
pf: "/Lotus/Levels/ClanDojo/DojoHall.level",
ppf: "",
CompletionTime: new Date(Date.now()),
DecoCapacity: 600
});
await guild.save();
}
const payload: IGetGuildDojoRequest = req.body ? (JSON.parse(String(req.body)) as IGetGuildDojoRequest) : {};
const account = await Account.findById(req.query.accountId as string);
res.json(await getDojoClient(guild, 0, payload.ComponentId, account?.BuildLabel));
};
interface IGetGuildDojoRequest {
ComponentId?: string;
}

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import type { RequestHandler } from "express";
import { getAccountForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { Guild } from "../../models/guildModel.ts";
export const getGuildEventScoreController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);
const inventory = await getInventory(account._id.toString(), "GuildId");
const guild = await Guild.findById(inventory.GuildId);
const goalId = req.query.goalId as string;
if (guild && guild.GoalProgress && goalId) {
const goal = guild.GoalProgress.find(x => x.goalId.toString() == goalId);
if (goal) {
res.json({
Tier: guild.Tier,
GoalProgress: {
Count: goal.Count,
Tag: goal.Tag,
_id: { $oid: goal.goalId }
}
});
return;
}
}
res.json({});
};

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import { toMongoDate } from "../../helpers/inventoryHelpers.ts";
import { Guild } from "../../models/guildModel.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IMongoDate } from "../../types/commonTypes.ts";
import type { RequestHandler } from "express";
export const getGuildLogController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId");
if (inventory.GuildId) {
const guild = await Guild.findById(inventory.GuildId);
if (guild) {
const log: Record<string, IGuildLogEntryClient[]> = {
RoomChanges: [],
TechChanges: [],
RosterActivity: [],
StandingsUpdates: [],
ClassChanges: []
};
guild.RoomChanges?.forEach(entry => {
log.RoomChanges.push({
dateTime: toMongoDate(entry.dateTime ?? new Date()),
entryType: entry.entryType,
details: entry.details
});
});
guild.TechChanges?.forEach(entry => {
log.TechChanges.push({
dateTime: toMongoDate(entry.dateTime ?? new Date()),
entryType: entry.entryType,
details: entry.details
});
});
guild.RosterActivity?.forEach(entry => {
log.RosterActivity.push({
dateTime: toMongoDate(entry.dateTime),
entryType: entry.entryType,
details: entry.details
});
});
guild.ClassChanges?.forEach(entry => {
log.ClassChanges.push({
dateTime: toMongoDate(entry.dateTime),
entryType: entry.entryType,
details: entry.details
});
});
res.json(log);
return;
}
}
res.sendStatus(200);
};
interface IGuildLogEntryClient {
dateTime: IMongoDate;
entryType: number;
details: number | string;
}

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import { toOid } from "../../helpers/inventoryHelpers.ts";
import { Account, Ignore } from "../../models/loginModel.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IFriendInfo } from "../../types/friendTypes.ts";
import { parallelForeach } from "../../utils/async-utils.ts";
import type { RequestHandler } from "express";
export const getIgnoredUsersController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const ignores = await Ignore.find({ ignorer: accountId });
const ignoredUsers: IFriendInfo[] = [];
await parallelForeach(ignores, async ignore => {
const ignoreeAccount = (await Account.findById(ignore.ignoree, "DisplayName"))!;
ignoredUsers.push({
_id: toOid(ignore.ignoree),
DisplayName: ignoreeAccount.DisplayName + ""
});
});
res.json({ IgnoredUsers: ignoredUsers });
};

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import { Inventory } from "../../models/inventoryModels/inventoryModel.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { generateRewardSeed } from "../../services/rngService.ts";
import type { RequestHandler } from "express";
export const getNewRewardSeedController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const rewardSeed = generateRewardSeed();
await Inventory.updateOne(
{
accountOwnerId: accountId
},
{
RewardSeed: rewardSeed
}
);
res.json({ rewardSeed: rewardSeed });
};

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import type { RequestHandler } from "express";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { EPOCH, getSeasonChallengePools, getWorldState, pushWeeklyActs } from "../../services/worldStateService.ts";
import { unixTimesInMs } from "../../constants/timeConstants.ts";
import type { ISeasonChallenge } from "../../types/worldStateTypes.ts";
import { ExportChallenges } from "warframe-public-export-plus";
export const getPastWeeklyChallengesController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "SeasonChallengeHistory ChallengeProgress");
const worldState = getWorldState(undefined);
if (worldState.SeasonInfo) {
const pools = getSeasonChallengePools(worldState.SeasonInfo.AffiliationTag);
const nightwaveStartTimestamp = Number(worldState.SeasonInfo.Activation.$date.$numberLong);
const nightwaveSeason = worldState.SeasonInfo.Season;
const timeMs = worldState.Time * 1000;
const completedChallengesIds = new Set<string>();
inventory.SeasonChallengeHistory.forEach(challengeHistory => {
const entryNightwaveSeason = parseInt(challengeHistory.id.slice(0, 4), 10) - 1;
if (nightwaveSeason == entryNightwaveSeason) {
const meta = Object.entries(ExportChallenges).find(
([key]) => key.split("/").pop() === challengeHistory.challenge
);
if (meta) {
const [, challengeMeta] = meta;
const challengeProgress = inventory.ChallengeProgress.find(
c => c.Name === challengeHistory.challenge
);
if (challengeProgress && challengeProgress.Progress >= (challengeMeta.requiredCount ?? 1)) {
completedChallengesIds.add(challengeHistory.id);
}
}
}
});
const PastWeeklyChallenges: ISeasonChallenge[] = [];
let week = Math.trunc((timeMs - EPOCH) / unixTimesInMs.week) - 1;
while (EPOCH + week * unixTimesInMs.week >= nightwaveStartTimestamp && PastWeeklyChallenges.length < 3) {
const tempActs: ISeasonChallenge[] = [];
pushWeeklyActs(tempActs, pools, week, nightwaveStartTimestamp, nightwaveSeason);
for (const act of tempActs) {
if (!completedChallengesIds.has(act._id.$oid) && PastWeeklyChallenges.length < 3) {
if (act.Challenge.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanent")) {
act.Permanent = true;
}
PastWeeklyChallenges.push(act);
}
}
week--;
}
res.json({ PastWeeklyChallenges: PastWeeklyChallenges });
}
};

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import type { RequestHandler } from "express";
import { config } from "../../services/configService.ts";
import allShipFeatures from "../../../static/fixed_responses/allShipFeatures.json" with { type: "json" };
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { createGarden, getPersonalRooms } from "../../services/personalRoomsService.ts";
import type { IGetShipResponse, IPersonalRoomsClient } from "../../types/personalRoomsTypes.ts";
import { getLoadout } from "../../services/loadoutService.ts";
import { toOid } from "../../helpers/inventoryHelpers.ts";
export const getShipController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const personalRoomsDb = await getPersonalRooms(accountId);
// Setup gardening if it's missing. Maybe should be done as part of some quest completion in the future.
if (personalRoomsDb.Apartment.Gardening.Planters.length == 0) {
personalRoomsDb.Apartment.Gardening = createGarden();
await personalRoomsDb.save();
}
const personalRooms = personalRoomsDb.toJSON<IPersonalRoomsClient>();
const loadout = await getLoadout(accountId);
const getShipResponse: IGetShipResponse = {
ShipOwnerId: accountId,
LoadOutInventory: { LoadOutPresets: loadout.toJSON() },
Ship: {
...personalRooms.Ship,
ShipId: toOid(personalRoomsDb.activeShipId)
},
Apartment: personalRooms.Apartment,
TailorShop: personalRooms.TailorShop
};
if (config.unlockAllShipFeatures) {
getShipResponse.Ship.Features = allShipFeatures;
}
res.json(getShipResponse);
};

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import type { RequestHandler } from "express";
import { applyStandingToVendorManifest, getVendorManifestByTypeName } from "../../services/serversideVendorsService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { config } from "../../services/configService.ts";
export const getVendorInfoController: RequestHandler = async (req, res) => {
let manifest = getVendorManifestByTypeName(req.query.vendor as string);
if (!manifest) {
throw new Error(`Unknown vendor: ${req.query.vendor as string}`);
}
// For testing purposes, authenticating with this endpoint is optional here, but would be required on live.
if (req.query.accountId) {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
manifest = applyStandingToVendorManifest(inventory, manifest);
if (config.dev?.keepVendorsExpired) {
manifest = {
VendorInfo: {
...manifest.VendorInfo,
Expiry: { $date: { $numberLong: "0" } }
}
};
}
}
res.json(manifest);
};

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