saveLoadout was missing bigint support to properly store NemesisFingerprint, and crewMembers was missing handling for liches being set on-call (the only option available for them)
Reviewed-on: OpenWF/SpaceNinjaServer#2071
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>