forked from OpenWF/SpaceNinjaServer
		
	feat: fabricate research (#1150)
Closes #910 Reviewed-on: OpenWF/SpaceNinjaServer#1150
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							@ -17,7 +17,7 @@
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        "mongoose": "^8.11.0",
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        "morgan": "^1.10.0",
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        "typescript": ">=4.7.4 <5.6.0",
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        "warframe-public-export-plus": "^0.5.42",
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        "warframe-public-export-plus": "^0.5.43",
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        "warframe-riven-info": "^0.1.2",
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        "winston": "^3.17.0",
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        "winston-daily-rotate-file": "^5.0.0"
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@ -4073,9 +4073,9 @@
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      }
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    },
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    "node_modules/warframe-public-export-plus": {
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      "version": "0.5.42",
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      "resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.5.42.tgz",
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      "integrity": "sha512-up3P5bLKD42Xkr3o7TX9WUwvpJzK88aQTLZ2bB6QWUHdsJxl/Z3TBn+HSd3eouIDTMVUzbTDeDPosSw7TcLegA=="
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      "version": "0.5.43",
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      "resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.5.43.tgz",
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      "integrity": "sha512-LeF7HmsjOPsJDtgr66x3iMEIAQgcxKNM54VG895FTemgHLLo34UGDyeS1yIfY67WxxbTUgW3MkHQLlCEJXD14w=="
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    },
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    "node_modules/warframe-riven-info": {
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      "version": "0.1.2",
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@ -22,7 +22,7 @@
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    "mongoose": "^8.11.0",
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    "morgan": "^1.10.0",
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    "typescript": ">=4.7.4 <5.6.0",
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    "warframe-public-export-plus": "^0.5.42",
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    "warframe-public-export-plus": "^0.5.43",
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    "warframe-riven-info": "^0.1.2",
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    "winston": "^3.17.0",
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    "winston-daily-rotate-file": "^5.0.0"
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@ -2,7 +2,14 @@ import { RequestHandler } from "express";
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import { getGuildForRequestEx, getGuildVault, scaleRequiredCount } from "@/src/services/guildService";
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import { ExportDojoRecipes, IDojoResearch } from "warframe-public-export-plus";
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import { getAccountIdForRequest } from "@/src/services/loginService";
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import { addMiscItems, addRecipes, getInventory, updateCurrency } from "@/src/services/inventoryService";
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import {
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    addItem,
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    addMiscItems,
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    addRecipes,
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    combineInventoryChanges,
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    getInventory,
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    updateCurrency
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} from "@/src/services/inventoryService";
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import { IMiscItem } from "@/src/types/inventoryTypes/inventoryTypes";
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import { IInventoryChanges } from "@/src/types/purchaseTypes";
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import { config } from "@/src/services/configService";
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@ -127,6 +134,20 @@ export const guildTechController: RequestHandler = async (req, res) => {
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                Recipes: recipeChanges
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            }
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        });
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    } else if (action == "Fabricate") {
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        const payload = data as IGuildTechFabricateRequest;
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        const recipe = ExportDojoRecipes.fabrications[payload.RecipeType];
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        const inventory = await getInventory(accountId);
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        const inventoryChanges: IInventoryChanges = updateCurrency(inventory, recipe.price, false);
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        inventoryChanges.MiscItems = recipe.ingredients.map(x => ({
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            ItemType: x.ItemType,
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            ItemCount: x.ItemCount * -1
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        }));
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        addMiscItems(inventory, inventoryChanges.MiscItems);
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        combineInventoryChanges(inventoryChanges, (await addItem(inventory, recipe.resultType)).InventoryChanges);
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        await inventory.save();
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        // Not a mistake: This response uses `inventoryChanges` instead of `InventoryChanges`.
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        res.json({ inventoryChanges: inventoryChanges });
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    } else {
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        throw new Error(`unknown guildTech action: ${data.Action}`);
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    }
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@ -144,10 +165,12 @@ const processFundedProject = (
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    }
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};
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type TGuildTechRequest = {
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type TGuildTechRequest =
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    | ({
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          Action: string;
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      } & Partial<IGuildTechStartFields> &
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    Partial<IGuildTechContributeFields>;
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          Partial<IGuildTechContributeFields>)
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    | IGuildTechFabricateRequest;
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interface IGuildTechStartFields {
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    Mode: "Guild";
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@ -164,3 +187,9 @@ interface IGuildTechContributeFields {
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    VaultCredits: number;
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    VaultMiscItems: IMiscItem[];
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}
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interface IGuildTechFabricateRequest {
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    Action: "Fabricate";
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    Mode: "Guild";
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    RecipeType: string;
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}
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@ -6,6 +6,7 @@ import {
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    ExportDrones,
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    ExportGear,
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    ExportMisc,
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    ExportRailjackWeapons,
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    ExportRecipes,
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    ExportRelics,
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    ExportResources,
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@ -160,6 +161,12 @@ const getItemListsController: RequestHandler = (req, response) => {
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            name: getString(item.name, lang)
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        });
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    }
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    for (const [uniqueName, item] of Object.entries(ExportRailjackWeapons)) {
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        res.miscitems.push({
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            uniqueName: uniqueName,
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            name: getString(item.name, lang)
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        });
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    }
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    res.mods = [];
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    for (const [uniqueName, upgrade] of Object.entries(ExportUpgrades)) {
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@ -75,7 +75,8 @@ import {
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    ICollectibleEntry,
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    IIncentiveState,
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    ISongChallenge,
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    ILibraryPersonalProgress
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    ILibraryPersonalProgress,
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    ICrewShipWeaponDatabase
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} from "../../types/inventoryTypes/inventoryTypes";
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import { IOid } from "../../types/commonTypes";
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import {
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@ -1037,6 +1038,25 @@ const alignmentSchema = new Schema<IAlignment>(
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    { _id: false }
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);
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const crewShipWeaponSchema2 = new Schema<ICrewShipWeaponDatabase>(
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    {
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        ItemType: String
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    },
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    { id: false }
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);
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crewShipWeaponSchema2.virtual("ItemId").get(function () {
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    return { $oid: this._id.toString() } satisfies IOid;
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});
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crewShipWeaponSchema2.set("toJSON", {
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    virtuals: true,
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    transform(_document, returnedObject) {
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        delete returnedObject._id;
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        delete returnedObject.__v;
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    }
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});
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const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
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    {
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        accountOwnerId: Schema.Types.ObjectId,
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@ -1157,7 +1177,7 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
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        //Default RailJack
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        CrewShipAmmo: [typeCountSchema],
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        CrewShipWeapons: [Schema.Types.Mixed],
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        CrewShipWeapons: [crewShipWeaponSchema2],
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        CrewShipWeaponSkins: [upgradeSchema],
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        //NPC Crew and weapon
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@ -1404,6 +1424,7 @@ export type InventoryDocumentProps = {
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    WeaponSkins: Types.DocumentArray<IWeaponSkinDatabase>;
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    QuestKeys: Types.DocumentArray<IQuestKeyDatabase>;
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    Drones: Types.DocumentArray<IDroneDatabase>;
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    CrewShipWeapons: Types.DocumentArray<ICrewShipWeaponDatabase>;
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    CrewShipWeaponSkins: Types.DocumentArray<IUpgradeDatabase>;
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} & { [K in TEquipmentKey]: Types.DocumentArray<IEquipmentDatabase> };
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@ -26,7 +26,8 @@ import {
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    ILibraryDailyTaskInfo,
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    ICalendarProgress,
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    IDroneClient,
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    IUpgradeClient
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    IUpgradeClient,
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    ICrewShipWeaponClient
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} from "@/src/types/inventoryTypes/inventoryTypes";
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import { IGenericUpdate } from "../types/genericUpdate";
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import {
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@ -54,6 +55,7 @@ import {
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    ExportGear,
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    ExportKeys,
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    ExportMisc,
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    ExportRailjackWeapons,
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    ExportRecipes,
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    ExportResources,
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    ExportSentinels,
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@ -386,6 +388,14 @@ export const addItem = async (
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            };
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        }
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    }
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    if (typeName in ExportRailjackWeapons) {
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        return {
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            InventoryChanges: {
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                ...addCrewShipWeapon(inventory, typeName),
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                ...occupySlot(inventory, InventorySlot.RJ_COMPONENT_AND_ARMAMENTS, premiumPurchase)
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            }
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        };
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    }
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    if (typeName in ExportMisc.creditBundles) {
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        const creditsTotal = ExportMisc.creditBundles[typeName] * quantity;
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        inventory.RegularCredits += creditsTotal;
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@ -859,6 +869,7 @@ export const addCustomization = (
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    inventoryChanges: IInventoryChanges = {}
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): IInventoryChanges => {
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    const flavourItemIndex = inventory.FlavourItems.push({ ItemType: customizationName }) - 1;
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    // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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    inventoryChanges.FlavourItems ??= [];
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    (inventoryChanges.FlavourItems as IFlavourItem[]).push(
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        inventory.FlavourItems[flavourItemIndex].toJSON<IFlavourItem>()
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@ -872,6 +883,7 @@ export const addSkin = (
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    inventoryChanges: IInventoryChanges = {}
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): IInventoryChanges => {
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    const index = inventory.WeaponSkins.push({ ItemType: typeName }) - 1;
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    // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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    inventoryChanges.WeaponSkins ??= [];
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    (inventoryChanges.WeaponSkins as IWeaponSkinClient[]).push(
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        inventory.WeaponSkins[index].toJSON<IWeaponSkinClient>()
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@ -879,12 +891,27 @@ export const addSkin = (
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    return inventoryChanges;
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};
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const addCrewShipWeapon = (
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    inventory: TInventoryDatabaseDocument,
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    typeName: string,
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    inventoryChanges: IInventoryChanges = {}
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): IInventoryChanges => {
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    const index = inventory.CrewShipWeapons.push({ ItemType: typeName, _id: new Types.ObjectId() }) - 1;
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    // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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    inventoryChanges.CrewShipWeapons ??= [];
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    (inventoryChanges.CrewShipWeapons as ICrewShipWeaponClient[]).push(
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        inventory.CrewShipWeapons[index].toJSON<ICrewShipWeaponClient>()
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    );
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    return inventoryChanges;
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};
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const addCrewShipWeaponSkin = (
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    inventory: TInventoryDatabaseDocument,
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    typeName: string,
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    inventoryChanges: IInventoryChanges = {}
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): IInventoryChanges => {
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    const index = inventory.CrewShipWeaponSkins.push({ ItemType: typeName }) - 1;
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    // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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    inventoryChanges.CrewShipWeaponSkins ??= [];
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    (inventoryChanges.CrewShipWeaponSkins as IUpgradeClient[]).push(
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        inventory.CrewShipWeaponSkins[index].toJSON<IUpgradeClient>()
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@ -31,6 +31,7 @@ export interface IInventoryDatabase
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            | "WeaponSkins"
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            | "Upgrades"
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            | "CrewShipSalvagedWeaponSkins"
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            | "CrewShipWeapons"
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            | "CrewShipWeaponSkins"
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            | "AdultOperatorLoadOuts"
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            | "OperatorLoadOuts"
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@ -56,6 +57,7 @@ export interface IInventoryDatabase
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    WeaponSkins: IWeaponSkinDatabase[];
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    Upgrades: IUpgradeDatabase[];
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    CrewShipSalvagedWeaponSkins: IUpgradeDatabase[];
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    CrewShipWeapons: ICrewShipWeaponDatabase[];
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    CrewShipWeaponSkins: IUpgradeDatabase[];
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    AdultOperatorLoadOuts: IOperatorConfigDatabase[];
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    OperatorLoadOuts: IOperatorConfigDatabase[];
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@ -289,8 +291,8 @@ export interface IInventoryClient extends IDailyAffiliations, InventoryClientEqu
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    PlayerSkills: IPlayerSkills;
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    CrewShipAmmo: IConsumable[];
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    CrewShipSalvagedWeaponSkins: IUpgradeClient[];
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    CrewShipWeapons: ICrewShipWeapon[];
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    CrewShipSalvagedWeapons: ICrewShipWeapon[];
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    CrewShipWeapons: ICrewShipWeaponClient[];
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    CrewShipSalvagedWeapons: IEquipmentClient[];
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    CrewShipWeaponSkins: IUpgradeClient[];
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    TradeBannedUntil?: IMongoDate;
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    PlayedParkourTutorial: boolean;
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@ -428,7 +430,8 @@ export enum InventorySlot {
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    SPACESUITS = "SpaceSuitBin",
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    MECHSUITS = "MechBin",
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    PVE_LOADOUTS = "PveBonusLoadoutBin",
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    SENTINELS = "SentinelBin"
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    SENTINELS = "SentinelBin",
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    RJ_COMPONENT_AND_ARMAMENTS = "CrewShipSalvageBin"
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}
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export interface ISlots {
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@ -489,11 +492,23 @@ export interface IFlavourItem {
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export type IMiscItem = ITypeCount;
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// inventory.CrewShips[0].Weapon
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export interface ICrewShipWeapon {
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    PILOT: ICrewShipPilotWeapon;
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    PORT_GUNS: ICrewShipPortGuns;
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}
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// inventory.CrewShipWeapons
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export interface ICrewShipWeaponClient {
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    ItemType: string;
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    ItemId: IOid;
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}
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export interface ICrewShipWeaponDatabase {
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    ItemType: string;
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    _id: Types.ObjectId;
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}
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export interface ICrewShipPilotWeapon {
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    PRIMARY_A: IEquipmentSelection;
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    SECONDARY_A: IEquipmentSelection;
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