forked from OpenWF/SpaceNinjaServer
		
	fix: cap nemesis rank (#2122)
Re #2121 Reviewed-on: OpenWF/SpaceNinjaServer#2122 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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				@ -150,17 +150,17 @@ export const nemesisController: RequestHandler = async (req, res) => {
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            res.json(response);
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					            res.json(response);
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        } else {
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					        } else {
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            const passcode = getNemesisPasscode(inventory.Nemesis!);
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					            const passcode = getNemesisPasscode(inventory.Nemesis!);
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					            let RankIncrease: number | undefined;
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            if (passcode[body.position] != body.guess) {
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					            if (passcode[body.position] != body.guess) {
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                res.end();
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					                const manifest = getNemesisManifest(inventory.Nemesis!.manifest);
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            } else {
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					                if (inventory.Nemesis!.Rank + 1 < manifest.systemIndexes.length) {
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                inventory.Nemesis!.Rank += 1;
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					                    inventory.Nemesis!.Rank += 1;
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                inventory.Nemesis!.InfNodes = getInfNodes(
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					                    RankIncrease = 1;
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                    getNemesisManifest(inventory.Nemesis!.manifest),
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					                }
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                    inventory.Nemesis!.Rank
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					                inventory.Nemesis!.InfNodes = getInfNodes(manifest, inventory.Nemesis!.Rank);
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                );
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                await inventory.save();
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					                await inventory.save();
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                res.json({ RankIncrease: 1 });
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            }
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					            }
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					            res.json({ RankIncrease });
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        }
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					        }
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    } else if ((req.query.mode as string) == "rs") {
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					    } else if ((req.query.mode as string) == "rs") {
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        // report spawn; POST but no application data in body
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					        // report spawn; POST but no application data in body
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