SpaceNinjaServer/src/controllers/api/giveStartingGearController.ts

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import { getJSONfromString } from "@/src/helpers/stringHelpers";
import { InventoryDocumentProps } from "@/src/models/inventoryModels/inventoryModel";
import {
addEquipment,
addItem,
combineInventoryChanges,
getInventory,
updateSlots
} from "@/src/services/inventoryService";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { IInventoryClient, IInventoryDatabase, InventorySlot } from "@/src/types/inventoryTypes/inventoryTypes";
import { IInventoryChanges } from "@/src/types/purchaseTypes";
import { RequestHandler } from "express";
import { HydratedDocument } from "mongoose";
type TPartialStartingGear = Pick<IInventoryClient, "LongGuns" | "Suits" | "Pistols" | "Melee">;
export const giveStartingGearController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const startingGear = getJSONfromString<TPartialStartingGear>(String(req.body));
const inventory = await getInventory(accountId);
const inventoryChanges = await addStartingGear(inventory, startingGear);
await inventory.save();
res.send(inventoryChanges);
};
//TODO: RawUpgrades might need to return a LastAdded
const awakeningRewards = [
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem1",
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem2",
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem3",
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem4",
"/Lotus/Types/Restoratives/LisetAutoHack",
"/Lotus/Upgrades/Mods/Warframe/AvatarShieldMaxMod"
];
export const addStartingGear = async (
inventory: HydratedDocument<IInventoryDatabase, InventoryDocumentProps>,
startingGear: TPartialStartingGear | undefined = undefined
) => {
const { LongGuns, Pistols, Suits, Melee } = startingGear || {
LongGuns: [{ ItemType: "/Lotus/Weapons/Tenno/Rifle/Rifle" }],
Pistols: [{ ItemType: "/Lotus/Weapons/Tenno/Pistol/Pistol" }],
Suits: [{ ItemType: "/Lotus/Powersuits/Excalibur/Excalibur" }],
Melee: [{ ItemType: "/Lotus/Weapons/Tenno/Melee/LongSword/LongSword" }]
};
//TODO: properly merge weapon bin changes it is currently static here
const inventoryChanges: IInventoryChanges = {};
addEquipment(inventory, "LongGuns", LongGuns[0].ItemType, undefined, inventoryChanges);
addEquipment(inventory, "Pistols", Pistols[0].ItemType, undefined, inventoryChanges);
addEquipment(inventory, "Melee", Melee[0].ItemType, undefined, inventoryChanges);
addEquipment(inventory, "Suits", Suits[0].ItemType, undefined, inventoryChanges, { Configs: Suits[0].Configs });
addEquipment(
inventory,
"DataKnives",
"/Lotus/Weapons/Tenno/HackingDevices/TnHackingDevice/TnHackingDeviceWeapon",
undefined,
inventoryChanges,
{ XP: 450_000 }
);
addEquipment(
inventory,
"Scoops",
"/Lotus/Weapons/Tenno/Speedball/SpeedballWeaponTest",
undefined,
inventoryChanges
);
updateSlots(inventory, InventorySlot.SUITS, 0, 1);
updateSlots(inventory, InventorySlot.WEAPONS, 0, 3);
inventoryChanges.SuitBin = { count: 1, platinum: 0, Slots: -1 };
inventoryChanges.WeaponBin = { count: 3, platinum: 0, Slots: -3 };
await addItem(inventory, "/Lotus/Types/Keys/VorsPrize/VorsPrizeQuestKeyChain");
inventory.ActiveQuest = "/Lotus/Types/Keys/VorsPrize/VorsPrizeQuestKeyChain";
inventory.PremiumCredits = 50;
inventory.PremiumCreditsFree = 50;
inventoryChanges.PremiumCredits = 50;
inventoryChanges.PremiumCreditsFree = 50;
inventory.RegularCredits = 3000;
inventoryChanges.RegularCredits = 3000;
for (const item of awakeningRewards) {
const inventoryDelta = await addItem(inventory, item);
combineInventoryChanges(inventoryChanges, inventoryDelta.InventoryChanges);
}
inventory.PlayedParkourTutorial = true;
inventory.ReceivedStartingGear = true;
return inventoryChanges;
};