SpaceNinjaServer/src/services/guildService.ts
Sainan f7ada5a7e5 chore: delete guild when founding warlord leaves (#1371)
Reviewed-on: OpenWF/SpaceNinjaServer#1371
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-03-30 04:40:00 -07:00

375 lines
14 KiB
TypeScript

import { Request } from "express";
import { getAccountIdForRequest } from "@/src/services/loginService";
import { addRecipes, getInventory } from "@/src/services/inventoryService";
import { Guild, GuildMember, TGuildDatabaseDocument } from "@/src/models/guildModel";
import { TInventoryDatabaseDocument } from "@/src/models/inventoryModels/inventoryModel";
import {
GuildPermission,
IDojoClient,
IDojoComponentClient,
IDojoComponentDatabase,
IDojoContributable,
IDojoDecoClient,
IGuildClient,
IGuildMemberClient,
IGuildMemberDatabase,
IGuildVault
} from "@/src/types/guildTypes";
import { toMongoDate, toOid } from "@/src/helpers/inventoryHelpers";
import { Types } from "mongoose";
import { ExportDojoRecipes, IDojoBuild } from "warframe-public-export-plus";
import { logger } from "../utils/logger";
import { config } from "./configService";
import { Account } from "../models/loginModel";
import { getRandomInt } from "./rngService";
import { Inbox } from "../models/inboxModel";
export const getGuildForRequest = async (req: Request): Promise<TGuildDatabaseDocument> => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId);
return await getGuildForRequestEx(req, inventory);
};
export const getGuildForRequestEx = async (
req: Request,
inventory: TInventoryDatabaseDocument
): Promise<TGuildDatabaseDocument> => {
const guildId = req.query.guildId as string;
if (!inventory.GuildId || inventory.GuildId.toString() != guildId) {
throw new Error("Account is not in the guild that it has sent a request for");
}
const guild = await Guild.findById(guildId);
if (!guild) {
throw new Error("Account thinks it is in a guild that doesn't exist");
}
return guild;
};
export const getGuildClient = async (guild: TGuildDatabaseDocument, accountId: string): Promise<IGuildClient> => {
const guildMembers = await GuildMember.find({ guildId: guild._id });
const members: IGuildMemberClient[] = [];
let missingEntry = true;
for (const guildMember of guildMembers) {
const member: IGuildMemberClient = {
_id: toOid(guildMember.accountId),
Rank: guildMember.rank,
Status: guildMember.status
};
if (guildMember.accountId.equals(accountId)) {
missingEntry = false;
} else {
member.DisplayName = (await Account.findById(guildMember.accountId, "DisplayName"))!.DisplayName;
await fillInInventoryDataForGuildMember(member);
}
members.push(member);
}
if (missingEntry) {
// Handle clans created prior to creation of the GuildMember model.
await GuildMember.insertOne({
accountId: accountId,
guildId: guild._id,
status: 0,
rank: 0
});
members.push({
_id: { $oid: accountId },
Status: 0,
Rank: 0
});
}
return {
_id: toOid(guild._id),
Name: guild.Name,
MOTD: guild.MOTD,
LongMOTD: guild.LongMOTD,
Members: members,
Ranks: guild.Ranks,
TradeTax: guild.TradeTax,
Tier: guild.Tier,
Vault: getGuildVault(guild),
ActiveDojoColorResearch: guild.ActiveDojoColorResearch,
Class: guild.Class,
XP: guild.XP,
IsContributor: !!guild.CeremonyContributors?.find(x => x.equals(accountId)),
NumContributors: guild.CeremonyContributors?.length ?? 0,
CeremonyResetDate: guild.CeremonyResetDate ? toMongoDate(guild.CeremonyResetDate) : undefined
};
};
export const getGuildVault = (guild: TGuildDatabaseDocument): IGuildVault => {
return {
DojoRefundRegularCredits: guild.VaultRegularCredits,
DojoRefundMiscItems: guild.VaultMiscItems,
DojoRefundPremiumCredits: guild.VaultPremiumCredits,
ShipDecorations: guild.VaultShipDecorations,
FusionTreasures: guild.VaultFusionTreasures
};
};
export const getDojoClient = async (
guild: TGuildDatabaseDocument,
status: number,
componentId: Types.ObjectId | string | undefined = undefined
): Promise<IDojoClient> => {
const dojo: IDojoClient = {
_id: { $oid: guild._id.toString() },
Name: guild.Name,
Tier: 1,
FixedContributions: true,
DojoRevision: 1,
Vault: getGuildVault(guild),
RevisionTime: Math.round(Date.now() / 1000),
Energy: guild.DojoEnergy,
Capacity: guild.DojoCapacity,
DojoRequestStatus: status,
DojoComponents: []
};
const roomsToRemove: Types.ObjectId[] = [];
let needSave = false;
for (const dojoComponent of guild.DojoComponents) {
if (!componentId || dojoComponent._id.equals(componentId)) {
const clientComponent: IDojoComponentClient = {
id: toOid(dojoComponent._id),
pf: dojoComponent.pf,
ppf: dojoComponent.ppf,
Name: dojoComponent.Name,
Message: dojoComponent.Message,
DecoCapacity: dojoComponent.DecoCapacity ?? 600
};
if (dojoComponent.pi) {
clientComponent.pi = toOid(dojoComponent.pi);
clientComponent.op = dojoComponent.op!;
clientComponent.pp = dojoComponent.pp!;
}
if (dojoComponent.CompletionTime) {
clientComponent.CompletionTime = toMongoDate(dojoComponent.CompletionTime);
if (dojoComponent.CompletionLogPending && Date.now() >= dojoComponent.CompletionTime.getTime()) {
const entry = guild.RoomChanges?.find(x => x.componentId.equals(dojoComponent._id));
if (entry) {
dojoComponent.CompletionLogPending = undefined;
entry.entryType = 1;
needSave = true;
}
}
if (dojoComponent.DestructionTime) {
if (Date.now() >= dojoComponent.DestructionTime.getTime()) {
roomsToRemove.push(dojoComponent._id);
continue;
}
clientComponent.DestructionTime = toMongoDate(dojoComponent.DestructionTime);
}
} else {
clientComponent.RegularCredits = dojoComponent.RegularCredits;
clientComponent.MiscItems = dojoComponent.MiscItems;
}
if (dojoComponent.Decos) {
clientComponent.Decos = [];
for (const deco of dojoComponent.Decos) {
const clientDeco: IDojoDecoClient = {
id: toOid(deco._id),
Type: deco.Type,
Pos: deco.Pos,
Rot: deco.Rot,
Name: deco.Name
};
if (deco.CompletionTime) {
clientDeco.CompletionTime = toMongoDate(deco.CompletionTime);
} else {
clientDeco.RegularCredits = deco.RegularCredits;
clientDeco.MiscItems = deco.MiscItems;
}
clientComponent.Decos.push(clientDeco);
}
}
dojo.DojoComponents.push(clientComponent);
}
}
if (roomsToRemove.length) {
logger.debug(`removing now-destroyed rooms`, roomsToRemove);
for (const id of roomsToRemove) {
removeDojoRoom(guild, id);
}
needSave = true;
}
if (needSave) {
await guild.save();
}
return dojo;
};
export const scaleRequiredCount = (count: number): number => {
// The recipes in the export are for Moon clans. For now we'll just assume we only have Ghost clans.
return Math.max(1, Math.trunc(count / 100));
};
export const removeDojoRoom = (guild: TGuildDatabaseDocument, componentId: Types.ObjectId | string): void => {
const component = guild.DojoComponents.splice(
guild.DojoComponents.findIndex(x => x._id.equals(componentId)),
1
)[0];
const meta = Object.values(ExportDojoRecipes.rooms).find(x => x.resultType == component.pf);
if (meta) {
guild.DojoCapacity -= meta.capacity;
guild.DojoEnergy -= meta.energy;
}
moveResourcesToVault(guild, component);
component.Decos?.forEach(deco => moveResourcesToVault(guild, deco));
if (guild.RoomChanges) {
const index = guild.RoomChanges.findIndex(x => x.componentId.equals(component._id));
if (index != -1) {
guild.RoomChanges.splice(index, 1);
}
}
};
export const removeDojoDeco = (
guild: TGuildDatabaseDocument,
componentId: Types.ObjectId | string,
decoId: Types.ObjectId | string
): void => {
const component = guild.DojoComponents.id(componentId)!;
const deco = component.Decos!.splice(
component.Decos!.findIndex(x => x._id.equals(decoId)),
1
)[0];
const meta = Object.values(ExportDojoRecipes.decos).find(x => x.resultType == deco.Type);
if (meta && meta.capacityCost) {
component.DecoCapacity! += meta.capacityCost;
}
moveResourcesToVault(guild, deco);
};
const moveResourcesToVault = (guild: TGuildDatabaseDocument, component: IDojoContributable): void => {
if (component.RegularCredits) {
guild.VaultRegularCredits ??= 0;
guild.VaultRegularCredits += component.RegularCredits;
}
if (component.MiscItems) {
guild.VaultMiscItems ??= [];
for (const componentMiscItem of component.MiscItems) {
const vaultMiscItem = guild.VaultMiscItems.find(x => x.ItemType == componentMiscItem.ItemType);
if (vaultMiscItem) {
vaultMiscItem.ItemCount += componentMiscItem.ItemCount;
} else {
guild.VaultMiscItems.push(componentMiscItem);
}
}
}
if (component.RushPlatinum) {
guild.VaultPremiumCredits ??= 0;
guild.VaultPremiumCredits += component.RushPlatinum;
}
};
export const processDojoBuildMaterialsGathered = (guild: TGuildDatabaseDocument, build: IDojoBuild): void => {
if (build.guildXpValue) {
guild.ClaimedXP ??= [];
if (!guild.ClaimedXP.find(x => x == build.resultType)) {
guild.ClaimedXP.push(build.resultType);
guild.XP += build.guildXpValue;
}
}
};
// guild.save(); is expected some time after this function is called
export const setDojoRoomLogFunded = (guild: TGuildDatabaseDocument, component: IDojoComponentDatabase): void => {
const entry = guild.RoomChanges?.find(x => x.componentId.equals(component._id));
if (entry && entry.entryType == 2) {
entry.entryType = 0;
entry.dateTime = component.CompletionTime!;
component.CompletionLogPending = true;
}
};
export const fillInInventoryDataForGuildMember = async (member: IGuildMemberClient): Promise<void> => {
const inventory = await getInventory(member._id.$oid, "PlayerLevel ActiveAvatarImageType");
member.PlayerLevel = config.spoofMasteryRank == -1 ? inventory.PlayerLevel : config.spoofMasteryRank;
member.ActiveAvatarImageType = inventory.ActiveAvatarImageType;
};
export const updateInventoryForConfirmedGuildJoin = async (
accountId: string,
guildId: Types.ObjectId
): Promise<void> => {
const inventory = await getInventory(accountId, "GuildId Recipes");
// Set GuildId
inventory.GuildId = guildId;
// Give clan key blueprint
addRecipes(inventory, [
{
ItemType: "/Lotus/Types/Keys/DojoKeyBlueprint",
ItemCount: 1
}
]);
await inventory.save();
};
export const createUniqueClanName = async (name: string): Promise<string> => {
const initialDiscriminator = getRandomInt(0, 999);
let discriminator = initialDiscriminator;
do {
const fullName = name + "#" + discriminator.toString().padStart(3, "0");
if (!(await Guild.exists({ Name: fullName }))) {
return fullName;
}
discriminator = (discriminator + 1) % 1000;
} while (discriminator != initialDiscriminator);
throw new Error(`clan name is so unoriginal it's already been done 1000 times: ${name}`);
};
export const hasAccessToDojo = (inventory: TInventoryDatabaseDocument): boolean => {
return inventory.LevelKeys.find(x => x.ItemType == "/Lotus/Types/Keys/DojoKey") !== undefined;
};
export const hasGuildPermission = async (
guild: TGuildDatabaseDocument,
accountId: string | Types.ObjectId,
perm: GuildPermission
): Promise<boolean> => {
const member = await GuildMember.findOne({ accountId: accountId, guildId: guild._id });
if (member) {
return hasGuildPermissionEx(guild, member, perm);
}
return false;
};
export const hasGuildPermissionEx = (
guild: TGuildDatabaseDocument,
member: IGuildMemberDatabase,
perm: GuildPermission
): boolean => {
const rank = guild.Ranks[member.rank];
return (rank.Permissions & perm) != 0;
};
export const removePigmentsFromGuildMembers = async (guildId: string | Types.ObjectId): Promise<void> => {
const members = await GuildMember.find({ guildId, status: 0 }, "accountId");
for (const member of members) {
const inventory = await getInventory(member.accountId.toString(), "MiscItems");
const index = inventory.MiscItems.findIndex(
x => x.ItemType == "/Lotus/Types/Items/Research/DojoColors/GenericDojoColorPigment"
);
if (index != -1) {
inventory.MiscItems.splice(index, 1);
await inventory.save();
}
}
};
export const deleteGuild = async (guildId: Types.ObjectId): Promise<void> => {
await Guild.deleteOne({ _id: guildId });
await GuildMember.deleteMany({ guildId });
// If guild sent any invites, delete those inbox messages as well.
await Inbox.deleteMany({
contextInfo: guildId.toString(),
acceptAction: "GUILD_INVITE"
});
};