diff --git a/static/webui/translations/zh.js b/static/webui/translations/zh.js index 134ade03..331ab4fd 100644 --- a/static/webui/translations/zh.js +++ b/static/webui/translations/zh.js @@ -3,6 +3,7 @@ dict = { general_inventoryUpdateNote: `注意:要在游戏中查看更改,您需要重新同步库存,例如使用引导程序的 /sync 命令、访问道场/中继站或重新登录客户端.`, general_addButton: `添加`, general_setButton: `设置`, + general_none: `无`, general_bulkActions: `批量操作`, general_loading: `加载中...`, @@ -62,7 +63,7 @@ dict = { code_mature: `成长并战备`, code_unmature: `逆转衰老基因`, code_succChange: `更改成功.`, - code_requiredInvigorationUpgrade: `您必须同时选择一个进攻型和一个功能型活化属性.`, + code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive & defensive upgrade.`, login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同).`, login_emailLabel: `电子邮箱`, login_passwordLabel: `密码`, @@ -126,36 +127,33 @@ dict = { detailedView_valenceBonusLabel: `效价加成`, detailedView_valenceBonusDescription: `您可以设置或移除武器上的效价加成.`, detailedView_modularPartsLabel: `更换部件`, - detailedView_editSuitInvigoration: `编辑战甲活化属性`, + detailedView_suitInvigorationLabel: `[UNTRANSLATED] Warframe Invigoration`, - invigorations_offensive_PowerStrength: `+200%技能强度`, - invigorations_offensive_PowerRange: `+100%技能范围`, - invigorations_offensive_PowerDuration: `+100%技能持续时间`, - invigorations_offensive_MeleeDamage: `+250%近战伤害`, - invigorations_offensive_PrimaryDamage: `+250%主武器伤害`, - invigorations_offensive_SecondaryDamage: `+250%副武器伤害`, - invigorations_offensive_PrimaryCritChance: `+200%主武器暴击几率`, - invigorations_offensive_SecondaryCritChance: `+200%副武器暴击几率`, - invigorations_offensive_MeleeCritChance: `+200%近战暴击几率`, + invigorations_offensive_AbilityStrength: `[UNTRANSLATED] +200% Ability Strength`, + invigorations_offensive_AbilityRange: `[UNTRANSLATED] +100% Ability Range`, + invigorations_offensive_AbilityDuration: `[UNTRANSLATED] +100% Ability Duration`, + invigorations_offensive_MeleeDamage: `[UNTRANSLATED] +250% Melee Damage`, + invigorations_offensive_PrimaryDamage: `[UNTRANSLATED] +250% Primary Damage`, + invigorations_offensive_SecondaryDamage: `[UNTRANSLATED] +250% Secondary Damage`, + invigorations_offensive_PrimaryCritChance: `[UNTRANSLATED] +200% Primary Critical Chance`, + invigorations_offensive_SecondaryCritChance: `[UNTRANSLATED] +200% Secondary Critical Chance`, + invigorations_offensive_MeleeCritChance: `[UNTRANSLATED] +200% Melee Critical Chance`, - invigorations_utility_PowerEfficiency: `+75%技能效率`, - invigorations_utility_MovementSpeed: `+75%冲刺速度`, - invigorations_utility_ParkourSpeed: `+75%跑酷速度`, - invigorations_utility_Health: `+1000生命值`, - invigorations_utility_Energy: `+200%最大能量`, - invigorations_utility_StatusResistance: `异常状态免疫`, - invigorations_utility_ReloadSpeed: `+75%装填速度`, - invigorations_utility_HealthRegen: `+25/秒生命再生`, - invigorations_utility_Armor: `+1000护甲值`, - invigorations_utility_Jumps: `+5跳跃次数`, - invigorations_utility_EnergyRegen: `+2/秒能量再生`, + invigorations_utility_AbilityEfficiency: `[UNTRANSLATED] +75% Ability Efficiency`, + invigorations_utility_SprintSpeed: `[UNTRANSLATED] +75% Sprint Speed`, + invigorations_utility_ParkourVelocity: `[UNTRANSLATED] +75% Parkour Velocity`, + invigorations_utility_HealthMax: `[UNTRANSLATED] +1000 Health`, + invigorations_utility_EnergyMax: `[UNTRANSLATED] +200% Energy Max`, + invigorations_utility_StatusImmune: `[UNTRANSLATED] Immune to Status Effects`, + invigorations_utility_ReloadSpeed: `[UNTRANSLATED] +75% Reload Speed`, + invigorations_utility_HealthRegen: `[UNTRANSLATED] +25 Health Regen/s`, + invigorations_utility_ArmorMax: `[UNTRANSLATED] +1000 Armor`, + invigorations_utility_Jumps: `[UNTRANSLATED] +5 Jump Resets`, + invigorations_utility_EnergyRegen: `[UNTRANSLATED] +2 Energy Regen/s`, invigorations_offensiveLabel: `进攻型属性`, invigorations_defensiveLabel: `功能型属性`, invigorations_expiryLabel: `活化时效(可选)`, - invigorations_applyButton: `应用活化`, - invigorations_clearButton: `清除活化`, - invigorations_noneOption: `无`, mods_addRiven: `添加裂罅MOD`, mods_fingerprint: `印记`, @@ -234,7 +232,6 @@ dict = { cheats_intrinsicsUnlockAll: `所有内源之力最大等级`, cheats_changeSupportedSyndicate: `支持的集团`, cheats_changeButton: `更改`, - cheats_none: `无`, cheats_markAllAsRead: `收件箱全部标记为已读`, worldState: `世界状态配置`, @@ -296,7 +293,7 @@ dict = { upgrade_SecondaryCritChance: `+|VAL|%次要武器暴击几率`, upgrade_WarframeAbilityDuration: `+|VAL|%技能持续时间`, upgrade_WarframeAbilityStrength: `+|VAL|%技能强度`, - upgrade_WarframeArmourMax: `+|VAL|护甲`, + upgrade_WarframeArmorMax: `+|VAL|护甲`, upgrade_WarframeBlastProc: `使用爆炸伤害击杀敌人时恢复+|VAL|护盾`, upgrade_WarframeCastingSpeed: `+|VAL|%施放速度`, upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀异常影响的敌人+|VAL|%额外技能伤害`, @@ -311,7 +308,7 @@ dict = { upgrade_WarframeHPBoostFromImpact: `通过爆炸伤害击杀的每个敌人可增加|VAL1|生命上限(最大|VAL2|生命上限)`, upgrade_WarframeParkourVelocity: `+|VAL|%跑酷速度`, upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人+|VAL|%技能伤害`, - upgrade_WarframeRegen: `+|VAL|/秒生命再生`, + upgrade_WarframeHealthRegen: `+|VAL|/秒生命再生`, upgrade_WarframeShieldMax: `+|VAL|护盾值`, upgrade_WarframeStartingEnergy: `进任务时+|VAL|%初始能量`, upgrade_WarframeToxinDamage: `毒素伤害额外+|VAL|%伤害`,