Reviewed-on: OpenWF/SpaceNinjaServer#2807 Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com> Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com> Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
30 lines
1.0 KiB
TypeScript
30 lines
1.0 KiB
TypeScript
import { GuildMember } from "../../models/guildModel.ts";
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import { getGuildForRequestEx } from "../../services/guildService.ts";
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import { getInventory } from "../../services/inventoryService.ts";
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import { getAccountIdForRequest } from "../../services/loginService.ts";
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import type { IGuildCheats } from "../../types/guildTypes.ts";
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import type { RequestHandler } from "express";
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export const setGuildCheatController: RequestHandler = async (req, res) => {
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const accountId = await getAccountIdForRequest(req);
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const payload = req.body as ISetGuildCheatRequest;
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const inventory = await getInventory(accountId, `GuildId`);
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const guild = await getGuildForRequestEx(req, inventory);
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const member = await GuildMember.findOne({ accountId: accountId, guildId: guild._id });
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if (member) {
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if (member.rank > 1) {
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res.end();
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return;
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}
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guild[payload.key] = payload.value;
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await guild.save();
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}
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res.end();
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};
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interface ISetGuildCheatRequest {
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key: keyof IGuildCheats;
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value: boolean;
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}
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