Closes #1988 Reviewed-on: OpenWF/SpaceNinjaServer#1998 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
		
			
				
	
	
		
			1291 lines
		
	
	
		
			54 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			1291 lines
		
	
	
		
			54 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
import staticWorldState from "@/static/fixed_responses/worldState/worldState.json";
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import sortieTilesets from "@/static/fixed_responses/worldState/sortieTilesets.json";
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import syndicateMissions from "@/static/fixed_responses/worldState/syndicateMissions.json";
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import { buildConfig } from "@/src/services/buildConfigService";
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import { unixTimesInMs } from "@/src/constants/timeConstants";
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import { config } from "@/src/services/configService";
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import { CRng } from "@/src/services/rngService";
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import { eMissionType, ExportNightwave, ExportRegions, IRegion } from "warframe-public-export-plus";
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import {
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    ICalendarDay,
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    ICalendarEvent,
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    ICalendarSeason,
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    ILiteSortie,
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    ISeasonChallenge,
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    ISortie,
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    ISortieMission,
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    ISyndicateMissionInfo,
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    IWorldState
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} from "../types/worldStateTypes";
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const sortieBosses = [
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    "SORTIE_BOSS_HYENA",
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    "SORTIE_BOSS_KELA",
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    "SORTIE_BOSS_VOR",
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    "SORTIE_BOSS_RUK",
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    "SORTIE_BOSS_HEK",
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    "SORTIE_BOSS_KRIL",
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    "SORTIE_BOSS_TYL",
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    "SORTIE_BOSS_JACKAL",
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    "SORTIE_BOSS_ALAD",
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    "SORTIE_BOSS_AMBULAS",
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    "SORTIE_BOSS_NEF",
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    "SORTIE_BOSS_RAPTOR",
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    "SORTIE_BOSS_PHORID",
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    "SORTIE_BOSS_LEPHANTIS",
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    "SORTIE_BOSS_INFALAD",
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    "SORTIE_BOSS_CORRUPTED_VOR"
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] as const;
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type TSortieBoss = (typeof sortieBosses)[number];
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const sortieBossToFaction: Record<TSortieBoss, string> = {
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    SORTIE_BOSS_HYENA: "FC_CORPUS",
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    SORTIE_BOSS_KELA: "FC_GRINEER",
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    SORTIE_BOSS_VOR: "FC_GRINEER",
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    SORTIE_BOSS_RUK: "FC_GRINEER",
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    SORTIE_BOSS_HEK: "FC_GRINEER",
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    SORTIE_BOSS_KRIL: "FC_GRINEER",
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    SORTIE_BOSS_TYL: "FC_GRINEER",
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    SORTIE_BOSS_JACKAL: "FC_CORPUS",
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    SORTIE_BOSS_ALAD: "FC_CORPUS",
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    SORTIE_BOSS_AMBULAS: "FC_CORPUS",
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    SORTIE_BOSS_NEF: "FC_CORPUS",
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    SORTIE_BOSS_RAPTOR: "FC_CORPUS",
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    SORTIE_BOSS_PHORID: "FC_INFESTATION",
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    SORTIE_BOSS_LEPHANTIS: "FC_INFESTATION",
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    SORTIE_BOSS_INFALAD: "FC_INFESTATION",
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    SORTIE_BOSS_CORRUPTED_VOR: "FC_OROKIN"
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};
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const sortieFactionToSystemIndexes: Record<string, number[]> = {
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    FC_GRINEER: [0, 2, 3, 5, 6, 9, 11, 18],
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    FC_CORPUS: [1, 4, 7, 8, 12, 15],
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    FC_INFESTATION: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 15],
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    FC_OROKIN: [14]
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};
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const sortieFactionToFactionIndexes: Record<string, number[]> = {
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    FC_GRINEER: [0],
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    FC_CORPUS: [1],
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    FC_INFESTATION: [0, 1, 2],
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    FC_OROKIN: [3]
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};
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const sortieFactionToSpecialMissionTileset: Record<string, string> = {
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    FC_GRINEER: "GrineerGalleonTileset",
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    FC_CORPUS: "CorpusShipTileset",
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    FC_INFESTATION: "CorpusShipTileset"
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};
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const sortieBossNode: Record<Exclude<TSortieBoss, "SORTIE_BOSS_CORRUPTED_VOR">, string> = {
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    SORTIE_BOSS_ALAD: "SolNode53",
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    SORTIE_BOSS_AMBULAS: "SolNode51",
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    SORTIE_BOSS_HEK: "SolNode24",
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    SORTIE_BOSS_HYENA: "SolNode127",
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    SORTIE_BOSS_INFALAD: "SolNode166",
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    SORTIE_BOSS_JACKAL: "SolNode104",
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    SORTIE_BOSS_KELA: "SolNode193",
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    SORTIE_BOSS_KRIL: "SolNode99",
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    SORTIE_BOSS_LEPHANTIS: "SolNode712",
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    SORTIE_BOSS_NEF: "SettlementNode20",
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    SORTIE_BOSS_PHORID: "SolNode171",
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    SORTIE_BOSS_RAPTOR: "SolNode210",
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    SORTIE_BOSS_RUK: "SolNode32",
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    SORTIE_BOSS_TYL: "SolNode105",
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    SORTIE_BOSS_VOR: "SolNode108"
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};
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const eidolonJobs = [
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/AssassinateBountyAss",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/AssassinateBountyCap",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/AttritionBountySab",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/AttritionBountyLib",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/AttritionBountyCap",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/AttritionBountyExt",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/ReclamationBountyCap",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/ReclamationBountyTheft",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/ReclamationBountyCache",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/CaptureBountyCapOne",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/CaptureBountyCapTwo",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/SabotageBountySab",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/RescueBountyResc"
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];
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const eidolonNarmerJobs = [
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/Narmer/AssassinateBountyAss",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/Narmer/AttritionBountyExt",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/Narmer/ReclamationBountyTheft",
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    "/Lotus/Types/Gameplay/Eidolon/Jobs/Narmer/AttritionBountyLib"
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];
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const venusJobs = [
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusArtifactJobAmbush",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusArtifactJobExcavation",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusArtifactJobRecovery",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusChaosJobAssassinate",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusChaosJobExcavation",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusCullJobAssassinate",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusCullJobExterminate",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusCullJobResource",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusIntelJobRecovery",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusIntelJobResource",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusIntelJobSpy",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusSpyJobSpy",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusTheftJobAmbush",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusTheftJobExcavation",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusTheftJobResource",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusHelpingJobCaches",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusHelpingJobResource",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusHelpingJobSpy",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusPreservationJobDefense",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusPreservationJobRecovery",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusPreservationJobResource",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusWetworkJobAssassinate",
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    "/Lotus/Types/Gameplay/Venus/Jobs/VenusWetworkJobSpy"
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];
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const venusNarmerJobs = [
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    "/Lotus/Types/Gameplay/Venus/Jobs/Narmer/NarmerVenusCullJobAssassinate",
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    "/Lotus/Types/Gameplay/Venus/Jobs/Narmer/NarmerVenusCullJobExterminate",
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    "/Lotus/Types/Gameplay/Venus/Jobs/Narmer/NarmerVenusPreservationJobDefense",
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    "/Lotus/Types/Gameplay/Venus/Jobs/Narmer/NarmerVenusTheftJobExcavation"
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];
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const microplanetJobs = [
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    "/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosAreaDefenseBounty",
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    "/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosAssassinateBounty",
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    "/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosCrpSurvivorBounty",
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    "/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosGrnSurvivorBounty",
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    "/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosKeyPiecesBounty",
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    "/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosExcavateBounty",
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    "/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosPurifyBounty"
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];
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const microplanetEndlessJobs = [
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    "/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosEndlessAreaDefenseBounty",
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    "/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosEndlessExcavateBounty",
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    "/Lotus/Types/Gameplay/InfestedMicroplanet/Jobs/DeimosEndlessPurifyBounty"
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];
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const EPOCH = 1734307200 * 1000; // Monday, Dec 16, 2024 @ 00:00 UTC+0; should logically be winter in 1999 iteration 0
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const isBeforeNextExpectedWorldStateRefresh = (date: number): boolean => {
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    return Date.now() + 300_000 > date;
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};
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const getSortieTime = (day: number): number => {
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    const dayStart = EPOCH + day * 86400000;
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    const date = new Date(dayStart);
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    date.setUTCHours(12);
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    const isDst = new Intl.DateTimeFormat("en-US", {
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        timeZone: "America/Toronto",
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        timeZoneName: "short"
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    })
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        .formatToParts(date)
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        .find(part => part.type === "timeZoneName")!
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        .value.includes("DT");
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    return dayStart + (isDst ? 16 : 17) * 3600000;
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};
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const pushSyndicateMissions = (
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    worldState: IWorldState,
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    day: number,
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    seed: number,
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    idSuffix: string,
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    syndicateTag: string
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): void => {
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    const nodeOptions: string[] = [...syndicateMissions];
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    const rng = new CRng(seed);
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    const nodes: string[] = [];
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    for (let i = 0; i != 6; ++i) {
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        const index = rng.randomInt(0, nodeOptions.length - 1);
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        nodes.push(nodeOptions[index]);
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        nodeOptions.splice(index, 1);
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    }
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    const dayStart = getSortieTime(day);
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    const dayEnd = getSortieTime(day + 1);
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    worldState.SyndicateMissions.push({
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        _id: { $oid: ((dayStart / 1000) & 0xffffffff).toString(16).padStart(8, "0") + idSuffix },
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        Activation: { $date: { $numberLong: dayStart.toString() } },
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        Expiry: { $date: { $numberLong: dayEnd.toString() } },
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        Tag: syndicateTag,
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        Seed: seed,
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        Nodes: nodes
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    });
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};
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export const getSortie = (day: number): ISortie => {
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    const seed = new CRng(day).randomInt(0, 0xffff);
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    const rng = new CRng(seed);
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    const boss = rng.randomElement(sortieBosses)!;
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    const nodes: string[] = [];
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    const availableMissionIndexes: number[] = [];
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    for (const [key, value] of Object.entries(ExportRegions)) {
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        if (
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            sortieFactionToSystemIndexes[sortieBossToFaction[boss]].includes(value.systemIndex) &&
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            sortieFactionToFactionIndexes[sortieBossToFaction[boss]].includes(value.factionIndex!) &&
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            key in sortieTilesets
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        ) {
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            if (
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                value.missionIndex != 0 && // Assassination will be decided independently
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                value.missionIndex != 5 && // Sorties do not have capture missions
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                !availableMissionIndexes.includes(value.missionIndex)
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            ) {
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                availableMissionIndexes.push(value.missionIndex);
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            }
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            nodes.push(key);
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        }
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    }
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    const specialMissionTypes = [1, 3, 5, 9];
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    if (!(sortieBossToFaction[boss] in sortieFactionToSpecialMissionTileset)) {
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        for (const missionType of specialMissionTypes) {
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            const i = availableMissionIndexes.indexOf(missionType);
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            if (i != -1) {
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                availableMissionIndexes.splice(i, 1);
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            }
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        }
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    }
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    const selectedNodes: ISortieMission[] = [];
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    const missionTypes = new Set();
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    for (let i = 0; i < 3; i++) {
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        let randomIndex;
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        let node;
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        let missionIndex;
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        do {
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            randomIndex = rng.randomInt(0, nodes.length - 1);
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            node = nodes[randomIndex];
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            missionIndex = ExportRegions[node].missionIndex;
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            if (missionIndex != 28) {
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                missionIndex = rng.randomElement(availableMissionIndexes)!;
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            }
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        } while (
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            specialMissionTypes.indexOf(missionIndex) != -1 &&
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            sortieTilesets[node as keyof typeof sortieTilesets] !=
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                sortieFactionToSpecialMissionTileset[sortieBossToFaction[boss]]
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        );
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        const modifiers = [
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            "SORTIE_MODIFIER_LOW_ENERGY",
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            "SORTIE_MODIFIER_IMPACT",
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            "SORTIE_MODIFIER_SLASH",
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            "SORTIE_MODIFIER_PUNCTURE",
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            "SORTIE_MODIFIER_EXIMUS",
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            "SORTIE_MODIFIER_MAGNETIC",
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            "SORTIE_MODIFIER_CORROSIVE",
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            "SORTIE_MODIFIER_VIRAL",
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            "SORTIE_MODIFIER_ELECTRICITY",
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            "SORTIE_MODIFIER_RADIATION",
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            "SORTIE_MODIFIER_FIRE",
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            "SORTIE_MODIFIER_EXPLOSION",
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            "SORTIE_MODIFIER_FREEZE",
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            "SORTIE_MODIFIER_POISON",
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            "SORTIE_MODIFIER_SECONDARY_ONLY",
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            "SORTIE_MODIFIER_SHOTGUN_ONLY",
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            "SORTIE_MODIFIER_SNIPER_ONLY",
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            "SORTIE_MODIFIER_RIFLE_ONLY",
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            "SORTIE_MODIFIER_BOW_ONLY"
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        ];
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        const pushTilesetModifiers = (tileset: string): void => {
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            switch (tileset) {
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                case "GrineerForestTileset":
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                    modifiers.push("SORTIE_MODIFIER_HAZARD_FOG");
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                    break;
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                case "CorpusShipTileset":
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                case "GrineerGalleonTileset":
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                case "InfestedCorpusShipTileset":
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                    modifiers.push("SORTIE_MODIFIER_HAZARD_MAGNETIC");
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                    modifiers.push("SORTIE_MODIFIER_HAZARD_FIRE");
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                    modifiers.push("SORTIE_MODIFIER_HAZARD_ICE");
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                    break;
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                case "CorpusIcePlanetTileset":
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                case "CorpusIcePlanetTilesetCaves":
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                    modifiers.push("SORTIE_MODIFIER_HAZARD_COLD");
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                    break;
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            }
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        };
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        if (i == 2 && boss != "SORTIE_BOSS_CORRUPTED_VOR" && rng.randomInt(0, 2) == 2) {
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            const tileset = sortieTilesets[sortieBossNode[boss] as keyof typeof sortieTilesets];
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            pushTilesetModifiers(tileset);
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            const modifierType = rng.randomElement(modifiers)!;
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            selectedNodes.push({
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                missionType: "MT_ASSASSINATION",
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                modifierType,
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                node: sortieBossNode[boss],
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                tileset
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            });
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            continue;
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        }
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        const missionType = eMissionType[missionIndex].tag;
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        if (missionTypes.has(missionType)) {
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            i--;
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            continue;
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        }
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        modifiers.push("SORTIE_MODIFIER_MELEE_ONLY"); // not an assassination mission, can now push this
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        if (missionType != "MT_TERRITORY") {
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            modifiers.push("SORTIE_MODIFIER_HAZARD_RADIATION");
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        }
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						|
        if (ExportRegions[node].factionIndex == 0) {
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            // Grineer
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            modifiers.push("SORTIE_MODIFIER_ARMOR");
 | 
						|
        } else if (ExportRegions[node].factionIndex == 1) {
 | 
						|
            // Corpus
 | 
						|
            modifiers.push("SORTIE_MODIFIER_SHIELDS");
 | 
						|
        }
 | 
						|
 | 
						|
        const tileset = sortieTilesets[node as keyof typeof sortieTilesets];
 | 
						|
        pushTilesetModifiers(tileset);
 | 
						|
 | 
						|
        const modifierType = rng.randomElement(modifiers)!;
 | 
						|
 | 
						|
        selectedNodes.push({
 | 
						|
            missionType,
 | 
						|
            modifierType,
 | 
						|
            node,
 | 
						|
            tileset
 | 
						|
        });
 | 
						|
        nodes.splice(randomIndex, 1);
 | 
						|
        missionTypes.add(missionType);
 | 
						|
    }
 | 
						|
 | 
						|
    const dayStart = getSortieTime(day);
 | 
						|
    const dayEnd = getSortieTime(day + 1);
 | 
						|
    return {
 | 
						|
        _id: { $oid: ((dayStart / 1000) & 0xffffffff).toString(16).padStart(8, "0") + "d4d932c97c0a3acd" },
 | 
						|
        Activation: { $date: { $numberLong: dayStart.toString() } },
 | 
						|
        Expiry: { $date: { $numberLong: dayEnd.toString() } },
 | 
						|
        Reward: "/Lotus/Types/Game/MissionDecks/SortieRewards",
 | 
						|
        Seed: seed,
 | 
						|
        Boss: boss,
 | 
						|
        Variants: selectedNodes
 | 
						|
    };
 | 
						|
};
 | 
						|
 | 
						|
const dailyChallenges = Object.keys(ExportNightwave.challenges).filter(x =>
 | 
						|
    x.startsWith("/Lotus/Types/Challenges/Seasons/Daily/")
 | 
						|
);
 | 
						|
 | 
						|
const getSeasonDailyChallenge = (day: number): ISeasonChallenge => {
 | 
						|
    const dayStart = EPOCH + day * 86400000;
 | 
						|
    const dayEnd = EPOCH + (day + 3) * 86400000;
 | 
						|
    const rng = new CRng(new CRng(day).randomInt(0, 0xffff));
 | 
						|
    return {
 | 
						|
        _id: { $oid: "67e1b5ca9d00cb47" + day.toString().padStart(8, "0") },
 | 
						|
        Daily: true,
 | 
						|
        Activation: { $date: { $numberLong: dayStart.toString() } },
 | 
						|
        Expiry: { $date: { $numberLong: dayEnd.toString() } },
 | 
						|
        Challenge: rng.randomElement(dailyChallenges)!
 | 
						|
    };
 | 
						|
};
 | 
						|
 | 
						|
const weeklyChallenges = Object.keys(ExportNightwave.challenges).filter(
 | 
						|
    x =>
 | 
						|
        x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/") &&
 | 
						|
        !x.startsWith("/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanent")
 | 
						|
);
 | 
						|
 | 
						|
const getSeasonWeeklyChallenge = (week: number, id: number): ISeasonChallenge => {
 | 
						|
    const weekStart = EPOCH + week * 604800000;
 | 
						|
    const weekEnd = weekStart + 604800000;
 | 
						|
    const challengeId = week * 7 + id;
 | 
						|
    const rng = new CRng(new CRng(challengeId).randomInt(0, 0xffff));
 | 
						|
    return {
 | 
						|
        _id: { $oid: "67e1bb2d9d00cb47" + challengeId.toString().padStart(8, "0") },
 | 
						|
        Activation: { $date: { $numberLong: weekStart.toString() } },
 | 
						|
        Expiry: { $date: { $numberLong: weekEnd.toString() } },
 | 
						|
        Challenge: rng.randomElement(weeklyChallenges)!
 | 
						|
    };
 | 
						|
};
 | 
						|
 | 
						|
const weeklyHardChallenges = Object.keys(ExportNightwave.challenges).filter(x =>
 | 
						|
    x.startsWith("/Lotus/Types/Challenges/Seasons/WeeklyHard/")
 | 
						|
);
 | 
						|
 | 
						|
const getSeasonWeeklyHardChallenge = (week: number, id: number): ISeasonChallenge => {
 | 
						|
    const weekStart = EPOCH + week * 604800000;
 | 
						|
    const weekEnd = weekStart + 604800000;
 | 
						|
    const challengeId = week * 7 + id;
 | 
						|
    const rng = new CRng(new CRng(challengeId).randomInt(0, 0xffff));
 | 
						|
    return {
 | 
						|
        _id: { $oid: "67e1bb2d9d00cb47" + challengeId.toString().padStart(8, "0") },
 | 
						|
        Activation: { $date: { $numberLong: weekStart.toString() } },
 | 
						|
        Expiry: { $date: { $numberLong: weekEnd.toString() } },
 | 
						|
        Challenge: rng.randomElement(weeklyHardChallenges)!
 | 
						|
    };
 | 
						|
};
 | 
						|
 | 
						|
const pushWeeklyActs = (worldState: IWorldState, week: number): void => {
 | 
						|
    const weekStart = EPOCH + week * 604800000;
 | 
						|
    const weekEnd = weekStart + 604800000;
 | 
						|
 | 
						|
    worldState.SeasonInfo.ActiveChallenges.push(getSeasonWeeklyChallenge(week, 0));
 | 
						|
    worldState.SeasonInfo.ActiveChallenges.push(getSeasonWeeklyChallenge(week, 1));
 | 
						|
    worldState.SeasonInfo.ActiveChallenges.push(getSeasonWeeklyHardChallenge(week, 2));
 | 
						|
    worldState.SeasonInfo.ActiveChallenges.push(getSeasonWeeklyHardChallenge(week, 3));
 | 
						|
    worldState.SeasonInfo.ActiveChallenges.push({
 | 
						|
        _id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 0).toString().padStart(8, "0") },
 | 
						|
        Activation: { $date: { $numberLong: weekStart.toString() } },
 | 
						|
        Expiry: { $date: { $numberLong: weekEnd.toString() } },
 | 
						|
        Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentCompleteMissions" + (week - 12)
 | 
						|
    });
 | 
						|
    worldState.SeasonInfo.ActiveChallenges.push({
 | 
						|
        _id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 1).toString().padStart(8, "0") },
 | 
						|
        Activation: { $date: { $numberLong: weekStart.toString() } },
 | 
						|
        Expiry: { $date: { $numberLong: weekEnd.toString() } },
 | 
						|
        Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEximus" + (week - 12)
 | 
						|
    });
 | 
						|
    worldState.SeasonInfo.ActiveChallenges.push({
 | 
						|
        _id: { $oid: "67e1b96e9d00cb47" + (week * 7 + 2).toString().padStart(8, "0") },
 | 
						|
        Activation: { $date: { $numberLong: weekStart.toString() } },
 | 
						|
        Expiry: { $date: { $numberLong: weekEnd.toString() } },
 | 
						|
        Challenge: "/Lotus/Types/Challenges/Seasons/Weekly/SeasonWeeklyPermanentKillEnemies" + (week - 12)
 | 
						|
    });
 | 
						|
};
 | 
						|
 | 
						|
export const pushClassicBounties = (syndicateMissions: ISyndicateMissionInfo[], bountyCycle: number): void => {
 | 
						|
    const table = String.fromCharCode(65 + (bountyCycle % 3));
 | 
						|
    const vaultTable = String.fromCharCode(65 + ((bountyCycle + 1) % 3));
 | 
						|
    const deimosDTable = String.fromCharCode(65 + (bountyCycle % 2));
 | 
						|
 | 
						|
    // TODO: xpAmounts need to be calculated based on the jobType somehow?
 | 
						|
 | 
						|
    const seed = new CRng(bountyCycle).randomInt(0, 0xffff);
 | 
						|
    const bountyCycleStart = bountyCycle * 9000000;
 | 
						|
    const bountyCycleEnd = bountyCycleStart + 9000000;
 | 
						|
 | 
						|
    {
 | 
						|
        const rng = new CRng(seed);
 | 
						|
        syndicateMissions.push({
 | 
						|
            _id: {
 | 
						|
                $oid: ((bountyCycleStart / 1000) & 0xffffffff).toString(16).padStart(8, "0") + "0000000000000008"
 | 
						|
            },
 | 
						|
            Activation: { $date: { $numberLong: bountyCycleStart.toString(10) } },
 | 
						|
            Expiry: { $date: { $numberLong: bountyCycleEnd.toString(10) } },
 | 
						|
            Tag: "CetusSyndicate",
 | 
						|
            Seed: seed,
 | 
						|
            Nodes: [],
 | 
						|
            Jobs: [
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(eidolonJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierATable${table}Rewards`,
 | 
						|
                    masteryReq: 0,
 | 
						|
                    minEnemyLevel: 5,
 | 
						|
                    maxEnemyLevel: 15,
 | 
						|
                    xpAmounts: [430, 430, 430]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(eidolonJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierBTable${table}Rewards`,
 | 
						|
                    masteryReq: 1,
 | 
						|
                    minEnemyLevel: 10,
 | 
						|
                    maxEnemyLevel: 30,
 | 
						|
                    xpAmounts: [620, 620, 620]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(eidolonJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierCTable${table}Rewards`,
 | 
						|
                    masteryReq: 2,
 | 
						|
                    minEnemyLevel: 20,
 | 
						|
                    maxEnemyLevel: 40,
 | 
						|
                    xpAmounts: [670, 670, 670, 990]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(eidolonJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierDTable${table}Rewards`,
 | 
						|
                    masteryReq: 3,
 | 
						|
                    minEnemyLevel: 30,
 | 
						|
                    maxEnemyLevel: 50,
 | 
						|
                    xpAmounts: [570, 570, 570, 570, 1110]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(eidolonJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierETable${table}Rewards`,
 | 
						|
                    masteryReq: 5,
 | 
						|
                    minEnemyLevel: 40,
 | 
						|
                    maxEnemyLevel: 60,
 | 
						|
                    xpAmounts: [740, 740, 740, 740, 1450]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(eidolonJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/TierETable${table}Rewards`,
 | 
						|
                    masteryReq: 10,
 | 
						|
                    minEnemyLevel: 100,
 | 
						|
                    maxEnemyLevel: 100,
 | 
						|
                    xpAmounts: [840, 840, 840, 840, 1660]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(eidolonNarmerJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTable${table}Rewards`,
 | 
						|
                    masteryReq: 0,
 | 
						|
                    minEnemyLevel: 50,
 | 
						|
                    maxEnemyLevel: 70,
 | 
						|
                    xpAmounts: [840, 840, 840, 840, 1650]
 | 
						|
                }
 | 
						|
            ]
 | 
						|
        });
 | 
						|
    }
 | 
						|
 | 
						|
    {
 | 
						|
        const rng = new CRng(seed);
 | 
						|
        syndicateMissions.push({
 | 
						|
            _id: {
 | 
						|
                $oid: ((bountyCycleStart / 1000) & 0xffffffff).toString(16).padStart(8, "0") + "0000000000000025"
 | 
						|
            },
 | 
						|
            Activation: { $date: { $numberLong: bountyCycleStart.toString(10) } },
 | 
						|
            Expiry: { $date: { $numberLong: bountyCycleEnd.toString(10) } },
 | 
						|
            Tag: "SolarisSyndicate",
 | 
						|
            Seed: seed,
 | 
						|
            Nodes: [],
 | 
						|
            Jobs: [
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(venusJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierATable${table}Rewards`,
 | 
						|
                    masteryReq: 0,
 | 
						|
                    minEnemyLevel: 5,
 | 
						|
                    maxEnemyLevel: 15,
 | 
						|
                    xpAmounts: [340, 340, 340]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(venusJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierBTable${table}Rewards`,
 | 
						|
                    masteryReq: 1,
 | 
						|
                    minEnemyLevel: 10,
 | 
						|
                    maxEnemyLevel: 30,
 | 
						|
                    xpAmounts: [660, 660, 660]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(venusJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierCTable${table}Rewards`,
 | 
						|
                    masteryReq: 2,
 | 
						|
                    minEnemyLevel: 20,
 | 
						|
                    maxEnemyLevel: 40,
 | 
						|
                    xpAmounts: [610, 610, 610, 900]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(venusJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierDTable${table}Rewards`,
 | 
						|
                    masteryReq: 3,
 | 
						|
                    minEnemyLevel: 30,
 | 
						|
                    maxEnemyLevel: 50,
 | 
						|
                    xpAmounts: [600, 600, 600, 600, 1170]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(venusJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierETable${table}Rewards`,
 | 
						|
                    masteryReq: 5,
 | 
						|
                    minEnemyLevel: 40,
 | 
						|
                    maxEnemyLevel: 60,
 | 
						|
                    xpAmounts: [690, 690, 690, 690, 1350]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(venusJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/VenusJobMissionRewards/VenusTierETable${table}Rewards`,
 | 
						|
                    masteryReq: 10,
 | 
						|
                    minEnemyLevel: 100,
 | 
						|
                    maxEnemyLevel: 100,
 | 
						|
                    xpAmounts: [840, 840, 840, 840, 1660]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(venusNarmerJobs),
 | 
						|
                    rewards: "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableBRewards",
 | 
						|
                    masteryReq: 0,
 | 
						|
                    minEnemyLevel: 50,
 | 
						|
                    maxEnemyLevel: 70,
 | 
						|
                    xpAmounts: [780, 780, 780, 780, 1540]
 | 
						|
                }
 | 
						|
            ]
 | 
						|
        });
 | 
						|
    }
 | 
						|
 | 
						|
    {
 | 
						|
        const rng = new CRng(seed);
 | 
						|
        syndicateMissions.push({
 | 
						|
            _id: {
 | 
						|
                $oid: ((bountyCycleStart / 1000) & 0xffffffff).toString(16).padStart(8, "0") + "0000000000000002"
 | 
						|
            },
 | 
						|
            Activation: { $date: { $numberLong: bountyCycleStart.toString(10) } },
 | 
						|
            Expiry: { $date: { $numberLong: bountyCycleEnd.toString(10) } },
 | 
						|
            Tag: "EntratiSyndicate",
 | 
						|
            Seed: seed,
 | 
						|
            Nodes: [],
 | 
						|
            Jobs: [
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(microplanetJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierATable${table}Rewards`,
 | 
						|
                    masteryReq: 0,
 | 
						|
                    minEnemyLevel: 5,
 | 
						|
                    maxEnemyLevel: 15,
 | 
						|
                    xpAmounts: [5, 5, 5]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(microplanetJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierCTable${table}Rewards`,
 | 
						|
                    masteryReq: 1,
 | 
						|
                    minEnemyLevel: 15,
 | 
						|
                    maxEnemyLevel: 25,
 | 
						|
                    xpAmounts: [12, 12, 12]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(microplanetEndlessJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierBTable${table}Rewards`,
 | 
						|
                    masteryReq: 5,
 | 
						|
                    minEnemyLevel: 25,
 | 
						|
                    maxEnemyLevel: 30,
 | 
						|
                    endless: true,
 | 
						|
                    xpAmounts: [14, 14, 14]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(microplanetJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierDTable${deimosDTable}Rewards`,
 | 
						|
                    masteryReq: 2,
 | 
						|
                    minEnemyLevel: 30,
 | 
						|
                    maxEnemyLevel: 40,
 | 
						|
                    xpAmounts: [17, 17, 17, 25]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(microplanetJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierETableARewards`,
 | 
						|
                    masteryReq: 3,
 | 
						|
                    minEnemyLevel: 40,
 | 
						|
                    maxEnemyLevel: 60,
 | 
						|
                    xpAmounts: [22, 22, 22, 22, 43]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    jobType: rng.randomElement(microplanetJobs),
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/TierETableARewards`,
 | 
						|
                    masteryReq: 10,
 | 
						|
                    minEnemyLevel: 100,
 | 
						|
                    maxEnemyLevel: 100,
 | 
						|
                    xpAmounts: [25, 25, 25, 25, 50]
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierATable${vaultTable}Rewards`,
 | 
						|
                    masteryReq: 5,
 | 
						|
                    minEnemyLevel: 30,
 | 
						|
                    maxEnemyLevel: 40,
 | 
						|
                    xpAmounts: [2, 2, 2, 4],
 | 
						|
                    locationTag: "ChamberB",
 | 
						|
                    isVault: true
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTable${vaultTable}Rewards`,
 | 
						|
                    masteryReq: 5,
 | 
						|
                    minEnemyLevel: 40,
 | 
						|
                    maxEnemyLevel: 50,
 | 
						|
                    xpAmounts: [4, 4, 4, 5],
 | 
						|
                    locationTag: "ChamberA",
 | 
						|
                    isVault: true
 | 
						|
                },
 | 
						|
                {
 | 
						|
                    rewards: `/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTable${vaultTable}Rewards`,
 | 
						|
                    masteryReq: 5,
 | 
						|
                    minEnemyLevel: 50,
 | 
						|
                    maxEnemyLevel: 60,
 | 
						|
                    xpAmounts: [5, 5, 5, 7],
 | 
						|
                    locationTag: "ChamberC",
 | 
						|
                    isVault: true
 | 
						|
                }
 | 
						|
            ]
 | 
						|
        });
 | 
						|
    }
 | 
						|
};
 | 
						|
 | 
						|
const birthdays: number[] = [
 | 
						|
    1, // Kaya
 | 
						|
    45, // Lettie
 | 
						|
    74, // Minerva (MinervaVelemirDialogue_rom.dialogue)
 | 
						|
    143, // Amir
 | 
						|
    166, // Flare
 | 
						|
    191, // Aoi
 | 
						|
    306, // Eleanor
 | 
						|
    307, // Arthur
 | 
						|
    338, // Quincy
 | 
						|
    355 // Velimir (MinervaVelemirDialogue_rom.dialogue)
 | 
						|
];
 | 
						|
 | 
						|
const getCalendarSeason = (week: number): ICalendarSeason => {
 | 
						|
    const seasonIndex = week % 4;
 | 
						|
    const seasonDay1 = [1, 91, 182, 274][seasonIndex];
 | 
						|
    const seasonDay91 = seasonDay1 + 90;
 | 
						|
    const eventDays: ICalendarDay[] = [];
 | 
						|
    for (const day of birthdays) {
 | 
						|
        if (day < seasonDay1) {
 | 
						|
            continue;
 | 
						|
        }
 | 
						|
        if (day >= seasonDay91) {
 | 
						|
            break;
 | 
						|
        }
 | 
						|
        //logger.debug(`birthday on day ${day}`);
 | 
						|
        eventDays.push({ day, events: [] }); // This is how CET_PLOT looks in worldState as of around 38.5.0
 | 
						|
    }
 | 
						|
    const rng = new CRng(new CRng(week).randomInt(0, 0xffff));
 | 
						|
    const challenges = [
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesEasy",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesMedium",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesHard",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesWithMeleeEasy",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesWithMeleeMedium",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesWithMeleeHard",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesWithAbilitiesEasy",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesWithAbilitiesMedium",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillEnemiesWithAbilitiesHard",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarDestroyPropsEasy",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarDestroyPropsMedium",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarDestroyPropsHard",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillEximusEasy",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillEximusMedium",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillEximusHard",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesEasy",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesMedium",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesHard",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesWithAbilitiesEasy",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesWithAbilitiesMedium",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesWithAbilitiesHard",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillTankHard",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesWithMeleeEasy",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesWithMeleeMedium",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillScaldraEnemiesWithMeleeHard",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesEasy",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesMedium",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesHard",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesWithAbilitiesEasy",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesWithAbilitiesMedium",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesWithAbilitiesHard",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesWithMeleeEasy",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesWithMeleeMedium",
 | 
						|
        "/Lotus/Types/Challenges/Calendar1999/CalendarKillTechrotEnemiesWithMeleeHard"
 | 
						|
    ];
 | 
						|
    const rewardRanges: number[] = [];
 | 
						|
    const upgradeRanges: number[] = [];
 | 
						|
    for (let i = 0; i != 6; ++i) {
 | 
						|
        const chunkDay1 = seasonDay1 + i * 15;
 | 
						|
        const chunkDay13 = chunkDay1 - 1 + 13;
 | 
						|
        let challengeDay: number;
 | 
						|
        do {
 | 
						|
            challengeDay = rng.randomInt(chunkDay1, chunkDay13);
 | 
						|
        } while (birthdays.indexOf(challengeDay) != -1);
 | 
						|
 | 
						|
        let challengeIndex;
 | 
						|
        let challenge;
 | 
						|
        do {
 | 
						|
            challengeIndex = rng.randomInt(0, challenges.length - 1);
 | 
						|
            challenge = challenges[challengeIndex];
 | 
						|
        } while (i < 2 && !challenge.endsWith("Easy")); // First 2 challenges should be easy
 | 
						|
        challenges.splice(challengeIndex, 1);
 | 
						|
 | 
						|
        //logger.debug(`challenge on day ${challengeDay}`);
 | 
						|
        eventDays.push({
 | 
						|
            day: challengeDay,
 | 
						|
            events: [{ type: "CET_CHALLENGE", challenge }]
 | 
						|
        });
 | 
						|
 | 
						|
        rewardRanges.push(challengeDay);
 | 
						|
        if (i == 0 || i == 3 || i == 5) {
 | 
						|
            upgradeRanges.push(challengeDay);
 | 
						|
        }
 | 
						|
    }
 | 
						|
    rewardRanges.push(seasonDay91);
 | 
						|
    upgradeRanges.push(seasonDay91);
 | 
						|
 | 
						|
    const rewards = [
 | 
						|
        "/Lotus/StoreItems/Types/Items/MiscItems/UtilityUnlocker",
 | 
						|
        "/Lotus/StoreItems/Types/Recipes/Components/FormaAuraBlueprint",
 | 
						|
        "/Lotus/StoreItems/Types/Recipes/Components/FormaBlueprint",
 | 
						|
        "/Lotus/StoreItems/Types/Recipes/Components/WeaponUtilityUnlockerBlueprint",
 | 
						|
        "/Lotus/StoreItems/Types/Items/MiscItems/WeaponMeleeArcaneUnlocker",
 | 
						|
        "/Lotus/StoreItems/Types/Items/MiscItems/WeaponSecondaryArcaneUnlocker",
 | 
						|
        "/Lotus/StoreItems/Types/Items/MiscItems/WeaponPrimaryArcaneUnlocker",
 | 
						|
        "/Lotus/StoreItems/Upgrades/Mods/FusionBundles/CircuitSilverSteelPathFusionBundle",
 | 
						|
        "/Lotus/StoreItems/Types/BoosterPacks/CalendarRivenPack",
 | 
						|
        "/Lotus/Types/StoreItems/Packages/Calendar/CalendarKuvaBundleSmall",
 | 
						|
        "/Lotus/Types/StoreItems/Packages/Calendar/CalendarKuvaBundleLarge",
 | 
						|
        "/Lotus/StoreItems/Types/BoosterPacks/CalendarArtifactPack",
 | 
						|
        "/Lotus/StoreItems/Types/BoosterPacks/CalendarMajorArtifactPack",
 | 
						|
        "/Lotus/Types/StoreItems/Boosters/AffinityBooster3DayStoreItem",
 | 
						|
        "/Lotus/Types/StoreItems/Boosters/ModDropChanceBooster3DayStoreItem",
 | 
						|
        "/Lotus/Types/StoreItems/Boosters/ResourceDropChance3DayStoreItem",
 | 
						|
        "/Lotus/StoreItems/Types/Items/MiscItems/Forma",
 | 
						|
        "/Lotus/StoreItems/Types/Recipes/Components/OrokinCatalystBlueprint",
 | 
						|
        "/Lotus/StoreItems/Types/Recipes/Components/OrokinReactorBlueprint",
 | 
						|
        "/Lotus/StoreItems/Types/Items/MiscItems/WeaponUtilityUnlocker",
 | 
						|
        "/Lotus/Types/StoreItems/Packages/Calendar/CalendarVosforPack",
 | 
						|
        "/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalOrange",
 | 
						|
        "/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalNira",
 | 
						|
        "/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalGreen",
 | 
						|
        "/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalBoreal",
 | 
						|
        "/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalAmar",
 | 
						|
        "/Lotus/StoreItems/Types/Gameplay/NarmerSorties/ArchonCrystalViolet"
 | 
						|
    ];
 | 
						|
    for (let i = 0; i != rewardRanges.length - 1; ++i) {
 | 
						|
        const events: ICalendarEvent[] = [];
 | 
						|
        for (let j = 0; j != 2; ++j) {
 | 
						|
            const rewardIndex = rng.randomInt(0, rewards.length - 1);
 | 
						|
            events.push({ type: "CET_REWARD", reward: rewards[rewardIndex] });
 | 
						|
            rewards.splice(rewardIndex, 1);
 | 
						|
        }
 | 
						|
 | 
						|
        //logger.debug(`trying to fit rewards between day ${rewardRanges[i]} and ${rewardRanges[i + 1]}`);
 | 
						|
        let day: number;
 | 
						|
        do {
 | 
						|
            day = rng.randomInt(rewardRanges[i] + 1, rewardRanges[i + 1] - 1);
 | 
						|
        } while (eventDays.find(x => x.day == day));
 | 
						|
        eventDays.push({ day, events });
 | 
						|
    }
 | 
						|
 | 
						|
    const upgradesByHexMember = [
 | 
						|
        [
 | 
						|
            "/Lotus/Upgrades/Calendar/AttackAndMovementSpeedOnCritMelee",
 | 
						|
            "/Lotus/Upgrades/Calendar/ElectricalDamageOnBulletJump",
 | 
						|
            "/Lotus/Upgrades/Calendar/ElectricDamagePerDistance",
 | 
						|
            "/Lotus/Upgrades/Calendar/ElectricStatusDamageAndChance",
 | 
						|
            "/Lotus/Upgrades/Calendar/OvershieldCap",
 | 
						|
            "/Lotus/Upgrades/Calendar/SpeedBuffsWhenAirborne"
 | 
						|
        ],
 | 
						|
        [
 | 
						|
            "/Lotus/Upgrades/Calendar/AbilityStrength",
 | 
						|
            "/Lotus/Upgrades/Calendar/EnergyOrbToAbilityRange",
 | 
						|
            "/Lotus/Upgrades/Calendar/MagnetStatusPull",
 | 
						|
            "/Lotus/Upgrades/Calendar/MagnitizeWithinRangeEveryXCasts",
 | 
						|
            "/Lotus/Upgrades/Calendar/PowerStrengthAndEfficiencyPerEnergySpent",
 | 
						|
            "/Lotus/Upgrades/Calendar/SharedFreeAbilityEveryXCasts"
 | 
						|
        ],
 | 
						|
        [
 | 
						|
            "/Lotus/Upgrades/Calendar/EnergyWavesOnCombo",
 | 
						|
            "/Lotus/Upgrades/Calendar/FinisherChancePerComboMultiplier",
 | 
						|
            "/Lotus/Upgrades/Calendar/MeleeAttackSpeed",
 | 
						|
            "/Lotus/Upgrades/Calendar/MeleeCritChance",
 | 
						|
            "/Lotus/Upgrades/Calendar/MeleeSlideFowardMomentumOnEnemyHit",
 | 
						|
            "/Lotus/Upgrades/Calendar/RadialJavelinOnHeavy"
 | 
						|
        ],
 | 
						|
        [
 | 
						|
            "/Lotus/Upgrades/Calendar/Armor",
 | 
						|
            "/Lotus/Upgrades/Calendar/CloneActiveCompanionForEnergySpent",
 | 
						|
            "/Lotus/Upgrades/Calendar/CompanionDamage",
 | 
						|
            "/Lotus/Upgrades/Calendar/CompanionsBuffNearbyPlayer",
 | 
						|
            "/Lotus/Upgrades/Calendar/CompanionsRadiationChance",
 | 
						|
            "/Lotus/Upgrades/Calendar/RadiationProcOnTakeDamage",
 | 
						|
            "/Lotus/Upgrades/Calendar/ReviveEnemyAsSpectreOnKill"
 | 
						|
        ],
 | 
						|
        [
 | 
						|
            "/Lotus/Upgrades/Calendar/EnergyOrbsGrantShield",
 | 
						|
            "/Lotus/Upgrades/Calendar/EnergyRestoration",
 | 
						|
            "/Lotus/Upgrades/Calendar/ExplodingHealthOrbs",
 | 
						|
            "/Lotus/Upgrades/Calendar/GenerateOmniOrbsOnWeakKill",
 | 
						|
            "/Lotus/Upgrades/Calendar/HealingEffects",
 | 
						|
            "/Lotus/Upgrades/Calendar/OrbsDuplicateOnPickup"
 | 
						|
        ],
 | 
						|
        [
 | 
						|
            "/Lotus/Upgrades/Calendar/BlastEveryXShots",
 | 
						|
            "/Lotus/Upgrades/Calendar/GasChanceToPrimaryAndSecondary",
 | 
						|
            "/Lotus/Upgrades/Calendar/GuidingMissilesChance",
 | 
						|
            "/Lotus/Upgrades/Calendar/MagazineCapacity",
 | 
						|
            "/Lotus/Upgrades/Calendar/PunchToPrimary",
 | 
						|
            "/Lotus/Upgrades/Calendar/RefundBulletOnStatusProc",
 | 
						|
            "/Lotus/Upgrades/Calendar/StatusChancePerAmmoSpent"
 | 
						|
        ]
 | 
						|
    ];
 | 
						|
    for (let i = 0; i != upgradeRanges.length - 1; ++i) {
 | 
						|
        // Pick 3 unique hex members
 | 
						|
        const hexMembersPickedForThisDay: number[] = [];
 | 
						|
        for (let j = 0; j != 3; ++j) {
 | 
						|
            let hexMemberIndex: number;
 | 
						|
            do {
 | 
						|
                hexMemberIndex = rng.randomInt(0, upgradesByHexMember.length - 1);
 | 
						|
            } while (hexMembersPickedForThisDay.indexOf(hexMemberIndex) != -1);
 | 
						|
            hexMembersPickedForThisDay.push(hexMemberIndex);
 | 
						|
        }
 | 
						|
        hexMembersPickedForThisDay.sort(); // Always present them in the same order
 | 
						|
 | 
						|
        // For each hex member, pick an upgrade that was not yet picked this season.
 | 
						|
        const events: ICalendarEvent[] = [];
 | 
						|
        for (const hexMemberIndex of hexMembersPickedForThisDay) {
 | 
						|
            const upgrades = upgradesByHexMember[hexMemberIndex];
 | 
						|
            const upgradeIndex = rng.randomInt(0, upgrades.length - 1);
 | 
						|
            events.push({ type: "CET_UPGRADE", upgrade: upgrades[upgradeIndex] });
 | 
						|
            upgrades.splice(upgradeIndex, 1);
 | 
						|
        }
 | 
						|
 | 
						|
        //logger.debug(`trying to fit upgrades between day ${upgradeRanges[i]} and ${upgradeRanges[i + 1]}`);
 | 
						|
        let day: number;
 | 
						|
        do {
 | 
						|
            day = rng.randomInt(upgradeRanges[i] + 1, upgradeRanges[i + 1] - 1);
 | 
						|
        } while (eventDays.find(x => x.day == day));
 | 
						|
        eventDays.push({ day, events });
 | 
						|
    }
 | 
						|
 | 
						|
    eventDays.sort((a, b) => a.day - b.day);
 | 
						|
 | 
						|
    const weekStart = EPOCH + week * 604800000;
 | 
						|
    const weekEnd = weekStart + 604800000;
 | 
						|
    return {
 | 
						|
        Activation: { $date: { $numberLong: weekStart.toString() } },
 | 
						|
        Expiry: { $date: { $numberLong: weekEnd.toString() } },
 | 
						|
        Days: eventDays,
 | 
						|
        Season: (["CST_WINTER", "CST_SPRING", "CST_SUMMER", "CST_FALL"] as const)[seasonIndex],
 | 
						|
        YearIteration: Math.trunc(week / 4),
 | 
						|
        Version: 19,
 | 
						|
        UpgradeAvaliabilityRequirements: ["/Lotus/Upgrades/Calendar/1999UpgradeApplicationRequirement"]
 | 
						|
    };
 | 
						|
};
 | 
						|
 | 
						|
export const getWorldState = (buildLabel?: string): IWorldState => {
 | 
						|
    const day = Math.trunc((Date.now() - EPOCH) / 86400000);
 | 
						|
    const week = Math.trunc(day / 7);
 | 
						|
    const weekStart = EPOCH + week * 604800000;
 | 
						|
    const weekEnd = weekStart + 604800000;
 | 
						|
 | 
						|
    const worldState: IWorldState = {
 | 
						|
        BuildLabel: typeof buildLabel == "string" ? buildLabel.split(" ").join("+") : buildConfig.buildLabel,
 | 
						|
        Time: config.worldState?.lockTime || Math.round(Date.now() / 1000),
 | 
						|
        Goals: [],
 | 
						|
        Alerts: [],
 | 
						|
        Sorties: [],
 | 
						|
        LiteSorties: [],
 | 
						|
        GlobalUpgrades: [],
 | 
						|
        EndlessXpChoices: [],
 | 
						|
        SeasonInfo: {
 | 
						|
            Activation: { $date: { $numberLong: "1715796000000" } },
 | 
						|
            Expiry: { $date: { $numberLong: "2000000000000" } },
 | 
						|
            AffiliationTag: "RadioLegionIntermission12Syndicate",
 | 
						|
            Season: 14,
 | 
						|
            Phase: 0,
 | 
						|
            Params: "",
 | 
						|
            ActiveChallenges: []
 | 
						|
        },
 | 
						|
        KnownCalendarSeasons: [],
 | 
						|
        ...staticWorldState,
 | 
						|
        SyndicateMissions: [...staticWorldState.SyndicateMissions]
 | 
						|
    };
 | 
						|
 | 
						|
    // Omit void fissures for versions prior to Dante Unbound to avoid script errors.
 | 
						|
    if (buildLabel && version_compare(buildLabel, "2024.03.24.20.00") < 0) {
 | 
						|
        worldState.ActiveMissions = [];
 | 
						|
        if (version_compare(buildLabel, "2017.10.12.17.04") < 0) {
 | 
						|
            // Old versions seem to really get hung up on not being able to load these.
 | 
						|
            worldState.PVPChallengeInstances = [];
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if (config.worldState?.starDays) {
 | 
						|
        worldState.Goals.push({
 | 
						|
            _id: { $oid: "67a4dcce2a198564d62e1647" },
 | 
						|
            Activation: { $date: { $numberLong: "1738868400000" } },
 | 
						|
            Expiry: { $date: { $numberLong: "2000000000000" } },
 | 
						|
            Count: 0,
 | 
						|
            Goal: 0,
 | 
						|
            Success: 0,
 | 
						|
            Personal: true,
 | 
						|
            Desc: "/Lotus/Language/Events/ValentinesFortunaName",
 | 
						|
            ToolTip: "/Lotus/Language/Events/ValentinesFortunaName",
 | 
						|
            Icon: "/Lotus/Interface/Icons/WorldStatePanel/ValentinesEventIcon.png",
 | 
						|
            Tag: "FortunaValentines",
 | 
						|
            Node: "SolarisUnitedHub1"
 | 
						|
        });
 | 
						|
    }
 | 
						|
 | 
						|
    // Nightwave Challenges
 | 
						|
    // Current nightwave season was introduced in 38.0.8 so omitting challenges before that to avoid UI bugs and even crashes on really old versions.
 | 
						|
    if (!buildLabel || version_compare(buildLabel, "2025.02.05.11.19") >= 0) {
 | 
						|
        worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(day - 2));
 | 
						|
        worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(day - 1));
 | 
						|
        worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(day - 0));
 | 
						|
        if (isBeforeNextExpectedWorldStateRefresh(EPOCH + (day + 1) * 86400000)) {
 | 
						|
            worldState.SeasonInfo.ActiveChallenges.push(getSeasonDailyChallenge(day + 1));
 | 
						|
        }
 | 
						|
        pushWeeklyActs(worldState, week);
 | 
						|
        if (isBeforeNextExpectedWorldStateRefresh(weekEnd)) {
 | 
						|
            pushWeeklyActs(worldState, week + 1);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Elite Sanctuary Onslaught cycling every week
 | 
						|
    worldState.NodeOverrides.find(x => x.Node == "SolNode802")!.Seed = new CRng(week).randomInt(0, 0xffff);
 | 
						|
 | 
						|
    // Holdfast, Cavia, & Hex bounties cycling every 2.5 hours; unfaithful implementation
 | 
						|
    let bountyCycle = Math.trunc(Date.now() / 9000000);
 | 
						|
    let bountyCycleEnd: number | undefined;
 | 
						|
    do {
 | 
						|
        const bountyCycleStart = bountyCycle * 9000000;
 | 
						|
        bountyCycleEnd = bountyCycleStart + 9000000;
 | 
						|
        worldState.SyndicateMissions.push({
 | 
						|
            _id: { $oid: ((bountyCycleStart / 1000) & 0xffffffff).toString(16).padStart(8, "0") + "0000000000000029" },
 | 
						|
            Activation: { $date: { $numberLong: bountyCycleStart.toString() } },
 | 
						|
            Expiry: { $date: { $numberLong: bountyCycleEnd.toString() } },
 | 
						|
            Tag: "ZarimanSyndicate",
 | 
						|
            Seed: bountyCycle,
 | 
						|
            Nodes: []
 | 
						|
        });
 | 
						|
        worldState.SyndicateMissions.push({
 | 
						|
            _id: { $oid: ((bountyCycleStart / 1000) & 0xffffffff).toString(16).padStart(8, "0") + "0000000000000004" },
 | 
						|
            Activation: { $date: { $numberLong: bountyCycleStart.toString() } },
 | 
						|
            Expiry: { $date: { $numberLong: bountyCycleEnd.toString() } },
 | 
						|
            Tag: "EntratiLabSyndicate",
 | 
						|
            Seed: bountyCycle,
 | 
						|
            Nodes: []
 | 
						|
        });
 | 
						|
        worldState.SyndicateMissions.push({
 | 
						|
            _id: { $oid: ((bountyCycleStart / 1000) & 0xffffffff).toString(16).padStart(8, "0") + "0000000000000006" },
 | 
						|
            Activation: { $date: { $numberLong: bountyCycleStart.toString(10) } },
 | 
						|
            Expiry: { $date: { $numberLong: bountyCycleEnd.toString(10) } },
 | 
						|
            Tag: "HexSyndicate",
 | 
						|
            Seed: bountyCycle,
 | 
						|
            Nodes: []
 | 
						|
        });
 | 
						|
 | 
						|
        pushClassicBounties(worldState.SyndicateMissions, bountyCycle);
 | 
						|
    } while (isBeforeNextExpectedWorldStateRefresh(bountyCycleEnd) && ++bountyCycle);
 | 
						|
 | 
						|
    if (config.worldState?.creditBoost) {
 | 
						|
        worldState.GlobalUpgrades.push({
 | 
						|
            _id: { $oid: "5b23106f283a555109666672" },
 | 
						|
            Activation: { $date: { $numberLong: "1740164400000" } },
 | 
						|
            ExpiryDate: { $date: { $numberLong: "2000000000000" } },
 | 
						|
            UpgradeType: "GAMEPLAY_MONEY_REWARD_AMOUNT",
 | 
						|
            OperationType: "MULTIPLY",
 | 
						|
            Value: 2,
 | 
						|
            LocalizeTag: "",
 | 
						|
            LocalizeDescTag: ""
 | 
						|
        });
 | 
						|
    }
 | 
						|
    if (config.worldState?.affinityBoost) {
 | 
						|
        worldState.GlobalUpgrades.push({
 | 
						|
            _id: { $oid: "5b23106f283a555109666673" },
 | 
						|
            Activation: { $date: { $numberLong: "1740164400000" } },
 | 
						|
            ExpiryDate: { $date: { $numberLong: "2000000000000" } },
 | 
						|
            UpgradeType: "GAMEPLAY_KILL_XP_AMOUNT",
 | 
						|
            OperationType: "MULTIPLY",
 | 
						|
            Value: 2,
 | 
						|
            LocalizeTag: "",
 | 
						|
            LocalizeDescTag: ""
 | 
						|
        });
 | 
						|
    }
 | 
						|
    if (config.worldState?.resourceBoost) {
 | 
						|
        worldState.GlobalUpgrades.push({
 | 
						|
            _id: { $oid: "5b23106f283a555109666674" },
 | 
						|
            Activation: { $date: { $numberLong: "1740164400000" } },
 | 
						|
            ExpiryDate: { $date: { $numberLong: "2000000000000" } },
 | 
						|
            UpgradeType: "GAMEPLAY_PICKUP_AMOUNT",
 | 
						|
            OperationType: "MULTIPLY",
 | 
						|
            Value: 2,
 | 
						|
            LocalizeTag: "",
 | 
						|
            LocalizeDescTag: ""
 | 
						|
        });
 | 
						|
    }
 | 
						|
 | 
						|
    // Sortie & syndicate missions cycling every day (at 16:00 or 17:00 UTC depending on if London, OT is observing DST)
 | 
						|
    {
 | 
						|
        const rollover = getSortieTime(day);
 | 
						|
 | 
						|
        if (Date.now() < rollover) {
 | 
						|
            worldState.Sorties.push(getSortie(day - 1));
 | 
						|
        }
 | 
						|
        if (isBeforeNextExpectedWorldStateRefresh(rollover)) {
 | 
						|
            worldState.Sorties.push(getSortie(day));
 | 
						|
        }
 | 
						|
 | 
						|
        // The client does not seem to respect activation for classic syndicate missions, so only pushing current ones.
 | 
						|
        const rng = new CRng(Date.now() >= rollover ? day : day - 1);
 | 
						|
        pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa48049", "ArbitersSyndicate");
 | 
						|
        pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa4804a", "CephalonSudaSyndicate");
 | 
						|
        pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa4804e", "NewLokaSyndicate");
 | 
						|
        pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa48050", "PerrinSyndicate");
 | 
						|
        pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa4805e", "RedVeilSyndicate");
 | 
						|
        pushSyndicateMissions(worldState, day, rng.randomInt(0, 0xffff), "ba6f84724fa48061", "SteelMeridianSyndicate");
 | 
						|
    }
 | 
						|
 | 
						|
    // Archon Hunt cycling every week
 | 
						|
    worldState.LiteSorties.push(getLiteSortie(week));
 | 
						|
    if (isBeforeNextExpectedWorldStateRefresh(weekEnd)) {
 | 
						|
        worldState.LiteSorties.push(getLiteSortie(week + 1));
 | 
						|
    }
 | 
						|
 | 
						|
    // Circuit choices cycling every week
 | 
						|
    worldState.EndlessXpChoices.push({
 | 
						|
        Category: "EXC_NORMAL",
 | 
						|
        Choices: [
 | 
						|
            ["Nidus", "Octavia", "Harrow"],
 | 
						|
            ["Gara", "Khora", "Revenant"],
 | 
						|
            ["Garuda", "Baruuk", "Hildryn"],
 | 
						|
            ["Excalibur", "Trinity", "Ember"],
 | 
						|
            ["Loki", "Mag", "Rhino"],
 | 
						|
            ["Ash", "Frost", "Nyx"],
 | 
						|
            ["Saryn", "Vauban", "Nova"],
 | 
						|
            ["Nekros", "Valkyr", "Oberon"],
 | 
						|
            ["Hydroid", "Mirage", "Limbo"],
 | 
						|
            ["Mesa", "Chroma", "Atlas"],
 | 
						|
            ["Ivara", "Inaros", "Titania"]
 | 
						|
        ][week % 12]
 | 
						|
    });
 | 
						|
    worldState.EndlessXpChoices.push({
 | 
						|
        Category: "EXC_HARD",
 | 
						|
        Choices: [
 | 
						|
            ["Boar", "Gammacor", "Angstrum", "Gorgon", "Anku"],
 | 
						|
            ["Bo", "Latron", "Furis", "Furax", "Strun"],
 | 
						|
            ["Lex", "Magistar", "Boltor", "Bronco", "CeramicDagger"],
 | 
						|
            ["Torid", "DualToxocyst", "DualIchor", "Miter", "Atomos"],
 | 
						|
            ["AckAndBrunt", "Soma", "Vasto", "NamiSolo", "Burston"],
 | 
						|
            ["Zylok", "Sibear", "Dread", "Despair", "Hate"],
 | 
						|
            ["Dera", "Sybaris", "Cestra", "Sicarus", "Okina"],
 | 
						|
            ["Braton", "Lato", "Skana", "Paris", "Kunai"]
 | 
						|
        ][week % 8]
 | 
						|
    });
 | 
						|
 | 
						|
    // 1999 Calendar Season cycling every week + YearIteration every 4 weeks
 | 
						|
    worldState.KnownCalendarSeasons.push(getCalendarSeason(week));
 | 
						|
    if (isBeforeNextExpectedWorldStateRefresh(weekEnd)) {
 | 
						|
        worldState.KnownCalendarSeasons.push(getCalendarSeason(week + 1));
 | 
						|
    }
 | 
						|
 | 
						|
    // Sentient Anomaly cycling every 30 minutes
 | 
						|
    const halfHour = Math.trunc(Date.now() / (unixTimesInMs.hour / 2));
 | 
						|
    const tmp = {
 | 
						|
        cavabegin: "1690761600",
 | 
						|
        PurchasePlatformLockEnabled: true,
 | 
						|
        tcsn: true,
 | 
						|
        pgr: {
 | 
						|
            ts: "1732572900",
 | 
						|
            en: "CUSTOM DECALS @ ZEVILA",
 | 
						|
            fr: "DECALS CUSTOM @ ZEVILA",
 | 
						|
            it: "DECALCOMANIE PERSONALIZZATE @ ZEVILA",
 | 
						|
            de: "AUFKLEBER NACH WUNSCH @ ZEVILA",
 | 
						|
            es: "CALCOMANÍAS PERSONALIZADAS @ ZEVILA",
 | 
						|
            pt: "DECALQUES PERSONALIZADOS NA ZEVILA",
 | 
						|
            ru: "ПОЛЬЗОВАТЕЛЬСКИЕ НАКЛЕЙКИ @ ЗеВиЛа",
 | 
						|
            pl: "NOWE NAKLEJKI @ ZEVILA",
 | 
						|
            uk: "КОРИСТУВАЦЬКІ ДЕКОЛІ @ ЗІВІЛА",
 | 
						|
            tr: "ÖZEL ÇIKARTMALAR @ ZEVILA",
 | 
						|
            ja: "カスタムデカール @ ゼビラ",
 | 
						|
            zh: "定制贴花认准泽威拉",
 | 
						|
            ko: "커스텀 데칼 @ ZEVILA",
 | 
						|
            tc: "自訂貼花 @ ZEVILA",
 | 
						|
            th: "รูปลอกสั่งทำที่ ZEVILA"
 | 
						|
        },
 | 
						|
        ennnd: true,
 | 
						|
        mbrt: true,
 | 
						|
        sfn: [550, 553, 554, 555][halfHour % 4]
 | 
						|
    };
 | 
						|
    worldState.Tmp = JSON.stringify(tmp);
 | 
						|
 | 
						|
    return worldState;
 | 
						|
};
 | 
						|
 | 
						|
export const idToBountyCycle = (id: string): number => {
 | 
						|
    return Math.trunc((parseInt(id.substring(0, 8), 16) * 1000) / 9000_000);
 | 
						|
};
 | 
						|
 | 
						|
export const idToDay = (id: string): number => {
 | 
						|
    return Math.trunc((parseInt(id.substring(0, 8), 16) * 1000 - EPOCH) / 86400_000);
 | 
						|
};
 | 
						|
 | 
						|
export const idToWeek = (id: string): number => {
 | 
						|
    return Math.trunc((parseInt(id.substring(0, 8), 16) * 1000 - EPOCH) / 604800_000);
 | 
						|
};
 | 
						|
 | 
						|
export const getLiteSortie = (week: number): ILiteSortie => {
 | 
						|
    const boss = (["SORTIE_BOSS_AMAR", "SORTIE_BOSS_NIRA", "SORTIE_BOSS_BOREAL"] as const)[week % 3];
 | 
						|
    const showdownNode = ["SolNode99", "SolNode53", "SolNode24"][week % 3];
 | 
						|
    const systemIndex = [3, 4, 2][week % 3]; // Mars, Jupiter, Earth
 | 
						|
 | 
						|
    const nodes: string[] = [];
 | 
						|
    for (const [key, value] of Object.entries(ExportRegions)) {
 | 
						|
        if (
 | 
						|
            value.systemIndex === systemIndex &&
 | 
						|
            value.factionIndex !== undefined &&
 | 
						|
            value.factionIndex < 2 &&
 | 
						|
            !isArchwingMission(value) &&
 | 
						|
            value.missionIndex != 0 // Exclude MT_ASSASSINATION
 | 
						|
        ) {
 | 
						|
            nodes.push(key);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    const seed = new CRng(week).randomInt(0, 0xffff);
 | 
						|
    const rng = new CRng(seed);
 | 
						|
    const firstNodeIndex = rng.randomInt(0, nodes.length - 1);
 | 
						|
    const firstNode = nodes[firstNodeIndex];
 | 
						|
    nodes.splice(firstNodeIndex, 1);
 | 
						|
 | 
						|
    const weekStart = EPOCH + week * 604800000;
 | 
						|
    const weekEnd = weekStart + 604800000;
 | 
						|
    return {
 | 
						|
        _id: {
 | 
						|
            $oid: ((weekStart / 1000) & 0xffffffff).toString(16).padStart(8, "0") + "5e23a244740a190c"
 | 
						|
        },
 | 
						|
        Activation: { $date: { $numberLong: weekStart.toString() } },
 | 
						|
        Expiry: { $date: { $numberLong: weekEnd.toString() } },
 | 
						|
        Reward: "/Lotus/Types/Game/MissionDecks/ArchonSortieRewards",
 | 
						|
        Seed: seed,
 | 
						|
        Boss: boss,
 | 
						|
        Missions: [
 | 
						|
            {
 | 
						|
                missionType: rng.randomElement([
 | 
						|
                    "MT_INTEL",
 | 
						|
                    "MT_MOBILE_DEFENSE",
 | 
						|
                    "MT_EXTERMINATION",
 | 
						|
                    "MT_SABOTAGE",
 | 
						|
                    "MT_RESCUE"
 | 
						|
                ])!,
 | 
						|
                node: firstNode
 | 
						|
            },
 | 
						|
            {
 | 
						|
                missionType: rng.randomElement([
 | 
						|
                    "MT_DEFENSE",
 | 
						|
                    "MT_TERRITORY",
 | 
						|
                    "MT_ARTIFACT",
 | 
						|
                    "MT_EXCAVATE",
 | 
						|
                    "MT_SURVIVAL"
 | 
						|
                ])!,
 | 
						|
                node: rng.randomElement(nodes)!
 | 
						|
            },
 | 
						|
            {
 | 
						|
                missionType: "MT_ASSASSINATION",
 | 
						|
                node: showdownNode
 | 
						|
            }
 | 
						|
        ]
 | 
						|
    };
 | 
						|
};
 | 
						|
 | 
						|
export const isArchwingMission = (node: IRegion): boolean => {
 | 
						|
    if (node.name.indexOf("Archwing") != -1) {
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
    // SettlementNode10
 | 
						|
    if (node.missionIndex == 25) {
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
};
 | 
						|
 | 
						|
export const version_compare = (a: string, b: string): number => {
 | 
						|
    const a_digits = a
 | 
						|
        .split("/")[0]
 | 
						|
        .split(".")
 | 
						|
        .map(x => parseInt(x));
 | 
						|
    const b_digits = b
 | 
						|
        .split("/")[0]
 | 
						|
        .split(".")
 | 
						|
        .map(x => parseInt(x));
 | 
						|
    for (let i = 0; i != a_digits.length; ++i) {
 | 
						|
        if (a_digits[i] != b_digits[i]) {
 | 
						|
            return a_digits[i] > b_digits[i] ? 1 : -1;
 | 
						|
        }
 | 
						|
    }
 | 
						|
    return 0;
 | 
						|
};
 |