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feat-playe
| Author | SHA1 | Date | |
|---|---|---|---|
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d829c3ce33 |
2
package-lock.json
generated
2
package-lock.json
generated
@ -9,7 +9,6 @@
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"version": "0.1.0",
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"license": "GNU",
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"dependencies": {
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"body-parser": "^2.2.0",
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"chokidar": "^4.0.3",
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"crc-32": "^1.2.2",
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"express": "^5",
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@ -38,7 +37,6 @@
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"node": ">=20.18.1"
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},
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"optionalDependencies": {
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"@types/body-parser": "^1.19.6",
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"@types/express": "^5",
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"@types/morgan": "^1.9.9",
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"@types/websocket": "^1.0.10",
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@ -27,7 +27,6 @@
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"license": "GNU",
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"type": "module",
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"dependencies": {
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"body-parser": "^2.2.0",
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"chokidar": "^4.0.3",
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"crc-32": "^1.2.2",
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"express": "^5",
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@ -43,7 +42,6 @@
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"ws": "^8.18.2"
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},
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"optionalDependencies": {
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"@types/body-parser": "^1.19.6",
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"@types/express": "^5",
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"@types/morgan": "^1.9.9",
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"@types/websocket": "^1.0.10",
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@ -1,4 +1,4 @@
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import { fromDbOid, toMongoDate, version_compare } from "../../helpers/inventoryHelpers.ts";
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import { fromDbOid, version_compare } from "../../helpers/inventoryHelpers.ts";
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import type { IKnifeResponse } from "../../helpers/nemesisHelpers.ts";
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import {
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antivirusMods,
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@ -310,15 +310,6 @@ export const nemesisController: RequestHandler = async (req, res) => {
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res.json({
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target: inventory.toJSON().Nemesis
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});
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} else if ((req.query.mode as string) == "t") {
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const inventory = await getInventory(account._id.toString(), "LastNemesisAllySpawnTime");
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//const body = getJSONfromString<IUpdateAllySpawnTimeRequest>(String(req.body));
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const now = new Date(Math.trunc(Date.now() / 1000) * 1000);
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inventory.LastNemesisAllySpawnTime = now;
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await inventory.save();
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res.json({
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NewTime: toMongoDate(now)
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} satisfies IUpdateAllySpawnTimeResponse);
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} else if ((req.query.mode as string) == "d") {
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const inventory = await getInventory(account._id.toString(), "NemesisHistory");
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const body = getJSONfromString<IRelinquishAdversariesRequest>(String(req.body));
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@ -471,11 +462,3 @@ const consumeModCharge = (
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interface IRelinquishAdversariesRequest {
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nemesisFingerprints: (bigint | number)[];
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}
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// interface IUpdateAllySpawnTimeRequest {
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// LastSpawnTime: IMongoDate;
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// }
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interface IUpdateAllySpawnTimeResponse {
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NewTime: IMongoDate;
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}
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@ -1468,6 +1468,8 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
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nemesisHintProgressMultiplierGrineer: Number,
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nemesisHintProgressMultiplierCorpus: Number,
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nemesisExtraWeapon: Number,
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playerSkillGainsMultiplierSpace: Number,
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playerSkillGainsMultiplierDrifter: Number,
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SubscribedToEmails: { type: Number, default: 0 },
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SubscribedToEmailsPersonalized: { type: Number, default: 0 },
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@ -1743,7 +1745,7 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
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NemesisAbandonedRewards: { type: [String], default: [] },
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Nemesis: nemesisSchema,
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NemesisHistory: { type: [nemesisSchema], default: undefined },
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LastNemesisAllySpawnTime: { type: Date, default: undefined },
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//LastNemesisAllySpawnTime: Schema.Types.Mixed,
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//TradingRulesConfirmed,ShowFriendInvNotifications(Option->Social)
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Settings: settingsSchema,
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@ -1864,9 +1866,6 @@ inventorySchema.set("toJSON", {
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if (inventoryDatabase.BlessingCooldown) {
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inventoryResponse.BlessingCooldown = toMongoDate(inventoryDatabase.BlessingCooldown);
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}
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if (inventoryDatabase.LastNemesisAllySpawnTime) {
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inventoryResponse.LastNemesisAllySpawnTime = toMongoDate(inventoryDatabase.LastNemesisAllySpawnTime);
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}
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if (inventoryDatabase.NextRefill) {
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inventoryResponse.NextRefill = toMongoDate(inventoryDatabase.NextRefill);
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}
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@ -73,7 +73,6 @@ import type {
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ITailorShop,
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ITailorShopDatabase
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} from "../types/personalRoomsTypes.ts";
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import { fromMongoDate } from "../helpers/inventoryHelpers.ts";
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const convertDate = (value: IMongoDate): Date => {
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return new Date(parseInt(value.$date.$numberLong));
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@ -327,15 +326,7 @@ export const importInventory = (db: TInventoryDatabaseDocument, client: Partial<
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"GiftsRemaining",
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"ChallengesFixVersion",
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"Founder",
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"Guide",
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"BountyScore",
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"EntratiVaultCountLastPeriod",
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"EntratiLabConquestUnlocked",
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"EntratiLabConquestHardModeStatus",
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"EntratiLabConquestCacheScoreMission",
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"EchoesHexConquestUnlocked",
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"EchoesHexConquestHardModeStatus",
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"EchoesHexConquestCacheScoreMission"
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"Guide"
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] as const) {
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if (client[key] !== undefined) {
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db[key] = client[key];
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@ -363,28 +354,12 @@ export const importInventory = (db: TInventoryDatabaseDocument, client: Partial<
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"NodeIntrosCompleted",
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"DeathMarks",
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"Wishlist",
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"NemesisAbandonedRewards",
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"EntratiLabConquestActiveFrameVariants",
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"EchoesHexConquestActiveFrameVariants",
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"EchoesHexConquestActiveStickers"
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"NemesisAbandonedRewards"
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] as const) {
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if (client[key] !== undefined) {
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db[key] = client[key];
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}
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}
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// IMongoDate
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for (const key of [
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"Created",
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"TrainingDate",
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"BlessingCooldown",
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"LastNemesisAllySpawnTime",
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"NextRefill",
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"EntratiVaultCountResetDate"
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] as const) {
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if (client[key] !== undefined) {
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db[key] = fromMongoDate(client[key]);
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}
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}
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// IRewardAtten[]
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for (const key of ["SortieRewardAttenuation", "SpecialItemRewardAttenuation"] as const) {
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if (client[key] !== undefined) {
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@ -1489,13 +1489,7 @@ export const addSkin = (
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inventoryChanges: IInventoryChanges = {}
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): IInventoryChanges => {
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if (inventory.WeaponSkins.some(x => x.ItemType == typeName)) {
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if (typeName == "/Lotus/Upgrades/Skins/Clan/BountyHunterBadgeItem") {
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logger.debug(`account already owns stratos emblem, increasing bounty score instead`);
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inventory.BountyScore ??= 0;
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inventory.BountyScore += 1;
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} else {
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logger.debug(`refusing to add WeaponSkin ${typeName} because account already owns it`);
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}
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logger.debug(`refusing to add WeaponSkin ${typeName} because account already owns it`);
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} else {
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const index =
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inventory.WeaponSkins.push({
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@ -372,8 +372,10 @@ export const addMissionInventoryUpdates = async (
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break;
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}
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case "PlayerSkillGains": {
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inventory.PlayerSkills.LPP_SPACE += value.LPP_SPACE ?? 0;
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inventory.PlayerSkills.LPP_DRIFTER += value.LPP_DRIFTER ?? 0;
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inventory.PlayerSkills.LPP_SPACE +=
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(value.LPP_SPACE ?? 0) * (inventory.playerSkillGainsMultiplierSpace ?? 1);
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inventory.PlayerSkills.LPP_DRIFTER +=
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(value.LPP_DRIFTER ?? 0) * (inventory.playerSkillGainsMultiplierDrifter ?? 1);
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break;
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}
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case "CustomMarkers": {
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@ -61,6 +61,8 @@ export interface IAccountCheats {
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nemesisHintProgressMultiplierGrineer?: number;
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nemesisHintProgressMultiplierCorpus?: number;
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nemesisExtraWeapon?: number;
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playerSkillGainsMultiplierSpace?: number;
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playerSkillGainsMultiplierDrifter?: number;
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}
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export interface IInventoryDatabase
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@ -92,7 +94,6 @@ export interface IInventoryDatabase
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| "NextRefill"
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| "Nemesis"
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| "NemesisHistory"
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| "LastNemesisAllySpawnTime"
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| "EntratiVaultCountResetDate"
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| "BrandedSuits"
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| "LockedWeaponGroup"
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@ -137,7 +138,6 @@ export interface IInventoryDatabase
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NextRefill?: Date;
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Nemesis?: INemesisDatabase;
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NemesisHistory?: INemesisBaseDatabase[];
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LastNemesisAllySpawnTime?: Date;
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EntratiVaultCountResetDate?: Date;
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BrandedSuits?: Types.ObjectId[];
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LockedWeaponGroup?: ILockedWeaponGroupDatabase;
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@ -362,7 +362,7 @@ export interface IInventoryClient extends IDailyAffiliations, InventoryClientEqu
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ThemeStyle: string;
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ThemeBackground: string;
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ThemeSounds: string;
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BountyScore?: number;
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BountyScore: number;
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//ChallengeInstanceStates: IChallengeInstanceState[];
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LoginMilestoneRewards: string[];
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RecentVendorPurchases?: IRecentVendorPurchaseClient[];
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@ -374,7 +374,7 @@ export interface IInventoryClient extends IDailyAffiliations, InventoryClientEqu
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//InvasionChainProgress: IInvasionChainProgress[];
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Nemesis?: INemesisClient;
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NemesisHistory?: INemesisBaseClient[];
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LastNemesisAllySpawnTime?: IMongoDate;
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//LastNemesisAllySpawnTime?: IMongoDate;
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Settings?: ISettings;
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PersonalTechProjects: IPersonalTechProjectClient[];
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PlayerSkills: IPlayerSkills;
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@ -1057,6 +1057,20 @@
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<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
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</div>
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</form>
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<form class="form-group mt-2">
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<label class="form-label" for="playerSkillGainsMultiplierSpace" data-loc="cheats_playerSkillGainsMultiplierSpace"></label>
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<div class="input-group">
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<input class="form-control" id="playerSkillGainsMultiplierSpace" type="number" min="1" max="65535" data-default="1" />
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<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
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</div>
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</form>
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<form class="form-group mt-2">
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<label class="form-label" for="playerSkillGainsMultiplierDrifter" data-loc="cheats_playerSkillGainsMultiplierDrifter"></label>
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<div class="input-group">
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<input class="form-control" id="playerSkillGainsMultiplierDrifter" type="number" min="1" max="65535" data-default="1" />
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<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
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</div>
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</form>
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<div class="mt-2 mb-2 d-flex flex-wrap gap-2">
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<button class="btn btn-primary" onclick="debounce(doUnlockAllShipFeatures);" data-loc="cheats_unlockAllShipFeatures"></button>
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<button class="btn btn-primary" onclick="debounce(unlockAllMissions);" data-loc="cheats_unlockAllMissions"></button>
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@ -2844,8 +2844,8 @@ function removeCountItems(uniqueName, count) {
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function addItemByItemType() {
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const ItemType = document.getElementById("typeName-type").value;
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// Must start with "/Lotus/", contain only letters A–Z, digits 0–9, no "//", and not end with "/"
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if (!ItemType || !/^\/Lotus\/(?:[A-Za-z0-9]+(?:\/[A-Za-z0-9]+)*)$/.test(ItemType)) {
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// Must start with "/Lotus/", contain only A–Z letters, no "//", and not end with "/"
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if (!ItemType || !/^\/Lotus\/(?:[A-Za-z]+(?:\/[A-Za-z]+)*)$/.test(ItemType)) {
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$("#typeName-type").addClass("is-invalid").focus();
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return;
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}
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@ -263,6 +263,8 @@ dict = {
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cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
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cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
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cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
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cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
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cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
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worldState: `Weltstatus`,
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worldState_creditBoost: `Event Booster: Credit`,
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@ -262,6 +262,8 @@ dict = {
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cheats_nemesisHintProgressMultiplierGrineer: `Hint Progress Multiplier (Grineer)`,
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cheats_nemesisHintProgressMultiplierCorpus: `Hint Progress Multiplier (Corpus)`,
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cheats_nemesisExtraWeapon: `Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
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cheats_playerSkillGainsMultiplierSpace: `Intrinsics Gains Multiplier (Space)`,
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cheats_playerSkillGainsMultiplierDrifter: `Intrinsics Gains Multiplier (Drifter)`,
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worldState: `World State`,
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worldState_creditBoost: `Credit Boost`,
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@ -263,6 +263,8 @@ dict = {
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cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
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cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
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cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
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cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
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cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
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worldState: `Estado del mundo`,
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worldState_creditBoost: `Potenciador de Créditos`,
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@ -263,6 +263,8 @@ dict = {
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cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
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cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
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cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
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cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
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cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
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worldState: `Carte Solaire`,
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worldState_creditBoost: `Booster de Crédit`,
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@ -263,6 +263,8 @@ dict = {
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cheats_nemesisHintProgressMultiplierGrineer: `Мультипликатор прогресса подсказки (Гринир)`,
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cheats_nemesisHintProgressMultiplierCorpus: `Мультипликатор прогресса подсказки (Корпус)`,
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cheats_nemesisExtraWeapon: `Дополнительное оружие/активный Кардиомиоцит за победу над Противником (0 для отключения)`,
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cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
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cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
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worldState: `Состояние мира`,
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worldState_creditBoost: `Глобальный бустер Кредитов`,
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@ -263,6 +263,8 @@ dict = {
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cheats_nemesisHintProgressMultiplierGrineer: `Множник прогресу підсказки (Ґрінери)`,
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cheats_nemesisHintProgressMultiplierCorpus: `Множник прогресу підсказки (Корпус)`,
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cheats_nemesisExtraWeapon: `Додаткова зброя/Жива сердцевина за перемогу над Недругом (0 для вимкнення)`,
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cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
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cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
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worldState: `Стан світу`,
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worldState_creditBoost: `Глобальне посилення Кредитів`,
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@ -263,6 +263,8 @@ dict = {
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cheats_nemesisHintProgressMultiplierGrineer: `解密进度倍率 (Grineer)`,
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cheats_nemesisHintProgressMultiplierCorpus: `解密进度倍率 (Corpus)`,
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cheats_nemesisExtraWeapon: `额外玄骸武器/代币 (0为禁用)`,
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cheats_playerSkillGainsMultiplierSpace: `內源之力获取倍率 (九重天)`,
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cheats_playerSkillGainsMultiplierDrifter: `內源之力获取倍率 (漂泊者)`,
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worldState: `世界状态配置`,
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worldState_creditBoost: `现金加成`,
|
||||
|
||||
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