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| 86a63ace41 |
@ -35,5 +35,5 @@ SpaceNinjaServer requires a `config.json`. To set it up, you can copy the [confi
|
||||
- `RadioLegion2Syndicate` for The Emissary
|
||||
- `RadioLegionIntermissionSyndicate` for Intermission I
|
||||
- `RadioLegionSyndicate` for The Wolf of Saturn Six
|
||||
- `allTheFissures` can be set to `normal` or `hard` to enable all fissures either in normal or steel path, respectively.
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||||
- `worldState.allTheFissures` can be set to `normal` or `hard` to enable all fissures either in normal or steel path, respectively.
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- `worldState.circuitGameModes` can be set to an array of game modes which will override the otherwise-random pattern in The Circuit. Valid element values are `Survival`, `VoidFlood`, `Excavation`, `Defense`, `Exterminate`, `Assassination`, and `Alchemy`.
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||||
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||||
@ -38,6 +38,7 @@
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||||
"anniversary": null,
|
||||
"hallowedNightmares": false,
|
||||
"hallowedNightmaresRewardsOverride": 0,
|
||||
"naberusNightsOverride": null,
|
||||
"proxyRebellion": false,
|
||||
"proxyRebellionRewardsOverride": 0,
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"galleonOfGhouls": 0,
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||||
|
||||
@ -5,11 +5,23 @@ import { Guild, GuildMember } from "../../models/guildModel.ts";
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import { createUniqueClanName, getGuildClient, giveClanKey } from "../../services/guildService.ts";
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import { getInventory } from "../../services/inventoryService.ts";
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import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
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import { sendWsBroadcastTo } from "../../services/wsService.ts";
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export const createGuildController: RequestHandler = async (req, res) => {
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const account = await getAccountForRequest(req);
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const payload = getJSONfromString<ICreateGuildRequest>(String(req.body));
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const inventory = await getInventory(account._id.toString(), "GuildId LevelKeys Recipes");
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if (inventory.GuildId) {
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const guild = await Guild.findById(inventory.GuildId);
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if (guild) {
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res.json({
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...(await getGuildClient(guild, account))
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});
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return;
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}
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}
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// Remove pending applications for this account
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await GuildMember.deleteMany({ accountId: account._id, status: 1 });
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@ -27,7 +39,6 @@ export const createGuildController: RequestHandler = async (req, res) => {
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rank: 0
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});
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const inventory = await getInventory(account._id.toString(), "GuildId LevelKeys Recipes");
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inventory.GuildId = guild._id;
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const inventoryChanges: IInventoryChanges = {};
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giveClanKey(inventory, inventoryChanges);
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@ -37,6 +48,7 @@ export const createGuildController: RequestHandler = async (req, res) => {
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...(await getGuildClient(guild, account)),
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InventoryChanges: inventoryChanges
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});
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sendWsBroadcastTo(account._id.toString(), { update_inventory: true });
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};
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interface ICreateGuildRequest {
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@ -19,7 +19,7 @@ export const getGuildDojoController: RequestHandler = async (req, res) => {
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_id: new Types.ObjectId(),
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pf: "/Lotus/Levels/ClanDojo/DojoHall.level",
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ppf: "",
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CompletionTime: new Date(Date.now()),
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CompletionTime: new Date(Date.now() - 1000),
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DecoCapacity: 600
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||||
});
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await guild.save();
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@ -11,7 +11,13 @@ export const getVoidProjectionRewardsController: RequestHandler = async (req, re
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||||
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||||
if (data.ParticipantInfo.QualifiesForReward && !data.ParticipantInfo.HaveRewardResponse) {
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const inventory = await getInventory(accountId);
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await crackRelic(inventory, data.ParticipantInfo);
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const rewards = await crackRelic(inventory, data.ParticipantInfo);
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if (!inventory.MissionRelicRewards || inventory.MissionRelicRewards.length >= data.CurrentWave) {
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||||
inventory.MissionRelicRewards = [];
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||||
}
|
||||
rewards.forEach(reward => {
|
||||
(inventory.MissionRelicRewards ??= []).push({ ItemType: reward.type, ItemCount: reward.itemCount });
|
||||
});
|
||||
await inventory.save();
|
||||
}
|
||||
|
||||
|
||||
@ -1,12 +1,13 @@
|
||||
import type { RequestHandler } from "express";
|
||||
import type { Request, RequestHandler } from "express";
|
||||
import { Inbox } from "../../models/inboxModel.ts";
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||||
import {
|
||||
createMessage,
|
||||
createNewEventMessages,
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||||
deleteAllMessagesRead,
|
||||
deleteAllMessagesReadNonCin,
|
||||
deleteMessageRead,
|
||||
getAllMessagesSorted,
|
||||
getMessage
|
||||
getMessage,
|
||||
type IMessageCreationTemplate
|
||||
} from "../../services/inboxService.ts";
|
||||
import { getAccountForRequest, getAccountFromSuffixedName, getSuffixedName } from "../../services/loginService.ts";
|
||||
import {
|
||||
@ -21,6 +22,9 @@ import { ExportFlavour } from "warframe-public-export-plus";
|
||||
import { handleStoreItemAcquisition } from "../../services/purchaseService.ts";
|
||||
import { fromStoreItem, isStoreItem } from "../../services/itemDataService.ts";
|
||||
import type { IOid } from "../../types/commonTypes.ts";
|
||||
import { unixTimesInMs } from "../../constants/timeConstants.ts";
|
||||
import { config } from "../../services/configService.ts";
|
||||
import { Types } from "mongoose";
|
||||
|
||||
export const inboxController: RequestHandler = async (req, res) => {
|
||||
const { deleteId, lastMessage: latestClientMessageId, messageId } = req.query;
|
||||
@ -31,11 +35,11 @@ export const inboxController: RequestHandler = async (req, res) => {
|
||||
if (deleteId) {
|
||||
if (deleteId === "DeleteAllRead") {
|
||||
await deleteAllMessagesRead(accountId);
|
||||
res.status(200).end();
|
||||
return;
|
||||
} else if (deleteId === "DeleteAllReadNonCin") {
|
||||
await deleteAllMessagesReadNonCin(accountId);
|
||||
} else {
|
||||
await deleteMessageRead(parseOid(deleteId as string));
|
||||
}
|
||||
|
||||
await deleteMessageRead(parseOid(deleteId as string));
|
||||
res.status(200).end();
|
||||
} else if (messageId) {
|
||||
const message = await getMessage(parseOid(messageId as string));
|
||||
@ -134,6 +138,119 @@ export const inboxController: RequestHandler = async (req, res) => {
|
||||
}
|
||||
};
|
||||
|
||||
const createNewEventMessages = async (req: Request): Promise<void> => {
|
||||
const account = await getAccountForRequest(req);
|
||||
const newEventMessages: IMessageCreationTemplate[] = [];
|
||||
|
||||
// Baro
|
||||
const baroIndex = Math.trunc((Date.now() - 910800000) / (unixTimesInMs.day * 14));
|
||||
const baroStart = baroIndex * (unixTimesInMs.day * 14) + 910800000;
|
||||
const baroActualStart = baroStart + unixTimesInMs.day * (config.worldState?.baroAlwaysAvailable ? 0 : 12);
|
||||
if (Date.now() >= baroActualStart && account.LatestEventMessageDate.getTime() < baroActualStart) {
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||||
newEventMessages.push({
|
||||
sndr: "/Lotus/Language/G1Quests/VoidTraderName",
|
||||
sub: "/Lotus/Language/CommunityMessages/VoidTraderAppearanceTitle",
|
||||
msg: "/Lotus/Language/CommunityMessages/VoidTraderAppearanceMessage",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/BaroKiTeerPortrait.png",
|
||||
startDate: new Date(baroActualStart),
|
||||
endDate: new Date(baroStart + unixTimesInMs.day * 14),
|
||||
CrossPlatform: true,
|
||||
arg: [
|
||||
{
|
||||
Key: "NODE_NAME",
|
||||
Tag: ["EarthHUB", "MercuryHUB", "SaturnHUB", "PlutoHUB"][baroIndex % 4]
|
||||
}
|
||||
],
|
||||
date: new Date(baroActualStart)
|
||||
});
|
||||
}
|
||||
|
||||
// BUG: Deleting the inbox message manually means it'll just be automatically re-created. This is because we don't use startDate/endDate for these config-toggled events.
|
||||
const promises = [];
|
||||
if (config.worldState?.creditBoost) {
|
||||
promises.push(
|
||||
(async (): Promise<void> => {
|
||||
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666672" }))) {
|
||||
newEventMessages.push({
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||||
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666672"),
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
sub: "/Lotus/Language/Items/EventDoubleCreditsName",
|
||||
msg: "/Lotus/Language/Items/EventDoubleCreditsDesc",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
startDate: new Date(),
|
||||
CrossPlatform: true
|
||||
});
|
||||
}
|
||||
})()
|
||||
);
|
||||
}
|
||||
if (config.worldState?.affinityBoost) {
|
||||
promises.push(
|
||||
(async (): Promise<void> => {
|
||||
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666673" }))) {
|
||||
newEventMessages.push({
|
||||
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666673"),
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
sub: "/Lotus/Language/Items/EventDoubleAffinityName",
|
||||
msg: "/Lotus/Language/Items/EventDoubleAffinityDesc",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
startDate: new Date(),
|
||||
CrossPlatform: true
|
||||
});
|
||||
}
|
||||
})()
|
||||
);
|
||||
}
|
||||
if (config.worldState?.resourceBoost) {
|
||||
promises.push(
|
||||
(async (): Promise<void> => {
|
||||
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666674" }))) {
|
||||
newEventMessages.push({
|
||||
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666674"),
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
sub: "/Lotus/Language/Items/EventDoubleResourceName",
|
||||
msg: "/Lotus/Language/Items/EventDoubleResourceDesc",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
startDate: new Date(),
|
||||
CrossPlatform: true
|
||||
});
|
||||
}
|
||||
})()
|
||||
);
|
||||
}
|
||||
if (config.worldState?.galleonOfGhouls) {
|
||||
promises.push(
|
||||
(async (): Promise<void> => {
|
||||
if (!(await Inbox.exists({ ownerId: account._id, goalTag: "GalleonRobbery" }))) {
|
||||
newEventMessages.push({
|
||||
sndr: "/Lotus/Language/Bosses/BossCouncilorVayHek",
|
||||
sub: "/Lotus/Language/Events/GalleonRobberyIntroMsgTitle",
|
||||
msg: "/Lotus/Language/Events/GalleonRobberyIntroMsgDesc",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/VayHekPortrait.png",
|
||||
transmission: "/Lotus/Sounds/Dialog/GalleonOfGhouls/DGhoulsWeekOneInbox0010VayHek",
|
||||
att: ["/Lotus/Upgrades/Skins/Events/OgrisOldSchool"],
|
||||
startDate: new Date(),
|
||||
goalTag: "GalleonRobbery"
|
||||
});
|
||||
}
|
||||
})()
|
||||
);
|
||||
}
|
||||
await Promise.all(promises);
|
||||
|
||||
if (newEventMessages.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
await createMessage(account._id, newEventMessages);
|
||||
|
||||
const latestEventMessage = newEventMessages.reduce((prev, current) =>
|
||||
prev.startDate! > current.startDate! ? prev : current
|
||||
);
|
||||
account.LatestEventMessageDate = new Date(latestEventMessage.startDate!);
|
||||
await account.save();
|
||||
};
|
||||
|
||||
// 33.6.0 has query arguments like lastMessage={"$oid":"68112baebf192e786d1502bb"} instead of lastMessage=68112baebf192e786d1502bb
|
||||
const parseOid = (oid: string): string => {
|
||||
if (oid[0] == "{") {
|
||||
|
||||
@ -335,15 +335,16 @@ export const getInventoryResponse = async (
|
||||
}
|
||||
|
||||
if (config.unlockAllSkins) {
|
||||
const missingWeaponSkins = new Set(Object.keys(ExportCustoms));
|
||||
inventoryResponse.WeaponSkins.forEach(x => missingWeaponSkins.delete(x.ItemType));
|
||||
for (const uniqueName of missingWeaponSkins) {
|
||||
inventoryResponse.WeaponSkins.push({
|
||||
ItemId: {
|
||||
$oid: "ca70ca70ca70ca70" + catBreadHash(uniqueName).toString(16).padStart(8, "0")
|
||||
},
|
||||
ItemType: uniqueName
|
||||
});
|
||||
const ownedWeaponSkins = new Set<string>(inventoryResponse.WeaponSkins.map(x => x.ItemType));
|
||||
for (const [uniqueName, meta] of Object.entries(ExportCustoms)) {
|
||||
if (!meta.alwaysAvailable && !ownedWeaponSkins.has(uniqueName)) {
|
||||
inventoryResponse.WeaponSkins.push({
|
||||
ItemId: {
|
||||
$oid: "ca70ca70ca70ca70" + catBreadHash(uniqueName).toString(16).padStart(8, "0")
|
||||
},
|
||||
ItemType: uniqueName
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -460,6 +461,9 @@ export const getInventoryResponse = async (
|
||||
toLegacyOid(id);
|
||||
}
|
||||
}
|
||||
if (inventoryResponse.GuildId) {
|
||||
toLegacyOid(inventoryResponse.GuildId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -9,6 +9,9 @@ import type { IDatabaseAccountJson, ILoginRequest, ILoginResponse } from "../../
|
||||
import { logger } from "../../utils/logger.ts";
|
||||
import { version_compare } from "../../helpers/inventoryHelpers.ts";
|
||||
import { handleNonceInvalidation } from "../../services/wsService.ts";
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import { createMessage } from "../../services/inboxService.ts";
|
||||
import { fromStoreItem } from "../../services/itemDataService.ts";
|
||||
|
||||
export const loginController: RequestHandler = async (request, response) => {
|
||||
const loginRequest = JSON.parse(String(request.body)) as ILoginRequest; // parse octet stream of json data to json object
|
||||
@ -76,6 +79,24 @@ export const loginController: RequestHandler = async (request, response) => {
|
||||
|
||||
handleNonceInvalidation(account._id.toString());
|
||||
|
||||
// If the client crashed during an endless fissure mission, discharge rewards to an inbox message. (https://www.reddit.com/r/Warframe/comments/5uwwjm/til_if_you_crash_during_a_fissure_you_keep_any/)
|
||||
const inventory = await getInventory(account._id.toString(), "MissionRelicRewards");
|
||||
if (inventory.MissionRelicRewards) {
|
||||
await createMessage(account._id, [
|
||||
{
|
||||
sndr: "/Lotus/Language/Bosses/Ordis",
|
||||
msg: "/Lotus/Language/Menu/VoidProjectionItemsMessage",
|
||||
sub: "/Lotus/Language/Menu/VoidProjectionItemsSubject",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Ordis.png",
|
||||
countedAtt: inventory.MissionRelicRewards.map(x => ({ ...x, ItemType: fromStoreItem(x.ItemType) })),
|
||||
attVisualOnly: true,
|
||||
highPriority: true // TOVERIFY
|
||||
}
|
||||
]);
|
||||
inventory.MissionRelicRewards = undefined;
|
||||
await inventory.save();
|
||||
}
|
||||
|
||||
response.json(createLoginResponse(myAddress, myUrlBase, account.toJSON(), buildLabel));
|
||||
};
|
||||
|
||||
|
||||
@ -129,14 +129,22 @@ export const missionInventoryUpdateController: RequestHandler = async (req, res)
|
||||
res.json(deltas);
|
||||
} else if (missionReport.RewardInfo) {
|
||||
logger.debug(`classic mission completion, sending everything`);
|
||||
const inventoryResponse = await getInventoryResponse(inventory, true, account.BuildLabel);
|
||||
const inventoryResponse = await getInventoryResponse(
|
||||
inventory,
|
||||
"xpBasedLevelCapDisabled" in req.query,
|
||||
account.BuildLabel
|
||||
);
|
||||
res.json({
|
||||
InventoryJson: JSON.stringify(inventoryResponse),
|
||||
...deltas
|
||||
} satisfies IMissionInventoryUpdateResponse);
|
||||
} else {
|
||||
logger.debug(`no reward info, assuming this wasn't a mission completion and we should just sync inventory`);
|
||||
const inventoryResponse = await getInventoryResponse(inventory, true, account.BuildLabel);
|
||||
const inventoryResponse = await getInventoryResponse(
|
||||
inventory,
|
||||
"xpBasedLevelCapDisabled" in req.query,
|
||||
account.BuildLabel
|
||||
);
|
||||
res.json({
|
||||
InventoryJson: JSON.stringify(inventoryResponse)
|
||||
} satisfies IMissionInventoryUpdateResponseBackToDryDock);
|
||||
|
||||
@ -149,7 +149,10 @@ export const nemesisController: RequestHandler = async (req, res) => {
|
||||
break;
|
||||
}
|
||||
}
|
||||
inventory.Nemesis!.HenchmenKilled += antivirusGain;
|
||||
const antivirusGainMultiplier = (
|
||||
await getInventory(account._id.toString(), "nemesisAntivirusGainMultiplier")
|
||||
).nemesisAntivirusGainMultiplier;
|
||||
inventory.Nemesis!.HenchmenKilled += antivirusGain * (antivirusGainMultiplier ?? 1);
|
||||
if (inventory.Nemesis!.HenchmenKilled >= 100) {
|
||||
inventory.Nemesis!.HenchmenKilled = 100;
|
||||
|
||||
@ -307,6 +310,17 @@ export const nemesisController: RequestHandler = async (req, res) => {
|
||||
res.json({
|
||||
target: inventory.toJSON().Nemesis
|
||||
});
|
||||
} else if ((req.query.mode as string) == "d") {
|
||||
const inventory = await getInventory(account._id.toString(), "NemesisHistory");
|
||||
const body = getJSONfromString<IRelinquishAdversariesRequest>(String(req.body));
|
||||
for (const fp of body.nemesisFingerprints) {
|
||||
const index = inventory.NemesisHistory!.findIndex(x => x.fp == fp);
|
||||
if (index != -1) {
|
||||
inventory.NemesisHistory!.splice(index, 1);
|
||||
}
|
||||
}
|
||||
await inventory.save();
|
||||
res.json(body);
|
||||
} else if ((req.query.mode as string) == "w") {
|
||||
const inventory = await getInventory(account._id.toString(), "Nemesis");
|
||||
//const body = getJSONfromString<INemesisWeakenRequest>(String(req.body));
|
||||
@ -444,3 +458,7 @@ const consumeModCharge = (
|
||||
response.UpgradeNew.push(true);
|
||||
}
|
||||
};
|
||||
|
||||
interface IRelinquishAdversariesRequest {
|
||||
nemesisFingerprints: (bigint | number)[];
|
||||
}
|
||||
|
||||
@ -10,6 +10,7 @@ import {
|
||||
import { createMessage } from "../../services/inboxService.ts";
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import { getAccountForRequest, getSuffixedName } from "../../services/loginService.ts";
|
||||
import { sendWsBroadcastTo } from "../../services/wsService.ts";
|
||||
import { GuildPermission } from "../../types/guildTypes.ts";
|
||||
import type { RequestHandler } from "express";
|
||||
|
||||
@ -85,6 +86,7 @@ export const removeFromGuildController: RequestHandler = async (req, res) => {
|
||||
ItemToRemove: "/Lotus/Types/Keys/DojoKey",
|
||||
RecipeToRemove: "/Lotus/Types/Keys/DojoKeyBlueprint"
|
||||
});
|
||||
sendWsBroadcastTo(payload.userId, { update_inventory: true });
|
||||
};
|
||||
|
||||
interface IRemoveFromGuildRequest {
|
||||
|
||||
@ -57,7 +57,7 @@ export const setGuildMotdController: RequestHandler = async (req, res) => {
|
||||
await guild.save();
|
||||
}
|
||||
|
||||
if (!account.BuildLabel || version_compare(account.BuildLabel, "2020.03.24.20.24") > 0) {
|
||||
if (!account.BuildLabel || version_compare(account.BuildLabel, "2020.11.04.18.58") > 0) {
|
||||
res.json({ IsLongMOTD, MOTD });
|
||||
} else {
|
||||
res.send(MOTD).end();
|
||||
|
||||
@ -13,6 +13,7 @@ import { Types } from "mongoose";
|
||||
import { ExportDojoRecipes } from "warframe-public-export-plus";
|
||||
import { getAccountForRequest } from "../../services/loginService.ts";
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import { fromOid } from "../../helpers/inventoryHelpers.ts";
|
||||
|
||||
interface IStartDojoRecipeRequest {
|
||||
PlacedComponent: IDojoComponentClient;
|
||||
@ -50,7 +51,7 @@ export const startDojoRecipeController: RequestHandler = async (req, res) => {
|
||||
_id: componentId,
|
||||
pf: request.PlacedComponent.pf,
|
||||
ppf: request.PlacedComponent.ppf,
|
||||
pi: new Types.ObjectId(request.PlacedComponent.pi!.$oid),
|
||||
pi: new Types.ObjectId(fromOid(request.PlacedComponent.pi!)),
|
||||
op: request.PlacedComponent.op,
|
||||
pp: request.PlacedComponent.pp,
|
||||
DecoCapacity: room?.decoCapacity
|
||||
|
||||
@ -5,6 +5,7 @@ import type { IUpdateQuestRequest } from "../../services/questService.ts";
|
||||
import { updateQuestKey } from "../../services/questService.ts";
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
|
||||
import { sendWsBroadcastTo } from "../../services/wsService.ts";
|
||||
|
||||
export const updateQuestController: RequestHandler = async (req, res) => {
|
||||
const accountId = parseString(req.query.accountId);
|
||||
@ -29,4 +30,5 @@ export const updateQuestController: RequestHandler = async (req, res) => {
|
||||
|
||||
await inventory.save();
|
||||
res.send(updateQuestResponse);
|
||||
sendWsBroadcastTo(accountId, { update_inventory: true });
|
||||
};
|
||||
|
||||
@ -1,16 +1,16 @@
|
||||
import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import type { RequestHandler } from "express";
|
||||
import { hasAccessToDojo, getGuildForRequestEx, hasGuildPermission } from "../../services/guildService.ts";
|
||||
import { getGuildForRequestEx, hasGuildPermission } from "../../services/guildService.ts";
|
||||
import { GuildPermission } from "../../types/guildTypes.ts";
|
||||
import type { ITypeCount } from "../../types/commonTypes.ts";
|
||||
|
||||
export const addVaultDecoRecipeController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
const requests = req.body as ITypeCount[];
|
||||
const inventory = await getInventory(accountId, "LevelKeys GuildId");
|
||||
const inventory = await getInventory(accountId, "GuildId");
|
||||
const guild = await getGuildForRequestEx(req, inventory);
|
||||
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Architect))) {
|
||||
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Architect))) {
|
||||
res.status(400).send("-1").end();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
import type { RequestHandler } from "express";
|
||||
import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import { getAccountForRequest } from "../../services/loginService.ts";
|
||||
import { Account, Ignore } from "../../models/loginModel.ts";
|
||||
import { Inbox } from "../../models/inboxModel.ts";
|
||||
import { Inventory } from "../../models/inventoryModels/inventoryModel.ts";
|
||||
@ -12,33 +12,44 @@ import { Leaderboard } from "../../models/leaderboardModel.ts";
|
||||
import { deleteGuild } from "../../services/guildService.ts";
|
||||
import { Friendship } from "../../models/friendModel.ts";
|
||||
import { sendWsBroadcastTo } from "../../services/wsService.ts";
|
||||
import { config } from "../../services/configService.ts";
|
||||
import { saveConfig } from "../../services/configWriterService.ts";
|
||||
|
||||
export const deleteAccountController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
const account = await getAccountForRequest(req);
|
||||
|
||||
// If this account is an admin, remove it from administratorNames
|
||||
if (config.administratorNames) {
|
||||
const adminIndex = config.administratorNames.indexOf(account.DisplayName);
|
||||
if (adminIndex != -1) {
|
||||
config.administratorNames.splice(adminIndex, 1);
|
||||
await saveConfig();
|
||||
}
|
||||
}
|
||||
|
||||
// If account is the founding warlord of a guild, delete that guild as well.
|
||||
const guildMember = await GuildMember.findOne({ accountId, rank: 0, status: 0 });
|
||||
const guildMember = await GuildMember.findOne({ accountId: account._id, rank: 0, status: 0 });
|
||||
if (guildMember) {
|
||||
await deleteGuild(guildMember.guildId);
|
||||
}
|
||||
|
||||
await Promise.all([
|
||||
Account.deleteOne({ _id: accountId }),
|
||||
Friendship.deleteMany({ owner: accountId }),
|
||||
Friendship.deleteMany({ friend: accountId }),
|
||||
GuildMember.deleteMany({ accountId: accountId }),
|
||||
Ignore.deleteMany({ ignorer: accountId }),
|
||||
Ignore.deleteMany({ ignoree: accountId }),
|
||||
Inbox.deleteMany({ ownerId: accountId }),
|
||||
Inventory.deleteOne({ accountOwnerId: accountId }),
|
||||
Leaderboard.deleteMany({ ownerId: accountId }),
|
||||
Loadout.deleteOne({ loadoutOwnerId: accountId }),
|
||||
PersonalRooms.deleteOne({ personalRoomsOwnerId: accountId }),
|
||||
Ship.deleteMany({ ShipOwnerId: accountId }),
|
||||
Stats.deleteOne({ accountOwnerId: accountId })
|
||||
Account.deleteOne({ _id: account._id }),
|
||||
Friendship.deleteMany({ owner: account._id }),
|
||||
Friendship.deleteMany({ friend: account._id }),
|
||||
GuildMember.deleteMany({ accountId: account._id }),
|
||||
Ignore.deleteMany({ ignorer: account._id }),
|
||||
Ignore.deleteMany({ ignoree: account._id }),
|
||||
Inbox.deleteMany({ ownerId: account._id }),
|
||||
Inventory.deleteOne({ accountOwnerId: account._id }),
|
||||
Leaderboard.deleteMany({ ownerId: account._id }),
|
||||
Loadout.deleteOne({ loadoutOwnerId: account._id }),
|
||||
PersonalRooms.deleteOne({ personalRoomsOwnerId: account._id }),
|
||||
Ship.deleteMany({ ShipOwnerId: account._id }),
|
||||
Stats.deleteOne({ accountOwnerId: account._id })
|
||||
]);
|
||||
|
||||
sendWsBroadcastTo(accountId, { logged_out: true });
|
||||
sendWsBroadcastTo(account._id.toString(), { logged_out: true });
|
||||
|
||||
res.end();
|
||||
};
|
||||
|
||||
@ -1,36 +0,0 @@
|
||||
import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import type { RequestHandler } from "express";
|
||||
import { broadcastInventoryUpdate } from "../../services/wsService.ts";
|
||||
|
||||
const DEFAULT_UPGRADE_EXPIRY_MS = 7 * 24 * 60 * 60 * 1000; // 7 days
|
||||
|
||||
export const editSuitInvigorationUpgradeController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
const { oid, data } = req.body as {
|
||||
oid: string;
|
||||
data?: {
|
||||
DefensiveUpgrade: string;
|
||||
OffensiveUpgrade: string;
|
||||
UpgradesExpiry?: number;
|
||||
};
|
||||
};
|
||||
const inventory = await getInventory(accountId);
|
||||
const suit = inventory.Suits.id(oid)!;
|
||||
if (data) {
|
||||
suit.DefensiveUpgrade = data.DefensiveUpgrade;
|
||||
suit.OffensiveUpgrade = data.OffensiveUpgrade;
|
||||
if (data.UpgradesExpiry) {
|
||||
suit.UpgradesExpiry = new Date(data.UpgradesExpiry);
|
||||
} else {
|
||||
suit.UpgradesExpiry = new Date(Date.now() + DEFAULT_UPGRADE_EXPIRY_MS);
|
||||
}
|
||||
} else {
|
||||
suit.DefensiveUpgrade = undefined;
|
||||
suit.OffensiveUpgrade = undefined;
|
||||
suit.UpgradesExpiry = undefined;
|
||||
}
|
||||
await inventory.save();
|
||||
res.end();
|
||||
broadcastInventoryUpdate(req);
|
||||
};
|
||||
@ -115,7 +115,7 @@ export const manageQuestsController: RequestHandler = async (req, res) => {
|
||||
if (stage > 0) {
|
||||
await giveKeyChainStageTriggered(inventory, {
|
||||
KeyChain: questKey.ItemType,
|
||||
ChainStage: stage
|
||||
ChainStage: stage - 1
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,22 +1,31 @@
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import { sendWsBroadcastTo } from "../../services/wsService.ts";
|
||||
import { sendWsBroadcastEx, sendWsBroadcastTo } from "../../services/wsService.ts";
|
||||
import type { IAccountCheats } from "../../types/inventoryTypes/inventoryTypes.ts";
|
||||
import type { RequestHandler } from "express";
|
||||
import { logger } from "../../utils/logger.ts";
|
||||
|
||||
export const setAccountCheatController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
const payload = req.body as ISetAccountCheatRequest;
|
||||
const inventory = await getInventory(accountId, payload.key);
|
||||
inventory[payload.key] = payload.value;
|
||||
|
||||
if (payload.value == undefined) {
|
||||
logger.warn(`Aborting setting ${payload.key} as undefined!`);
|
||||
return;
|
||||
}
|
||||
|
||||
inventory[payload.key] = payload.value as never;
|
||||
await inventory.save();
|
||||
res.end();
|
||||
if (["infiniteCredits", "infinitePlatinum", "infiniteEndo", "infiniteRegalAya"].indexOf(payload.key) != -1) {
|
||||
sendWsBroadcastTo(accountId, { update_inventory: true, sync_inventory: true });
|
||||
} else {
|
||||
sendWsBroadcastEx({ update_inventory: true }, accountId, parseInt(String(req.query.wsid)));
|
||||
}
|
||||
};
|
||||
|
||||
interface ISetAccountCheatRequest {
|
||||
key: keyof IAccountCheats;
|
||||
value: boolean;
|
||||
value: IAccountCheats[keyof IAccountCheats];
|
||||
}
|
||||
|
||||
@ -1,44 +1,19 @@
|
||||
import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import type { RequestHandler } from "express";
|
||||
import { ExportBoosters } from "warframe-public-export-plus";
|
||||
import type { IBooster } from "../../types/inventoryTypes/inventoryTypes.ts";
|
||||
import { broadcastInventoryUpdate } from "../../services/wsService.ts";
|
||||
|
||||
const I32_MAX = 0x7fffffff;
|
||||
|
||||
export const setBoosterController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
const requests = req.body as { ItemType: string; ExpiryDate: number }[];
|
||||
const requests = req.body as IBooster[];
|
||||
const inventory = await getInventory(accountId, "Boosters");
|
||||
const boosters = inventory.Boosters;
|
||||
if (
|
||||
requests.some(request => {
|
||||
if (typeof request.ItemType !== "string") return true;
|
||||
if (Object.entries(ExportBoosters).find(([_, item]) => item.typeName === request.ItemType) === undefined)
|
||||
return true;
|
||||
if (typeof request.ExpiryDate !== "number") return true;
|
||||
if (request.ExpiryDate < 0 || request.ExpiryDate > I32_MAX) return true;
|
||||
return false;
|
||||
})
|
||||
) {
|
||||
res.status(400).send("Invalid ItemType provided.");
|
||||
return;
|
||||
}
|
||||
const now = Math.trunc(Date.now() / 1000);
|
||||
for (const { ItemType, ExpiryDate } of requests) {
|
||||
if (ExpiryDate <= now) {
|
||||
// remove expired boosters
|
||||
const index = boosters.findIndex(item => item.ItemType === ItemType);
|
||||
if (index !== -1) {
|
||||
boosters.splice(index, 1);
|
||||
}
|
||||
for (const request of requests) {
|
||||
const index = inventory.Boosters.findIndex(item => item.ItemType === request.ItemType);
|
||||
if (index !== -1) {
|
||||
inventory.Boosters[index].ExpiryDate = request.ExpiryDate;
|
||||
} else {
|
||||
const boosterItem = boosters.find(item => item.ItemType === ItemType);
|
||||
if (boosterItem) {
|
||||
boosterItem.ExpiryDate = ExpiryDate;
|
||||
} else {
|
||||
boosters.push({ ItemType, ExpiryDate });
|
||||
}
|
||||
inventory.Boosters.push(request);
|
||||
}
|
||||
}
|
||||
await inventory.save();
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
import { GuildMember } from "../../models/guildModel.ts";
|
||||
import { getGuildForRequestEx, hasAccessToDojo } from "../../services/guildService.ts";
|
||||
import { getGuildForRequestEx } from "../../services/guildService.ts";
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import type { IGuildCheats } from "../../types/guildTypes.ts";
|
||||
@ -8,12 +8,12 @@ import type { RequestHandler } from "express";
|
||||
export const setGuildCheatController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
const payload = req.body as ISetGuildCheatRequest;
|
||||
const inventory = await getInventory(accountId, `${payload.key} GuildId LevelKeys`);
|
||||
const inventory = await getInventory(accountId, `GuildId`);
|
||||
const guild = await getGuildForRequestEx(req, inventory);
|
||||
const member = await GuildMember.findOne({ accountId: accountId, guildId: guild._id });
|
||||
|
||||
if (member) {
|
||||
if (!hasAccessToDojo(inventory) || member.rank > 1) {
|
||||
if (member.rank > 1) {
|
||||
res.end();
|
||||
return;
|
||||
}
|
||||
|
||||
27
src/controllers/custom/setInvigorationController.ts
Normal file
27
src/controllers/custom/setInvigorationController.ts
Normal file
@ -0,0 +1,27 @@
|
||||
import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import type { RequestHandler } from "express";
|
||||
import { broadcastInventoryUpdate } from "../../services/wsService.ts";
|
||||
|
||||
export const setInvigorationController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
const request = req.body as ISetInvigorationRequest;
|
||||
const inventory = await getInventory(accountId, "Suits");
|
||||
const suit = inventory.Suits.id(request.oid);
|
||||
if (suit) {
|
||||
const hasUpgrades = request.DefensiveUpgrade && request.OffensiveUpgrade && request.UpgradesExpiry;
|
||||
suit.DefensiveUpgrade = hasUpgrades ? request.DefensiveUpgrade : undefined;
|
||||
suit.OffensiveUpgrade = hasUpgrades ? request.OffensiveUpgrade : undefined;
|
||||
suit.UpgradesExpiry = hasUpgrades ? new Date(request.UpgradesExpiry) : undefined;
|
||||
await inventory.save();
|
||||
broadcastInventoryUpdate(req);
|
||||
}
|
||||
res.end();
|
||||
};
|
||||
|
||||
interface ISetInvigorationRequest {
|
||||
oid: string;
|
||||
DefensiveUpgrade: string;
|
||||
OffensiveUpgrade: string;
|
||||
UpgradesExpiry: number;
|
||||
}
|
||||
@ -2,7 +2,6 @@ import { getAccountIdForRequest } from "../../services/loginService.ts";
|
||||
import { getInventory } from "../../services/inventoryService.ts";
|
||||
import type { RequestHandler } from "express";
|
||||
import {
|
||||
hasAccessToDojo,
|
||||
getGuildForRequestEx,
|
||||
setGuildTechLogState,
|
||||
processFundedGuildTechProject,
|
||||
@ -19,9 +18,9 @@ import { GuildMember } from "../../models/guildModel.ts";
|
||||
export const addTechProjectController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
const requests = req.body as ITechProjectRequest[];
|
||||
const inventory = await getInventory(accountId, "LevelKeys GuildId");
|
||||
const inventory = await getInventory(accountId, "GuildId");
|
||||
const guild = await getGuildForRequestEx(req, inventory);
|
||||
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
|
||||
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
|
||||
res.status(400).send("-1").end();
|
||||
return;
|
||||
}
|
||||
@ -54,9 +53,9 @@ export const addTechProjectController: RequestHandler = async (req, res) => {
|
||||
export const removeTechProjectController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
const requests = req.body as ITechProjectRequest[];
|
||||
const inventory = await getInventory(accountId, "LevelKeys GuildId");
|
||||
const inventory = await getInventory(accountId, "GuildId");
|
||||
const guild = await getGuildForRequestEx(req, inventory);
|
||||
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
|
||||
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
|
||||
res.status(400).send("-1").end();
|
||||
return;
|
||||
}
|
||||
@ -74,13 +73,13 @@ export const removeTechProjectController: RequestHandler = async (req, res) => {
|
||||
export const fundTechProjectController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
const requests = req.body as ITechProjectRequest[];
|
||||
const inventory = await getInventory(accountId, "LevelKeys GuildId");
|
||||
const inventory = await getInventory(accountId, "GuildId");
|
||||
const guild = await getGuildForRequestEx(req, inventory);
|
||||
const guildMember = (await GuildMember.findOne(
|
||||
{ accountId, guildId: guild._id },
|
||||
"RegularCreditsContributed MiscItemsContributed"
|
||||
))!;
|
||||
if (!hasAccessToDojo(inventory)) {
|
||||
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
|
||||
res.status(400).send("-1").end();
|
||||
return;
|
||||
}
|
||||
@ -105,9 +104,9 @@ export const fundTechProjectController: RequestHandler = async (req, res) => {
|
||||
export const completeTechProjectsController: RequestHandler = async (req, res) => {
|
||||
const accountId = await getAccountIdForRequest(req);
|
||||
const requests = req.body as ITechProjectRequest[];
|
||||
const inventory = await getInventory(accountId, "LevelKeys GuildId");
|
||||
const inventory = await getInventory(accountId, "GuildId");
|
||||
const guild = await getGuildForRequestEx(req, inventory);
|
||||
if (!hasAccessToDojo(inventory)) {
|
||||
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
|
||||
res.status(400).send("-1").end();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -9,12 +9,13 @@ import { addMiscItems, combineInventoryChanges } from "../services/inventoryServ
|
||||
import { handleStoreItemAcquisition } from "../services/purchaseService.ts";
|
||||
import type { IInventoryChanges } from "../types/purchaseTypes.ts";
|
||||
import { config } from "../services/configService.ts";
|
||||
import { log } from "winston";
|
||||
|
||||
export const crackRelic = async (
|
||||
inventory: TInventoryDatabaseDocument,
|
||||
participant: IVoidTearParticipantInfo,
|
||||
inventoryChanges: IInventoryChanges = {}
|
||||
): Promise<IRngResult> => {
|
||||
): Promise<IRngResult[]> => {
|
||||
const relic = ExportRelics[participant.VoidProjection];
|
||||
let weights = refinementToWeights[relic.quality];
|
||||
if (relic.quality == "VPQ_SILVER" && inventory.exceptionalRelicsAlwaysGiveBronzeReward) {
|
||||
@ -25,18 +26,48 @@ export const crackRelic = async (
|
||||
weights = { COMMON: 0, UNCOMMON: 0, RARE: 1, LEGENDARY: 0 };
|
||||
}
|
||||
logger.debug(`opening a relic of quality ${relic.quality}; rarity weights are`, weights);
|
||||
let reward = getRandomWeightedReward(
|
||||
ExportRewards[relic.rewardManifest][0] as { type: string; itemCount: number; rarity: TRarity }[], // rarity is nullable in PE+ typings, but always present for relics
|
||||
weights
|
||||
)!;
|
||||
if (config.relicRewardItemCountMultiplier !== undefined && (config.relicRewardItemCountMultiplier ?? 1) != 1) {
|
||||
reward = {
|
||||
...reward,
|
||||
itemCount: reward.itemCount * config.relicRewardItemCountMultiplier
|
||||
};
|
||||
const allRewards = [];
|
||||
const relicRewardCount = 1 + (inventory.extraRelicRewards ?? 0);
|
||||
for (let i = 0; i < relicRewardCount; i++) {
|
||||
let reward = getRandomWeightedReward(
|
||||
ExportRewards[relic.rewardManifest][0] as { type: string; itemCount: number; rarity: TRarity }[], // rarity is nullable in PE+ typings, but always present for relics
|
||||
weights
|
||||
)!;
|
||||
if (config.relicRewardItemCountMultiplier !== undefined && (config.relicRewardItemCountMultiplier ?? 1) != 1) {
|
||||
reward = {
|
||||
...reward,
|
||||
itemCount: reward.itemCount * config.relicRewardItemCountMultiplier
|
||||
};
|
||||
}
|
||||
logger.debug(`relic rolled`, reward);
|
||||
participant.Reward = reward.type;
|
||||
allRewards.push(reward);
|
||||
// Give reward
|
||||
combineInventoryChanges(
|
||||
inventoryChanges,
|
||||
(await handleStoreItemAcquisition(reward.type, inventory, reward.itemCount)).InventoryChanges
|
||||
);
|
||||
|
||||
if (inventory.crackRelicForPlatinum) {
|
||||
let platinumReward = 0;
|
||||
switch (reward.rarity) {
|
||||
case "COMMON":
|
||||
platinumReward = inventory.relicPlatinumCommon ?? 2;
|
||||
break;
|
||||
case "UNCOMMON":
|
||||
platinumReward = inventory.relicPlatinumUncommon ?? 5;
|
||||
break;
|
||||
case "RARE":
|
||||
platinumReward = inventory.relicPlatinumRare ?? 12;
|
||||
break;
|
||||
case "LEGENDARY":
|
||||
logger.warn(`got a legendary reward for a relic!`);
|
||||
break;
|
||||
}
|
||||
logger.debug(`adding ${platinumReward} platinum to inventory for a ${reward.rarity} reward`);
|
||||
inventory.PremiumCredits += platinumReward;
|
||||
}
|
||||
}
|
||||
logger.debug(`relic rolled`, reward);
|
||||
participant.Reward = reward.type;
|
||||
|
||||
// Remove relic
|
||||
const miscItemChanges = [
|
||||
@ -48,13 +79,10 @@ export const crackRelic = async (
|
||||
addMiscItems(inventory, miscItemChanges);
|
||||
combineInventoryChanges(inventoryChanges, { MiscItems: miscItemChanges });
|
||||
|
||||
// Give reward
|
||||
combineInventoryChanges(
|
||||
inventoryChanges,
|
||||
(await handleStoreItemAcquisition(reward.type, inventory, reward.itemCount)).InventoryChanges
|
||||
);
|
||||
// Client has picked its own reward (for lack of choice)
|
||||
participant.ChosenRewardOwner = participant.AccountId;
|
||||
|
||||
return reward;
|
||||
return allRewards;
|
||||
};
|
||||
|
||||
const refinementToWeights = {
|
||||
|
||||
@ -1462,11 +1462,30 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
|
||||
flawlessRelicsAlwaysGiveSilverReward: Boolean,
|
||||
radiantRelicsAlwaysGiveGoldReward: Boolean,
|
||||
disableDailyTribute: Boolean,
|
||||
gainNoNegativeSyndicateStanding: Boolean,
|
||||
nemesisHenchmenKillsMultiplierGrineer: Number,
|
||||
nemesisHenchmenKillsMultiplierCorpus: Number,
|
||||
nemesisAntivirusGainMultiplier: Number,
|
||||
nemesisHintProgressMultiplierGrineer: Number,
|
||||
nemesisHintProgressMultiplierCorpus: Number,
|
||||
nemesisExtraWeapon: Number,
|
||||
playerSkillGainsMultiplierSpace: Number,
|
||||
playerSkillGainsMultiplierDrifter: Number,
|
||||
extraMissionRewards: Number,
|
||||
strippedItemRewardsMultiplier: Number,
|
||||
extraRelicRewards: Number,
|
||||
crackRelicForPlatinum: Boolean,
|
||||
relicPlatinumCommon: Number,
|
||||
relicPlatinumUncommon: Number,
|
||||
relicPlatinumRare: Number,
|
||||
|
||||
SubscribedToEmails: { type: Number, default: 0 },
|
||||
SubscribedToEmailsPersonalized: { type: Number, default: 0 },
|
||||
RewardSeed: BigInt,
|
||||
|
||||
// Temporary data so we can show all relic rewards from an endless mission at EOM
|
||||
MissionRelicRewards: { type: [typeCountSchema], default: undefined },
|
||||
|
||||
//Credit
|
||||
RegularCredits: { type: Number, default: 0 },
|
||||
//Platinum
|
||||
@ -1835,6 +1854,7 @@ inventorySchema.set("toJSON", {
|
||||
delete returnedObject._id;
|
||||
delete returnedObject.__v;
|
||||
delete returnedObject.accountOwnerId;
|
||||
delete returnedObject.MissionRelicRewards;
|
||||
|
||||
const inventoryDatabase = returnedObject as Partial<IInventoryDatabase>;
|
||||
const inventoryResponse = returnedObject as IInventoryClient;
|
||||
|
||||
@ -43,7 +43,7 @@ import { setBoosterController } from "../controllers/custom/setBoosterController
|
||||
import { updateFingerprintController } from "../controllers/custom/updateFingerprintController.ts";
|
||||
import { unlockLevelCapController } from "../controllers/custom/unlockLevelCapController.ts";
|
||||
import { changeModularPartsController } from "../controllers/custom/changeModularPartsController.ts";
|
||||
import { editSuitInvigorationUpgradeController } from "../controllers/custom/editSuitInvigorationUpgradeController.ts";
|
||||
import { setInvigorationController } from "../controllers/custom/setInvigorationController.ts";
|
||||
import { setAccountCheatController } from "../controllers/custom/setAccountCheatController.ts";
|
||||
import { setGuildCheatController } from "../controllers/custom/setGuildCheatController.ts";
|
||||
|
||||
@ -92,7 +92,7 @@ customRouter.post("/setBooster", setBoosterController);
|
||||
customRouter.post("/updateFingerprint", updateFingerprintController);
|
||||
customRouter.post("/unlockLevelCap", unlockLevelCapController);
|
||||
customRouter.post("/changeModularParts", changeModularPartsController);
|
||||
customRouter.post("/editSuitInvigorationUpgrade", editSuitInvigorationUpgradeController);
|
||||
customRouter.post("/setInvigoration", setInvigorationController);
|
||||
customRouter.post("/setAccountCheat", setAccountCheatController);
|
||||
customRouter.post("/setGuildCheat", setGuildCheatController);
|
||||
|
||||
|
||||
@ -48,6 +48,7 @@ export interface IConfig {
|
||||
anniversary?: number;
|
||||
hallowedNightmares?: boolean;
|
||||
hallowedNightmaresRewardsOverride?: number;
|
||||
naberusNightsOverride?: boolean;
|
||||
proxyRebellion?: boolean;
|
||||
proxyRebellionRewardsOverride?: number;
|
||||
galleonOfGhouls?: number;
|
||||
|
||||
@ -22,7 +22,7 @@ import type {
|
||||
ITechProjectDatabase
|
||||
} from "../types/guildTypes.ts";
|
||||
import { GuildPermission } from "../types/guildTypes.ts";
|
||||
import { toMongoDate, toOid, toOid2 } from "../helpers/inventoryHelpers.ts";
|
||||
import { toMongoDate, toOid, toOid2, version_compare } from "../helpers/inventoryHelpers.ts";
|
||||
import type { Types } from "mongoose";
|
||||
import type { IDojoBuild, IDojoResearch } from "warframe-public-export-plus";
|
||||
import { ExportDojoRecipes, ExportResources } from "warframe-public-export-plus";
|
||||
@ -68,9 +68,15 @@ export const getGuildClient = async (
|
||||
let missingEntry = true;
|
||||
const dataFillInPromises: Promise<void>[] = [];
|
||||
for (const guildMember of guildMembers) {
|
||||
// Use 1-based indexing for clan ranks for versions before U24. In my testing, 2018.06.14.23.21 and below used 1-based indexing and 2019.04.04.21.31 and above used 0-based indexing. I didn't narrow it down further, but I think U24 is a good spot for them to have changed it.
|
||||
let rankBase = 0;
|
||||
if (account.BuildLabel && version_compare(account.BuildLabel, "2018.11.08.14.45") < 0) {
|
||||
rankBase += 1;
|
||||
}
|
||||
|
||||
const member: IGuildMemberClient = {
|
||||
_id: toOid2(guildMember.accountId, account.BuildLabel),
|
||||
Rank: guildMember.rank,
|
||||
Rank: guildMember.rank + rankBase,
|
||||
Status: guildMember.status,
|
||||
Note: guildMember.RequestMsg,
|
||||
RequestExpiry: guildMember.RequestExpiry ? toMongoDate(guildMember.RequestExpiry) : undefined
|
||||
|
||||
@ -6,6 +6,7 @@ import type {
|
||||
} from "../types/inventoryTypes/commonInventoryTypes.ts";
|
||||
import type { IMongoDate } from "../types/commonTypes.ts";
|
||||
import type {
|
||||
IBooster,
|
||||
IDialogueClient,
|
||||
IDialogueDatabase,
|
||||
IDialogueHistoryClient,
|
||||
@ -463,6 +464,9 @@ export const importInventory = (db: TInventoryDatabaseDocument, client: Partial<
|
||||
if (client.Accolades !== undefined) {
|
||||
db.Accolades = client.Accolades;
|
||||
}
|
||||
if (client.Boosters !== undefined) {
|
||||
replaceArray<IBooster>(db.Boosters, client.Boosters);
|
||||
}
|
||||
};
|
||||
|
||||
export const importLoadOutConfig = (client: ILoadoutConfigClient): ILoadoutConfigDatabase => {
|
||||
|
||||
@ -1,11 +1,6 @@
|
||||
import type { IMessageDatabase } from "../models/inboxModel.ts";
|
||||
import { Inbox } from "../models/inboxModel.ts";
|
||||
import { getAccountForRequest } from "./loginService.ts";
|
||||
import type { HydratedDocument } from "mongoose";
|
||||
import { Types } from "mongoose";
|
||||
import type { Request } from "express";
|
||||
import { unixTimesInMs } from "../constants/timeConstants.ts";
|
||||
import { config } from "./configService.ts";
|
||||
import type { HydratedDocument, Types } from "mongoose";
|
||||
|
||||
export const getAllMessagesSorted = async (accountId: string): Promise<HydratedDocument<IMessageDatabase>[]> => {
|
||||
const inbox = await Inbox.find({ ownerId: accountId }).sort({ date: -1 });
|
||||
@ -29,117 +24,8 @@ export const deleteAllMessagesRead = async (accountId: string): Promise<void> =>
|
||||
await Inbox.deleteMany({ ownerId: accountId, r: true });
|
||||
};
|
||||
|
||||
export const createNewEventMessages = async (req: Request): Promise<void> => {
|
||||
const account = await getAccountForRequest(req);
|
||||
const newEventMessages: IMessageCreationTemplate[] = [];
|
||||
|
||||
// Baro
|
||||
const baroIndex = Math.trunc((Date.now() - 910800000) / (unixTimesInMs.day * 14));
|
||||
const baroStart = baroIndex * (unixTimesInMs.day * 14) + 910800000;
|
||||
const baroActualStart = baroStart + unixTimesInMs.day * (config.worldState?.baroAlwaysAvailable ? 0 : 12);
|
||||
if (Date.now() >= baroActualStart && account.LatestEventMessageDate.getTime() < baroActualStart) {
|
||||
newEventMessages.push({
|
||||
sndr: "/Lotus/Language/G1Quests/VoidTraderName",
|
||||
sub: "/Lotus/Language/CommunityMessages/VoidTraderAppearanceTitle",
|
||||
msg: "/Lotus/Language/CommunityMessages/VoidTraderAppearanceMessage",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/BaroKiTeerPortrait.png",
|
||||
startDate: new Date(baroActualStart),
|
||||
endDate: new Date(baroStart + unixTimesInMs.day * 14),
|
||||
CrossPlatform: true,
|
||||
arg: [
|
||||
{
|
||||
Key: "NODE_NAME",
|
||||
Tag: ["EarthHUB", "MercuryHUB", "SaturnHUB", "PlutoHUB"][baroIndex % 4]
|
||||
}
|
||||
],
|
||||
date: new Date(baroActualStart)
|
||||
});
|
||||
}
|
||||
|
||||
// BUG: Deleting the inbox message manually means it'll just be automatically re-created. This is because we don't use startDate/endDate for these config-toggled events.
|
||||
const promises = [];
|
||||
if (config.worldState?.creditBoost) {
|
||||
promises.push(
|
||||
(async (): Promise<void> => {
|
||||
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666672" }))) {
|
||||
newEventMessages.push({
|
||||
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666672"),
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
sub: "/Lotus/Language/Items/EventDoubleCreditsName",
|
||||
msg: "/Lotus/Language/Items/EventDoubleCreditsDesc",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
startDate: new Date(),
|
||||
CrossPlatform: true
|
||||
});
|
||||
}
|
||||
})()
|
||||
);
|
||||
}
|
||||
if (config.worldState?.affinityBoost) {
|
||||
promises.push(
|
||||
(async (): Promise<void> => {
|
||||
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666673" }))) {
|
||||
newEventMessages.push({
|
||||
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666673"),
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
sub: "/Lotus/Language/Items/EventDoubleAffinityName",
|
||||
msg: "/Lotus/Language/Items/EventDoubleAffinityDesc",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
startDate: new Date(),
|
||||
CrossPlatform: true
|
||||
});
|
||||
}
|
||||
})()
|
||||
);
|
||||
}
|
||||
if (config.worldState?.resourceBoost) {
|
||||
promises.push(
|
||||
(async (): Promise<void> => {
|
||||
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666674" }))) {
|
||||
newEventMessages.push({
|
||||
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666674"),
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
sub: "/Lotus/Language/Items/EventDoubleResourceName",
|
||||
msg: "/Lotus/Language/Items/EventDoubleResourceDesc",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
startDate: new Date(),
|
||||
CrossPlatform: true
|
||||
});
|
||||
}
|
||||
})()
|
||||
);
|
||||
}
|
||||
if (config.worldState?.galleonOfGhouls) {
|
||||
promises.push(
|
||||
(async (): Promise<void> => {
|
||||
if (!(await Inbox.exists({ ownerId: account._id, goalTag: "GalleonRobbery" }))) {
|
||||
newEventMessages.push({
|
||||
sndr: "/Lotus/Language/Bosses/BossCouncilorVayHek",
|
||||
sub: "/Lotus/Language/Events/GalleonRobberyIntroMsgTitle",
|
||||
msg: "/Lotus/Language/Events/GalleonRobberyIntroMsgDesc",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/VayHekPortrait.png",
|
||||
transmission: "/Lotus/Sounds/Dialog/GalleonOfGhouls/DGhoulsWeekOneInbox0010VayHek",
|
||||
att: ["/Lotus/Upgrades/Skins/Events/OgrisOldSchool"],
|
||||
startDate: new Date(),
|
||||
goalTag: "GalleonRobbery"
|
||||
});
|
||||
}
|
||||
})()
|
||||
);
|
||||
}
|
||||
await Promise.all(promises);
|
||||
|
||||
if (newEventMessages.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
await createMessage(account._id, newEventMessages);
|
||||
|
||||
const latestEventMessage = newEventMessages.reduce((prev, current) =>
|
||||
prev.startDate! > current.startDate! ? prev : current
|
||||
);
|
||||
account.LatestEventMessageDate = new Date(latestEventMessage.startDate!);
|
||||
await account.save();
|
||||
export const deleteAllMessagesReadNonCin = async (accountId: string): Promise<void> => {
|
||||
await Inbox.deleteMany({ ownerId: accountId, r: true, cinematic: null });
|
||||
};
|
||||
|
||||
export const createMessage = async (
|
||||
|
||||
@ -2181,6 +2181,10 @@ export const updateSyndicate = (
|
||||
): void => {
|
||||
syndicateUpdate?.forEach(affiliation => {
|
||||
const syndicate = inventory.Affiliations.find(x => x.Tag == affiliation.Tag);
|
||||
if (inventory.gainNoNegativeSyndicateStanding) {
|
||||
affiliation.Standing = Math.max(0, affiliation.Standing);
|
||||
affiliation.Title = Math.max(0, affiliation.Title);
|
||||
}
|
||||
if (syndicate !== undefined) {
|
||||
syndicate.Standing += affiliation.Standing;
|
||||
syndicate.Title = syndicate.Title === undefined ? affiliation.Title : syndicate.Title + affiliation.Title;
|
||||
|
||||
@ -210,10 +210,29 @@ export const addMissionInventoryUpdates = async (
|
||||
inventory.NemesisAbandonedRewards = inventoryUpdates.RewardInfo.NemesisAbandonedRewards;
|
||||
}
|
||||
if (inventoryUpdates.RewardInfo.NemesisHenchmenKills && inventory.Nemesis) {
|
||||
inventory.Nemesis.HenchmenKilled += inventoryUpdates.RewardInfo.NemesisHenchmenKills;
|
||||
let HenchmenKilledMultiplier = 1;
|
||||
switch (inventory.Nemesis.Faction) {
|
||||
case "FC_GRINEER":
|
||||
HenchmenKilledMultiplier = inventory.nemesisHenchmenKillsMultiplierGrineer ?? 1;
|
||||
break;
|
||||
case "FC_CORPUS":
|
||||
HenchmenKilledMultiplier = inventory.nemesisHenchmenKillsMultiplierCorpus ?? 1;
|
||||
break;
|
||||
}
|
||||
inventory.Nemesis.HenchmenKilled +=
|
||||
inventoryUpdates.RewardInfo.NemesisHenchmenKills * HenchmenKilledMultiplier;
|
||||
}
|
||||
if (inventoryUpdates.RewardInfo.NemesisHintProgress && inventory.Nemesis) {
|
||||
inventory.Nemesis.HintProgress += inventoryUpdates.RewardInfo.NemesisHintProgress;
|
||||
let HintProgressMultiplier = 1;
|
||||
switch (inventory.Nemesis.Faction) {
|
||||
case "FC_GRINEER":
|
||||
HintProgressMultiplier = inventory.nemesisHintProgressMultiplierGrineer ?? 1;
|
||||
break;
|
||||
case "FC_CORPUS":
|
||||
HintProgressMultiplier = inventory.nemesisHintProgressMultiplierCorpus ?? 1;
|
||||
break;
|
||||
}
|
||||
inventory.Nemesis.HintProgress += inventoryUpdates.RewardInfo.NemesisHintProgress * HintProgressMultiplier;
|
||||
if (inventory.Nemesis.Faction != "FC_INFESTATION" && inventory.Nemesis.Hints.length != 3) {
|
||||
const progressNeeded = [35, 60, 100][inventory.Nemesis.Hints.length];
|
||||
if (inventory.Nemesis.HintProgress >= progressNeeded) {
|
||||
@ -290,9 +309,6 @@ export const addMissionInventoryUpdates = async (
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "Missions":
|
||||
addMissionComplete(inventory, value);
|
||||
break;
|
||||
case "LastRegionPlayed":
|
||||
if (!(config.unfaithfulBugFixes?.ignore1999LastRegionPlayed && value === "1999MapName")) {
|
||||
inventory.LastRegionPlayed = value;
|
||||
@ -356,8 +372,10 @@ export const addMissionInventoryUpdates = async (
|
||||
break;
|
||||
}
|
||||
case "PlayerSkillGains": {
|
||||
inventory.PlayerSkills.LPP_SPACE += value.LPP_SPACE ?? 0;
|
||||
inventory.PlayerSkills.LPP_DRIFTER += value.LPP_DRIFTER ?? 0;
|
||||
inventory.PlayerSkills.LPP_SPACE +=
|
||||
(value.LPP_SPACE ?? 0) * (inventory.playerSkillGainsMultiplierSpace ?? 1);
|
||||
inventory.PlayerSkills.LPP_DRIFTER +=
|
||||
(value.LPP_DRIFTER ?? 0) * (inventory.playerSkillGainsMultiplierDrifter ?? 1);
|
||||
break;
|
||||
}
|
||||
case "CustomMarkers": {
|
||||
@ -819,6 +837,8 @@ export const addMissionInventoryUpdates = async (
|
||||
const att: string[] = [];
|
||||
let countedAtt: ITypeCount[] | undefined;
|
||||
|
||||
const extraWeaponCheat = inventory.nemesisExtraWeapon ?? 0; // 0 means no extra weapon and token
|
||||
|
||||
if (value.killed) {
|
||||
if (
|
||||
value.weaponLoc &&
|
||||
@ -827,6 +847,20 @@ export const addMissionInventoryUpdates = async (
|
||||
const weaponType = manifest.weapons[inventory.Nemesis.WeaponIdx];
|
||||
giveNemesisWeaponRecipe(inventory, weaponType, value.nemesisName, value.weaponLoc, profile);
|
||||
att.push(weaponType);
|
||||
if (extraWeaponCheat >= 1) {
|
||||
for (let i = 0; i < extraWeaponCheat; i++) {
|
||||
const randomIndex = Math.floor(Math.random() * manifest.weapons.length);
|
||||
const randomWeapon = manifest.weapons[randomIndex];
|
||||
giveNemesisWeaponRecipe(
|
||||
inventory,
|
||||
randomWeapon,
|
||||
value.nemesisName,
|
||||
undefined,
|
||||
profile
|
||||
);
|
||||
att.push(randomWeapon);
|
||||
}
|
||||
}
|
||||
}
|
||||
//if (value.petLoc) {
|
||||
if (profile.petHead) {
|
||||
@ -870,7 +904,7 @@ export const addMissionInventoryUpdates = async (
|
||||
countedAtt = [
|
||||
{
|
||||
ItemType: "/Lotus/Types/Items/MiscItems/CodaWeaponBucks",
|
||||
ItemCount: getKillTokenRewardCount(inventory.Nemesis.fp)
|
||||
ItemCount: getKillTokenRewardCount(inventory.Nemesis.fp) * (extraWeaponCheat + 1)
|
||||
}
|
||||
];
|
||||
addMiscItems(inventory, countedAtt);
|
||||
@ -1114,6 +1148,22 @@ export const addMissionRewards = async (
|
||||
firstCompletion
|
||||
);
|
||||
logger.debug("random mission drops:", MissionRewards);
|
||||
|
||||
if (inventory.extraMissionRewards) {
|
||||
for (let i = 0; i < inventory.extraMissionRewards; i++) {
|
||||
logger.debug("generating extra mission rewards with new seed, this will mismatch the mission report.");
|
||||
// otherwise would always get the same rewards
|
||||
const extraDrops = getRandomMissionDrops(
|
||||
inventory,
|
||||
{ ...rewardInfo, rewardSeed: generateRewardSeed() },
|
||||
missions,
|
||||
wagerTier,
|
||||
firstCompletion
|
||||
);
|
||||
MissionRewards.push(...extraDrops);
|
||||
}
|
||||
}
|
||||
|
||||
const inventoryChanges: IInventoryChanges = {};
|
||||
let SyndicateXPItemReward;
|
||||
let ConquestCompletedMissionsCount;
|
||||
@ -1173,6 +1223,9 @@ export const addMissionRewards = async (
|
||||
if (missions && missions.Tag in ExportRegions) {
|
||||
const node = ExportRegions[missions.Tag];
|
||||
|
||||
// cannot add this with normal updates because { Tier: 1 } would mark the SP node as completed even on a failure
|
||||
addMissionComplete(inventory, missions);
|
||||
|
||||
//node based credit rewards for mission completion
|
||||
if (isEligibleForCreditReward(rewardInfo, missions, node)) {
|
||||
const levelCreditReward = getLevelCreditRewards(node);
|
||||
@ -1299,13 +1352,23 @@ export const addMissionRewards = async (
|
||||
rngRewardCredits: inventoryChanges.RegularCredits ?? 0
|
||||
});
|
||||
|
||||
if (
|
||||
voidTearWave &&
|
||||
voidTearWave.Participants[0].QualifiesForReward &&
|
||||
!voidTearWave.Participants[0].HaveRewardResponse
|
||||
) {
|
||||
const reward = await crackRelic(inventory, voidTearWave.Participants[0], inventoryChanges);
|
||||
MissionRewards.push({ StoreItem: reward.type, ItemCount: reward.itemCount });
|
||||
if (voidTearWave && voidTearWave.Participants[0].QualifiesForReward) {
|
||||
if (!voidTearWave.Participants[0].HaveRewardResponse) {
|
||||
// non-endless fissure; giving reward now
|
||||
const rewards = await crackRelic(inventory, voidTearWave.Participants[0], inventoryChanges);
|
||||
rewards.forEach(reward => {
|
||||
MissionRewards.push({ StoreItem: reward.type, ItemCount: reward.itemCount });
|
||||
});
|
||||
} else if (inventory.MissionRelicRewards) {
|
||||
// endless fissure; already gave reward(s) but should still show in EOM screen
|
||||
for (const reward of inventory.MissionRelicRewards) {
|
||||
MissionRewards.push({
|
||||
StoreItem: reward.ItemType,
|
||||
ItemCount: reward.ItemCount
|
||||
});
|
||||
}
|
||||
inventory.MissionRelicRewards = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
if (strippedItems) {
|
||||
@ -1315,10 +1378,11 @@ export const addMissionRewards = async (
|
||||
si.DropTable = droptableAliases[si.DropTable];
|
||||
}
|
||||
const droptables = ExportEnemies.droptables[si.DropTable] ?? [];
|
||||
const strippedItemRewardsMultiplier = inventory.strippedItemRewardsMultiplier ?? 1;
|
||||
if (si.DROP_MOD) {
|
||||
const modDroptable = droptables.find(x => x.type == "mod");
|
||||
if (modDroptable) {
|
||||
for (let i = 0; i != si.DROP_MOD.length; ++i) {
|
||||
for (let i = 0; i != si.DROP_MOD.length * strippedItemRewardsMultiplier; ++i) {
|
||||
const reward = getRandomReward(modDroptable.items)!;
|
||||
logger.debug(`stripped droptable (mods pool) rolled`, reward);
|
||||
await addItem(inventory, reward.type);
|
||||
@ -1335,7 +1399,7 @@ export const addMissionRewards = async (
|
||||
if (si.DROP_BLUEPRINT) {
|
||||
const blueprintDroptable = droptables.find(x => x.type == "blueprint");
|
||||
if (blueprintDroptable) {
|
||||
for (let i = 0; i != si.DROP_BLUEPRINT.length; ++i) {
|
||||
for (let i = 0; i != si.DROP_BLUEPRINT.length * strippedItemRewardsMultiplier; ++i) {
|
||||
const reward = getRandomReward(blueprintDroptable.items)!;
|
||||
logger.debug(`stripped droptable (blueprints pool) rolled`, reward);
|
||||
await addItem(inventory, reward.type);
|
||||
@ -1353,7 +1417,7 @@ export const addMissionRewards = async (
|
||||
if (si.DROP_MISC_ITEM) {
|
||||
const resourceDroptable = droptables.find(x => x.type == "resource");
|
||||
if (resourceDroptable) {
|
||||
for (let i = 0; i != si.DROP_MISC_ITEM.length; ++i) {
|
||||
for (let i = 0; i != si.DROP_MISC_ITEM.length * strippedItemRewardsMultiplier; ++i) {
|
||||
const reward = getRandomReward(resourceDroptable.items)!;
|
||||
logger.debug(`stripped droptable (resources pool) rolled`, reward);
|
||||
if (Object.keys(await addItem(inventory, reward.type)).length == 0) {
|
||||
@ -1400,7 +1464,9 @@ export const addMissionRewards = async (
|
||||
|
||||
if (inventory.Nemesis.Faction == "FC_INFESTATION") {
|
||||
inventory.Nemesis.MissionCount += 1;
|
||||
inventory.Nemesis.HenchmenKilled = Math.min(inventory.Nemesis.HenchmenKilled + 5, 95); // 5 progress per mission until 95
|
||||
let antivirusGain = 5;
|
||||
antivirusGain *= inventory.nemesisAntivirusGainMultiplier ?? 1;
|
||||
inventory.Nemesis.HenchmenKilled = Math.min(inventory.Nemesis.HenchmenKilled + antivirusGain, 95); // 5 progress per mission until 95
|
||||
|
||||
inventoryChanges.Nemesis.MissionCount ??= 0;
|
||||
inventoryChanges.Nemesis.MissionCount += 1;
|
||||
@ -2438,95 +2504,95 @@ const goalMessagesByKey: Record<string, { sndr: string; msg: string; sub: string
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Seasonal/NoraNight.png"
|
||||
},
|
||||
"/Lotus/Types/Keys/LanternEndlessEventKeyA": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/GenericEventRewardMsgDesc",
|
||||
sub: "/Lotus/Language/G1Quests/GenericTacAlertRewardMsgTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
|
||||
},
|
||||
"/Lotus/Types/Keys/LanternEndlessEventKeyB": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/GenericEventRewardMsgDesc",
|
||||
sub: "/Lotus/Language/G1Quests/GenericTacAlertRewardMsgTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
|
||||
},
|
||||
"/Lotus/Types/Keys/LanternEndlessEventKeyD": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/GenericEventRewardMsgDesc",
|
||||
sub: "/Lotus/Language/G1Quests/GenericTacAlertRewardMsgTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
|
||||
},
|
||||
"/Lotus/Types/Keys/LanternEndlessEventKeyC": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/GenericEventRewardMsgDesc",
|
||||
sub: "/Lotus/Language/G1Quests/GenericTacAlertRewardMsgTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyHalloween": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsBonusBody",
|
||||
sub: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsBonusTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyHalloweenBonus": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsBody",
|
||||
sub: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyHalloweenTimeAttack": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsBody",
|
||||
sub: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyProxyRebellionOne": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/RazorbackArmadaRewardBody",
|
||||
sub: "/Lotus/Language/G1Quests/GenericTacAlertSmallRewardMsgTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["CREDIT_REWARD"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyProxyRebellionTwo": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/RazorbackArmadaRewardBody",
|
||||
sub: "/Lotus/Language/G1Quests/GenericTacAlertSmallRewardMsgTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["CREDIT_REWARD"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyProxyRebellionThree": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/RazorbackArmadaRewardBody",
|
||||
sub: "/Lotus/Language/G1Quests/GenericTacAlertSmallRewardMsgTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["CREDIT_REWARD"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyProxyRebellionFour": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/GenericTacAlertBadgeRewardMsgDesc",
|
||||
sub: "/Lotus/Language/G1Quests/GenericTacAlertBadgeRewardMsgTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyProjectNightwatchEasy": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/ProjectNightwatchRewardMsgA",
|
||||
sub: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionOneTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["CREDIT_REWARD"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyProjectNightwatch": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionRewardBody",
|
||||
sub: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionTwoTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyProjectNightwatchHard": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionRewardBody",
|
||||
sub: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionThreeTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyProjectNightwatchBonus": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionRewardBody",
|
||||
sub: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionFourTitle",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
|
||||
@ -2562,140 +2628,140 @@ const goalMessagesByKey: Record<string, { sndr: string; msg: string; sub: string
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Entrati/Father.png"
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2019E": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgB",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleB",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2020F": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgC",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleB",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2024ChallengeModeA": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgD",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleD",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2017C": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2019RewardMsgC",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2019MissionTitleC",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2020H": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2020RewardMsgH",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2020MissionTitleH",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2022J": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2022RewardMsgJ",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2022MissionTitleJ",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2025D": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2025RewardMsgB",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2025MissionTitleB",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2025ChallengeModeA": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2025RewardMsgC",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2025MissionTitleC",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2020G": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2020RewardMsgG",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2020MissionTitleG",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2017B": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2019RewardMsgB",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2019MissionTitleB",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2017A": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2019RewardMsgA",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2019MissionTitleA",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2023K": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2025RewardMsgG",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2025MissionTitleG",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2025ChallengeModeB": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2025RewardMsgD",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2025MissionTitleD",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2025A": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2025RewardMsgA",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2025MissionTitleA",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2018D": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgG",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleG",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2025C": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgF",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleF",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2024L": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgA",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleA",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2024ChallengeModeB": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgE",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleE",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2021I": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgH",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleH",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
arg: ["PLAYER_NAME"]
|
||||
},
|
||||
"/Lotus/Types/Keys/TacAlertKeyAnniversary2025B": {
|
||||
sndr: "/Lotus/Language/Bosses/Lotus",
|
||||
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
|
||||
msg: "/Lotus/Language/Messages/Anniversary2025RewardMsgE",
|
||||
sub: "/Lotus/Language/Messages/Anniversary2025MissionTitleE",
|
||||
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
|
||||
|
||||
@ -74,7 +74,7 @@ export const updateQuestStage = (
|
||||
if (!questStage) {
|
||||
const questStageIndex =
|
||||
quest.Progress.push({
|
||||
c: questStageUpdate.c ?? 0,
|
||||
c: questStageUpdate.c ?? -1,
|
||||
i: questStageUpdate.i ?? false,
|
||||
m: questStageUpdate.m ?? false,
|
||||
b: questStageUpdate.b ?? []
|
||||
@ -331,7 +331,7 @@ export const giveKeyChainMessage = async (
|
||||
): Promise<void> => {
|
||||
const keyChainMessage = getKeyChainMessage(keyChainInfo);
|
||||
|
||||
if (questKey.Progress![0].c > 0) {
|
||||
if ((questKey.Progress?.[0]?.c ?? 0) > 0) {
|
||||
keyChainMessage.att = [];
|
||||
keyChainMessage.countedAtt = [];
|
||||
}
|
||||
|
||||
@ -280,6 +280,14 @@ export const getSortie = (day: number): ISortie => {
|
||||
}
|
||||
}
|
||||
|
||||
const willHaveAssassination = boss != "SORTIE_BOSS_CORRUPTED_VOR" && rng.randomInt(0, 2) == 2;
|
||||
if (willHaveAssassination) {
|
||||
const index = nodes.indexOf(sortieBossNode[boss]);
|
||||
if (index != -1) {
|
||||
nodes.splice(index, 1);
|
||||
}
|
||||
}
|
||||
|
||||
const selectedNodes: ISortieMission[] = [];
|
||||
const missionTypes = new Set();
|
||||
|
||||
@ -309,7 +317,7 @@ export const getSortie = (day: number): ISortie => {
|
||||
"SORTIE_MODIFIER_BOW_ONLY"
|
||||
];
|
||||
|
||||
if (i == 2 && boss != "SORTIE_BOSS_CORRUPTED_VOR" && rng.randomInt(0, 2) == 2) {
|
||||
if (i == 2 && willHaveAssassination) {
|
||||
const tileset = sortieTilesets[sortieBossNode[boss] as keyof typeof sortieTilesets] as TSortieTileset;
|
||||
pushTilesetModifiers(modifiers, tileset);
|
||||
|
||||
@ -361,7 +369,9 @@ export const getSortie = (day: number): ISortie => {
|
||||
Activation: { $date: { $numberLong: dayStart.toString() } },
|
||||
Expiry: { $date: { $numberLong: dayEnd.toString() } },
|
||||
Reward: "/Lotus/Types/Game/MissionDecks/SortieRewards",
|
||||
Seed: seed,
|
||||
Seed: selectedNodes.find(x => x.tileset == "CorpusIcePlanetTileset")
|
||||
? 2081 // this seed produces 12 zeroes in a row if asked to pick (0, 1); this way the CorpusIcePlanetTileset image is always index 0, the 'correct' choice.
|
||||
: seed,
|
||||
Boss: boss,
|
||||
Variants: selectedNodes
|
||||
};
|
||||
@ -2504,6 +2514,37 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
|
||||
BonusReward: { items: ["/Lotus/StoreItems/Upgrades/Skins/Clan/BountyHunterBadgeItem"] }
|
||||
});
|
||||
}
|
||||
|
||||
const isOctober = date.getUTCMonth() == 9; // October = month index 9
|
||||
if (config.worldState?.naberusNightsOverride ?? isOctober) {
|
||||
worldState.Goals.push({
|
||||
_id: { $oid: "66fd602de1778d583419e8e7" },
|
||||
Activation: {
|
||||
$date: {
|
||||
$numberLong: config.worldState?.naberusNightsOverride
|
||||
? "1727881200000"
|
||||
: Date.UTC(date.getUTCFullYear(), date.getUTCMonth(), 1).toString()
|
||||
}
|
||||
},
|
||||
Expiry: {
|
||||
$date: {
|
||||
$numberLong: config.worldState?.naberusNightsOverride
|
||||
? "2000000000000"
|
||||
: Date.UTC(date.getUTCFullYear(), date.getUTCMonth() + 1, 1).toString()
|
||||
}
|
||||
},
|
||||
Count: 0,
|
||||
Goal: 0,
|
||||
Success: 0,
|
||||
Personal: true,
|
||||
Desc: "/Lotus/Language/Events/HalloweenNaberusName",
|
||||
ToolTip: "/Lotus/Language/Events/HalloweenNaberusDesc",
|
||||
Icon: "/Lotus/Interface/Icons/JackOLanternColour.png",
|
||||
Tag: "DeimosHalloween",
|
||||
Node: "DeimosHub"
|
||||
});
|
||||
}
|
||||
|
||||
if (config.worldState?.bellyOfTheBeast) {
|
||||
worldState.Goals.push({
|
||||
_id: { $oid: "67a5035c2a198564d62e165e" },
|
||||
|
||||
@ -55,6 +55,22 @@ export interface IAccountCheats {
|
||||
flawlessRelicsAlwaysGiveSilverReward?: boolean;
|
||||
radiantRelicsAlwaysGiveGoldReward?: boolean;
|
||||
disableDailyTribute?: boolean;
|
||||
gainNoNegativeSyndicateStanding?: boolean;
|
||||
nemesisHenchmenKillsMultiplierGrineer?: number;
|
||||
nemesisHenchmenKillsMultiplierCorpus?: number;
|
||||
nemesisAntivirusGainMultiplier?: number;
|
||||
nemesisHintProgressMultiplierGrineer?: number;
|
||||
nemesisHintProgressMultiplierCorpus?: number;
|
||||
nemesisExtraWeapon?: number;
|
||||
playerSkillGainsMultiplierSpace?: number;
|
||||
playerSkillGainsMultiplierDrifter?: number;
|
||||
extraMissionRewards?: number;
|
||||
strippedItemRewardsMultiplier?: number;
|
||||
extraRelicRewards?: number;
|
||||
crackRelicForPlatinum?: boolean;
|
||||
relicPlatinumCommon?: number;
|
||||
relicPlatinumUncommon?: number;
|
||||
relicPlatinumRare?: number;
|
||||
}
|
||||
|
||||
export interface IInventoryDatabase
|
||||
@ -141,6 +157,7 @@ export interface IInventoryDatabase
|
||||
LastInventorySync?: Types.ObjectId;
|
||||
EndlessXP?: IEndlessXpProgressDatabase[];
|
||||
PersonalGoalProgress?: IGoalProgressDatabase[];
|
||||
MissionRelicRewards?: ITypeCount[];
|
||||
}
|
||||
|
||||
export interface IQuestKeyDatabase {
|
||||
|
||||
@ -476,9 +476,9 @@
|
||||
</div>
|
||||
<div class="col-lg-6">
|
||||
<div class="card" style="height: 400px;">
|
||||
<h5 class="card-header" data-loc="inventory_Boosters"></h5>
|
||||
<h5 class="card-header" data-loc="inventory_boosters"></h5>
|
||||
<div class="card-body d-flex flex-column">
|
||||
<form class="input-group mb-3" onsubmit="doAcquireBoosters();return false;">
|
||||
<form class="input-group mb-3" onsubmit="doAcquireBooster();return false;">
|
||||
<input class="form-control" id="acquire-type-Boosters" list="datalist-Boosters" />
|
||||
<button class="btn btn-primary" type="submit" data-loc="general_addButton"></button>
|
||||
</form>
|
||||
@ -719,12 +719,12 @@
|
||||
</div>
|
||||
</div>
|
||||
<div id="edit-suit-invigorations-card" class="card mb-3 d-none">
|
||||
<h5 class="card-header" data-loc="detailedView_suitInvigorationLabel"></h5>
|
||||
<h5 class="card-header" data-loc="detailedView_invigorationLabel"></h5>
|
||||
<div class="card-body">
|
||||
<form onsubmit="submitSuitInvigorationUpgrade(event)">
|
||||
<form onsubmit="submitInvigoration(event)">
|
||||
<div class="mb-3">
|
||||
<label for="invigoration-offensive" class="form-label" data-loc="invigorations_offensiveLabel"></label>
|
||||
<select class="form-select" id="dv-invigoration-offensive">
|
||||
<label for="invigoration-offensive" class="form-label" data-loc="detailedView_invigorationOffensiveLabel"></label>
|
||||
<select class="form-select" id="invigoration-offensive">
|
||||
<option value="" data-loc="general_none"></option>
|
||||
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPowerStrength" data-loc="invigorations_offensive_AbilityStrength"></option>
|
||||
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPowerRange" data-loc="invigorations_offensive_AbilityRange"></option>
|
||||
@ -737,10 +737,9 @@
|
||||
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationMeleeCritChance" data-loc="invigorations_offensive_MeleeCritChance"></option>
|
||||
</select>
|
||||
</div>
|
||||
|
||||
<div class="mb-3">
|
||||
<label for="invigoration-defensive" class="form-label" data-loc="invigorations_defensiveLabel"></label>
|
||||
<select class="form-select" id="dv-invigoration-defensive">
|
||||
<label for="invigoration-defensive" class="form-label" data-loc="detailedView_invigorationUtilityLabel"></label>
|
||||
<select class="form-select" id="invigoration-defensive">
|
||||
<option value="" data-loc="general_none"></option>
|
||||
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationPowerEfficiency" data-loc="invigorations_utility_AbilityEfficiency"></option>
|
||||
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationMovementSpeed" data-loc="invigorations_utility_SprintSpeed"></option>
|
||||
@ -755,15 +754,13 @@
|
||||
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationEnergyRegen" data-loc="invigorations_utility_EnergyRegen"></option>
|
||||
</select>
|
||||
</div>
|
||||
|
||||
<div class="mb-3">
|
||||
<label for="invigoration-expiry" class="form-label" data-loc="invigorations_expiryLabel"></label>
|
||||
<input type="datetime-local" class="form-control" id="dv-invigoration-expiry" />
|
||||
<label for="invigoration-expiry" class="form-label" data-loc="detailedView_invigorationExpiryLabel"></label>
|
||||
<input type="datetime-local" class="form-control" max="2038-01-19T03:14" id="invigoration-expiry" onblur="this.value=new Date(this.value)>new Date(this.max)?new Date(this.max).toISOString().slice(0,16):this.value"/>
|
||||
</div>
|
||||
|
||||
<div class="d-flex gap-2">
|
||||
<button type="submit" class="btn btn-primary" data-loc="general_setButton"></button>
|
||||
<button type="button" class="btn btn-danger" onclick="clearSuitInvigorationUpgrades()" data-loc="code_remove"></button>
|
||||
<button type="button" class="btn btn-danger" onclick="setInvigoration()" data-loc="code_remove"></button>
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
@ -1018,6 +1015,112 @@
|
||||
<input class="form-check-input" type="checkbox" id="finishInvasionsInOneMission" />
|
||||
<label class="form-check-label" for="finishInvasionsInOneMission" data-loc="cheats_finishInvasionsInOneMission"></label>
|
||||
</div>
|
||||
<div class="form-check">
|
||||
<input class="form-check-input" type="checkbox" id="gainNoNegativeSyndicateStanding" />
|
||||
<label class="form-check-label" for="gainNoNegativeSyndicateStanding" data-loc="cheats_gainNoNegativeSyndicateStanding"></label>
|
||||
</div>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="nemesisHenchmenKillsMultiplierGrineer" data-loc="cheats_nemesisHenchmenKillsMultiplierGrineer"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="nemesisHenchmenKillsMultiplierGrineer" type="number" min="0" max="65535" data-default="1" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="nemesisHenchmenKillsMultiplierCorpus" data-loc="cheats_nemesisHenchmenKillsMultiplierCorpus"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="nemesisHenchmenKillsMultiplierCorpus" type="number" min="0" max="65535" data-default="1" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="nemesisAntivirusGainMultiplier" data-loc="cheats_nemesisAntivirusGainMultiplier"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="nemesisAntivirusGainMultiplier" type="number" min="0" max="65535" data-default="1" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="nemesisHintProgressMultiplierGrineer" data-loc="cheats_nemesisHintProgressMultiplierGrineer"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="nemesisHintProgressMultiplierGrineer" type="number" min="0" max="65535" data-default="1" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="nemesisHintProgressMultiplierCorpus" data-loc="cheats_nemesisHintProgressMultiplierCorpus"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="nemesisHintProgressMultiplierCorpus" type="number" min="0" max="65535" data-default="1" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="nemesisExtraWeapon" data-loc="cheats_nemesisExtraWeapon"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="nemesisExtraWeapon" type="number" min="0" max="65535" data-default="0" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="playerSkillGainsMultiplierSpace" data-loc="cheats_playerSkillGainsMultiplierSpace"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="playerSkillGainsMultiplierSpace" type="number" min="1" max="65535" data-default="1" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="playerSkillGainsMultiplierDrifter" data-loc="cheats_playerSkillGainsMultiplierDrifter"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="playerSkillGainsMultiplierDrifter" type="number" min="1" max="65535" data-default="1" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="extraMissionRewards" data-loc="cheats_extraMissionRewards"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="extraMissionRewards" type="number" min="0" max="65535" data-default="0" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="strippedItemRewardsMultiplier" data-loc="cheats_strippedItemRewardsMultiplier"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="strippedItemRewardsMultiplier" type="number" min="0" max="65535" data-default="1" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="extraRelicRewards" data-loc="cheats_extraRelicRewards"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="extraRelicRewards" type="number" min="0" max="65535" data-default="0" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<div class="form-check">
|
||||
<input class="form-check-input" type="checkbox" id="crackRelicForPlatinum" />
|
||||
<label class="form-check-label" for="crackRelicForPlatinum" data-loc="cheats_crackRelicForPlatinum"></label>
|
||||
</div>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="relicPlatinumCommon" data-loc="cheats_relicPlatinumCommon"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="relicPlatinumCommon" type="number" min="0" max="65535" data-default="2" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="relicPlatinumUncommon" data-loc="cheats_relicPlatinumUncommon"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="relicPlatinumUncommon" type="number" min="0" max="65535" data-default="5" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<form class="form-group mt-2">
|
||||
<label class="form-label" for="relicPlatinumRare" data-loc="cheats_relicPlatinumRare"></label>
|
||||
<div class="input-group">
|
||||
<input class="form-control" id="relicPlatinumRare" type="number" min="0" max="65535" data-default="12" />
|
||||
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
|
||||
</div>
|
||||
</form>
|
||||
<div class="mt-2 mb-2 d-flex flex-wrap gap-2">
|
||||
<button class="btn btn-primary" onclick="debounce(doUnlockAllShipFeatures);" data-loc="cheats_unlockAllShipFeatures"></button>
|
||||
<button class="btn btn-primary" onclick="debounce(unlockAllMissions);" data-loc="cheats_unlockAllMissions"></button>
|
||||
@ -1036,7 +1139,7 @@
|
||||
<label class="form-label" for="changeSyndicate" data-loc="cheats_changeSupportedSyndicate"></label>
|
||||
<div class="input-group">
|
||||
<select class="form-control" id="changeSyndicate"></select>
|
||||
<button class="btn btn-primary" type="submit" data-loc="cheats_changeButton"></button>
|
||||
<button class="btn btn-secondary" type="submit" data-loc="cheats_changeButton"></button>
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
@ -1168,6 +1271,14 @@
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group mt-2">
|
||||
<label class="form-label" for="worldState.naberusNightsOverride" data-loc="worldState_naberusNights"></label>
|
||||
<select class="form-control" id="worldState.naberusNightsOverride" data-default="null">
|
||||
<option value="null" data-loc="normal"></option>
|
||||
<option value="true" data-loc="enabled"></option>
|
||||
<option value="false" data-loc="disabled"></option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group mt-2 d-flex gap-2">
|
||||
<div class="flex-fill">
|
||||
<label class="form-label" for="worldState.proxyRebellion" data-loc="worldState_proxyRebellion"></label>
|
||||
|
||||
@ -837,10 +837,9 @@ function updateInventory() {
|
||||
a.href = "#";
|
||||
a.onclick = function (event) {
|
||||
event.preventDefault();
|
||||
revalidateAuthz().then(() => {
|
||||
const promises = [];
|
||||
revalidateAuthz().then(async () => {
|
||||
if (item.XP < maxXP) {
|
||||
promises.push(addGearExp(category, item.ItemId.$oid, maxXP - item.XP));
|
||||
await addGearExp(category, item.ItemId.$oid, maxXP - item.XP);
|
||||
}
|
||||
if ("exalted" in itemMap[item.ItemType]) {
|
||||
for (const exaltedType of itemMap[item.ItemType].exalted) {
|
||||
@ -851,20 +850,16 @@ function updateInventory() {
|
||||
const exaltedCap =
|
||||
itemMap[exaltedType]?.type == "weapons" ? 800_000 : 1_600_000;
|
||||
if (exaltedItem.XP < exaltedCap) {
|
||||
promises.push(
|
||||
addGearExp(
|
||||
"SpecialItems",
|
||||
exaltedItem.ItemId.$oid,
|
||||
exaltedCap - exaltedItem.XP
|
||||
)
|
||||
await addGearExp(
|
||||
"SpecialItems",
|
||||
exaltedItem.ItemId.$oid,
|
||||
exaltedCap - exaltedItem.XP
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Promise.all(promises).then(() => {
|
||||
updateInventory();
|
||||
});
|
||||
updateInventory();
|
||||
});
|
||||
};
|
||||
a.title = loc("code_maxRank");
|
||||
@ -1007,6 +1002,67 @@ function updateInventory() {
|
||||
document.getElementById("EvolutionProgress-list").appendChild(tr);
|
||||
});
|
||||
|
||||
document.getElementById("Boosters-list").innerHTML = "";
|
||||
data.Boosters.forEach(item => {
|
||||
if (item.ExpiryDate < Math.floor(Date.now() / 1000)) {
|
||||
// Booster has expired, skip it
|
||||
return;
|
||||
}
|
||||
const tr = document.createElement("tr");
|
||||
{
|
||||
const td = document.createElement("td");
|
||||
td.textContent = itemMap[item.ItemType]?.name ?? item.ItemType;
|
||||
tr.appendChild(td);
|
||||
}
|
||||
{
|
||||
const td = document.createElement("td");
|
||||
td.classList = "text-end text-nowrap";
|
||||
{
|
||||
const form = document.createElement("form");
|
||||
form.style.display = "inline-block";
|
||||
form.onsubmit = function (event) {
|
||||
event.preventDefault();
|
||||
const maxDate = new Date(input.max);
|
||||
const selectedDate = new Date(input.value);
|
||||
if (selectedDate > maxDate) {
|
||||
input.value = maxDate.toISOString().slice(0, 16);
|
||||
}
|
||||
doChangeBoosterExpiry(item.ItemType, input);
|
||||
};
|
||||
|
||||
const input = document.createElement("input");
|
||||
input.type = "datetime-local";
|
||||
input.classList = "form-control form-control-sm";
|
||||
input.value = formatDatetime("%Y-%m-%d %H:%M:%s", item.ExpiryDate * 1000);
|
||||
input.max = "2038-01-19T03:14";
|
||||
input.onblur = function () {
|
||||
const maxDate = new Date(input.max);
|
||||
const selectedDate = new Date(input.value);
|
||||
if (selectedDate > maxDate) {
|
||||
input.value = maxDate.toISOString().slice(0, 16);
|
||||
}
|
||||
doChangeBoosterExpiry(item.ItemType, input);
|
||||
};
|
||||
|
||||
form.appendChild(input);
|
||||
td.appendChild(form);
|
||||
}
|
||||
{
|
||||
const a = document.createElement("a");
|
||||
a.href = "#";
|
||||
a.onclick = function (event) {
|
||||
event.preventDefault();
|
||||
setBooster(item.ItemType, 0);
|
||||
};
|
||||
a.title = loc("code_remove");
|
||||
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M135.2 17.7L128 32H32C14.3 32 0 46.3 0 64S14.3 96 32 96H416c17.7 0 32-14.3 32-32s-14.3-32-32-32H320l-7.2-14.3C307.4 6.8 296.3 0 284.2 0H163.8c-12.1 0-23.2 6.8-28.6 17.7zM416 128H32L53.2 467c1.6 25.3 22.6 45 47.9 45H346.9c25.3 0 46.3-19.7 47.9-45L416 128z"/></svg>`;
|
||||
td.appendChild(a);
|
||||
}
|
||||
tr.appendChild(td);
|
||||
}
|
||||
document.getElementById("Boosters-list").appendChild(tr);
|
||||
});
|
||||
|
||||
document.getElementById("FlavourItems-list").innerHTML = "";
|
||||
data.FlavourItems.forEach(item => {
|
||||
const datalist = document.getElementById("datalist-FlavourItems");
|
||||
@ -1146,7 +1202,7 @@ function updateInventory() {
|
||||
a.href = "#";
|
||||
a.onclick = function (event) {
|
||||
event.preventDefault();
|
||||
doQuestUpdate("setInactive", item.ItemType);
|
||||
debounce(doQuestUpdate, "setInactive", item.ItemType);
|
||||
};
|
||||
a.title = loc("code_setInactive");
|
||||
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><!--!Font Awesome Free 6.7.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2025 Fonticons, Inc.--><path d="M464 256A208 208 0 1 0 48 256a208 208 0 1 0 416 0zM0 256a256 256 0 1 1 512 0A256 256 0 1 1 0 256zm192-96l128 0c17.7 0 32 14.3 32 32l0 128c0 17.7-14.3 32-32 32l-128 0c-17.7 0-32-14.3-32-32l0-128c0-17.7 14.3-32 32-32z"/></svg>`;
|
||||
@ -1157,7 +1213,7 @@ function updateInventory() {
|
||||
a.href = "#";
|
||||
a.onclick = function (event) {
|
||||
event.preventDefault();
|
||||
doQuestUpdate("resetKey", item.ItemType);
|
||||
debounce(doQuestUpdate, "resetKey", item.ItemType);
|
||||
};
|
||||
a.title = loc("code_reset");
|
||||
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><!--!Font Awesome Free 6.7.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2025 Fonticons, Inc.--><path d="M463.5 224l8.5 0c13.3 0 24-10.7 24-24l0-128c0-9.7-5.8-18.5-14.8-22.2s-19.3-1.7-26.2 5.2L413.4 96.6c-87.6-86.5-228.7-86.2-315.8 1c-87.5 87.5-87.5 229.3 0 316.8s229.3 87.5 316.8 0c12.5-12.5 12.5-32.8 0-45.3s-32.8-12.5-45.3 0c-62.5 62.5-163.8 62.5-226.3 0s-62.5-163.8 0-226.3c62.2-62.2 162.7-62.5 225.3-1L327 183c-6.9 6.9-8.9 17.2-5.2 26.2s12.5 14.8 22.2 14.8l119.5 0z"/></svg>`;
|
||||
@ -1168,7 +1224,7 @@ function updateInventory() {
|
||||
a.href = "#";
|
||||
a.onclick = function (event) {
|
||||
event.preventDefault();
|
||||
doQuestUpdate("completeKey", item.ItemType);
|
||||
debounce(doQuestUpdate, "completeKey", item.ItemType);
|
||||
};
|
||||
a.title = loc("code_complete");
|
||||
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--!Font Awesome Free 6.7.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2025 Fonticons, Inc.--><path d="M438.6 105.4c12.5 12.5 12.5 32.8 0 45.3l-256 256c-12.5 12.5-32.8 12.5-45.3 0l-128-128c-12.5-12.5-12.5-32.8 0-45.3s32.8-12.5 45.3 0L160 338.7 393.4 105.4c12.5-12.5 32.8-12.5 45.3 0z"/></svg>`;
|
||||
@ -1179,7 +1235,7 @@ function updateInventory() {
|
||||
a.href = "#";
|
||||
a.onclick = function (event) {
|
||||
event.preventDefault();
|
||||
doQuestUpdate("prevStage", item.ItemType);
|
||||
debounce(doQuestUpdate, "prevStage", item.ItemType);
|
||||
};
|
||||
a.title = loc("code_prevStage");
|
||||
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 320 512"><!--!Font Awesome Free 6.7.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2025 Fonticons, Inc.--><path d="M41.4 233.4c-12.5 12.5-12.5 32.8 0 45.3l160 160c12.5 12.5 32.8 12.5 45.3 0s12.5-32.8 0-45.3L109.3 256 246.6 118.6c12.5-12.5 12.5-32.8 0-45.3s-32.8-12.5-45.3 0l-160 160z"/></svg>`;
|
||||
@ -1194,7 +1250,7 @@ function updateInventory() {
|
||||
a.href = "#";
|
||||
a.onclick = function (event) {
|
||||
event.preventDefault();
|
||||
doQuestUpdate("nextStage", item.ItemType);
|
||||
debounce(doQuestUpdate, "nextStage", item.ItemType);
|
||||
};
|
||||
a.title = loc("code_nextStage");
|
||||
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 320 512"><!--!Font Awesome Free 6.7.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2025 Fonticons, Inc.--><path d="M278.6 233.4c12.5 12.5 12.5 32.8 0 45.3l-160 160c-12.5 12.5-32.8 12.5-45.3 0s-12.5-32.8 0-45.3L210.7 256 73.4 118.6c-12.5-12.5-12.5-32.8 0-45.3s32.8-12.5 45.3 0l160 160z"/></svg>`;
|
||||
@ -1206,7 +1262,7 @@ function updateInventory() {
|
||||
a.onclick = function (event) {
|
||||
event.preventDefault();
|
||||
reAddToItemList(itemMap, "QuestKeys", item.ItemType);
|
||||
doQuestUpdate("deleteKey", item.ItemType);
|
||||
debounce(doQuestUpdate, "deleteKey", item.ItemType);
|
||||
};
|
||||
a.title = loc("code_remove");
|
||||
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M135.2 17.7L128 32H32C14.3 32 0 46.3 0 64S14.3 96 32 96H416c17.7 0 32-14.3 32-32s-14.3-32-32-32H320l-7.2-14.3C307.4 6.8 296.3 0 284.2 0H163.8c-12.1 0-23.2 6.8-28.6 17.7zM416 128H32L53.2 467c1.6 25.3 22.6 45 47.9 45H346.9c25.3 0 46.3-19.7 47.9-45L416 128z"/></svg>`;
|
||||
@ -1452,12 +1508,13 @@ function updateInventory() {
|
||||
document.getElementById("crystals-list").appendChild(tr);
|
||||
});
|
||||
|
||||
document.getElementById("edit-suit-invigorations-card").classList.remove("d-none");
|
||||
const { OffensiveUpgrade, DefensiveUpgrade, UpgradesExpiry } =
|
||||
suitInvigorationUpgradeData(item);
|
||||
document.getElementById("dv-invigoration-offensive").value = OffensiveUpgrade;
|
||||
document.getElementById("dv-invigoration-defensive").value = DefensiveUpgrade;
|
||||
document.getElementById("dv-invigoration-expiry").value = UpgradesExpiry;
|
||||
{
|
||||
document.getElementById("edit-suit-invigorations-card").classList.remove("d-none");
|
||||
document.getElementById("invigoration-offensive").value = item.OffensiveUpgrade || "";
|
||||
document.getElementById("invigoration-defensive").value = item.DefensiveUpgrade || "";
|
||||
document.getElementById("invigoration-expiry").value =
|
||||
formatDatetime("%Y-%m-%d %H:%M", Number(item.UpgradesExpiry?.$date.$numberLong)) || "";
|
||||
}
|
||||
|
||||
{
|
||||
document.getElementById("loadout-card").classList.remove("d-none");
|
||||
@ -1619,63 +1676,6 @@ function updateInventory() {
|
||||
}
|
||||
document.getElementById("changeSyndicate").value = data.SupportedSyndicate ?? "";
|
||||
|
||||
document.getElementById("Boosters-list").innerHTML = "";
|
||||
const now = Math.floor(Date.now() / 1000);
|
||||
data.Boosters.forEach(({ ItemType, ExpiryDate }) => {
|
||||
if (ExpiryDate < now) {
|
||||
// Booster has expired, skip it
|
||||
return;
|
||||
}
|
||||
const tr = document.createElement("tr");
|
||||
{
|
||||
const td = document.createElement("td");
|
||||
td.textContent = itemMap[ItemType]?.name ?? ItemType;
|
||||
tr.appendChild(td);
|
||||
}
|
||||
{
|
||||
const td = document.createElement("td");
|
||||
td.classList = "text-end text-nowrap";
|
||||
const timeString = formatDatetime("%Y-%m-%d %H:%M:%s", ExpiryDate * 1000);
|
||||
const inlineForm = document.createElement("form");
|
||||
const input = document.createElement("input");
|
||||
|
||||
inlineForm.style.display = "inline-block";
|
||||
inlineForm.onsubmit = function (event) {
|
||||
event.preventDefault();
|
||||
doChangeBoosterExpiry(ItemType, input);
|
||||
};
|
||||
input.type = "datetime-local";
|
||||
input.classList.add("form-control");
|
||||
input.classList.add("form-control-sm");
|
||||
input.value = timeString;
|
||||
let changed = false;
|
||||
input.onchange = function () {
|
||||
changed = true;
|
||||
};
|
||||
input.onblur = function () {
|
||||
if (changed) {
|
||||
doChangeBoosterExpiry(ItemType, input);
|
||||
}
|
||||
};
|
||||
inlineForm.appendChild(input);
|
||||
|
||||
td.appendChild(inlineForm);
|
||||
|
||||
const removeButton = document.createElement("a");
|
||||
removeButton.title = loc("code_remove");
|
||||
removeButton.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M135.2 17.7L128 32H32C14.3 32 0 46.3 0 64S14.3 96 32 96H416c17.7 0 32-14.3 32-32s-14.3-32-32-32H320l-7.2-14.3C307.4 6.8 296.3 0 284.2 0H163.8c-12.1 0-23.2 6.8-28.6 17.7zM416 128H32L53.2 467c1.6 25.3 22.6 45 47.9 45H346.9c25.3 0 46.3-19.7 47.9-45L416 128z"/></svg>`;
|
||||
removeButton.href = "#";
|
||||
removeButton.onclick = function (event) {
|
||||
event.preventDefault();
|
||||
setBooster(ItemType, 0);
|
||||
};
|
||||
td.appendChild(removeButton);
|
||||
|
||||
tr.appendChild(td);
|
||||
}
|
||||
document.getElementById("Boosters-list").appendChild(tr);
|
||||
});
|
||||
|
||||
if (single.getCurrentPath().startsWith("/webui/guildView")) {
|
||||
const guildReq = $.get("/custom/getGuild?guildId=" + window.guildId);
|
||||
guildReq.done(guildData => {
|
||||
@ -1986,34 +1986,12 @@ function updateInventory() {
|
||||
}
|
||||
|
||||
for (const elm of accountCheats) {
|
||||
elm.checked = !!data[elm.id];
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function addVaultDecoRecipe() {
|
||||
const uniqueName = getKey(document.getElementById("acquire-type-VaultDecoRecipes"));
|
||||
if (!guildId) {
|
||||
return;
|
||||
}
|
||||
if (!uniqueName) {
|
||||
$("acquire-type-VaultDecoRecipes").addClass("is-invalid").focus();
|
||||
return;
|
||||
}
|
||||
revalidateAuthz().then(() => {
|
||||
const req = $.post({
|
||||
url: "/custom/addVaultDecoRecipe?" + window.authz + "&guildId=" + window.guildId,
|
||||
contentType: "application/json",
|
||||
data: JSON.stringify([
|
||||
{
|
||||
ItemType: uniqueName,
|
||||
ItemCount: 1
|
||||
if (elm.type === "checkbox") {
|
||||
elm.checked = !!data[elm.id];
|
||||
} else if (elm.type === "number") {
|
||||
elm.value = data[elm.id] !== undefined ? data[elm.id] : elm.getAttribute("data-default") || "";
|
||||
}
|
||||
])
|
||||
});
|
||||
req.done(() => {
|
||||
updateInventory();
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
@ -3217,13 +3195,53 @@ function doIntrinsicsUnlockAll() {
|
||||
document.querySelectorAll("#account-cheats input[type=checkbox]").forEach(elm => {
|
||||
elm.onchange = function () {
|
||||
revalidateAuthz().then(() => {
|
||||
const value = elm.checked;
|
||||
$.post({
|
||||
url: "/custom/setAccountCheat?" + window.authz,
|
||||
contentType: "application/json",
|
||||
data: JSON.stringify({
|
||||
key: elm.id,
|
||||
value: elm.checked
|
||||
value: value
|
||||
})
|
||||
}).done(() => {
|
||||
elm.checked = value;
|
||||
});
|
||||
});
|
||||
};
|
||||
});
|
||||
|
||||
document.querySelectorAll("#account-cheats .input-group").forEach(grp => {
|
||||
const input = grp.querySelector("input");
|
||||
const select = grp.querySelector("select");
|
||||
const btn = grp.querySelector("button");
|
||||
if (input) {
|
||||
input.oninput = input.onchange = function () {
|
||||
btn.classList.remove("btn-secondary");
|
||||
btn.classList.add("btn-primary");
|
||||
};
|
||||
}
|
||||
if (select) {
|
||||
select.oninput = select.onchange = function () {
|
||||
btn.classList.remove("btn-secondary");
|
||||
btn.classList.add("btn-primary");
|
||||
};
|
||||
}
|
||||
btn.onclick = function () {
|
||||
btn.classList.remove("btn-primary");
|
||||
btn.classList.add("btn-secondary");
|
||||
const input = btn.closest(".input-group").querySelector('input[type="number"]');
|
||||
if (!input) return;
|
||||
revalidateAuthz().then(() => {
|
||||
const value = input.value;
|
||||
$.post({
|
||||
url: "/custom/setAccountCheat?" + window.authz,
|
||||
contentType: "application/json",
|
||||
data: JSON.stringify({
|
||||
key: input.id,
|
||||
value: parseInt(value)
|
||||
})
|
||||
}).done(() => {
|
||||
btn.value = value;
|
||||
});
|
||||
});
|
||||
};
|
||||
@ -3467,9 +3485,9 @@ function doBulkQuestUpdate(operation) {
|
||||
});
|
||||
}
|
||||
|
||||
function toast(text) {
|
||||
function toast(text, type = "primary") {
|
||||
const toast = document.createElement("div");
|
||||
toast.className = "toast align-items-center text-bg-primary border-0";
|
||||
toast.className = `toast align-items-center text-bg-${type} border-0`;
|
||||
const div = document.createElement("div");
|
||||
div.className = "d-flex";
|
||||
const body = document.createElement("div");
|
||||
@ -3542,7 +3560,7 @@ function handleModularSelection(category) {
|
||||
});
|
||||
}
|
||||
|
||||
function setBooster(ItemType, ExpiryDate, callback) {
|
||||
function setBooster(ItemType, ExpiryDate) {
|
||||
revalidateAuthz().then(() => {
|
||||
$.post({
|
||||
url: "/custom/setBooster?" + window.authz,
|
||||
@ -3555,33 +3573,27 @@ function setBooster(ItemType, ExpiryDate, callback) {
|
||||
])
|
||||
}).done(function () {
|
||||
updateInventory();
|
||||
if (callback) callback();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function doAcquireBoosters() {
|
||||
function doAcquireBooster() {
|
||||
const uniqueName = getKey(document.getElementById("acquire-type-Boosters"));
|
||||
if (!uniqueName) {
|
||||
$("#acquire-type-Boosters").addClass("is-invalid").focus();
|
||||
return;
|
||||
}
|
||||
const ExpiryDate = Date.now() / 1000 + 3 * 24 * 60 * 60; // default 3 days
|
||||
setBooster(uniqueName, ExpiryDate, () => {
|
||||
$("#acquire-type-Boosters").val("");
|
||||
});
|
||||
setBooster(uniqueName, Math.floor(Date.now() / 1000 + 3 * 24 * 60 * 60));
|
||||
document.getElementById("acquire-type-Boosters").value = "";
|
||||
}
|
||||
|
||||
function doChangeBoosterExpiry(ItemType, ExpiryDateInput) {
|
||||
console.log("Changing booster expiry for", ItemType, "to", ExpiryDateInput.value);
|
||||
// cast local datetime string to unix timestamp
|
||||
const ExpiryDate = Math.trunc(new Date(ExpiryDateInput.value).getTime() / 1000);
|
||||
const ExpiryDate = Math.floor(new Date(ExpiryDateInput.value).getTime() / 1000);
|
||||
if (isNaN(ExpiryDate)) {
|
||||
ExpiryDateInput.addClass("is-invalid").focus();
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
setBooster(ItemType, ExpiryDate);
|
||||
return true;
|
||||
}
|
||||
|
||||
function formatDatetime(fmt, date) {
|
||||
@ -4027,73 +4039,31 @@ function handleModularPartsChange(event) {
|
||||
});
|
||||
}
|
||||
}
|
||||
function suitInvigorationUpgradeData(suitData) {
|
||||
let expiryDate = "";
|
||||
if (suitData.UpgradesExpiry) {
|
||||
if (suitData.UpgradesExpiry.$date) {
|
||||
expiryDate = new Date(parseInt(suitData.UpgradesExpiry.$date.$numberLong));
|
||||
} else if (typeof suitData.UpgradesExpiry === "number") {
|
||||
expiryDate = new Date(suitData.UpgradesExpiry);
|
||||
} else if (suitData.UpgradesExpiry instanceof Date) {
|
||||
expiryDate = suitData.UpgradesExpiry;
|
||||
}
|
||||
if (expiryDate && !isNaN(expiryDate.getTime())) {
|
||||
const year = expiryDate.getFullYear();
|
||||
const month = String(expiryDate.getMonth() + 1).padStart(2, "0");
|
||||
const day = String(expiryDate.getDate()).padStart(2, "0");
|
||||
const hours = String(expiryDate.getHours()).padStart(2, "0");
|
||||
const minutes = String(expiryDate.getMinutes()).padStart(2, "0");
|
||||
expiryDate = `${year}-${month}-${day}T${hours}:${minutes}`;
|
||||
} else {
|
||||
expiryDate = "";
|
||||
}
|
||||
}
|
||||
return {
|
||||
oid: suitData.ItemId.$oid,
|
||||
OffensiveUpgrade: suitData.OffensiveUpgrade || "",
|
||||
DefensiveUpgrade: suitData.DefensiveUpgrade || "",
|
||||
UpgradesExpiry: expiryDate
|
||||
};
|
||||
}
|
||||
|
||||
function submitSuitInvigorationUpgrade(event) {
|
||||
function submitInvigoration(event) {
|
||||
event.preventDefault();
|
||||
const oid = new URLSearchParams(window.location.search).get("itemId");
|
||||
const offensiveUpgrade = document.getElementById("dv-invigoration-offensive").value;
|
||||
const defensiveUpgrade = document.getElementById("dv-invigoration-defensive").value;
|
||||
const expiry = document.getElementById("dv-invigoration-expiry").value;
|
||||
const OffensiveUpgrade = document.getElementById("invigoration-offensive").value;
|
||||
const DefensiveUpgrade = document.getElementById("invigoration-defensive").value;
|
||||
const expiry = document.getElementById("invigoration-expiry").value;
|
||||
|
||||
if (!offensiveUpgrade || !defensiveUpgrade) {
|
||||
alert(loc("code_requiredInvigorationUpgrade"));
|
||||
if (!OffensiveUpgrade || !DefensiveUpgrade) {
|
||||
toast(loc("code_requiredInvigorationUpgrade"), "warning");
|
||||
return;
|
||||
}
|
||||
|
||||
const data = {
|
||||
OffensiveUpgrade: offensiveUpgrade,
|
||||
DefensiveUpgrade: defensiveUpgrade
|
||||
};
|
||||
|
||||
if (expiry) {
|
||||
data.UpgradesExpiry = new Date(expiry).getTime();
|
||||
}
|
||||
|
||||
editSuitInvigorationUpgrade(oid, data);
|
||||
setInvigoration({
|
||||
OffensiveUpgrade,
|
||||
DefensiveUpgrade,
|
||||
UpgradesExpiry: expiry ? new Date(expiry).getTime() : Date.now() + 7 * 24 * 60 * 60 * 1000
|
||||
});
|
||||
}
|
||||
|
||||
function clearSuitInvigorationUpgrades() {
|
||||
editSuitInvigorationUpgrade(new URLSearchParams(window.location.search).get("itemId"), null);
|
||||
}
|
||||
|
||||
async function editSuitInvigorationUpgrade(oid, data) {
|
||||
/* data?: {
|
||||
DefensiveUpgrade: string;
|
||||
OffensiveUpgrade: string;
|
||||
UpgradesExpiry?: number;
|
||||
}*/
|
||||
function setInvigoration(data) {
|
||||
const oid = new URLSearchParams(window.location.search).get("itemId");
|
||||
$.post({
|
||||
url: "/custom/editSuitInvigorationUpgrade?" + window.authz,
|
||||
url: "/custom/setInvigoration?" + window.authz,
|
||||
contentType: "application/json",
|
||||
data: JSON.stringify({ oid, data })
|
||||
data: JSON.stringify({ oid, ...data })
|
||||
}).done(function () {
|
||||
updateInventory();
|
||||
});
|
||||
|
||||
@ -76,7 +76,7 @@ dict = {
|
||||
code_replays: `[UNTRANSLATED] Replays`,
|
||||
code_stalker: `Stalker`,
|
||||
code_succChange: `Erfolgreich geändert.`,
|
||||
code_requiredInvigorationUpgrade: `Du musst sowohl ein offensives & defensives Upgrade auswählen.`,
|
||||
code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive & utility upgrade.`,
|
||||
login_description: `Melde dich mit deinem OpenWF-Account an (denselben Angaben wie im Spiel, wenn du dich mit diesem Server verbindest).`,
|
||||
login_emailLabel: `E-Mail-Adresse`,
|
||||
login_passwordLabel: `Passwort`,
|
||||
@ -109,7 +109,7 @@ dict = {
|
||||
inventory_moaPets: `Moas`,
|
||||
inventory_kubrowPets: `Bestien`,
|
||||
inventory_evolutionProgress: `Incarnon-Entwicklungsfortschritte`,
|
||||
inventory_Boosters: `Booster`,
|
||||
inventory_boosters: `Booster`,
|
||||
inventory_flavourItems: `<abbr title="Animationssets, Glyphen, Farbpaletten usw.">Sammlerstücke</abbr>`,
|
||||
inventory_shipDecorations: `Schiffsdekorationen`,
|
||||
inventory_bulkAddSuits: `Fehlende Warframes hinzufügen`,
|
||||
@ -147,7 +147,7 @@ dict = {
|
||||
detailedView_valenceBonusLabel: `Valenz-Bonus`,
|
||||
detailedView_valenceBonusDescription: `Du kannst den Valenz-Bonus deiner Waffe festlegen oder entfernen.`,
|
||||
detailedView_modularPartsLabel: `Modulare Teile ändern`,
|
||||
detailedView_suitInvigorationLabel: `Warframe-Kräftigung`,
|
||||
detailedView_invigorationLabel: `Kräftigung`,
|
||||
detailedView_loadoutLabel: `Loadouts`,
|
||||
|
||||
invigorations_offensive_AbilityStrength: `+200% Fähigkeitsstärke`,
|
||||
@ -172,9 +172,9 @@ dict = {
|
||||
invigorations_utility_Jumps: `+5 Sprung-Zurücksetzungen`,
|
||||
invigorations_utility_EnergyRegen: `+2 Energieregeneration pro Sekunde`,
|
||||
|
||||
invigorations_offensiveLabel: `Offensives Upgrade`,
|
||||
invigorations_defensiveLabel: `Defensives Upgrade`,
|
||||
invigorations_expiryLabel: `Upgrades Ablaufdatum (optional)`,
|
||||
detailedView_invigorationOffensiveLabel: `Offensives Upgrade`,
|
||||
detailedView_invigorationUtilityLabel: `[UNTRANSLATED] Utility Upgrade`,
|
||||
detailedView_invigorationExpiryLabel: `[UNTRANSLATED] Invigoration Expiry (optional)`,
|
||||
|
||||
abilityOverride_label: `Fähigkeitsüberschreibung`,
|
||||
abilityOverride_onSlot: `auf Slot`,
|
||||
@ -193,7 +193,7 @@ dict = {
|
||||
cheats_skipTutorial: `Tutorial überspringen`,
|
||||
cheats_skipAllDialogue: `Alle Dialoge überspringen`,
|
||||
cheats_unlockAllScans: `Alle Scans freischalten`,
|
||||
cheats_unlockSuccRelog: `[UNTRANSLATED] Success. Please that you'll need to relog for the client to refresh this.`,
|
||||
cheats_unlockSuccRelog: `[UNTRANSLATED] Success. Please note that you'll need to relog for the client to refresh this.`,
|
||||
cheats_unlockAllMissions: `Alle Missionen freischalten`,
|
||||
cheats_unlockAllMissions_ok: `Erfolgreich. Bitte beachte, dass du ein Dojo/Relais besuchen oder dich neu einloggen musst, damit die Sternenkarte aktualisiert wird.`,
|
||||
cheats_infiniteCredits: `Unendlich Credits`,
|
||||
@ -227,7 +227,7 @@ dict = {
|
||||
cheats_baroFullyStocked: `Baro hat volles Inventar`,
|
||||
cheats_syndicateMissionsRepeatable: `Syndikat-Missionen wiederholbar`,
|
||||
cheats_unlockAllProfitTakerStages: `Alle Profiteintreiber-Phasen freischalten`,
|
||||
cheats_unlockSuccInventory: `[UNTRANSLATED] Success. Please note that you'll need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging..`,
|
||||
cheats_unlockSuccInventory: `[UNTRANSLATED] Success. Please note that you'll need to resync your inventory, e.g. using the bootstrapper's /sync command in game chat, visiting a dojo/relay, or relogging.`,
|
||||
cheats_instantFinishRivenChallenge: `Riven-Mod Herausforderung sofort abschließen`,
|
||||
cheats_instantResourceExtractorDrones: `Sofortige Ressourcen-Extraktor-Drohnen`,
|
||||
cheats_noResourceExtractorDronesDamage: `Kein Schaden für Ressourcen-Extraktor-Drohnen`,
|
||||
@ -257,6 +257,17 @@ dict = {
|
||||
cheats_changeButton: `Ändern`,
|
||||
cheats_markAllAsRead: `Posteingang als gelesen markieren`,
|
||||
cheats_finishInvasionsInOneMission: `[UNTRANSLATED] Finish Invasions in One Mission`,
|
||||
cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
|
||||
cheats_nemesisHenchmenKillsMultiplierGrineer: `[UNTRANSLATED] Rage Progess Multiplier (Grineer)`,
|
||||
cheats_nemesisHenchmenKillsMultiplierCorpus: `[UNTRANSLATED] Rage Progess Multiplier (Corpus)`,
|
||||
cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`,
|
||||
cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
|
||||
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
|
||||
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
|
||||
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
|
||||
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
|
||||
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to disable)`,
|
||||
cheats_strippedItemRewardsMultiplier: `[UNTRANSLATED] Stripped Item Rewards Multiplier`,
|
||||
|
||||
worldState: `Weltstatus`,
|
||||
worldState_creditBoost: `Event Booster: Credit`,
|
||||
@ -278,6 +289,7 @@ dict = {
|
||||
worldState_hallowedFlame: `Geweihte Flamme`,
|
||||
worldState_hallowedNightmares: `Geweihte Albträume`,
|
||||
worldState_hallowedNightmaresRewards: `[UNTRANSLATED] Hallowed Nightmares Rewards`,
|
||||
worldState_naberusNights: `[UNTRANSLATED] Nights of Naberus`,
|
||||
worldState_proxyRebellion: `Proxy-Rebellion`,
|
||||
worldState_proxyRebellionRewards: `[UNTRANSLATED] Proxy Rebellion Rewards`,
|
||||
worldState_bellyOfTheBeast: `Das Innere der Bestie`,
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
dict = {
|
||||
general_inventoryUpdateNote: `Note: To see changes in-game, you need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging.`,
|
||||
general_inventoryUpdateNote: `Note: To see changes in-game, you need to resync your inventory, e.g. using the bootstrapper's /sync command in game chat, visiting a dojo/relay, or relogging.`,
|
||||
general_inventoryUpdateNoteGameWs: `Note: You may need to reopen any menu you are on for changes to be reflected.`,
|
||||
general_addButton: `Add`,
|
||||
general_setButton: `Set`,
|
||||
@ -75,7 +75,7 @@ dict = {
|
||||
code_replays: `Replays`,
|
||||
code_stalker: `Stalker`,
|
||||
code_succChange: `Successfully changed.`,
|
||||
code_requiredInvigorationUpgrade: `You must select both an offensive & defensive upgrade.`,
|
||||
code_requiredInvigorationUpgrade: `You must select both an offensive & utility upgrade.`,
|
||||
login_description: `Login using your OpenWF account credentials (same as in-game when connecting to this server).`,
|
||||
login_emailLabel: `Email address`,
|
||||
login_passwordLabel: `Password`,
|
||||
@ -108,7 +108,7 @@ dict = {
|
||||
inventory_moaPets: `Moas`,
|
||||
inventory_kubrowPets: `Beasts`,
|
||||
inventory_evolutionProgress: `Incarnon Evolution Progress`,
|
||||
inventory_Boosters: `Boosters`,
|
||||
inventory_boosters: `Boosters`,
|
||||
inventory_flavourItems: `<abbr title="Animation Sets, Glyphs, Palettes, etc.">Flavour Items</abbr>`,
|
||||
inventory_shipDecorations: `Ship Decorations`,
|
||||
inventory_bulkAddSuits: `Add Missing Warframes`,
|
||||
@ -146,7 +146,7 @@ dict = {
|
||||
detailedView_valenceBonusLabel: `Valence Bonus`,
|
||||
detailedView_valenceBonusDescription: `You can set or remove the Valence Bonus from your weapon.`,
|
||||
detailedView_modularPartsLabel: `Change Modular Parts`,
|
||||
detailedView_suitInvigorationLabel: `Warframe Invigoration`,
|
||||
detailedView_invigorationLabel: `Invigoration`,
|
||||
detailedView_loadoutLabel: `Loadouts`,
|
||||
|
||||
invigorations_offensive_AbilityStrength: `+200% Ability Strength`,
|
||||
@ -171,9 +171,9 @@ dict = {
|
||||
invigorations_utility_Jumps: `+5 Jump Resets`,
|
||||
invigorations_utility_EnergyRegen: `+2 Energy Regen/s`,
|
||||
|
||||
invigorations_offensiveLabel: `Offensive Upgrade`,
|
||||
invigorations_defensiveLabel: `Defensive Upgrade`,
|
||||
invigorations_expiryLabel: `Upgrades Expiry (optional)`,
|
||||
detailedView_invigorationOffensiveLabel: `Offensive Upgrade`,
|
||||
detailedView_invigorationUtilityLabel: `Utility Upgrade`,
|
||||
detailedView_invigorationExpiryLabel: `Invigoration Expiry (optional)`,
|
||||
|
||||
abilityOverride_label: `Ability Override`,
|
||||
abilityOverride_onSlot: `on slot`,
|
||||
@ -192,7 +192,7 @@ dict = {
|
||||
cheats_skipTutorial: `Skip Tutorial`,
|
||||
cheats_skipAllDialogue: `Skip All Dialogue`,
|
||||
cheats_unlockAllScans: `Unlock All Scans`,
|
||||
cheats_unlockSuccRelog: `Success. Please that you'll need to relog for the client to refresh this.`,
|
||||
cheats_unlockSuccRelog: `Success. Please note that you'll need to relog for the client to refresh this.`,
|
||||
cheats_unlockAllMissions: `Unlock All Missions`,
|
||||
cheats_unlockAllMissions_ok: `Success. Please note that you'll need to enter a dojo/relay or relog for the client to refresh the star chart.`,
|
||||
cheats_infiniteCredits: `Infinite Credits`,
|
||||
@ -226,7 +226,7 @@ dict = {
|
||||
cheats_baroFullyStocked: `Baro Fully Stocked`,
|
||||
cheats_syndicateMissionsRepeatable: `Syndicate Missions Repeatable`,
|
||||
cheats_unlockAllProfitTakerStages: `Unlock All Profit Taker Stages`,
|
||||
cheats_unlockSuccInventory: `Success. Please note that you'll need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging..`,
|
||||
cheats_unlockSuccInventory: `Success. Please note that you'll need to resync your inventory, e.g. using the bootstrapper's /sync command in game chat, visiting a dojo/relay, or relogging.`,
|
||||
cheats_instantFinishRivenChallenge: `Instant Finish Riven Challenge`,
|
||||
cheats_instantResourceExtractorDrones: `Instant Resource Extractor Drones`,
|
||||
cheats_noResourceExtractorDronesDamage: `No Resource Extractor Drones Damage`,
|
||||
@ -256,6 +256,22 @@ dict = {
|
||||
cheats_changeButton: `Change`,
|
||||
cheats_markAllAsRead: `Mark Inbox As Read`,
|
||||
cheats_finishInvasionsInOneMission: `Finish Invasions in One Mission`,
|
||||
cheats_gainNoNegativeSyndicateStanding: `Gain No Negative Syndicate Standing`,
|
||||
cheats_nemesisHenchmenKillsMultiplierGrineer: `Rage Progess Multiplier (Grineer)`,
|
||||
cheats_nemesisHenchmenKillsMultiplierCorpus: `Rage Progess Multiplier (Corpus)`,
|
||||
cheats_nemesisAntivirusGainMultiplier: `Antivirus Progress Multiplier`,
|
||||
cheats_nemesisHintProgressMultiplierGrineer: `Hint Progress Multiplier (Grineer)`,
|
||||
cheats_nemesisHintProgressMultiplierCorpus: `Hint Progress Multiplier (Corpus)`,
|
||||
cheats_nemesisExtraWeapon: `Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
|
||||
cheats_playerSkillGainsMultiplierSpace: `Intrinsics Gains Multiplier (Space)`,
|
||||
cheats_playerSkillGainsMultiplierDrifter: `Intrinsics Gains Multiplier (Drifter)`,
|
||||
cheats_extraMissionRewards: `Extra Mission Rewards (0 to disable)`,
|
||||
cheats_strippedItemRewardsMultiplier: `Stripped Item Rewards Multiplier`,
|
||||
cheats_extraRelicRewards: `Extra Relic Rewards`,
|
||||
cheats_crackRelicForPlatinum: `Crack Relic for Platinum`,
|
||||
cheats_relicPlatinumCommon: `Platinum on Common Rewards`,
|
||||
cheats_relicPlatinumUncommon: `Platinum on Uncommon Rewards`,
|
||||
cheats_relicPlatinumRare: `Platinum on Rare Rewards`,
|
||||
|
||||
worldState: `World State`,
|
||||
worldState_creditBoost: `Credit Boost`,
|
||||
@ -277,6 +293,7 @@ dict = {
|
||||
worldState_hallowedFlame: `Hallowed Flame`,
|
||||
worldState_hallowedNightmares: `Hallowed Nightmares`,
|
||||
worldState_hallowedNightmaresRewards: `Hallowed Nightmares Rewards`,
|
||||
worldState_naberusNights: `Nights of Naberus`,
|
||||
worldState_proxyRebellion: `Proxy Rebellion`,
|
||||
worldState_proxyRebellionRewards: `Proxy Rebellion Rewards`,
|
||||
worldState_bellyOfTheBeast: `Belly of the Beast`,
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
// Spanish translation by hxedcl
|
||||
// Spanish translation by hxedcl, Slayer55555
|
||||
dict = {
|
||||
general_inventoryUpdateNote: `Para ver los cambios en el juego, necesitas volver a sincronizar tu inventario, por ejemplo, usando el comando /sync del bootstrapper, visitando un dojo o repetidor, o volviendo a iniciar sesión.`,
|
||||
general_inventoryUpdateNoteGameWs: `[UNTRANSLATED] Note: You may need to reopen any menu you are on for changes to be reflected.`,
|
||||
general_inventoryUpdateNoteGameWs: `Nota: Puede que necesites reabrir cualquier menú en el que te encuentres para que los cambios se reflejen.`,
|
||||
general_addButton: `Agregar`,
|
||||
general_setButton: `Establecer`,
|
||||
general_none: `Ninguno`,
|
||||
@ -32,8 +32,8 @@ dict = {
|
||||
code_renamePrompt: `Escribe tu nuevo nombre personalizado:`,
|
||||
code_remove: `Quitar`,
|
||||
code_addItemsConfirm: `¿Estás seguro de que deseas agregar |COUNT| objetos a tu cuenta?`,
|
||||
code_addTechProjectsConfirm: `[UNTRANSLATED] Are you sure you want to add |COUNT| research to your clan?`,
|
||||
code_addDecoRecipesConfirm: `[UNTRANSLATED] Are you sure you want to add |COUNT| deco recipes to your clan?`,
|
||||
code_addTechProjectsConfirm: `¿Estás seguro de que quieres añadir |COUNT| proyectos de investigación a tu clan?`,
|
||||
code_addDecoRecipesConfirm: `¿Estás seguro de que quieres añadir |COUNT| planos de decoración a tu clan?`,
|
||||
code_succRankUp: `Ascenso exitoso.`,
|
||||
code_noEquipmentToRankUp: `No hay equipo para ascender.`,
|
||||
code_succAdded: `Agregado exitosamente.`,
|
||||
@ -45,7 +45,7 @@ dict = {
|
||||
code_rank: `Rango`,
|
||||
code_rankUp: `Subir de rango`,
|
||||
code_rankDown: `Bajar de rango`,
|
||||
code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
|
||||
code_unlockLevelCap: `Desbloquear level cap`,
|
||||
code_count: `Cantidad`,
|
||||
code_focusAllUnlocked: `Todas las escuelas de enfoque ya están desbloqueadas.`,
|
||||
code_focusUnlocked: `¡Desbloqueadas |COUNT| nuevas escuelas de enfoque! Se necesita una actualización del inventario para reflejar los cambios en el juego. Visitar la navegación debería ser la forma más sencilla de activarlo.`,
|
||||
@ -65,18 +65,18 @@ dict = {
|
||||
code_completed: `Completada`,
|
||||
code_active: `Activa`,
|
||||
code_pigment: `Pigmento`,
|
||||
code_controller: `[UNTRANSLATED] Controller cursor`,
|
||||
code_mouseLine: `[UNTRANSLATED] Line cursor`,
|
||||
code_mouse: `[UNTRANSLATED] Cursor`,
|
||||
code_controller: `Cursor de Mando`,
|
||||
code_mouseLine: `Cursor de línea`,
|
||||
code_mouse: `Cursor`,
|
||||
code_itemColorPalette: `Paleta de colores |ITEM|`,
|
||||
code_mature: `Listo para el combate`,
|
||||
code_unmature: `Regresar el envejecimiento genético`,
|
||||
code_fund: `[UNTRANSLATED] Fund`,
|
||||
code_funded: `[UNTRANSLATED] Funded`,
|
||||
code_replays: `[UNTRANSLATED] Replays`,
|
||||
code_fund: `Financiar`,
|
||||
code_funded: `Financiado`,
|
||||
code_replays: `Repeticiones`,
|
||||
code_stalker: `Stalker`,
|
||||
code_succChange: `Cambiado correctamente`,
|
||||
code_requiredInvigorationUpgrade: `Debes seleccionar una mejora ofensiva y una defensiva.`,
|
||||
code_requiredInvigorationUpgrade: `Debes seleccionar una mejora ofensiva y una mejora de utilidad.`,
|
||||
login_description: `Inicia sesión con las credenciales de tu cuenta OpenWF (las mismas que usas en el juego al conectarte a este servidor).`,
|
||||
login_emailLabel: `Dirección de correo electrónico`,
|
||||
login_passwordLabel: `Contraseña`,
|
||||
@ -109,7 +109,7 @@ dict = {
|
||||
inventory_moaPets: `Moas`,
|
||||
inventory_kubrowPets: `Bestias`,
|
||||
inventory_evolutionProgress: `Progreso de evolución Incarnon`,
|
||||
inventory_Boosters: `Potenciadores`,
|
||||
inventory_boosters: `Potenciadores`,
|
||||
inventory_flavourItems: `<abbr title="Conjuntos de animaciones, glifos, paletas, etc.">Ítems estéticos</abbr>`,
|
||||
inventory_shipDecorations: `Decoraciones de nave`,
|
||||
inventory_bulkAddSuits: `Agregar Warframes faltantes`,
|
||||
@ -118,8 +118,8 @@ dict = {
|
||||
inventory_bulkAddSpaceWeapons: `Agregar armas Archwing faltantes`,
|
||||
inventory_bulkAddSentinels: `Agregar centinelas faltantes`,
|
||||
inventory_bulkAddSentinelWeapons: `Agregar armas de centinela faltantes`,
|
||||
inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
|
||||
inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
|
||||
inventory_bulkAddFlavourItems: `Añadir items estéticos faltantes`,
|
||||
inventory_bulkAddShipDecorations: `Añadir decoraciones de Nave Faltantes`,
|
||||
inventory_bulkAddEvolutionProgress: `Completar el progreso de evolución Incarnon faltante`,
|
||||
inventory_bulkRankUpSuits: `Maximizar rango de todos los Warframes`,
|
||||
inventory_bulkRankUpWeapons: `Maximizar rango de todas las armas`,
|
||||
@ -147,7 +147,7 @@ dict = {
|
||||
detailedView_valenceBonusLabel: `Bonus de Valéncia`,
|
||||
detailedView_valenceBonusDescription: `Puedes establecer o quitar el bonus de valencia de tu arma.`,
|
||||
detailedView_modularPartsLabel: `Cambiar partes modulares`,
|
||||
detailedView_suitInvigorationLabel: `Vigorización de Warframe`,
|
||||
detailedView_invigorationLabel: `Fortalecimiento`,
|
||||
detailedView_loadoutLabel: `Equipamientos`,
|
||||
|
||||
invigorations_offensive_AbilityStrength: `+200% Fuerza de Habilidad`,
|
||||
@ -172,9 +172,9 @@ dict = {
|
||||
invigorations_utility_Jumps: `+5 Restablecimientos de Salto`,
|
||||
invigorations_utility_EnergyRegen: `+2 Regeneración de Energía/s`,
|
||||
|
||||
invigorations_offensiveLabel: `Mejora Ofensiva`,
|
||||
invigorations_defensiveLabel: `Mejora Defensiva`,
|
||||
invigorations_expiryLabel: `Caducidad de Mejoras (opcional)`,
|
||||
detailedView_invigorationOffensiveLabel: `Mejora Ofensiva`,
|
||||
detailedView_invigorationUtilityLabel: `Mejora de Utilidad`,
|
||||
detailedView_invigorationExpiryLabel: `Caducidad del Fortalecimiento (opcional)`,
|
||||
|
||||
abilityOverride_label: `Intercambio de Habilidad`,
|
||||
abilityOverride_onSlot: `en el espacio`,
|
||||
@ -257,6 +257,17 @@ dict = {
|
||||
cheats_changeButton: `Cambiar`,
|
||||
cheats_markAllAsRead: `Marcar bandeja de entrada como leída`,
|
||||
cheats_finishInvasionsInOneMission: `Finaliza Invasión en una mision`,
|
||||
cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
|
||||
cheats_nemesisHenchmenKillsMultiplierGrineer: `[UNTRANSLATED] Rage Progess Multiplier (Grineer)`,
|
||||
cheats_nemesisHenchmenKillsMultiplierCorpus: `[UNTRANSLATED] Rage Progess Multiplier (Corpus)`,
|
||||
cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`,
|
||||
cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
|
||||
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
|
||||
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
|
||||
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
|
||||
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
|
||||
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to disable)`,
|
||||
cheats_strippedItemRewardsMultiplier: `[UNTRANSLATED] Stripped Item Rewards Multiplier`,
|
||||
|
||||
worldState: `Estado del mundo`,
|
||||
worldState_creditBoost: `Potenciador de Créditos`,
|
||||
@ -278,6 +289,7 @@ dict = {
|
||||
worldState_hallowedFlame: `Llama Sagrada`,
|
||||
worldState_hallowedNightmares: `Pesadillas Sagradas`,
|
||||
worldState_hallowedNightmaresRewards: `Recompensas de Pesadillas Sagradas`,
|
||||
worldState_naberusNights: `Noches de Naberus`,
|
||||
worldState_proxyRebellion: `Rebelión Proxy`,
|
||||
worldState_proxyRebellionRewards: `Recompensas de Rebelión Proxy`,
|
||||
worldState_bellyOfTheBeast: `Vientre de la Bestia`,
|
||||
@ -401,9 +413,9 @@ dict = {
|
||||
theme_dark: `Tema Oscuro`,
|
||||
theme_light: `Tema Claro`,
|
||||
|
||||
guildView_cheats: `[UNTRANSLATED] Clan Cheats`,
|
||||
guildView_cheats: `Trucos de Clan`,
|
||||
guildView_techProjects: `Investigación`,
|
||||
guildView_vaultDecoRecipes: `[UNTRANSLATED] Dojo Deco Recipes`,
|
||||
guildView_vaultDecoRecipes: `Planos de Decoración de Dojo`,
|
||||
guildView_alliance: `Alianza`,
|
||||
guildView_members: `Miembros`,
|
||||
guildView_pending: `Pendiente`,
|
||||
@ -423,11 +435,11 @@ dict = {
|
||||
guildView_rank_soldier: `Soldado`,
|
||||
guildView_rank_utility: `Utilitario`,
|
||||
guildView_rank_warlord: `Señor de la guerra`,
|
||||
guildView_currency_owned: `[UNTRANSLATED] |COUNT| in Vault.`,
|
||||
guildView_bulkAddTechProjects: `[UNTRANSLATED] Add Missing Research`,
|
||||
guildView_bulkAddVaultDecoRecipes: `[UNTRANSLATED] Add Missing Dojo Deco Recipes`,
|
||||
guildView_bulkFundTechProjects: `[UNTRANSLATED] Fund All Research`,
|
||||
guildView_bulkCompleteTechProjects: `[UNTRANSLATED] Complete All Research`,
|
||||
guildView_currency_owned: `|COUNT| en la Bóveda.`,
|
||||
guildView_bulkAddTechProjects: `Añadir proyectos de Investigación Faltantes`,
|
||||
guildView_bulkAddVaultDecoRecipes: `Añadir planos de Decoración de Dojo Faltantes`,
|
||||
guildView_bulkFundTechProjects: `Financiar toda la Investigación`,
|
||||
guildView_bulkCompleteTechProjects: `Completar toda la Investigación`,
|
||||
guildView_promote: `Promover`,
|
||||
guildView_demote: `Degradar`,
|
||||
|
||||
|
||||
@ -76,7 +76,7 @@ dict = {
|
||||
code_replays: `[UNTRANSLATED] Replays`,
|
||||
code_stalker: `Stalker`,
|
||||
code_succChange: `Changement effectué.`,
|
||||
code_requiredInvigorationUpgrade: `Augmentation offensive et défensive requises.`,
|
||||
code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive & utility upgrade.`,
|
||||
login_description: `Connexion avec les informations de connexion OpenWF.`,
|
||||
login_emailLabel: `Email`,
|
||||
login_passwordLabel: `Mot de passe`,
|
||||
@ -109,7 +109,7 @@ dict = {
|
||||
inventory_moaPets: `Moas`,
|
||||
inventory_kubrowPets: `Bêtes`,
|
||||
inventory_evolutionProgress: `Progrès de l'évolution Incarnon`,
|
||||
inventory_Boosters: `Boosters`,
|
||||
inventory_boosters: `Boosters`,
|
||||
inventory_flavourItems: `[UNTRANSLATED] <abbr title="Animation Sets, Glyphs, Palettes, etc.">Flavour Items</abbr>`,
|
||||
inventory_shipDecorations: `Décorations du vaisseau`,
|
||||
inventory_bulkAddSuits: `Ajouter les Warframes manquantes`,
|
||||
@ -147,7 +147,7 @@ dict = {
|
||||
detailedView_valenceBonusLabel: `Bonus de Valence`,
|
||||
detailedView_valenceBonusDescription: `Définir le Bonus Valence de l'arme.`,
|
||||
detailedView_modularPartsLabel: `Changer l'équipement modulaire`,
|
||||
detailedView_suitInvigorationLabel: `Invigoration de Warframe`,
|
||||
detailedView_invigorationLabel: `Dynamisation`,
|
||||
detailedView_loadoutLabel: `Équipements`,
|
||||
|
||||
invigorations_offensive_AbilityStrength: `+200% de puissance de pouvoir`,
|
||||
@ -172,9 +172,9 @@ dict = {
|
||||
invigorations_utility_Jumps: `+5 réinitialisations de saut`,
|
||||
invigorations_utility_EnergyRegen: `+2 d'énergie régénérés/s`,
|
||||
|
||||
invigorations_offensiveLabel: `Amélioration offensive`,
|
||||
invigorations_defensiveLabel: `Amélioration défensive`,
|
||||
invigorations_expiryLabel: `Expiration de l'invigoration (optionnel)`,
|
||||
detailedView_invigorationOffensiveLabel: `Amélioration offensive`,
|
||||
detailedView_invigorationUtilityLabel: `[UNTRANSLATED] Utility Upgrade`,
|
||||
detailedView_invigorationExpiryLabel: `[UNTRANSLATED] Invigoration Expiry (optional)`,
|
||||
|
||||
abilityOverride_label: `Remplacement de pouvoir`,
|
||||
abilityOverride_onSlot: `Sur l'emplacement`,
|
||||
@ -257,6 +257,17 @@ dict = {
|
||||
cheats_changeButton: `Changer`,
|
||||
cheats_markAllAsRead: `Marquer la boîte de réception comme lue`,
|
||||
cheats_finishInvasionsInOneMission: `Compléter les invasions en une mission.`,
|
||||
cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
|
||||
cheats_nemesisHenchmenKillsMultiplierGrineer: `[UNTRANSLATED] Rage Progess Multiplier (Grineer)`,
|
||||
cheats_nemesisHenchmenKillsMultiplierCorpus: `[UNTRANSLATED] Rage Progess Multiplier (Corpus)`,
|
||||
cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`,
|
||||
cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
|
||||
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
|
||||
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
|
||||
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
|
||||
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
|
||||
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to disable)`,
|
||||
cheats_strippedItemRewardsMultiplier: `[UNTRANSLATED] Stripped Item Rewards Multiplier`,
|
||||
|
||||
worldState: `Carte Solaire`,
|
||||
worldState_creditBoost: `Booster de Crédit`,
|
||||
@ -278,6 +289,7 @@ dict = {
|
||||
worldState_hallowedFlame: `Flamme Hantée`,
|
||||
worldState_hallowedNightmares: `Cauchemars Hantés`,
|
||||
worldState_hallowedNightmaresRewards: `Récompenses Flamme Hantée Cauchemar`,
|
||||
worldState_naberusNights: `[UNTRANSLATED] Nights of Naberus`,
|
||||
worldState_proxyRebellion: `Rébellion Proxy`,
|
||||
worldState_proxyRebellionRewards: `Récompenses Rébellion Proxy`,
|
||||
worldState_bellyOfTheBeast: `Ventre de la Bête`,
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
// Russian translation by AMelonInsideLemon, LoseFace
|
||||
dict = {
|
||||
general_inventoryUpdateNote: `Примечание: Чтобы увидеть изменения в игре, вам нужно повторно синхронизировать свой инвентарь, например, используя команду /sync в программе bootstrapper, посетив Додзё/Реле или перезагрузив игру.`,
|
||||
general_inventoryUpdateNote: `Примечание: Чтобы увидеть изменения в игре, вам нужно повторно синхронизировать свой инвентарь, например, используя команду загрузчика /sync в чате игры, посетив Додзё/Реле или перезагрузив игру.`,
|
||||
general_inventoryUpdateNoteGameWs: `Примечание: для того, чтобы изменения вступили в силу, может потребоваться повторно открыть меню, в котором вы находитесь.`,
|
||||
general_addButton: `Добавить`,
|
||||
general_setButton: `Установить`,
|
||||
@ -45,7 +45,7 @@ dict = {
|
||||
code_rank: `Ранг`,
|
||||
code_rankUp: `Повысить ранг`,
|
||||
code_rankDown: `Понизить ранг`,
|
||||
code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
|
||||
code_unlockLevelCap: `Разблокировать ограничение уровня`,
|
||||
code_count: `Количество`,
|
||||
code_focusAllUnlocked: `Все школы Фокуса уже разблокированы.`,
|
||||
code_focusUnlocked: `Разблокировано |COUNT| новых школ Фокуса! Для отображения изменений в игре потребуется обновление инвентаря. Посещение навигации — самый простой способ этого добиться.`,
|
||||
@ -109,7 +109,7 @@ dict = {
|
||||
inventory_moaPets: `МОА`,
|
||||
inventory_kubrowPets: `Звери`,
|
||||
inventory_evolutionProgress: `Прогресс эволюции Инкарнонов`,
|
||||
inventory_Boosters: `Бустеры`,
|
||||
inventory_boosters: `Бустеры`,
|
||||
inventory_flavourItems: `<abbr title="Наборы анимаций, глифы, палитры и т. д.">Уникальные предметы</abbr>`,
|
||||
inventory_shipDecorations: `Украшения корабля`,
|
||||
inventory_bulkAddSuits: `Добавить отсутствующие Варфреймы`,
|
||||
@ -147,7 +147,7 @@ dict = {
|
||||
detailedView_valenceBonusLabel: `Бонус Валентности`,
|
||||
detailedView_valenceBonusDescription: `Вы можете установить или убрать бонус Валентности с вашего оружия.`,
|
||||
detailedView_modularPartsLabel: `Изменить модульные части`,
|
||||
detailedView_suitInvigorationLabel: `Воодушевление Варфрейма`,
|
||||
detailedView_invigorationLabel: `Воодушевление`,
|
||||
detailedView_loadoutLabel: `Конфигурации`,
|
||||
|
||||
invigorations_offensive_AbilityStrength: `+200% к силе способностей.`,
|
||||
@ -172,9 +172,9 @@ dict = {
|
||||
invigorations_utility_Jumps: `+5 сбросов прыжка.`,
|
||||
invigorations_utility_EnergyRegen: `+2 к регенерации энергии в секунду.`,
|
||||
|
||||
invigorations_offensiveLabel: `Атакующее улучшение`,
|
||||
invigorations_defensiveLabel: `Вспомогательное улучшение`,
|
||||
invigorations_expiryLabel: `Срок действия Воодушевления (необязательно)`,
|
||||
detailedView_invigorationOffensiveLabel: `Атакующее улучшение`,
|
||||
detailedView_invigorationUtilityLabel: `Вспомогательное улучшение`,
|
||||
detailedView_invigorationExpiryLabel: `Срок действия Воодушевления (необязательно)`,
|
||||
|
||||
abilityOverride_label: `Переопределение способности`,
|
||||
abilityOverride_onSlot: `в ячейке`,
|
||||
@ -227,7 +227,7 @@ dict = {
|
||||
cheats_baroFullyStocked: `Баро полностью укомплектован`,
|
||||
cheats_syndicateMissionsRepeatable: `Повторять миссии синдиката`,
|
||||
cheats_unlockAllProfitTakerStages: `Разблокировать все этапы Сферы извлечения прибыли`,
|
||||
cheats_unlockSuccInventory: `Успех. Обратите внимание, что вам необходимо будет повторно синхронизировать свой инвентарь, например, с помощью команды /sync в программе bootstrapper, посетив Додзё/Реле или повторно войдя в игру.`,
|
||||
cheats_unlockSuccInventory: `Успех. Обратите внимание, что вам необходимо будет повторно синхронизировать свой инвентарь, например, с помощью команды загрузчика /sync в чате игры, посетив Додзё/Реле или повторно войдя в игру.`,
|
||||
cheats_instantFinishRivenChallenge: `Мгновенное завершение испытания мода Разлома`,
|
||||
cheats_instantResourceExtractorDrones: `Мгновенно добывающие Дроны-сборщики`,
|
||||
cheats_noResourceExtractorDronesDamage: `Без урона по Дронам-сборщикам`,
|
||||
@ -257,6 +257,17 @@ dict = {
|
||||
cheats_changeButton: `Изменить`,
|
||||
cheats_markAllAsRead: `Пометить все входящие как прочитанные`,
|
||||
cheats_finishInvasionsInOneMission: `Завершать вторжение за одну миссию`,
|
||||
cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
|
||||
cheats_nemesisHenchmenKillsMultiplierGrineer: `Мультипликатор прогресса ярости (Гринир)`,
|
||||
cheats_nemesisHenchmenKillsMultiplierCorpus: `Мультипликатор прогресса ярости (Корпус)`,
|
||||
cheats_nemesisAntivirusGainMultiplier: `Мультипликатор прогресса антивируса`,
|
||||
cheats_nemesisHintProgressMultiplierGrineer: `Мультипликатор прогресса подсказки (Гринир)`,
|
||||
cheats_nemesisHintProgressMultiplierCorpus: `Мультипликатор прогресса подсказки (Корпус)`,
|
||||
cheats_nemesisExtraWeapon: `Дополнительное оружие/активный Кардиомиоцит за победу над Противником (0 для отключения)`,
|
||||
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
|
||||
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
|
||||
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to disable)`,
|
||||
cheats_strippedItemRewardsMultiplier: `[UNTRANSLATED] Stripped Item Rewards Multiplier`,
|
||||
|
||||
worldState: `Состояние мира`,
|
||||
worldState_creditBoost: `Глобальный бустер Кредитов`,
|
||||
@ -278,6 +289,7 @@ dict = {
|
||||
worldState_hallowedFlame: `Священное пламя`,
|
||||
worldState_hallowedNightmares: `Священные кошмары`,
|
||||
worldState_hallowedNightmaresRewards: `Награды Священных кошмаров`,
|
||||
worldState_naberusNights: `Ночи Наберуса`,
|
||||
worldState_proxyRebellion: `Восстание роботов`,
|
||||
worldState_proxyRebellionRewards: `Награды Восстания роботов`,
|
||||
worldState_bellyOfTheBeast: `Чрево зверя`,
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
// Ukrainian translation by LoseFace
|
||||
dict = {
|
||||
general_inventoryUpdateNote: `Пам'ятка: Щоб побачити зміни в грі, вам потрібно повторно синхронізувати своє спорядження, наприклад, використовуючи команду /sync в програмі bootstrapper, відвідавши Доджьо/Реле або перезавантаживши гру.`,
|
||||
general_inventoryUpdateNote: `Пам'ятка: Щоб побачити зміни в грі, вам потрібно повторно синхронізувати своє спорядження, наприклад, використовуючи команду завантажувача /sync у чаті гри, відвідавши Доджьо/Реле або перезавантаживши гру.`,
|
||||
general_inventoryUpdateNoteGameWs: `Примітка: для відображення змін може знадобитися повторно відкрити меню, в якому ви перебуваєте.`,
|
||||
general_addButton: `Добавити`,
|
||||
general_setButton: `Встановити`,
|
||||
@ -45,7 +45,7 @@ dict = {
|
||||
code_rank: `Рівень`,
|
||||
code_rankUp: `Підвищити рівень`,
|
||||
code_rankDown: `Понизити рівень`,
|
||||
code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
|
||||
code_unlockLevelCap: `Розблокувати обмеження рівня`,
|
||||
code_count: `Кількість`,
|
||||
code_focusAllUnlocked: `Всі школи Фокусу вже розблоковані.`,
|
||||
code_focusUnlocked: `Розблоковано |COUNT| нових шкіл Фокусу! Для відображення змін в грі знадобиться оновлення спорядження. Відвідування навігації — найпростіший спосіб цього досягти.`,
|
||||
@ -109,7 +109,7 @@ dict = {
|
||||
inventory_moaPets: `МОА`,
|
||||
inventory_kubrowPets: `Тварини`,
|
||||
inventory_evolutionProgress: `Прогрес еволюції Інкарнонів`,
|
||||
inventory_Boosters: `Посилення`,
|
||||
inventory_boosters: `Посилення`,
|
||||
inventory_flavourItems: `<abbr title="Набори анімацій, гліфи, палітри і т. д.">Унікальні предмети</abbr>`,
|
||||
inventory_shipDecorations: `Прикраси судна`,
|
||||
inventory_bulkAddSuits: `Додати відсутні Ворфрейми`,
|
||||
@ -147,7 +147,7 @@ dict = {
|
||||
detailedView_valenceBonusLabel: `Ознака Валентності`,
|
||||
detailedView_valenceBonusDescription: `Ви можете встановити або прибрати ознаку Валентності з вашої зброї.`,
|
||||
detailedView_modularPartsLabel: `Змінити модульні частини`,
|
||||
detailedView_suitInvigorationLabel: `Зміцнення Ворфрейма`,
|
||||
detailedView_invigorationLabel: `Зміцнення`,
|
||||
detailedView_loadoutLabel: `Конфігурації`,
|
||||
|
||||
invigorations_offensive_AbilityStrength: `+200% до потужності здібностей.`,
|
||||
@ -172,9 +172,9 @@ dict = {
|
||||
invigorations_utility_Jumps: `+5 Оновлень стрибків.`,
|
||||
invigorations_utility_EnergyRegen: `+2 до відновлення енергії на секунду.`,
|
||||
|
||||
invigorations_offensiveLabel: `Атакуюче вдосконалення`,
|
||||
invigorations_defensiveLabel: `Допоміжне вдосконалення`,
|
||||
invigorations_expiryLabel: `Термін дії Зміцнення (необов'язково)`,
|
||||
detailedView_invigorationOffensiveLabel: `Атакуюче вдосконалення`,
|
||||
detailedView_invigorationUtilityLabel: `Допоміжне вдосконалення`,
|
||||
detailedView_invigorationExpiryLabel: `Термін дії Зміцнення (необов'язково)`,
|
||||
|
||||
abilityOverride_label: `Перевизначення здібностей`,
|
||||
abilityOverride_onSlot: `у комірці`,
|
||||
@ -227,7 +227,7 @@ dict = {
|
||||
cheats_baroFullyStocked: `Баро повністю укомплектований`,
|
||||
cheats_syndicateMissionsRepeatable: `Повторювати місії синдиката`,
|
||||
cheats_unlockAllProfitTakerStages: `Розблокувати всі етапи Привласнювачки`,
|
||||
cheats_unlockSuccInventory: `Успішно. Зверніть увагу, що вам потрібно буде повторно синхронізувати своє спорядження, наприклад, за допомогою команди /sync в програмі bootstrapper, відвідавши Доджьо/Реле або повторно увійшовши в гру.`,
|
||||
cheats_unlockSuccInventory: `Успішно. Зверніть увагу, що вам потрібно буде повторно синхронізувати своє спорядження, наприклад, за допомогою команди завантажувача /sync у чаті гри, відвідавши Доджьо/Реле або повторно увійшовши в гру.`,
|
||||
cheats_instantFinishRivenChallenge: `Миттєве завершення випробування модифікатора Розколу`,
|
||||
cheats_instantResourceExtractorDrones: `Миттєво добуваючі Дрони-видобувачі`,
|
||||
cheats_noResourceExtractorDronesDamage: `Без шкоди по Дронам-видобувачам`,
|
||||
@ -257,6 +257,17 @@ dict = {
|
||||
cheats_changeButton: `Змінити`,
|
||||
cheats_markAllAsRead: `Помітити всі вхідні як прочитані`,
|
||||
cheats_finishInvasionsInOneMission: `Завершувати вторгнення за одну місію`,
|
||||
cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
|
||||
cheats_nemesisHenchmenKillsMultiplierGrineer: `Множник прогресу люті (Ґрінери)`,
|
||||
cheats_nemesisHenchmenKillsMultiplierCorpus: `Множник прогресу люті (Корпус)`,
|
||||
cheats_nemesisAntivirusGainMultiplier: `Мультиплікатор прогресу антивіруса`,
|
||||
cheats_nemesisHintProgressMultiplierGrineer: `Множник прогресу підсказки (Ґрінери)`,
|
||||
cheats_nemesisHintProgressMultiplierCorpus: `Множник прогресу підсказки (Корпус)`,
|
||||
cheats_nemesisExtraWeapon: `Додаткова зброя/Жива сердцевина за перемогу над Недругом (0 для вимкнення)`,
|
||||
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
|
||||
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
|
||||
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to disable)`,
|
||||
cheats_strippedItemRewardsMultiplier: `[UNTRANSLATED] Stripped Item Rewards Multiplier`,
|
||||
|
||||
worldState: `Стан світу`,
|
||||
worldState_creditBoost: `Глобальне посилення Кредитів`,
|
||||
@ -278,6 +289,7 @@ dict = {
|
||||
worldState_hallowedFlame: `Священне полум'я`,
|
||||
worldState_hallowedNightmares: `Священні жахіття`,
|
||||
worldState_hallowedNightmaresRewards: `Нагороди Священних жахіть`,
|
||||
worldState_naberusNights: `Наберові ночі`,
|
||||
worldState_proxyRebellion: `Повстання роботів`,
|
||||
worldState_proxyRebellionRewards: `Нагороди Повстання роботів`,
|
||||
worldState_bellyOfTheBeast: `У лігві звіра`,
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
// Chinese translation by meb154, bishan178, nyaoouo, qianlishun, CrazyZhang, Corvus, & qingchun
|
||||
// Chinese translation by meb154, bishan178, nyaoouo, qianlishun, CrazyZhang, Corvus, qingchun
|
||||
dict = {
|
||||
general_inventoryUpdateNote: `注意: 要在游戏中查看更改,您需要重新同步库存,例如使用客户端的 /sync 命令,访问道场/中继站或重新登录.`,
|
||||
general_inventoryUpdateNoteGameWs: `[UNTRANSLATED] Note: You may need to reopen any menu you are on for changes to be reflected.`,
|
||||
@ -76,7 +76,7 @@ dict = {
|
||||
code_replays: `[UNTRANSLATED] Replays`,
|
||||
code_stalker: `追猎者`,
|
||||
code_succChange: `更改成功`,
|
||||
code_requiredInvigorationUpgrade: `您必须同时选择一个进攻型和一个功能型活化属性.`,
|
||||
code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive & utility upgrade.`,
|
||||
login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)`,
|
||||
login_emailLabel: `电子邮箱`,
|
||||
login_passwordLabel: `密码`,
|
||||
@ -109,7 +109,7 @@ dict = {
|
||||
inventory_moaPets: `恐鸟`,
|
||||
inventory_kubrowPets: `动物同伴`,
|
||||
inventory_evolutionProgress: `灵化之源进度`,
|
||||
inventory_Boosters: `加成器`,
|
||||
inventory_boosters: `加成器`,
|
||||
inventory_flavourItems: `<abbr title="动作表情、浮印、调色板等">装饰物品</abbr>`,
|
||||
inventory_shipDecorations: `飞船装饰`,
|
||||
inventory_bulkAddSuits: `添加缺失战甲`,
|
||||
@ -147,7 +147,7 @@ dict = {
|
||||
detailedView_valenceBonusLabel: `效价加成`,
|
||||
detailedView_valenceBonusDescription: `您可以设置或移除武器上的效价加成.`,
|
||||
detailedView_modularPartsLabel: `更换部件`,
|
||||
detailedView_suitInvigorationLabel: `编辑战甲活化属性`,
|
||||
detailedView_invigorationLabel: `活化`,
|
||||
detailedView_loadoutLabel: `配置`,
|
||||
|
||||
invigorations_offensive_AbilityStrength: `+200%技能强度`,
|
||||
@ -172,9 +172,9 @@ dict = {
|
||||
invigorations_utility_Jumps: `+5跳跃次数`,
|
||||
invigorations_utility_EnergyRegen: `+2/秒能量恢复`,
|
||||
|
||||
invigorations_offensiveLabel: `进攻型属性`,
|
||||
invigorations_defensiveLabel: `功能型属性`,
|
||||
invigorations_expiryLabel: `活化时效(可选)`,
|
||||
detailedView_invigorationOffensiveLabel: `进攻型属性`,
|
||||
detailedView_invigorationUtilityLabel: `[UNTRANSLATED] Utility Upgrade`,
|
||||
detailedView_invigorationExpiryLabel: `活化时效(可选)`,
|
||||
|
||||
abilityOverride_label: `技能替换`,
|
||||
abilityOverride_onSlot: `槽位`,
|
||||
@ -193,7 +193,7 @@ dict = {
|
||||
cheats_skipTutorial: `跳过教程`,
|
||||
cheats_skipAllDialogue: `跳过所有对话`,
|
||||
cheats_unlockAllScans: `解锁所有扫描`,
|
||||
cheats_unlockSuccRelog: `[UNTRANSLATED] Success. Please that you'll need to relog for the client to refresh this.`,
|
||||
cheats_unlockSuccRelog: `[UNTRANSLATED] Success. Please note that you'll need to relog for the client to refresh this.`,
|
||||
cheats_unlockAllMissions: `解锁所有星图`,
|
||||
cheats_unlockAllMissions_ok: `操作成功.请注意,您需要进入道场/中继站或重新登录以刷新星图数据.`,
|
||||
cheats_infiniteCredits: `无限现金`,
|
||||
@ -227,7 +227,7 @@ dict = {
|
||||
cheats_baroFullyStocked: `虚空商人贩卖所有商品`,
|
||||
cheats_syndicateMissionsRepeatable: `集团任务可重复完成`,
|
||||
cheats_unlockAllProfitTakerStages: `解锁利润收割者圆蛛所有阶段`,
|
||||
cheats_unlockSuccInventory: `[UNTRANSLATED] Success. Please note that you'll need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging..`,
|
||||
cheats_unlockSuccInventory: `[UNTRANSLATED] Success. Please note that you'll need to resync your inventory, e.g. using the bootstrapper's /sync command in game chat, visiting a dojo/relay, or relogging.`,
|
||||
cheats_instantFinishRivenChallenge: `立即完成裂罅挑战`,
|
||||
cheats_instantResourceExtractorDrones: `资源无人机即时完成`,
|
||||
cheats_noResourceExtractorDronesDamage: `资源无人机不会损毁`,
|
||||
@ -257,6 +257,22 @@ dict = {
|
||||
cheats_changeButton: `更改`,
|
||||
cheats_markAllAsRead: `收件箱全部标记为已读`,
|
||||
cheats_finishInvasionsInOneMission: `一场任务完成整场入侵`,
|
||||
cheats_gainNoNegativeSyndicateStanding: `集团声望不倒扣不掉段`,
|
||||
cheats_nemesisHenchmenKillsMultiplierGrineer: `玄骸怒气倍率 (Grineer)`,
|
||||
cheats_nemesisHenchmenKillsMultiplierCorpus: `玄骸怒气倍率 (Corpus)`,
|
||||
cheats_nemesisAntivirusGainMultiplier: `杀毒进度倍率 (科腐者)`,
|
||||
cheats_nemesisHintProgressMultiplierGrineer: `解密进度倍率 (Grineer)`,
|
||||
cheats_nemesisHintProgressMultiplierCorpus: `解密进度倍率 (Corpus)`,
|
||||
cheats_nemesisExtraWeapon: `额外玄骸武器/代币 (0为禁用)`,
|
||||
cheats_playerSkillGainsMultiplierSpace: `內源之力获取倍率 (九重天)`,
|
||||
cheats_playerSkillGainsMultiplierDrifter: `內源之力获取倍率 (漂泊者)`,
|
||||
cheats_extraMissionRewards: `额外任务奖励 (0为禁用)`,
|
||||
cheats_strippedItemRewardsMultiplier: `隐藏战利品奖励倍率`,
|
||||
cheats_extraRelicRewards: `额外遗物奖励`,
|
||||
cheats_crackRelicForPlatinum: `打开遗物时获得白金`,
|
||||
cheats_relicPlatinumCommon: `普通奖励的白金`,
|
||||
cheats_relicPlatinumUncommon: `罕见奖励的白金`,
|
||||
cheats_relicPlatinumRare: `稀有奖励的白金`,
|
||||
|
||||
worldState: `世界状态配置`,
|
||||
worldState_creditBoost: `现金加成`,
|
||||
@ -278,6 +294,7 @@ dict = {
|
||||
worldState_hallowedFlame: `万圣之焰`,
|
||||
worldState_hallowedNightmares: `万圣噩梦`,
|
||||
worldState_hallowedNightmaresRewards: `万圣噩梦奖励设置`,
|
||||
worldState_naberusNights: `[UNTRANSLATED] Nights of Naberus`,
|
||||
worldState_proxyRebellion: `机械叛乱`,
|
||||
worldState_proxyRebellionRewards: `机械叛乱奖励设置`,
|
||||
worldState_bellyOfTheBeast: `兽之腹`,
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user