Compare commits

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49 Commits

Author SHA1 Message Date
AlexisinGit
38d1e31ad8 Merge branch 'feat-extra-relic-rewards-cheat' into 自用 2025-10-08 15:53:55 +08:00
AlexisinGit
a83e77ef21 Merge branch 'feat-extra-mission-rewards-cheat' into 自用 2025-10-08 15:52:59 +08:00
AlexisinGit
720e243f13 Merge branch 'feat-gain-no-negative-syndicate-standing-cheat' into 自用 2025-10-08 15:50:56 +08:00
AlexisinGit
92c59bcc3a cheat: crackRelicForPlatinum 2025-10-08 15:49:17 +08:00
AlexisinGit
0796917740 cheat: extraRelicRewards 2025-10-08 15:47:57 +08:00
AlexisinGit
e192a36389 cheat: extraStrippedItemRewards 2025-10-08 15:18:46 +08:00
AlexisinGit
3a3c90c9e3 cheat: extraMissionRewards 2025-10-08 15:01:08 +08:00
AlexisinGit
d829c3ce33 cheat: playerSkillGainsMultiplier (Intrinsics) 2025-10-08 14:33:16 +08:00
AlexisinGit
676299923f cheat: gainNoNegativeSyndicateStanding
New IAccountCheats type

Update inventoryService.ts

webUI updates
2025-10-08 14:31:00 +08:00
f5c1b83598 fix: only commit 'Missions' on successful completion (#2866)
Fixes SP missions being marked as completed when failing/quitting.

Reviewed-on: OpenWF/SpaceNinjaServer#2866
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-06 22:57:18 -07:00
30f380f37e chore(webui): refresh when creating/deleting a clan in-game (#2864)
So the clan tab shows/hides instantly as expected.

Reviewed-on: OpenWF/SpaceNinjaServer#2864
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-06 22:57:08 -07:00
0f7a85db59 chore(webui): sync account cheats between different webui tabs (#2863)
Reviewed-on: OpenWF/SpaceNinjaServer#2863
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-06 22:56:51 -07:00
43bc12713a chore(webui): force account cheat element state after request is done (#2862)
There's a very slim chance we get an inventory response between sending the setAccountCheat request and receiving the response, in which case the element state would be ingruent.

Reviewed-on: OpenWF/SpaceNinjaServer#2862
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-06 22:56:35 -07:00
6022bf97b5 feat: nemesis mode d (#2860)
Reviewed-on: OpenWF/SpaceNinjaServer#2860
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-06 22:56:20 -07:00
159e151dc0 chore: check for xpBasedLevelCapDisabled in missionInventoryUpdate (#2859)
The bootstrapper provides this field since 0.8.2, so I think this field being absent is now more likely to mean that the patch is not in effect.

Reviewed-on: OpenWF/SpaceNinjaServer#2859
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-06 22:56:04 -07:00
56954260c8 chore(webui): debounce quest updates (#2858)
Closes #2855

Reviewed-on: OpenWF/SpaceNinjaServer#2858
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-06 22:55:46 -07:00
c535044af8 fix: use 1-based indexing for clan ranks for versions before U24 (#2857)
Reviewed-on: OpenWF/SpaceNinjaServer#2857
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-06 22:55:33 -07:00
f5146be129 fix: handle dojo room build request from old versions (#2854)
Reviewed-on: OpenWF/SpaceNinjaServer#2854
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-06 22:54:57 -07:00
d38ec06ed6 fix: disallow creating a clan from an account that's already in one (#2853)
Just a slight precaution to avoid snowballing problems.

Reviewed-on: OpenWF/SpaceNinjaServer#2853
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-06 22:54:35 -07:00
060f65900f fix: transform inventoryResponse.GuildId for older versions (#2852)
Reviewed-on: OpenWF/SpaceNinjaServer#2852
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-06 22:54:22 -07:00
66d3057d40 chore: fix typo 2025-10-06 08:33:44 +02:00
b14a5925df fix: setGuildMotd response for U29.3.1 (#2851)
Unsure which version introduced long descriptions exactly, but it surely wasn't this one. :^)

Reviewed-on: OpenWF/SpaceNinjaServer#2851
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-05 23:25:08 -07:00
9da47c406a fix: put CompletionTime of initial clan hall in the past (#2850)
For old versions, TimeRemaining of 0 would cause this to show in yellow, we need it to be negative.

Reviewed-on: OpenWF/SpaceNinjaServer#2850
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-05 23:24:59 -07:00
09065bdb4e chore: let webui know when client called updateQuest (#2849)
Reviewed-on: OpenWF/SpaceNinjaServer#2849
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-05 23:24:49 -07:00
8f04fc5fdf fix: default quest progress c to -1 (#2848)
Fixes #2846

Reviewed-on: OpenWF/SpaceNinjaServer#2848
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-05 23:24:38 -07:00
230ee5f638 fix: anniversary mission inbox messages showing unresolved |LOTUS_NAME| (#2845)
Reviewed-on: OpenWF/SpaceNinjaServer#2845
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-05 23:24:28 -07:00
21db6ce265 chore(webui): update uk & ru (#2844)
Reviewed-on: OpenWF/SpaceNinjaServer#2844
Co-authored-by: LoseFace <loseface@noreply.localhost>
Co-committed-by: LoseFace <loseface@noreply.localhost>
2025-10-05 23:24:14 -07:00
1ecf53c96b chore: don't add 'alwaysAvailable' skins with unlockAllSkins (#2843)
Reviewed-on: OpenWF/SpaceNinjaServer#2843
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-05 05:56:58 -07:00
e67ef63b77 fix: avoid using assassination node for an earlier sortie mission (#2838)
Closes #2837

Reviewed-on: OpenWF/SpaceNinjaServer#2838
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-04 04:18:21 -07:00
5772ebe746 feat(import): boosters (#2836)
Reviewed-on: OpenWF/SpaceNinjaServer#2836
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-03 06:46:07 -07:00
0136e4d152 chore(webui): clarify /sync command goes into chat (#2835)
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Reviewed-on: OpenWF/SpaceNinjaServer#2835
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: LoseFace <loseface@noreply.localhost>
Co-committed-by: LoseFace <loseface@noreply.localhost>
2025-10-03 06:45:57 -07:00
8b3ee4b4f5 chore: allow sortie image randomisation for most tilesets (#2834)
This should reduce the impact while we investigate #2833

Reviewed-on: OpenWF/SpaceNinjaServer#2834
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-02 05:27:56 -07:00
6e8800f048 chore(webui): fix typos (#2832)
also updated author credits

Reviewed-on: OpenWF/SpaceNinjaServer#2832
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: Animan8000 <animan8000@noreply.localhost>
Co-committed-by: Animan8000 <animan8000@noreply.localhost>
2025-10-01 01:23:08 -07:00
d65a667acd fix: ensure sorties show 'correct' image for corpus ice planet tileset (#2831)
Reviewed-on: OpenWF/SpaceNinjaServer#2831
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-30 00:00:13 -07:00
c6a3e86d2b fix(webui): invoke giveKeyChainStageTriggered for new stage (#2830)
Previously, this caused the old stage to just be reinitiated so we never went backwards.

Closes #2829

Reviewed-on: OpenWF/SpaceNinjaServer#2830
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-29 23:59:35 -07:00
a8e41c95e7 chore: move createNewEventMessages from inboxService to inboxController (#2828)
This function wasn't used anywhere else and caused a recursive include in inboxService.

Reviewed-on: OpenWF/SpaceNinjaServer#2828
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-29 23:59:26 -07:00
9426359370 feat: Nights of Naberus (#2817)
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Reviewed-on: OpenWF/SpaceNinjaServer#2817
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: Gian <gianplu55@gmail.com>
Co-committed-by: Gian <gianplu55@gmail.com>
2025-09-29 23:59:17 -07:00
e5247700df fix: use safe navigation to check for replay in giveKeyChainMessage (#2826)
Reviewed-on: OpenWF/SpaceNinjaServer#2826
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-29 02:00:32 -07:00
1c3f1e2276 feat: DeleteAllReadNonCin (#2824)
Closes #2822

Reviewed-on: OpenWF/SpaceNinjaServer#2824
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-29 02:00:17 -07:00
7710e7c13f feat: inbox message for relics cracked during an unfinished mission (#2823)
Closes #2821

Reviewed-on: OpenWF/SpaceNinjaServer#2823
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-29 02:00:05 -07:00
a64c5ea3c1 chore(webui): remove administratorNames entry when deleting account (#2820)
Closes #2819

Reviewed-on: OpenWF/SpaceNinjaServer#2820
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-28 01:10:45 -07:00
17e1eb86dd fix(webui): don't send off 2 addXp requests at once (#2815)
One would likely fail due to Mongoose's array versioning

Closes #2811

Reviewed-on: OpenWF/SpaceNinjaServer#2815
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-27 03:23:53 -07:00
de9dfb3d71 fix: show endless relic rewards in EOM screen (#2813)
Closes #2812

Reviewed-on: OpenWF/SpaceNinjaServer#2813
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-09-26 04:42:08 -07:00
fc38f818dd feat: nemesis henchmen kills multiplier cheat (#2806)
Co-authored-by: AlexisinGit <136088944+AlexisinGit@users.noreply.github.com>
Reviewed-on: OpenWF/SpaceNinjaServer#2806
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AlexisinGit <alexisingit@noreply.localhost>
Co-committed-by: AlexisinGit <alexisingit@noreply.localhost>
2025-09-26 04:41:54 -07:00
e76f08db89 chore(webui): update to Spanish translation (#2814)
Reviewed-on: OpenWF/SpaceNinjaServer#2814
Co-authored-by: hxedcl <hxedcl@noreply.localhost>
Co-committed-by: hxedcl <hxedcl@noreply.localhost>
2025-09-25 10:51:44 -07:00
7bcb5f21ce chore(webui): unify Invigoration code (#2809)
Reviewed-on: OpenWF/SpaceNinjaServer#2809
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-09-25 10:21:04 -07:00
3641d63f6f chore(webui): update to Spanish translation (#2810)
Reviewed-on: OpenWF/SpaceNinjaServer#2810
Co-authored-by: hxedcl <hxedcl@noreply.localhost>
Co-committed-by: hxedcl <hxedcl@noreply.localhost>
2025-09-24 23:49:10 -07:00
71c4835a69 chore(webui): unify Boosters code (#2808)
Reviewed-on: OpenWF/SpaceNinjaServer#2808
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-09-24 08:41:35 -07:00
86a63ace41 chore(webui): adjust checks for guild view requests (#2807)
Reviewed-on: OpenWF/SpaceNinjaServer#2807
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-09-24 08:41:04 -07:00
44 changed files with 1020 additions and 595 deletions

View File

@ -35,5 +35,5 @@ SpaceNinjaServer requires a `config.json`. To set it up, you can copy the [confi
- `RadioLegion2Syndicate` for The Emissary
- `RadioLegionIntermissionSyndicate` for Intermission I
- `RadioLegionSyndicate` for The Wolf of Saturn Six
- `allTheFissures` can be set to `normal` or `hard` to enable all fissures either in normal or steel path, respectively.
- `worldState.allTheFissures` can be set to `normal` or `hard` to enable all fissures either in normal or steel path, respectively.
- `worldState.circuitGameModes` can be set to an array of game modes which will override the otherwise-random pattern in The Circuit. Valid element values are `Survival`, `VoidFlood`, `Excavation`, `Defense`, `Exterminate`, `Assassination`, and `Alchemy`.

View File

@ -38,6 +38,7 @@
"anniversary": null,
"hallowedNightmares": false,
"hallowedNightmaresRewardsOverride": 0,
"naberusNightsOverride": null,
"proxyRebellion": false,
"proxyRebellionRewardsOverride": 0,
"galleonOfGhouls": 0,

View File

@ -5,11 +5,23 @@ import { Guild, GuildMember } from "../../models/guildModel.ts";
import { createUniqueClanName, getGuildClient, giveClanKey } from "../../services/guildService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
import { sendWsBroadcastTo } from "../../services/wsService.ts";
export const createGuildController: RequestHandler = async (req, res) => {
const account = await getAccountForRequest(req);
const payload = getJSONfromString<ICreateGuildRequest>(String(req.body));
const inventory = await getInventory(account._id.toString(), "GuildId LevelKeys Recipes");
if (inventory.GuildId) {
const guild = await Guild.findById(inventory.GuildId);
if (guild) {
res.json({
...(await getGuildClient(guild, account))
});
return;
}
}
// Remove pending applications for this account
await GuildMember.deleteMany({ accountId: account._id, status: 1 });
@ -27,7 +39,6 @@ export const createGuildController: RequestHandler = async (req, res) => {
rank: 0
});
const inventory = await getInventory(account._id.toString(), "GuildId LevelKeys Recipes");
inventory.GuildId = guild._id;
const inventoryChanges: IInventoryChanges = {};
giveClanKey(inventory, inventoryChanges);
@ -37,6 +48,7 @@ export const createGuildController: RequestHandler = async (req, res) => {
...(await getGuildClient(guild, account)),
InventoryChanges: inventoryChanges
});
sendWsBroadcastTo(account._id.toString(), { update_inventory: true });
};
interface ICreateGuildRequest {

View File

@ -19,7 +19,7 @@ export const getGuildDojoController: RequestHandler = async (req, res) => {
_id: new Types.ObjectId(),
pf: "/Lotus/Levels/ClanDojo/DojoHall.level",
ppf: "",
CompletionTime: new Date(Date.now()),
CompletionTime: new Date(Date.now() - 1000),
DecoCapacity: 600
});
await guild.save();

View File

@ -11,7 +11,13 @@ export const getVoidProjectionRewardsController: RequestHandler = async (req, re
if (data.ParticipantInfo.QualifiesForReward && !data.ParticipantInfo.HaveRewardResponse) {
const inventory = await getInventory(accountId);
await crackRelic(inventory, data.ParticipantInfo);
const rewards = await crackRelic(inventory, data.ParticipantInfo);
if (!inventory.MissionRelicRewards || inventory.MissionRelicRewards.length >= data.CurrentWave) {
inventory.MissionRelicRewards = [];
}
rewards.forEach(reward => {
(inventory.MissionRelicRewards ??= []).push({ ItemType: reward.type, ItemCount: reward.itemCount });
});
await inventory.save();
}

View File

@ -1,12 +1,13 @@
import type { RequestHandler } from "express";
import type { Request, RequestHandler } from "express";
import { Inbox } from "../../models/inboxModel.ts";
import {
createMessage,
createNewEventMessages,
deleteAllMessagesRead,
deleteAllMessagesReadNonCin,
deleteMessageRead,
getAllMessagesSorted,
getMessage
getMessage,
type IMessageCreationTemplate
} from "../../services/inboxService.ts";
import { getAccountForRequest, getAccountFromSuffixedName, getSuffixedName } from "../../services/loginService.ts";
import {
@ -21,6 +22,9 @@ import { ExportFlavour } from "warframe-public-export-plus";
import { handleStoreItemAcquisition } from "../../services/purchaseService.ts";
import { fromStoreItem, isStoreItem } from "../../services/itemDataService.ts";
import type { IOid } from "../../types/commonTypes.ts";
import { unixTimesInMs } from "../../constants/timeConstants.ts";
import { config } from "../../services/configService.ts";
import { Types } from "mongoose";
export const inboxController: RequestHandler = async (req, res) => {
const { deleteId, lastMessage: latestClientMessageId, messageId } = req.query;
@ -31,11 +35,11 @@ export const inboxController: RequestHandler = async (req, res) => {
if (deleteId) {
if (deleteId === "DeleteAllRead") {
await deleteAllMessagesRead(accountId);
res.status(200).end();
return;
} else if (deleteId === "DeleteAllReadNonCin") {
await deleteAllMessagesReadNonCin(accountId);
} else {
await deleteMessageRead(parseOid(deleteId as string));
}
await deleteMessageRead(parseOid(deleteId as string));
res.status(200).end();
} else if (messageId) {
const message = await getMessage(parseOid(messageId as string));
@ -134,6 +138,119 @@ export const inboxController: RequestHandler = async (req, res) => {
}
};
const createNewEventMessages = async (req: Request): Promise<void> => {
const account = await getAccountForRequest(req);
const newEventMessages: IMessageCreationTemplate[] = [];
// Baro
const baroIndex = Math.trunc((Date.now() - 910800000) / (unixTimesInMs.day * 14));
const baroStart = baroIndex * (unixTimesInMs.day * 14) + 910800000;
const baroActualStart = baroStart + unixTimesInMs.day * (config.worldState?.baroAlwaysAvailable ? 0 : 12);
if (Date.now() >= baroActualStart && account.LatestEventMessageDate.getTime() < baroActualStart) {
newEventMessages.push({
sndr: "/Lotus/Language/G1Quests/VoidTraderName",
sub: "/Lotus/Language/CommunityMessages/VoidTraderAppearanceTitle",
msg: "/Lotus/Language/CommunityMessages/VoidTraderAppearanceMessage",
icon: "/Lotus/Interface/Icons/Npcs/BaroKiTeerPortrait.png",
startDate: new Date(baroActualStart),
endDate: new Date(baroStart + unixTimesInMs.day * 14),
CrossPlatform: true,
arg: [
{
Key: "NODE_NAME",
Tag: ["EarthHUB", "MercuryHUB", "SaturnHUB", "PlutoHUB"][baroIndex % 4]
}
],
date: new Date(baroActualStart)
});
}
// BUG: Deleting the inbox message manually means it'll just be automatically re-created. This is because we don't use startDate/endDate for these config-toggled events.
const promises = [];
if (config.worldState?.creditBoost) {
promises.push(
(async (): Promise<void> => {
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666672" }))) {
newEventMessages.push({
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666672"),
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
sub: "/Lotus/Language/Items/EventDoubleCreditsName",
msg: "/Lotus/Language/Items/EventDoubleCreditsDesc",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
startDate: new Date(),
CrossPlatform: true
});
}
})()
);
}
if (config.worldState?.affinityBoost) {
promises.push(
(async (): Promise<void> => {
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666673" }))) {
newEventMessages.push({
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666673"),
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
sub: "/Lotus/Language/Items/EventDoubleAffinityName",
msg: "/Lotus/Language/Items/EventDoubleAffinityDesc",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
startDate: new Date(),
CrossPlatform: true
});
}
})()
);
}
if (config.worldState?.resourceBoost) {
promises.push(
(async (): Promise<void> => {
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666674" }))) {
newEventMessages.push({
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666674"),
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
sub: "/Lotus/Language/Items/EventDoubleResourceName",
msg: "/Lotus/Language/Items/EventDoubleResourceDesc",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
startDate: new Date(),
CrossPlatform: true
});
}
})()
);
}
if (config.worldState?.galleonOfGhouls) {
promises.push(
(async (): Promise<void> => {
if (!(await Inbox.exists({ ownerId: account._id, goalTag: "GalleonRobbery" }))) {
newEventMessages.push({
sndr: "/Lotus/Language/Bosses/BossCouncilorVayHek",
sub: "/Lotus/Language/Events/GalleonRobberyIntroMsgTitle",
msg: "/Lotus/Language/Events/GalleonRobberyIntroMsgDesc",
icon: "/Lotus/Interface/Icons/Npcs/VayHekPortrait.png",
transmission: "/Lotus/Sounds/Dialog/GalleonOfGhouls/DGhoulsWeekOneInbox0010VayHek",
att: ["/Lotus/Upgrades/Skins/Events/OgrisOldSchool"],
startDate: new Date(),
goalTag: "GalleonRobbery"
});
}
})()
);
}
await Promise.all(promises);
if (newEventMessages.length === 0) {
return;
}
await createMessage(account._id, newEventMessages);
const latestEventMessage = newEventMessages.reduce((prev, current) =>
prev.startDate! > current.startDate! ? prev : current
);
account.LatestEventMessageDate = new Date(latestEventMessage.startDate!);
await account.save();
};
// 33.6.0 has query arguments like lastMessage={"$oid":"68112baebf192e786d1502bb"} instead of lastMessage=68112baebf192e786d1502bb
const parseOid = (oid: string): string => {
if (oid[0] == "{") {

View File

@ -335,15 +335,16 @@ export const getInventoryResponse = async (
}
if (config.unlockAllSkins) {
const missingWeaponSkins = new Set(Object.keys(ExportCustoms));
inventoryResponse.WeaponSkins.forEach(x => missingWeaponSkins.delete(x.ItemType));
for (const uniqueName of missingWeaponSkins) {
inventoryResponse.WeaponSkins.push({
ItemId: {
$oid: "ca70ca70ca70ca70" + catBreadHash(uniqueName).toString(16).padStart(8, "0")
},
ItemType: uniqueName
});
const ownedWeaponSkins = new Set<string>(inventoryResponse.WeaponSkins.map(x => x.ItemType));
for (const [uniqueName, meta] of Object.entries(ExportCustoms)) {
if (!meta.alwaysAvailable && !ownedWeaponSkins.has(uniqueName)) {
inventoryResponse.WeaponSkins.push({
ItemId: {
$oid: "ca70ca70ca70ca70" + catBreadHash(uniqueName).toString(16).padStart(8, "0")
},
ItemType: uniqueName
});
}
}
}
@ -460,6 +461,9 @@ export const getInventoryResponse = async (
toLegacyOid(id);
}
}
if (inventoryResponse.GuildId) {
toLegacyOid(inventoryResponse.GuildId);
}
}
}
}

View File

@ -9,6 +9,9 @@ import type { IDatabaseAccountJson, ILoginRequest, ILoginResponse } from "../../
import { logger } from "../../utils/logger.ts";
import { version_compare } from "../../helpers/inventoryHelpers.ts";
import { handleNonceInvalidation } from "../../services/wsService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { createMessage } from "../../services/inboxService.ts";
import { fromStoreItem } from "../../services/itemDataService.ts";
export const loginController: RequestHandler = async (request, response) => {
const loginRequest = JSON.parse(String(request.body)) as ILoginRequest; // parse octet stream of json data to json object
@ -76,6 +79,24 @@ export const loginController: RequestHandler = async (request, response) => {
handleNonceInvalidation(account._id.toString());
// If the client crashed during an endless fissure mission, discharge rewards to an inbox message. (https://www.reddit.com/r/Warframe/comments/5uwwjm/til_if_you_crash_during_a_fissure_you_keep_any/)
const inventory = await getInventory(account._id.toString(), "MissionRelicRewards");
if (inventory.MissionRelicRewards) {
await createMessage(account._id, [
{
sndr: "/Lotus/Language/Bosses/Ordis",
msg: "/Lotus/Language/Menu/VoidProjectionItemsMessage",
sub: "/Lotus/Language/Menu/VoidProjectionItemsSubject",
icon: "/Lotus/Interface/Icons/Npcs/Ordis.png",
countedAtt: inventory.MissionRelicRewards.map(x => ({ ...x, ItemType: fromStoreItem(x.ItemType) })),
attVisualOnly: true,
highPriority: true // TOVERIFY
}
]);
inventory.MissionRelicRewards = undefined;
await inventory.save();
}
response.json(createLoginResponse(myAddress, myUrlBase, account.toJSON(), buildLabel));
};

View File

@ -129,14 +129,22 @@ export const missionInventoryUpdateController: RequestHandler = async (req, res)
res.json(deltas);
} else if (missionReport.RewardInfo) {
logger.debug(`classic mission completion, sending everything`);
const inventoryResponse = await getInventoryResponse(inventory, true, account.BuildLabel);
const inventoryResponse = await getInventoryResponse(
inventory,
"xpBasedLevelCapDisabled" in req.query,
account.BuildLabel
);
res.json({
InventoryJson: JSON.stringify(inventoryResponse),
...deltas
} satisfies IMissionInventoryUpdateResponse);
} else {
logger.debug(`no reward info, assuming this wasn't a mission completion and we should just sync inventory`);
const inventoryResponse = await getInventoryResponse(inventory, true, account.BuildLabel);
const inventoryResponse = await getInventoryResponse(
inventory,
"xpBasedLevelCapDisabled" in req.query,
account.BuildLabel
);
res.json({
InventoryJson: JSON.stringify(inventoryResponse)
} satisfies IMissionInventoryUpdateResponseBackToDryDock);

View File

@ -149,7 +149,10 @@ export const nemesisController: RequestHandler = async (req, res) => {
break;
}
}
inventory.Nemesis!.HenchmenKilled += antivirusGain;
const antivirusGainMultiplier = (
await getInventory(account._id.toString(), "nemesisAntivirusGainMultiplier")
).nemesisAntivirusGainMultiplier;
inventory.Nemesis!.HenchmenKilled += antivirusGain * (antivirusGainMultiplier ?? 1);
if (inventory.Nemesis!.HenchmenKilled >= 100) {
inventory.Nemesis!.HenchmenKilled = 100;
@ -307,6 +310,17 @@ export const nemesisController: RequestHandler = async (req, res) => {
res.json({
target: inventory.toJSON().Nemesis
});
} else if ((req.query.mode as string) == "d") {
const inventory = await getInventory(account._id.toString(), "NemesisHistory");
const body = getJSONfromString<IRelinquishAdversariesRequest>(String(req.body));
for (const fp of body.nemesisFingerprints) {
const index = inventory.NemesisHistory!.findIndex(x => x.fp == fp);
if (index != -1) {
inventory.NemesisHistory!.splice(index, 1);
}
}
await inventory.save();
res.json(body);
} else if ((req.query.mode as string) == "w") {
const inventory = await getInventory(account._id.toString(), "Nemesis");
//const body = getJSONfromString<INemesisWeakenRequest>(String(req.body));
@ -444,3 +458,7 @@ const consumeModCharge = (
response.UpgradeNew.push(true);
}
};
interface IRelinquishAdversariesRequest {
nemesisFingerprints: (bigint | number)[];
}

View File

@ -10,6 +10,7 @@ import {
import { createMessage } from "../../services/inboxService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountForRequest, getSuffixedName } from "../../services/loginService.ts";
import { sendWsBroadcastTo } from "../../services/wsService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import type { RequestHandler } from "express";
@ -85,6 +86,7 @@ export const removeFromGuildController: RequestHandler = async (req, res) => {
ItemToRemove: "/Lotus/Types/Keys/DojoKey",
RecipeToRemove: "/Lotus/Types/Keys/DojoKeyBlueprint"
});
sendWsBroadcastTo(payload.userId, { update_inventory: true });
};
interface IRemoveFromGuildRequest {

View File

@ -57,7 +57,7 @@ export const setGuildMotdController: RequestHandler = async (req, res) => {
await guild.save();
}
if (!account.BuildLabel || version_compare(account.BuildLabel, "2020.03.24.20.24") > 0) {
if (!account.BuildLabel || version_compare(account.BuildLabel, "2020.11.04.18.58") > 0) {
res.json({ IsLongMOTD, MOTD });
} else {
res.send(MOTD).end();

View File

@ -13,6 +13,7 @@ import { Types } from "mongoose";
import { ExportDojoRecipes } from "warframe-public-export-plus";
import { getAccountForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { fromOid } from "../../helpers/inventoryHelpers.ts";
interface IStartDojoRecipeRequest {
PlacedComponent: IDojoComponentClient;
@ -50,7 +51,7 @@ export const startDojoRecipeController: RequestHandler = async (req, res) => {
_id: componentId,
pf: request.PlacedComponent.pf,
ppf: request.PlacedComponent.ppf,
pi: new Types.ObjectId(request.PlacedComponent.pi!.$oid),
pi: new Types.ObjectId(fromOid(request.PlacedComponent.pi!)),
op: request.PlacedComponent.op,
pp: request.PlacedComponent.pp,
DecoCapacity: room?.decoCapacity

View File

@ -5,6 +5,7 @@ import type { IUpdateQuestRequest } from "../../services/questService.ts";
import { updateQuestKey } from "../../services/questService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import type { IInventoryChanges } from "../../types/purchaseTypes.ts";
import { sendWsBroadcastTo } from "../../services/wsService.ts";
export const updateQuestController: RequestHandler = async (req, res) => {
const accountId = parseString(req.query.accountId);
@ -29,4 +30,5 @@ export const updateQuestController: RequestHandler = async (req, res) => {
await inventory.save();
res.send(updateQuestResponse);
sendWsBroadcastTo(accountId, { update_inventory: true });
};

View File

@ -1,16 +1,16 @@
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import type { RequestHandler } from "express";
import { hasAccessToDojo, getGuildForRequestEx, hasGuildPermission } from "../../services/guildService.ts";
import { getGuildForRequestEx, hasGuildPermission } from "../../services/guildService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import type { ITypeCount } from "../../types/commonTypes.ts";
export const addVaultDecoRecipeController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const requests = req.body as ITypeCount[];
const inventory = await getInventory(accountId, "LevelKeys GuildId");
const inventory = await getInventory(accountId, "GuildId");
const guild = await getGuildForRequestEx(req, inventory);
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Architect))) {
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Architect))) {
res.status(400).send("-1").end();
return;
}

View File

@ -1,5 +1,5 @@
import type { RequestHandler } from "express";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getAccountForRequest } from "../../services/loginService.ts";
import { Account, Ignore } from "../../models/loginModel.ts";
import { Inbox } from "../../models/inboxModel.ts";
import { Inventory } from "../../models/inventoryModels/inventoryModel.ts";
@ -12,33 +12,44 @@ import { Leaderboard } from "../../models/leaderboardModel.ts";
import { deleteGuild } from "../../services/guildService.ts";
import { Friendship } from "../../models/friendModel.ts";
import { sendWsBroadcastTo } from "../../services/wsService.ts";
import { config } from "../../services/configService.ts";
import { saveConfig } from "../../services/configWriterService.ts";
export const deleteAccountController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const account = await getAccountForRequest(req);
// If this account is an admin, remove it from administratorNames
if (config.administratorNames) {
const adminIndex = config.administratorNames.indexOf(account.DisplayName);
if (adminIndex != -1) {
config.administratorNames.splice(adminIndex, 1);
await saveConfig();
}
}
// If account is the founding warlord of a guild, delete that guild as well.
const guildMember = await GuildMember.findOne({ accountId, rank: 0, status: 0 });
const guildMember = await GuildMember.findOne({ accountId: account._id, rank: 0, status: 0 });
if (guildMember) {
await deleteGuild(guildMember.guildId);
}
await Promise.all([
Account.deleteOne({ _id: accountId }),
Friendship.deleteMany({ owner: accountId }),
Friendship.deleteMany({ friend: accountId }),
GuildMember.deleteMany({ accountId: accountId }),
Ignore.deleteMany({ ignorer: accountId }),
Ignore.deleteMany({ ignoree: accountId }),
Inbox.deleteMany({ ownerId: accountId }),
Inventory.deleteOne({ accountOwnerId: accountId }),
Leaderboard.deleteMany({ ownerId: accountId }),
Loadout.deleteOne({ loadoutOwnerId: accountId }),
PersonalRooms.deleteOne({ personalRoomsOwnerId: accountId }),
Ship.deleteMany({ ShipOwnerId: accountId }),
Stats.deleteOne({ accountOwnerId: accountId })
Account.deleteOne({ _id: account._id }),
Friendship.deleteMany({ owner: account._id }),
Friendship.deleteMany({ friend: account._id }),
GuildMember.deleteMany({ accountId: account._id }),
Ignore.deleteMany({ ignorer: account._id }),
Ignore.deleteMany({ ignoree: account._id }),
Inbox.deleteMany({ ownerId: account._id }),
Inventory.deleteOne({ accountOwnerId: account._id }),
Leaderboard.deleteMany({ ownerId: account._id }),
Loadout.deleteOne({ loadoutOwnerId: account._id }),
PersonalRooms.deleteOne({ personalRoomsOwnerId: account._id }),
Ship.deleteMany({ ShipOwnerId: account._id }),
Stats.deleteOne({ accountOwnerId: account._id })
]);
sendWsBroadcastTo(accountId, { logged_out: true });
sendWsBroadcastTo(account._id.toString(), { logged_out: true });
res.end();
};

View File

@ -1,36 +0,0 @@
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import type { RequestHandler } from "express";
import { broadcastInventoryUpdate } from "../../services/wsService.ts";
const DEFAULT_UPGRADE_EXPIRY_MS = 7 * 24 * 60 * 60 * 1000; // 7 days
export const editSuitInvigorationUpgradeController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const { oid, data } = req.body as {
oid: string;
data?: {
DefensiveUpgrade: string;
OffensiveUpgrade: string;
UpgradesExpiry?: number;
};
};
const inventory = await getInventory(accountId);
const suit = inventory.Suits.id(oid)!;
if (data) {
suit.DefensiveUpgrade = data.DefensiveUpgrade;
suit.OffensiveUpgrade = data.OffensiveUpgrade;
if (data.UpgradesExpiry) {
suit.UpgradesExpiry = new Date(data.UpgradesExpiry);
} else {
suit.UpgradesExpiry = new Date(Date.now() + DEFAULT_UPGRADE_EXPIRY_MS);
}
} else {
suit.DefensiveUpgrade = undefined;
suit.OffensiveUpgrade = undefined;
suit.UpgradesExpiry = undefined;
}
await inventory.save();
res.end();
broadcastInventoryUpdate(req);
};

View File

@ -115,7 +115,7 @@ export const manageQuestsController: RequestHandler = async (req, res) => {
if (stage > 0) {
await giveKeyChainStageTriggered(inventory, {
KeyChain: questKey.ItemType,
ChainStage: stage
ChainStage: stage - 1
});
}
}

View File

@ -1,22 +1,31 @@
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { sendWsBroadcastTo } from "../../services/wsService.ts";
import { sendWsBroadcastEx, sendWsBroadcastTo } from "../../services/wsService.ts";
import type { IAccountCheats } from "../../types/inventoryTypes/inventoryTypes.ts";
import type { RequestHandler } from "express";
import { logger } from "../../utils/logger.ts";
export const setAccountCheatController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const payload = req.body as ISetAccountCheatRequest;
const inventory = await getInventory(accountId, payload.key);
inventory[payload.key] = payload.value;
if (payload.value == undefined) {
logger.warn(`Aborting setting ${payload.key} as undefined!`);
return;
}
inventory[payload.key] = payload.value as never;
await inventory.save();
res.end();
if (["infiniteCredits", "infinitePlatinum", "infiniteEndo", "infiniteRegalAya"].indexOf(payload.key) != -1) {
sendWsBroadcastTo(accountId, { update_inventory: true, sync_inventory: true });
} else {
sendWsBroadcastEx({ update_inventory: true }, accountId, parseInt(String(req.query.wsid)));
}
};
interface ISetAccountCheatRequest {
key: keyof IAccountCheats;
value: boolean;
value: IAccountCheats[keyof IAccountCheats];
}

View File

@ -1,44 +1,19 @@
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import type { RequestHandler } from "express";
import { ExportBoosters } from "warframe-public-export-plus";
import type { IBooster } from "../../types/inventoryTypes/inventoryTypes.ts";
import { broadcastInventoryUpdate } from "../../services/wsService.ts";
const I32_MAX = 0x7fffffff;
export const setBoosterController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const requests = req.body as { ItemType: string; ExpiryDate: number }[];
const requests = req.body as IBooster[];
const inventory = await getInventory(accountId, "Boosters");
const boosters = inventory.Boosters;
if (
requests.some(request => {
if (typeof request.ItemType !== "string") return true;
if (Object.entries(ExportBoosters).find(([_, item]) => item.typeName === request.ItemType) === undefined)
return true;
if (typeof request.ExpiryDate !== "number") return true;
if (request.ExpiryDate < 0 || request.ExpiryDate > I32_MAX) return true;
return false;
})
) {
res.status(400).send("Invalid ItemType provided.");
return;
}
const now = Math.trunc(Date.now() / 1000);
for (const { ItemType, ExpiryDate } of requests) {
if (ExpiryDate <= now) {
// remove expired boosters
const index = boosters.findIndex(item => item.ItemType === ItemType);
if (index !== -1) {
boosters.splice(index, 1);
}
for (const request of requests) {
const index = inventory.Boosters.findIndex(item => item.ItemType === request.ItemType);
if (index !== -1) {
inventory.Boosters[index].ExpiryDate = request.ExpiryDate;
} else {
const boosterItem = boosters.find(item => item.ItemType === ItemType);
if (boosterItem) {
boosterItem.ExpiryDate = ExpiryDate;
} else {
boosters.push({ ItemType, ExpiryDate });
}
inventory.Boosters.push(request);
}
}
await inventory.save();

View File

@ -1,5 +1,5 @@
import { GuildMember } from "../../models/guildModel.ts";
import { getGuildForRequestEx, hasAccessToDojo } from "../../services/guildService.ts";
import { getGuildForRequestEx } from "../../services/guildService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import type { IGuildCheats } from "../../types/guildTypes.ts";
@ -8,12 +8,12 @@ import type { RequestHandler } from "express";
export const setGuildCheatController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const payload = req.body as ISetGuildCheatRequest;
const inventory = await getInventory(accountId, `${payload.key} GuildId LevelKeys`);
const inventory = await getInventory(accountId, `GuildId`);
const guild = await getGuildForRequestEx(req, inventory);
const member = await GuildMember.findOne({ accountId: accountId, guildId: guild._id });
if (member) {
if (!hasAccessToDojo(inventory) || member.rank > 1) {
if (member.rank > 1) {
res.end();
return;
}

View File

@ -0,0 +1,27 @@
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import type { RequestHandler } from "express";
import { broadcastInventoryUpdate } from "../../services/wsService.ts";
export const setInvigorationController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const request = req.body as ISetInvigorationRequest;
const inventory = await getInventory(accountId, "Suits");
const suit = inventory.Suits.id(request.oid);
if (suit) {
const hasUpgrades = request.DefensiveUpgrade && request.OffensiveUpgrade && request.UpgradesExpiry;
suit.DefensiveUpgrade = hasUpgrades ? request.DefensiveUpgrade : undefined;
suit.OffensiveUpgrade = hasUpgrades ? request.OffensiveUpgrade : undefined;
suit.UpgradesExpiry = hasUpgrades ? new Date(request.UpgradesExpiry) : undefined;
await inventory.save();
broadcastInventoryUpdate(req);
}
res.end();
};
interface ISetInvigorationRequest {
oid: string;
DefensiveUpgrade: string;
OffensiveUpgrade: string;
UpgradesExpiry: number;
}

View File

@ -2,7 +2,6 @@ import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import type { RequestHandler } from "express";
import {
hasAccessToDojo,
getGuildForRequestEx,
setGuildTechLogState,
processFundedGuildTechProject,
@ -19,9 +18,9 @@ import { GuildMember } from "../../models/guildModel.ts";
export const addTechProjectController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const requests = req.body as ITechProjectRequest[];
const inventory = await getInventory(accountId, "LevelKeys GuildId");
const inventory = await getInventory(accountId, "GuildId");
const guild = await getGuildForRequestEx(req, inventory);
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
res.status(400).send("-1").end();
return;
}
@ -54,9 +53,9 @@ export const addTechProjectController: RequestHandler = async (req, res) => {
export const removeTechProjectController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const requests = req.body as ITechProjectRequest[];
const inventory = await getInventory(accountId, "LevelKeys GuildId");
const inventory = await getInventory(accountId, "GuildId");
const guild = await getGuildForRequestEx(req, inventory);
if (!hasAccessToDojo(inventory) || !(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
res.status(400).send("-1").end();
return;
}
@ -74,13 +73,13 @@ export const removeTechProjectController: RequestHandler = async (req, res) => {
export const fundTechProjectController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const requests = req.body as ITechProjectRequest[];
const inventory = await getInventory(accountId, "LevelKeys GuildId");
const inventory = await getInventory(accountId, "GuildId");
const guild = await getGuildForRequestEx(req, inventory);
const guildMember = (await GuildMember.findOne(
{ accountId, guildId: guild._id },
"RegularCreditsContributed MiscItemsContributed"
))!;
if (!hasAccessToDojo(inventory)) {
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
res.status(400).send("-1").end();
return;
}
@ -105,9 +104,9 @@ export const fundTechProjectController: RequestHandler = async (req, res) => {
export const completeTechProjectsController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const requests = req.body as ITechProjectRequest[];
const inventory = await getInventory(accountId, "LevelKeys GuildId");
const inventory = await getInventory(accountId, "GuildId");
const guild = await getGuildForRequestEx(req, inventory);
if (!hasAccessToDojo(inventory)) {
if (!(await hasGuildPermission(guild, accountId, GuildPermission.Tech))) {
res.status(400).send("-1").end();
return;
}

View File

@ -9,12 +9,13 @@ import { addMiscItems, combineInventoryChanges } from "../services/inventoryServ
import { handleStoreItemAcquisition } from "../services/purchaseService.ts";
import type { IInventoryChanges } from "../types/purchaseTypes.ts";
import { config } from "../services/configService.ts";
import { log } from "winston";
export const crackRelic = async (
inventory: TInventoryDatabaseDocument,
participant: IVoidTearParticipantInfo,
inventoryChanges: IInventoryChanges = {}
): Promise<IRngResult> => {
): Promise<IRngResult[]> => {
const relic = ExportRelics[participant.VoidProjection];
let weights = refinementToWeights[relic.quality];
if (relic.quality == "VPQ_SILVER" && inventory.exceptionalRelicsAlwaysGiveBronzeReward) {
@ -25,18 +26,48 @@ export const crackRelic = async (
weights = { COMMON: 0, UNCOMMON: 0, RARE: 1, LEGENDARY: 0 };
}
logger.debug(`opening a relic of quality ${relic.quality}; rarity weights are`, weights);
let reward = getRandomWeightedReward(
ExportRewards[relic.rewardManifest][0] as { type: string; itemCount: number; rarity: TRarity }[], // rarity is nullable in PE+ typings, but always present for relics
weights
)!;
if (config.relicRewardItemCountMultiplier !== undefined && (config.relicRewardItemCountMultiplier ?? 1) != 1) {
reward = {
...reward,
itemCount: reward.itemCount * config.relicRewardItemCountMultiplier
};
const allRewards = [];
const relicRewardCount = 1 + (inventory.extraRelicRewards ?? 0);
for (let i = 0; i < relicRewardCount; i++) {
let reward = getRandomWeightedReward(
ExportRewards[relic.rewardManifest][0] as { type: string; itemCount: number; rarity: TRarity }[], // rarity is nullable in PE+ typings, but always present for relics
weights
)!;
if (config.relicRewardItemCountMultiplier !== undefined && (config.relicRewardItemCountMultiplier ?? 1) != 1) {
reward = {
...reward,
itemCount: reward.itemCount * config.relicRewardItemCountMultiplier
};
}
logger.debug(`relic rolled`, reward);
participant.Reward = reward.type;
allRewards.push(reward);
// Give reward
combineInventoryChanges(
inventoryChanges,
(await handleStoreItemAcquisition(reward.type, inventory, reward.itemCount)).InventoryChanges
);
if (inventory.crackRelicForPlatinum) {
let platinumReward = 0;
switch (reward.rarity) {
case "COMMON":
platinumReward = inventory.relicPlatinumCommon ?? 2;
break;
case "UNCOMMON":
platinumReward = inventory.relicPlatinumUncommon ?? 5;
break;
case "RARE":
platinumReward = inventory.relicPlatinumRare ?? 12;
break;
case "LEGENDARY":
logger.warn(`got a legendary reward for a relic!`);
break;
}
logger.debug(`adding ${platinumReward} platinum to inventory for a ${reward.rarity} reward`);
inventory.PremiumCredits += platinumReward;
}
}
logger.debug(`relic rolled`, reward);
participant.Reward = reward.type;
// Remove relic
const miscItemChanges = [
@ -48,13 +79,10 @@ export const crackRelic = async (
addMiscItems(inventory, miscItemChanges);
combineInventoryChanges(inventoryChanges, { MiscItems: miscItemChanges });
// Give reward
combineInventoryChanges(
inventoryChanges,
(await handleStoreItemAcquisition(reward.type, inventory, reward.itemCount)).InventoryChanges
);
// Client has picked its own reward (for lack of choice)
participant.ChosenRewardOwner = participant.AccountId;
return reward;
return allRewards;
};
const refinementToWeights = {

View File

@ -1462,11 +1462,30 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
flawlessRelicsAlwaysGiveSilverReward: Boolean,
radiantRelicsAlwaysGiveGoldReward: Boolean,
disableDailyTribute: Boolean,
gainNoNegativeSyndicateStanding: Boolean,
nemesisHenchmenKillsMultiplierGrineer: Number,
nemesisHenchmenKillsMultiplierCorpus: Number,
nemesisAntivirusGainMultiplier: Number,
nemesisHintProgressMultiplierGrineer: Number,
nemesisHintProgressMultiplierCorpus: Number,
nemesisExtraWeapon: Number,
playerSkillGainsMultiplierSpace: Number,
playerSkillGainsMultiplierDrifter: Number,
extraMissionRewards: Number,
strippedItemRewardsMultiplier: Number,
extraRelicRewards: Number,
crackRelicForPlatinum: Boolean,
relicPlatinumCommon: Number,
relicPlatinumUncommon: Number,
relicPlatinumRare: Number,
SubscribedToEmails: { type: Number, default: 0 },
SubscribedToEmailsPersonalized: { type: Number, default: 0 },
RewardSeed: BigInt,
// Temporary data so we can show all relic rewards from an endless mission at EOM
MissionRelicRewards: { type: [typeCountSchema], default: undefined },
//Credit
RegularCredits: { type: Number, default: 0 },
//Platinum
@ -1835,6 +1854,7 @@ inventorySchema.set("toJSON", {
delete returnedObject._id;
delete returnedObject.__v;
delete returnedObject.accountOwnerId;
delete returnedObject.MissionRelicRewards;
const inventoryDatabase = returnedObject as Partial<IInventoryDatabase>;
const inventoryResponse = returnedObject as IInventoryClient;

View File

@ -43,7 +43,7 @@ import { setBoosterController } from "../controllers/custom/setBoosterController
import { updateFingerprintController } from "../controllers/custom/updateFingerprintController.ts";
import { unlockLevelCapController } from "../controllers/custom/unlockLevelCapController.ts";
import { changeModularPartsController } from "../controllers/custom/changeModularPartsController.ts";
import { editSuitInvigorationUpgradeController } from "../controllers/custom/editSuitInvigorationUpgradeController.ts";
import { setInvigorationController } from "../controllers/custom/setInvigorationController.ts";
import { setAccountCheatController } from "../controllers/custom/setAccountCheatController.ts";
import { setGuildCheatController } from "../controllers/custom/setGuildCheatController.ts";
@ -92,7 +92,7 @@ customRouter.post("/setBooster", setBoosterController);
customRouter.post("/updateFingerprint", updateFingerprintController);
customRouter.post("/unlockLevelCap", unlockLevelCapController);
customRouter.post("/changeModularParts", changeModularPartsController);
customRouter.post("/editSuitInvigorationUpgrade", editSuitInvigorationUpgradeController);
customRouter.post("/setInvigoration", setInvigorationController);
customRouter.post("/setAccountCheat", setAccountCheatController);
customRouter.post("/setGuildCheat", setGuildCheatController);

View File

@ -48,6 +48,7 @@ export interface IConfig {
anniversary?: number;
hallowedNightmares?: boolean;
hallowedNightmaresRewardsOverride?: number;
naberusNightsOverride?: boolean;
proxyRebellion?: boolean;
proxyRebellionRewardsOverride?: number;
galleonOfGhouls?: number;

View File

@ -22,7 +22,7 @@ import type {
ITechProjectDatabase
} from "../types/guildTypes.ts";
import { GuildPermission } from "../types/guildTypes.ts";
import { toMongoDate, toOid, toOid2 } from "../helpers/inventoryHelpers.ts";
import { toMongoDate, toOid, toOid2, version_compare } from "../helpers/inventoryHelpers.ts";
import type { Types } from "mongoose";
import type { IDojoBuild, IDojoResearch } from "warframe-public-export-plus";
import { ExportDojoRecipes, ExportResources } from "warframe-public-export-plus";
@ -68,9 +68,15 @@ export const getGuildClient = async (
let missingEntry = true;
const dataFillInPromises: Promise<void>[] = [];
for (const guildMember of guildMembers) {
// Use 1-based indexing for clan ranks for versions before U24. In my testing, 2018.06.14.23.21 and below used 1-based indexing and 2019.04.04.21.31 and above used 0-based indexing. I didn't narrow it down further, but I think U24 is a good spot for them to have changed it.
let rankBase = 0;
if (account.BuildLabel && version_compare(account.BuildLabel, "2018.11.08.14.45") < 0) {
rankBase += 1;
}
const member: IGuildMemberClient = {
_id: toOid2(guildMember.accountId, account.BuildLabel),
Rank: guildMember.rank,
Rank: guildMember.rank + rankBase,
Status: guildMember.status,
Note: guildMember.RequestMsg,
RequestExpiry: guildMember.RequestExpiry ? toMongoDate(guildMember.RequestExpiry) : undefined

View File

@ -6,6 +6,7 @@ import type {
} from "../types/inventoryTypes/commonInventoryTypes.ts";
import type { IMongoDate } from "../types/commonTypes.ts";
import type {
IBooster,
IDialogueClient,
IDialogueDatabase,
IDialogueHistoryClient,
@ -463,6 +464,9 @@ export const importInventory = (db: TInventoryDatabaseDocument, client: Partial<
if (client.Accolades !== undefined) {
db.Accolades = client.Accolades;
}
if (client.Boosters !== undefined) {
replaceArray<IBooster>(db.Boosters, client.Boosters);
}
};
export const importLoadOutConfig = (client: ILoadoutConfigClient): ILoadoutConfigDatabase => {

View File

@ -1,11 +1,6 @@
import type { IMessageDatabase } from "../models/inboxModel.ts";
import { Inbox } from "../models/inboxModel.ts";
import { getAccountForRequest } from "./loginService.ts";
import type { HydratedDocument } from "mongoose";
import { Types } from "mongoose";
import type { Request } from "express";
import { unixTimesInMs } from "../constants/timeConstants.ts";
import { config } from "./configService.ts";
import type { HydratedDocument, Types } from "mongoose";
export const getAllMessagesSorted = async (accountId: string): Promise<HydratedDocument<IMessageDatabase>[]> => {
const inbox = await Inbox.find({ ownerId: accountId }).sort({ date: -1 });
@ -29,117 +24,8 @@ export const deleteAllMessagesRead = async (accountId: string): Promise<void> =>
await Inbox.deleteMany({ ownerId: accountId, r: true });
};
export const createNewEventMessages = async (req: Request): Promise<void> => {
const account = await getAccountForRequest(req);
const newEventMessages: IMessageCreationTemplate[] = [];
// Baro
const baroIndex = Math.trunc((Date.now() - 910800000) / (unixTimesInMs.day * 14));
const baroStart = baroIndex * (unixTimesInMs.day * 14) + 910800000;
const baroActualStart = baroStart + unixTimesInMs.day * (config.worldState?.baroAlwaysAvailable ? 0 : 12);
if (Date.now() >= baroActualStart && account.LatestEventMessageDate.getTime() < baroActualStart) {
newEventMessages.push({
sndr: "/Lotus/Language/G1Quests/VoidTraderName",
sub: "/Lotus/Language/CommunityMessages/VoidTraderAppearanceTitle",
msg: "/Lotus/Language/CommunityMessages/VoidTraderAppearanceMessage",
icon: "/Lotus/Interface/Icons/Npcs/BaroKiTeerPortrait.png",
startDate: new Date(baroActualStart),
endDate: new Date(baroStart + unixTimesInMs.day * 14),
CrossPlatform: true,
arg: [
{
Key: "NODE_NAME",
Tag: ["EarthHUB", "MercuryHUB", "SaturnHUB", "PlutoHUB"][baroIndex % 4]
}
],
date: new Date(baroActualStart)
});
}
// BUG: Deleting the inbox message manually means it'll just be automatically re-created. This is because we don't use startDate/endDate for these config-toggled events.
const promises = [];
if (config.worldState?.creditBoost) {
promises.push(
(async (): Promise<void> => {
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666672" }))) {
newEventMessages.push({
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666672"),
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
sub: "/Lotus/Language/Items/EventDoubleCreditsName",
msg: "/Lotus/Language/Items/EventDoubleCreditsDesc",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
startDate: new Date(),
CrossPlatform: true
});
}
})()
);
}
if (config.worldState?.affinityBoost) {
promises.push(
(async (): Promise<void> => {
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666673" }))) {
newEventMessages.push({
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666673"),
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
sub: "/Lotus/Language/Items/EventDoubleAffinityName",
msg: "/Lotus/Language/Items/EventDoubleAffinityDesc",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
startDate: new Date(),
CrossPlatform: true
});
}
})()
);
}
if (config.worldState?.resourceBoost) {
promises.push(
(async (): Promise<void> => {
if (!(await Inbox.exists({ ownerId: account._id, globaUpgradeId: "5b23106f283a555109666674" }))) {
newEventMessages.push({
globaUpgradeId: new Types.ObjectId("5b23106f283a555109666674"),
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
sub: "/Lotus/Language/Items/EventDoubleResourceName",
msg: "/Lotus/Language/Items/EventDoubleResourceDesc",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
startDate: new Date(),
CrossPlatform: true
});
}
})()
);
}
if (config.worldState?.galleonOfGhouls) {
promises.push(
(async (): Promise<void> => {
if (!(await Inbox.exists({ ownerId: account._id, goalTag: "GalleonRobbery" }))) {
newEventMessages.push({
sndr: "/Lotus/Language/Bosses/BossCouncilorVayHek",
sub: "/Lotus/Language/Events/GalleonRobberyIntroMsgTitle",
msg: "/Lotus/Language/Events/GalleonRobberyIntroMsgDesc",
icon: "/Lotus/Interface/Icons/Npcs/VayHekPortrait.png",
transmission: "/Lotus/Sounds/Dialog/GalleonOfGhouls/DGhoulsWeekOneInbox0010VayHek",
att: ["/Lotus/Upgrades/Skins/Events/OgrisOldSchool"],
startDate: new Date(),
goalTag: "GalleonRobbery"
});
}
})()
);
}
await Promise.all(promises);
if (newEventMessages.length === 0) {
return;
}
await createMessage(account._id, newEventMessages);
const latestEventMessage = newEventMessages.reduce((prev, current) =>
prev.startDate! > current.startDate! ? prev : current
);
account.LatestEventMessageDate = new Date(latestEventMessage.startDate!);
await account.save();
export const deleteAllMessagesReadNonCin = async (accountId: string): Promise<void> => {
await Inbox.deleteMany({ ownerId: accountId, r: true, cinematic: null });
};
export const createMessage = async (

View File

@ -2181,6 +2181,10 @@ export const updateSyndicate = (
): void => {
syndicateUpdate?.forEach(affiliation => {
const syndicate = inventory.Affiliations.find(x => x.Tag == affiliation.Tag);
if (inventory.gainNoNegativeSyndicateStanding) {
affiliation.Standing = Math.max(0, affiliation.Standing);
affiliation.Title = Math.max(0, affiliation.Title);
}
if (syndicate !== undefined) {
syndicate.Standing += affiliation.Standing;
syndicate.Title = syndicate.Title === undefined ? affiliation.Title : syndicate.Title + affiliation.Title;

View File

@ -210,10 +210,29 @@ export const addMissionInventoryUpdates = async (
inventory.NemesisAbandonedRewards = inventoryUpdates.RewardInfo.NemesisAbandonedRewards;
}
if (inventoryUpdates.RewardInfo.NemesisHenchmenKills && inventory.Nemesis) {
inventory.Nemesis.HenchmenKilled += inventoryUpdates.RewardInfo.NemesisHenchmenKills;
let HenchmenKilledMultiplier = 1;
switch (inventory.Nemesis.Faction) {
case "FC_GRINEER":
HenchmenKilledMultiplier = inventory.nemesisHenchmenKillsMultiplierGrineer ?? 1;
break;
case "FC_CORPUS":
HenchmenKilledMultiplier = inventory.nemesisHenchmenKillsMultiplierCorpus ?? 1;
break;
}
inventory.Nemesis.HenchmenKilled +=
inventoryUpdates.RewardInfo.NemesisHenchmenKills * HenchmenKilledMultiplier;
}
if (inventoryUpdates.RewardInfo.NemesisHintProgress && inventory.Nemesis) {
inventory.Nemesis.HintProgress += inventoryUpdates.RewardInfo.NemesisHintProgress;
let HintProgressMultiplier = 1;
switch (inventory.Nemesis.Faction) {
case "FC_GRINEER":
HintProgressMultiplier = inventory.nemesisHintProgressMultiplierGrineer ?? 1;
break;
case "FC_CORPUS":
HintProgressMultiplier = inventory.nemesisHintProgressMultiplierCorpus ?? 1;
break;
}
inventory.Nemesis.HintProgress += inventoryUpdates.RewardInfo.NemesisHintProgress * HintProgressMultiplier;
if (inventory.Nemesis.Faction != "FC_INFESTATION" && inventory.Nemesis.Hints.length != 3) {
const progressNeeded = [35, 60, 100][inventory.Nemesis.Hints.length];
if (inventory.Nemesis.HintProgress >= progressNeeded) {
@ -290,9 +309,6 @@ export const addMissionInventoryUpdates = async (
}
break;
}
case "Missions":
addMissionComplete(inventory, value);
break;
case "LastRegionPlayed":
if (!(config.unfaithfulBugFixes?.ignore1999LastRegionPlayed && value === "1999MapName")) {
inventory.LastRegionPlayed = value;
@ -356,8 +372,10 @@ export const addMissionInventoryUpdates = async (
break;
}
case "PlayerSkillGains": {
inventory.PlayerSkills.LPP_SPACE += value.LPP_SPACE ?? 0;
inventory.PlayerSkills.LPP_DRIFTER += value.LPP_DRIFTER ?? 0;
inventory.PlayerSkills.LPP_SPACE +=
(value.LPP_SPACE ?? 0) * (inventory.playerSkillGainsMultiplierSpace ?? 1);
inventory.PlayerSkills.LPP_DRIFTER +=
(value.LPP_DRIFTER ?? 0) * (inventory.playerSkillGainsMultiplierDrifter ?? 1);
break;
}
case "CustomMarkers": {
@ -819,6 +837,8 @@ export const addMissionInventoryUpdates = async (
const att: string[] = [];
let countedAtt: ITypeCount[] | undefined;
const extraWeaponCheat = inventory.nemesisExtraWeapon ?? 0; // 0 means no extra weapon and token
if (value.killed) {
if (
value.weaponLoc &&
@ -827,6 +847,20 @@ export const addMissionInventoryUpdates = async (
const weaponType = manifest.weapons[inventory.Nemesis.WeaponIdx];
giveNemesisWeaponRecipe(inventory, weaponType, value.nemesisName, value.weaponLoc, profile);
att.push(weaponType);
if (extraWeaponCheat >= 1) {
for (let i = 0; i < extraWeaponCheat; i++) {
const randomIndex = Math.floor(Math.random() * manifest.weapons.length);
const randomWeapon = manifest.weapons[randomIndex];
giveNemesisWeaponRecipe(
inventory,
randomWeapon,
value.nemesisName,
undefined,
profile
);
att.push(randomWeapon);
}
}
}
//if (value.petLoc) {
if (profile.petHead) {
@ -870,7 +904,7 @@ export const addMissionInventoryUpdates = async (
countedAtt = [
{
ItemType: "/Lotus/Types/Items/MiscItems/CodaWeaponBucks",
ItemCount: getKillTokenRewardCount(inventory.Nemesis.fp)
ItemCount: getKillTokenRewardCount(inventory.Nemesis.fp) * (extraWeaponCheat + 1)
}
];
addMiscItems(inventory, countedAtt);
@ -1114,6 +1148,22 @@ export const addMissionRewards = async (
firstCompletion
);
logger.debug("random mission drops:", MissionRewards);
if (inventory.extraMissionRewards) {
for (let i = 0; i < inventory.extraMissionRewards; i++) {
logger.debug("generating extra mission rewards with new seed, this will mismatch the mission report.");
// otherwise would always get the same rewards
const extraDrops = getRandomMissionDrops(
inventory,
{ ...rewardInfo, rewardSeed: generateRewardSeed() },
missions,
wagerTier,
firstCompletion
);
MissionRewards.push(...extraDrops);
}
}
const inventoryChanges: IInventoryChanges = {};
let SyndicateXPItemReward;
let ConquestCompletedMissionsCount;
@ -1173,6 +1223,9 @@ export const addMissionRewards = async (
if (missions && missions.Tag in ExportRegions) {
const node = ExportRegions[missions.Tag];
// cannot add this with normal updates because { Tier: 1 } would mark the SP node as completed even on a failure
addMissionComplete(inventory, missions);
//node based credit rewards for mission completion
if (isEligibleForCreditReward(rewardInfo, missions, node)) {
const levelCreditReward = getLevelCreditRewards(node);
@ -1299,13 +1352,23 @@ export const addMissionRewards = async (
rngRewardCredits: inventoryChanges.RegularCredits ?? 0
});
if (
voidTearWave &&
voidTearWave.Participants[0].QualifiesForReward &&
!voidTearWave.Participants[0].HaveRewardResponse
) {
const reward = await crackRelic(inventory, voidTearWave.Participants[0], inventoryChanges);
MissionRewards.push({ StoreItem: reward.type, ItemCount: reward.itemCount });
if (voidTearWave && voidTearWave.Participants[0].QualifiesForReward) {
if (!voidTearWave.Participants[0].HaveRewardResponse) {
// non-endless fissure; giving reward now
const rewards = await crackRelic(inventory, voidTearWave.Participants[0], inventoryChanges);
rewards.forEach(reward => {
MissionRewards.push({ StoreItem: reward.type, ItemCount: reward.itemCount });
});
} else if (inventory.MissionRelicRewards) {
// endless fissure; already gave reward(s) but should still show in EOM screen
for (const reward of inventory.MissionRelicRewards) {
MissionRewards.push({
StoreItem: reward.ItemType,
ItemCount: reward.ItemCount
});
}
inventory.MissionRelicRewards = undefined;
}
}
if (strippedItems) {
@ -1315,10 +1378,11 @@ export const addMissionRewards = async (
si.DropTable = droptableAliases[si.DropTable];
}
const droptables = ExportEnemies.droptables[si.DropTable] ?? [];
const strippedItemRewardsMultiplier = inventory.strippedItemRewardsMultiplier ?? 1;
if (si.DROP_MOD) {
const modDroptable = droptables.find(x => x.type == "mod");
if (modDroptable) {
for (let i = 0; i != si.DROP_MOD.length; ++i) {
for (let i = 0; i != si.DROP_MOD.length * strippedItemRewardsMultiplier; ++i) {
const reward = getRandomReward(modDroptable.items)!;
logger.debug(`stripped droptable (mods pool) rolled`, reward);
await addItem(inventory, reward.type);
@ -1335,7 +1399,7 @@ export const addMissionRewards = async (
if (si.DROP_BLUEPRINT) {
const blueprintDroptable = droptables.find(x => x.type == "blueprint");
if (blueprintDroptable) {
for (let i = 0; i != si.DROP_BLUEPRINT.length; ++i) {
for (let i = 0; i != si.DROP_BLUEPRINT.length * strippedItemRewardsMultiplier; ++i) {
const reward = getRandomReward(blueprintDroptable.items)!;
logger.debug(`stripped droptable (blueprints pool) rolled`, reward);
await addItem(inventory, reward.type);
@ -1353,7 +1417,7 @@ export const addMissionRewards = async (
if (si.DROP_MISC_ITEM) {
const resourceDroptable = droptables.find(x => x.type == "resource");
if (resourceDroptable) {
for (let i = 0; i != si.DROP_MISC_ITEM.length; ++i) {
for (let i = 0; i != si.DROP_MISC_ITEM.length * strippedItemRewardsMultiplier; ++i) {
const reward = getRandomReward(resourceDroptable.items)!;
logger.debug(`stripped droptable (resources pool) rolled`, reward);
if (Object.keys(await addItem(inventory, reward.type)).length == 0) {
@ -1400,7 +1464,9 @@ export const addMissionRewards = async (
if (inventory.Nemesis.Faction == "FC_INFESTATION") {
inventory.Nemesis.MissionCount += 1;
inventory.Nemesis.HenchmenKilled = Math.min(inventory.Nemesis.HenchmenKilled + 5, 95); // 5 progress per mission until 95
let antivirusGain = 5;
antivirusGain *= inventory.nemesisAntivirusGainMultiplier ?? 1;
inventory.Nemesis.HenchmenKilled = Math.min(inventory.Nemesis.HenchmenKilled + antivirusGain, 95); // 5 progress per mission until 95
inventoryChanges.Nemesis.MissionCount ??= 0;
inventoryChanges.Nemesis.MissionCount += 1;
@ -2438,95 +2504,95 @@ const goalMessagesByKey: Record<string, { sndr: string; msg: string; sub: string
icon: "/Lotus/Interface/Icons/Npcs/Seasonal/NoraNight.png"
},
"/Lotus/Types/Keys/LanternEndlessEventKeyA": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/GenericEventRewardMsgDesc",
sub: "/Lotus/Language/G1Quests/GenericTacAlertRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/LanternEndlessEventKeyB": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/GenericEventRewardMsgDesc",
sub: "/Lotus/Language/G1Quests/GenericTacAlertRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/LanternEndlessEventKeyD": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/GenericEventRewardMsgDesc",
sub: "/Lotus/Language/G1Quests/GenericTacAlertRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/LanternEndlessEventKeyC": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/GenericEventRewardMsgDesc",
sub: "/Lotus/Language/G1Quests/GenericTacAlertRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyHalloween": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsBonusBody",
sub: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsBonusTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyHalloweenBonus": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsBody",
sub: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyHalloweenTimeAttack": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsBody",
sub: "/Lotus/Language/G1Quests/TacAlertHalloweenRewardsTitle",
icon: "/Lotus/Interface/Icons/Npcs/LotusVamp_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyProxyRebellionOne": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/RazorbackArmadaRewardBody",
sub: "/Lotus/Language/G1Quests/GenericTacAlertSmallRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["CREDIT_REWARD"]
},
"/Lotus/Types/Keys/TacAlertKeyProxyRebellionTwo": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/RazorbackArmadaRewardBody",
sub: "/Lotus/Language/G1Quests/GenericTacAlertSmallRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["CREDIT_REWARD"]
},
"/Lotus/Types/Keys/TacAlertKeyProxyRebellionThree": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/RazorbackArmadaRewardBody",
sub: "/Lotus/Language/G1Quests/GenericTacAlertSmallRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["CREDIT_REWARD"]
},
"/Lotus/Types/Keys/TacAlertKeyProxyRebellionFour": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/GenericTacAlertBadgeRewardMsgDesc",
sub: "/Lotus/Language/G1Quests/GenericTacAlertBadgeRewardMsgTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyProjectNightwatchEasy": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/ProjectNightwatchRewardMsgA",
sub: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionOneTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["CREDIT_REWARD"]
},
"/Lotus/Types/Keys/TacAlertKeyProjectNightwatch": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionRewardBody",
sub: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionTwoTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyProjectNightwatchHard": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionRewardBody",
sub: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionThreeTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
},
"/Lotus/Types/Keys/TacAlertKeyProjectNightwatchBonus": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionRewardBody",
sub: "/Lotus/Language/G1Quests/ProjectNightwatchTacAlertMissionFourTitle",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png"
@ -2562,140 +2628,140 @@ const goalMessagesByKey: Record<string, { sndr: string; msg: string; sub: string
icon: "/Lotus/Interface/Icons/Npcs/Entrati/Father.png"
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2019E": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgB",
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleB",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2020F": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgC",
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleB",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2024ChallengeModeA": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgD",
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleD",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2017C": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2019RewardMsgC",
sub: "/Lotus/Language/Messages/Anniversary2019MissionTitleC",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2020H": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2020RewardMsgH",
sub: "/Lotus/Language/Messages/Anniversary2020MissionTitleH",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2022J": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2022RewardMsgJ",
sub: "/Lotus/Language/Messages/Anniversary2022MissionTitleJ",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2025D": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2025RewardMsgB",
sub: "/Lotus/Language/Messages/Anniversary2025MissionTitleB",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2025ChallengeModeA": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2025RewardMsgC",
sub: "/Lotus/Language/Messages/Anniversary2025MissionTitleC",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2020G": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2020RewardMsgG",
sub: "/Lotus/Language/Messages/Anniversary2020MissionTitleG",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2017B": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2019RewardMsgB",
sub: "/Lotus/Language/Messages/Anniversary2019MissionTitleB",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2017A": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2019RewardMsgA",
sub: "/Lotus/Language/Messages/Anniversary2019MissionTitleA",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2023K": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2025RewardMsgG",
sub: "/Lotus/Language/Messages/Anniversary2025MissionTitleG",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2025ChallengeModeB": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2025RewardMsgD",
sub: "/Lotus/Language/Messages/Anniversary2025MissionTitleD",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2025A": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2025RewardMsgA",
sub: "/Lotus/Language/Messages/Anniversary2025MissionTitleA",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2018D": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgG",
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleG",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2025C": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgF",
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleF",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2024L": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgA",
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleA",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2024ChallengeModeB": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgE",
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleE",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2021I": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2024RewardMsgH",
sub: "/Lotus/Language/Messages/Anniversary2024MissionTitleH",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",
arg: ["PLAYER_NAME"]
},
"/Lotus/Types/Keys/TacAlertKeyAnniversary2025B": {
sndr: "/Lotus/Language/Bosses/Lotus",
sndr: "/Lotus/Language/Menu/Mailbox_WarframeSender",
msg: "/Lotus/Language/Messages/Anniversary2025RewardMsgE",
sub: "/Lotus/Language/Messages/Anniversary2025MissionTitleE",
icon: "/Lotus/Interface/Icons/Npcs/Lotus_d.png",

View File

@ -74,7 +74,7 @@ export const updateQuestStage = (
if (!questStage) {
const questStageIndex =
quest.Progress.push({
c: questStageUpdate.c ?? 0,
c: questStageUpdate.c ?? -1,
i: questStageUpdate.i ?? false,
m: questStageUpdate.m ?? false,
b: questStageUpdate.b ?? []
@ -331,7 +331,7 @@ export const giveKeyChainMessage = async (
): Promise<void> => {
const keyChainMessage = getKeyChainMessage(keyChainInfo);
if (questKey.Progress![0].c > 0) {
if ((questKey.Progress?.[0]?.c ?? 0) > 0) {
keyChainMessage.att = [];
keyChainMessage.countedAtt = [];
}

View File

@ -280,6 +280,14 @@ export const getSortie = (day: number): ISortie => {
}
}
const willHaveAssassination = boss != "SORTIE_BOSS_CORRUPTED_VOR" && rng.randomInt(0, 2) == 2;
if (willHaveAssassination) {
const index = nodes.indexOf(sortieBossNode[boss]);
if (index != -1) {
nodes.splice(index, 1);
}
}
const selectedNodes: ISortieMission[] = [];
const missionTypes = new Set();
@ -309,7 +317,7 @@ export const getSortie = (day: number): ISortie => {
"SORTIE_MODIFIER_BOW_ONLY"
];
if (i == 2 && boss != "SORTIE_BOSS_CORRUPTED_VOR" && rng.randomInt(0, 2) == 2) {
if (i == 2 && willHaveAssassination) {
const tileset = sortieTilesets[sortieBossNode[boss] as keyof typeof sortieTilesets] as TSortieTileset;
pushTilesetModifiers(modifiers, tileset);
@ -361,7 +369,9 @@ export const getSortie = (day: number): ISortie => {
Activation: { $date: { $numberLong: dayStart.toString() } },
Expiry: { $date: { $numberLong: dayEnd.toString() } },
Reward: "/Lotus/Types/Game/MissionDecks/SortieRewards",
Seed: seed,
Seed: selectedNodes.find(x => x.tileset == "CorpusIcePlanetTileset")
? 2081 // this seed produces 12 zeroes in a row if asked to pick (0, 1); this way the CorpusIcePlanetTileset image is always index 0, the 'correct' choice.
: seed,
Boss: boss,
Variants: selectedNodes
};
@ -2504,6 +2514,37 @@ export const getWorldState = (buildLabel?: string): IWorldState => {
BonusReward: { items: ["/Lotus/StoreItems/Upgrades/Skins/Clan/BountyHunterBadgeItem"] }
});
}
const isOctober = date.getUTCMonth() == 9; // October = month index 9
if (config.worldState?.naberusNightsOverride ?? isOctober) {
worldState.Goals.push({
_id: { $oid: "66fd602de1778d583419e8e7" },
Activation: {
$date: {
$numberLong: config.worldState?.naberusNightsOverride
? "1727881200000"
: Date.UTC(date.getUTCFullYear(), date.getUTCMonth(), 1).toString()
}
},
Expiry: {
$date: {
$numberLong: config.worldState?.naberusNightsOverride
? "2000000000000"
: Date.UTC(date.getUTCFullYear(), date.getUTCMonth() + 1, 1).toString()
}
},
Count: 0,
Goal: 0,
Success: 0,
Personal: true,
Desc: "/Lotus/Language/Events/HalloweenNaberusName",
ToolTip: "/Lotus/Language/Events/HalloweenNaberusDesc",
Icon: "/Lotus/Interface/Icons/JackOLanternColour.png",
Tag: "DeimosHalloween",
Node: "DeimosHub"
});
}
if (config.worldState?.bellyOfTheBeast) {
worldState.Goals.push({
_id: { $oid: "67a5035c2a198564d62e165e" },

View File

@ -55,6 +55,22 @@ export interface IAccountCheats {
flawlessRelicsAlwaysGiveSilverReward?: boolean;
radiantRelicsAlwaysGiveGoldReward?: boolean;
disableDailyTribute?: boolean;
gainNoNegativeSyndicateStanding?: boolean;
nemesisHenchmenKillsMultiplierGrineer?: number;
nemesisHenchmenKillsMultiplierCorpus?: number;
nemesisAntivirusGainMultiplier?: number;
nemesisHintProgressMultiplierGrineer?: number;
nemesisHintProgressMultiplierCorpus?: number;
nemesisExtraWeapon?: number;
playerSkillGainsMultiplierSpace?: number;
playerSkillGainsMultiplierDrifter?: number;
extraMissionRewards?: number;
strippedItemRewardsMultiplier?: number;
extraRelicRewards?: number;
crackRelicForPlatinum?: boolean;
relicPlatinumCommon?: number;
relicPlatinumUncommon?: number;
relicPlatinumRare?: number;
}
export interface IInventoryDatabase
@ -141,6 +157,7 @@ export interface IInventoryDatabase
LastInventorySync?: Types.ObjectId;
EndlessXP?: IEndlessXpProgressDatabase[];
PersonalGoalProgress?: IGoalProgressDatabase[];
MissionRelicRewards?: ITypeCount[];
}
export interface IQuestKeyDatabase {

View File

@ -476,9 +476,9 @@
</div>
<div class="col-lg-6">
<div class="card" style="height: 400px;">
<h5 class="card-header" data-loc="inventory_Boosters"></h5>
<h5 class="card-header" data-loc="inventory_boosters"></h5>
<div class="card-body d-flex flex-column">
<form class="input-group mb-3" onsubmit="doAcquireBoosters();return false;">
<form class="input-group mb-3" onsubmit="doAcquireBooster();return false;">
<input class="form-control" id="acquire-type-Boosters" list="datalist-Boosters" />
<button class="btn btn-primary" type="submit" data-loc="general_addButton"></button>
</form>
@ -719,12 +719,12 @@
</div>
</div>
<div id="edit-suit-invigorations-card" class="card mb-3 d-none">
<h5 class="card-header" data-loc="detailedView_suitInvigorationLabel"></h5>
<h5 class="card-header" data-loc="detailedView_invigorationLabel"></h5>
<div class="card-body">
<form onsubmit="submitSuitInvigorationUpgrade(event)">
<form onsubmit="submitInvigoration(event)">
<div class="mb-3">
<label for="invigoration-offensive" class="form-label" data-loc="invigorations_offensiveLabel"></label>
<select class="form-select" id="dv-invigoration-offensive">
<label for="invigoration-offensive" class="form-label" data-loc="detailedView_invigorationOffensiveLabel"></label>
<select class="form-select" id="invigoration-offensive">
<option value="" data-loc="general_none"></option>
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPowerStrength" data-loc="invigorations_offensive_AbilityStrength"></option>
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationPowerRange" data-loc="invigorations_offensive_AbilityRange"></option>
@ -737,10 +737,9 @@
<option value="/Lotus/Upgrades/Invigorations/Offensive/OffensiveInvigorationMeleeCritChance" data-loc="invigorations_offensive_MeleeCritChance"></option>
</select>
</div>
<div class="mb-3">
<label for="invigoration-defensive" class="form-label" data-loc="invigorations_defensiveLabel"></label>
<select class="form-select" id="dv-invigoration-defensive">
<label for="invigoration-defensive" class="form-label" data-loc="detailedView_invigorationUtilityLabel"></label>
<select class="form-select" id="invigoration-defensive">
<option value="" data-loc="general_none"></option>
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationPowerEfficiency" data-loc="invigorations_utility_AbilityEfficiency"></option>
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationMovementSpeed" data-loc="invigorations_utility_SprintSpeed"></option>
@ -755,15 +754,13 @@
<option value="/Lotus/Upgrades/Invigorations/Utility/UtilityInvigorationEnergyRegen" data-loc="invigorations_utility_EnergyRegen"></option>
</select>
</div>
<div class="mb-3">
<label for="invigoration-expiry" class="form-label" data-loc="invigorations_expiryLabel"></label>
<input type="datetime-local" class="form-control" id="dv-invigoration-expiry" />
<label for="invigoration-expiry" class="form-label" data-loc="detailedView_invigorationExpiryLabel"></label>
<input type="datetime-local" class="form-control" max="2038-01-19T03:14" id="invigoration-expiry" onblur="this.value=new Date(this.value)>new Date(this.max)?new Date(this.max).toISOString().slice(0,16):this.value"/>
</div>
<div class="d-flex gap-2">
<button type="submit" class="btn btn-primary" data-loc="general_setButton"></button>
<button type="button" class="btn btn-danger" onclick="clearSuitInvigorationUpgrades()" data-loc="code_remove"></button>
<button type="button" class="btn btn-danger" onclick="setInvigoration()" data-loc="code_remove"></button>
</div>
</form>
</div>
@ -1018,6 +1015,112 @@
<input class="form-check-input" type="checkbox" id="finishInvasionsInOneMission" />
<label class="form-check-label" for="finishInvasionsInOneMission" data-loc="cheats_finishInvasionsInOneMission"></label>
</div>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="gainNoNegativeSyndicateStanding" />
<label class="form-check-label" for="gainNoNegativeSyndicateStanding" data-loc="cheats_gainNoNegativeSyndicateStanding"></label>
</div>
<form class="form-group mt-2">
<label class="form-label" for="nemesisHenchmenKillsMultiplierGrineer" data-loc="cheats_nemesisHenchmenKillsMultiplierGrineer"></label>
<div class="input-group">
<input class="form-control" id="nemesisHenchmenKillsMultiplierGrineer" type="number" min="0" max="65535" data-default="1" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="nemesisHenchmenKillsMultiplierCorpus" data-loc="cheats_nemesisHenchmenKillsMultiplierCorpus"></label>
<div class="input-group">
<input class="form-control" id="nemesisHenchmenKillsMultiplierCorpus" type="number" min="0" max="65535" data-default="1" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="nemesisAntivirusGainMultiplier" data-loc="cheats_nemesisAntivirusGainMultiplier"></label>
<div class="input-group">
<input class="form-control" id="nemesisAntivirusGainMultiplier" type="number" min="0" max="65535" data-default="1" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="nemesisHintProgressMultiplierGrineer" data-loc="cheats_nemesisHintProgressMultiplierGrineer"></label>
<div class="input-group">
<input class="form-control" id="nemesisHintProgressMultiplierGrineer" type="number" min="0" max="65535" data-default="1" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="nemesisHintProgressMultiplierCorpus" data-loc="cheats_nemesisHintProgressMultiplierCorpus"></label>
<div class="input-group">
<input class="form-control" id="nemesisHintProgressMultiplierCorpus" type="number" min="0" max="65535" data-default="1" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="nemesisExtraWeapon" data-loc="cheats_nemesisExtraWeapon"></label>
<div class="input-group">
<input class="form-control" id="nemesisExtraWeapon" type="number" min="0" max="65535" data-default="0" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="playerSkillGainsMultiplierSpace" data-loc="cheats_playerSkillGainsMultiplierSpace"></label>
<div class="input-group">
<input class="form-control" id="playerSkillGainsMultiplierSpace" type="number" min="1" max="65535" data-default="1" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="playerSkillGainsMultiplierDrifter" data-loc="cheats_playerSkillGainsMultiplierDrifter"></label>
<div class="input-group">
<input class="form-control" id="playerSkillGainsMultiplierDrifter" type="number" min="1" max="65535" data-default="1" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="extraMissionRewards" data-loc="cheats_extraMissionRewards"></label>
<div class="input-group">
<input class="form-control" id="extraMissionRewards" type="number" min="0" max="65535" data-default="0" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="strippedItemRewardsMultiplier" data-loc="cheats_strippedItemRewardsMultiplier"></label>
<div class="input-group">
<input class="form-control" id="strippedItemRewardsMultiplier" type="number" min="0" max="65535" data-default="1" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="extraRelicRewards" data-loc="cheats_extraRelicRewards"></label>
<div class="input-group">
<input class="form-control" id="extraRelicRewards" type="number" min="0" max="65535" data-default="0" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<div class="form-check">
<input class="form-check-input" type="checkbox" id="crackRelicForPlatinum" />
<label class="form-check-label" for="crackRelicForPlatinum" data-loc="cheats_crackRelicForPlatinum"></label>
</div>
<form class="form-group mt-2">
<label class="form-label" for="relicPlatinumCommon" data-loc="cheats_relicPlatinumCommon"></label>
<div class="input-group">
<input class="form-control" id="relicPlatinumCommon" type="number" min="0" max="65535" data-default="2" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="relicPlatinumUncommon" data-loc="cheats_relicPlatinumUncommon"></label>
<div class="input-group">
<input class="form-control" id="relicPlatinumUncommon" type="number" min="0" max="65535" data-default="5" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="relicPlatinumRare" data-loc="cheats_relicPlatinumRare"></label>
<div class="input-group">
<input class="form-control" id="relicPlatinumRare" type="number" min="0" max="65535" data-default="12" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<div class="mt-2 mb-2 d-flex flex-wrap gap-2">
<button class="btn btn-primary" onclick="debounce(doUnlockAllShipFeatures);" data-loc="cheats_unlockAllShipFeatures"></button>
<button class="btn btn-primary" onclick="debounce(unlockAllMissions);" data-loc="cheats_unlockAllMissions"></button>
@ -1036,7 +1139,7 @@
<label class="form-label" for="changeSyndicate" data-loc="cheats_changeSupportedSyndicate"></label>
<div class="input-group">
<select class="form-control" id="changeSyndicate"></select>
<button class="btn btn-primary" type="submit" data-loc="cheats_changeButton"></button>
<button class="btn btn-secondary" type="submit" data-loc="cheats_changeButton"></button>
</div>
</form>
</div>
@ -1168,6 +1271,14 @@
</select>
</div>
</div>
<div class="form-group mt-2">
<label class="form-label" for="worldState.naberusNightsOverride" data-loc="worldState_naberusNights"></label>
<select class="form-control" id="worldState.naberusNightsOverride" data-default="null">
<option value="null" data-loc="normal"></option>
<option value="true" data-loc="enabled"></option>
<option value="false" data-loc="disabled"></option>
</select>
</div>
<div class="form-group mt-2 d-flex gap-2">
<div class="flex-fill">
<label class="form-label" for="worldState.proxyRebellion" data-loc="worldState_proxyRebellion"></label>

View File

@ -837,10 +837,9 @@ function updateInventory() {
a.href = "#";
a.onclick = function (event) {
event.preventDefault();
revalidateAuthz().then(() => {
const promises = [];
revalidateAuthz().then(async () => {
if (item.XP < maxXP) {
promises.push(addGearExp(category, item.ItemId.$oid, maxXP - item.XP));
await addGearExp(category, item.ItemId.$oid, maxXP - item.XP);
}
if ("exalted" in itemMap[item.ItemType]) {
for (const exaltedType of itemMap[item.ItemType].exalted) {
@ -851,20 +850,16 @@ function updateInventory() {
const exaltedCap =
itemMap[exaltedType]?.type == "weapons" ? 800_000 : 1_600_000;
if (exaltedItem.XP < exaltedCap) {
promises.push(
addGearExp(
"SpecialItems",
exaltedItem.ItemId.$oid,
exaltedCap - exaltedItem.XP
)
await addGearExp(
"SpecialItems",
exaltedItem.ItemId.$oid,
exaltedCap - exaltedItem.XP
);
}
}
}
}
Promise.all(promises).then(() => {
updateInventory();
});
updateInventory();
});
};
a.title = loc("code_maxRank");
@ -1007,6 +1002,67 @@ function updateInventory() {
document.getElementById("EvolutionProgress-list").appendChild(tr);
});
document.getElementById("Boosters-list").innerHTML = "";
data.Boosters.forEach(item => {
if (item.ExpiryDate < Math.floor(Date.now() / 1000)) {
// Booster has expired, skip it
return;
}
const tr = document.createElement("tr");
{
const td = document.createElement("td");
td.textContent = itemMap[item.ItemType]?.name ?? item.ItemType;
tr.appendChild(td);
}
{
const td = document.createElement("td");
td.classList = "text-end text-nowrap";
{
const form = document.createElement("form");
form.style.display = "inline-block";
form.onsubmit = function (event) {
event.preventDefault();
const maxDate = new Date(input.max);
const selectedDate = new Date(input.value);
if (selectedDate > maxDate) {
input.value = maxDate.toISOString().slice(0, 16);
}
doChangeBoosterExpiry(item.ItemType, input);
};
const input = document.createElement("input");
input.type = "datetime-local";
input.classList = "form-control form-control-sm";
input.value = formatDatetime("%Y-%m-%d %H:%M:%s", item.ExpiryDate * 1000);
input.max = "2038-01-19T03:14";
input.onblur = function () {
const maxDate = new Date(input.max);
const selectedDate = new Date(input.value);
if (selectedDate > maxDate) {
input.value = maxDate.toISOString().slice(0, 16);
}
doChangeBoosterExpiry(item.ItemType, input);
};
form.appendChild(input);
td.appendChild(form);
}
{
const a = document.createElement("a");
a.href = "#";
a.onclick = function (event) {
event.preventDefault();
setBooster(item.ItemType, 0);
};
a.title = loc("code_remove");
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M135.2 17.7L128 32H32C14.3 32 0 46.3 0 64S14.3 96 32 96H416c17.7 0 32-14.3 32-32s-14.3-32-32-32H320l-7.2-14.3C307.4 6.8 296.3 0 284.2 0H163.8c-12.1 0-23.2 6.8-28.6 17.7zM416 128H32L53.2 467c1.6 25.3 22.6 45 47.9 45H346.9c25.3 0 46.3-19.7 47.9-45L416 128z"/></svg>`;
td.appendChild(a);
}
tr.appendChild(td);
}
document.getElementById("Boosters-list").appendChild(tr);
});
document.getElementById("FlavourItems-list").innerHTML = "";
data.FlavourItems.forEach(item => {
const datalist = document.getElementById("datalist-FlavourItems");
@ -1146,7 +1202,7 @@ function updateInventory() {
a.href = "#";
a.onclick = function (event) {
event.preventDefault();
doQuestUpdate("setInactive", item.ItemType);
debounce(doQuestUpdate, "setInactive", item.ItemType);
};
a.title = loc("code_setInactive");
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><!--!Font Awesome Free 6.7.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2025 Fonticons, Inc.--><path d="M464 256A208 208 0 1 0 48 256a208 208 0 1 0 416 0zM0 256a256 256 0 1 1 512 0A256 256 0 1 1 0 256zm192-96l128 0c17.7 0 32 14.3 32 32l0 128c0 17.7-14.3 32-32 32l-128 0c-17.7 0-32-14.3-32-32l0-128c0-17.7 14.3-32 32-32z"/></svg>`;
@ -1157,7 +1213,7 @@ function updateInventory() {
a.href = "#";
a.onclick = function (event) {
event.preventDefault();
doQuestUpdate("resetKey", item.ItemType);
debounce(doQuestUpdate, "resetKey", item.ItemType);
};
a.title = loc("code_reset");
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><!--!Font Awesome Free 6.7.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2025 Fonticons, Inc.--><path d="M463.5 224l8.5 0c13.3 0 24-10.7 24-24l0-128c0-9.7-5.8-18.5-14.8-22.2s-19.3-1.7-26.2 5.2L413.4 96.6c-87.6-86.5-228.7-86.2-315.8 1c-87.5 87.5-87.5 229.3 0 316.8s229.3 87.5 316.8 0c12.5-12.5 12.5-32.8 0-45.3s-32.8-12.5-45.3 0c-62.5 62.5-163.8 62.5-226.3 0s-62.5-163.8 0-226.3c62.2-62.2 162.7-62.5 225.3-1L327 183c-6.9 6.9-8.9 17.2-5.2 26.2s12.5 14.8 22.2 14.8l119.5 0z"/></svg>`;
@ -1168,7 +1224,7 @@ function updateInventory() {
a.href = "#";
a.onclick = function (event) {
event.preventDefault();
doQuestUpdate("completeKey", item.ItemType);
debounce(doQuestUpdate, "completeKey", item.ItemType);
};
a.title = loc("code_complete");
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--!Font Awesome Free 6.7.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2025 Fonticons, Inc.--><path d="M438.6 105.4c12.5 12.5 12.5 32.8 0 45.3l-256 256c-12.5 12.5-32.8 12.5-45.3 0l-128-128c-12.5-12.5-12.5-32.8 0-45.3s32.8-12.5 45.3 0L160 338.7 393.4 105.4c12.5-12.5 32.8-12.5 45.3 0z"/></svg>`;
@ -1179,7 +1235,7 @@ function updateInventory() {
a.href = "#";
a.onclick = function (event) {
event.preventDefault();
doQuestUpdate("prevStage", item.ItemType);
debounce(doQuestUpdate, "prevStage", item.ItemType);
};
a.title = loc("code_prevStage");
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 320 512"><!--!Font Awesome Free 6.7.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2025 Fonticons, Inc.--><path d="M41.4 233.4c-12.5 12.5-12.5 32.8 0 45.3l160 160c12.5 12.5 32.8 12.5 45.3 0s12.5-32.8 0-45.3L109.3 256 246.6 118.6c12.5-12.5 12.5-32.8 0-45.3s-32.8-12.5-45.3 0l-160 160z"/></svg>`;
@ -1194,7 +1250,7 @@ function updateInventory() {
a.href = "#";
a.onclick = function (event) {
event.preventDefault();
doQuestUpdate("nextStage", item.ItemType);
debounce(doQuestUpdate, "nextStage", item.ItemType);
};
a.title = loc("code_nextStage");
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 320 512"><!--!Font Awesome Free 6.7.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2025 Fonticons, Inc.--><path d="M278.6 233.4c12.5 12.5 12.5 32.8 0 45.3l-160 160c-12.5 12.5-32.8 12.5-45.3 0s-12.5-32.8 0-45.3L210.7 256 73.4 118.6c-12.5-12.5-12.5-32.8 0-45.3s32.8-12.5 45.3 0l160 160z"/></svg>`;
@ -1206,7 +1262,7 @@ function updateInventory() {
a.onclick = function (event) {
event.preventDefault();
reAddToItemList(itemMap, "QuestKeys", item.ItemType);
doQuestUpdate("deleteKey", item.ItemType);
debounce(doQuestUpdate, "deleteKey", item.ItemType);
};
a.title = loc("code_remove");
a.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M135.2 17.7L128 32H32C14.3 32 0 46.3 0 64S14.3 96 32 96H416c17.7 0 32-14.3 32-32s-14.3-32-32-32H320l-7.2-14.3C307.4 6.8 296.3 0 284.2 0H163.8c-12.1 0-23.2 6.8-28.6 17.7zM416 128H32L53.2 467c1.6 25.3 22.6 45 47.9 45H346.9c25.3 0 46.3-19.7 47.9-45L416 128z"/></svg>`;
@ -1452,12 +1508,13 @@ function updateInventory() {
document.getElementById("crystals-list").appendChild(tr);
});
document.getElementById("edit-suit-invigorations-card").classList.remove("d-none");
const { OffensiveUpgrade, DefensiveUpgrade, UpgradesExpiry } =
suitInvigorationUpgradeData(item);
document.getElementById("dv-invigoration-offensive").value = OffensiveUpgrade;
document.getElementById("dv-invigoration-defensive").value = DefensiveUpgrade;
document.getElementById("dv-invigoration-expiry").value = UpgradesExpiry;
{
document.getElementById("edit-suit-invigorations-card").classList.remove("d-none");
document.getElementById("invigoration-offensive").value = item.OffensiveUpgrade || "";
document.getElementById("invigoration-defensive").value = item.DefensiveUpgrade || "";
document.getElementById("invigoration-expiry").value =
formatDatetime("%Y-%m-%d %H:%M", Number(item.UpgradesExpiry?.$date.$numberLong)) || "";
}
{
document.getElementById("loadout-card").classList.remove("d-none");
@ -1619,63 +1676,6 @@ function updateInventory() {
}
document.getElementById("changeSyndicate").value = data.SupportedSyndicate ?? "";
document.getElementById("Boosters-list").innerHTML = "";
const now = Math.floor(Date.now() / 1000);
data.Boosters.forEach(({ ItemType, ExpiryDate }) => {
if (ExpiryDate < now) {
// Booster has expired, skip it
return;
}
const tr = document.createElement("tr");
{
const td = document.createElement("td");
td.textContent = itemMap[ItemType]?.name ?? ItemType;
tr.appendChild(td);
}
{
const td = document.createElement("td");
td.classList = "text-end text-nowrap";
const timeString = formatDatetime("%Y-%m-%d %H:%M:%s", ExpiryDate * 1000);
const inlineForm = document.createElement("form");
const input = document.createElement("input");
inlineForm.style.display = "inline-block";
inlineForm.onsubmit = function (event) {
event.preventDefault();
doChangeBoosterExpiry(ItemType, input);
};
input.type = "datetime-local";
input.classList.add("form-control");
input.classList.add("form-control-sm");
input.value = timeString;
let changed = false;
input.onchange = function () {
changed = true;
};
input.onblur = function () {
if (changed) {
doChangeBoosterExpiry(ItemType, input);
}
};
inlineForm.appendChild(input);
td.appendChild(inlineForm);
const removeButton = document.createElement("a");
removeButton.title = loc("code_remove");
removeButton.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512"><!--!Font Awesome Free 6.5.2 by @fontawesome - https://fontawesome.com License - https://fontawesome.com/license/free Copyright 2024 Fonticons, Inc.--><path d="M135.2 17.7L128 32H32C14.3 32 0 46.3 0 64S14.3 96 32 96H416c17.7 0 32-14.3 32-32s-14.3-32-32-32H320l-7.2-14.3C307.4 6.8 296.3 0 284.2 0H163.8c-12.1 0-23.2 6.8-28.6 17.7zM416 128H32L53.2 467c1.6 25.3 22.6 45 47.9 45H346.9c25.3 0 46.3-19.7 47.9-45L416 128z"/></svg>`;
removeButton.href = "#";
removeButton.onclick = function (event) {
event.preventDefault();
setBooster(ItemType, 0);
};
td.appendChild(removeButton);
tr.appendChild(td);
}
document.getElementById("Boosters-list").appendChild(tr);
});
if (single.getCurrentPath().startsWith("/webui/guildView")) {
const guildReq = $.get("/custom/getGuild?guildId=" + window.guildId);
guildReq.done(guildData => {
@ -1986,34 +1986,12 @@ function updateInventory() {
}
for (const elm of accountCheats) {
elm.checked = !!data[elm.id];
}
});
});
}
function addVaultDecoRecipe() {
const uniqueName = getKey(document.getElementById("acquire-type-VaultDecoRecipes"));
if (!guildId) {
return;
}
if (!uniqueName) {
$("acquire-type-VaultDecoRecipes").addClass("is-invalid").focus();
return;
}
revalidateAuthz().then(() => {
const req = $.post({
url: "/custom/addVaultDecoRecipe?" + window.authz + "&guildId=" + window.guildId,
contentType: "application/json",
data: JSON.stringify([
{
ItemType: uniqueName,
ItemCount: 1
if (elm.type === "checkbox") {
elm.checked = !!data[elm.id];
} else if (elm.type === "number") {
elm.value = data[elm.id] !== undefined ? data[elm.id] : elm.getAttribute("data-default") || "";
}
])
});
req.done(() => {
updateInventory();
}
});
});
}
@ -3217,13 +3195,53 @@ function doIntrinsicsUnlockAll() {
document.querySelectorAll("#account-cheats input[type=checkbox]").forEach(elm => {
elm.onchange = function () {
revalidateAuthz().then(() => {
const value = elm.checked;
$.post({
url: "/custom/setAccountCheat?" + window.authz,
contentType: "application/json",
data: JSON.stringify({
key: elm.id,
value: elm.checked
value: value
})
}).done(() => {
elm.checked = value;
});
});
};
});
document.querySelectorAll("#account-cheats .input-group").forEach(grp => {
const input = grp.querySelector("input");
const select = grp.querySelector("select");
const btn = grp.querySelector("button");
if (input) {
input.oninput = input.onchange = function () {
btn.classList.remove("btn-secondary");
btn.classList.add("btn-primary");
};
}
if (select) {
select.oninput = select.onchange = function () {
btn.classList.remove("btn-secondary");
btn.classList.add("btn-primary");
};
}
btn.onclick = function () {
btn.classList.remove("btn-primary");
btn.classList.add("btn-secondary");
const input = btn.closest(".input-group").querySelector('input[type="number"]');
if (!input) return;
revalidateAuthz().then(() => {
const value = input.value;
$.post({
url: "/custom/setAccountCheat?" + window.authz,
contentType: "application/json",
data: JSON.stringify({
key: input.id,
value: parseInt(value)
})
}).done(() => {
btn.value = value;
});
});
};
@ -3467,9 +3485,9 @@ function doBulkQuestUpdate(operation) {
});
}
function toast(text) {
function toast(text, type = "primary") {
const toast = document.createElement("div");
toast.className = "toast align-items-center text-bg-primary border-0";
toast.className = `toast align-items-center text-bg-${type} border-0`;
const div = document.createElement("div");
div.className = "d-flex";
const body = document.createElement("div");
@ -3542,7 +3560,7 @@ function handleModularSelection(category) {
});
}
function setBooster(ItemType, ExpiryDate, callback) {
function setBooster(ItemType, ExpiryDate) {
revalidateAuthz().then(() => {
$.post({
url: "/custom/setBooster?" + window.authz,
@ -3555,33 +3573,27 @@ function setBooster(ItemType, ExpiryDate, callback) {
])
}).done(function () {
updateInventory();
if (callback) callback();
});
});
}
function doAcquireBoosters() {
function doAcquireBooster() {
const uniqueName = getKey(document.getElementById("acquire-type-Boosters"));
if (!uniqueName) {
$("#acquire-type-Boosters").addClass("is-invalid").focus();
return;
}
const ExpiryDate = Date.now() / 1000 + 3 * 24 * 60 * 60; // default 3 days
setBooster(uniqueName, ExpiryDate, () => {
$("#acquire-type-Boosters").val("");
});
setBooster(uniqueName, Math.floor(Date.now() / 1000 + 3 * 24 * 60 * 60));
document.getElementById("acquire-type-Boosters").value = "";
}
function doChangeBoosterExpiry(ItemType, ExpiryDateInput) {
console.log("Changing booster expiry for", ItemType, "to", ExpiryDateInput.value);
// cast local datetime string to unix timestamp
const ExpiryDate = Math.trunc(new Date(ExpiryDateInput.value).getTime() / 1000);
const ExpiryDate = Math.floor(new Date(ExpiryDateInput.value).getTime() / 1000);
if (isNaN(ExpiryDate)) {
ExpiryDateInput.addClass("is-invalid").focus();
return false;
return;
}
setBooster(ItemType, ExpiryDate);
return true;
}
function formatDatetime(fmt, date) {
@ -4027,73 +4039,31 @@ function handleModularPartsChange(event) {
});
}
}
function suitInvigorationUpgradeData(suitData) {
let expiryDate = "";
if (suitData.UpgradesExpiry) {
if (suitData.UpgradesExpiry.$date) {
expiryDate = new Date(parseInt(suitData.UpgradesExpiry.$date.$numberLong));
} else if (typeof suitData.UpgradesExpiry === "number") {
expiryDate = new Date(suitData.UpgradesExpiry);
} else if (suitData.UpgradesExpiry instanceof Date) {
expiryDate = suitData.UpgradesExpiry;
}
if (expiryDate && !isNaN(expiryDate.getTime())) {
const year = expiryDate.getFullYear();
const month = String(expiryDate.getMonth() + 1).padStart(2, "0");
const day = String(expiryDate.getDate()).padStart(2, "0");
const hours = String(expiryDate.getHours()).padStart(2, "0");
const minutes = String(expiryDate.getMinutes()).padStart(2, "0");
expiryDate = `${year}-${month}-${day}T${hours}:${minutes}`;
} else {
expiryDate = "";
}
}
return {
oid: suitData.ItemId.$oid,
OffensiveUpgrade: suitData.OffensiveUpgrade || "",
DefensiveUpgrade: suitData.DefensiveUpgrade || "",
UpgradesExpiry: expiryDate
};
}
function submitSuitInvigorationUpgrade(event) {
function submitInvigoration(event) {
event.preventDefault();
const oid = new URLSearchParams(window.location.search).get("itemId");
const offensiveUpgrade = document.getElementById("dv-invigoration-offensive").value;
const defensiveUpgrade = document.getElementById("dv-invigoration-defensive").value;
const expiry = document.getElementById("dv-invigoration-expiry").value;
const OffensiveUpgrade = document.getElementById("invigoration-offensive").value;
const DefensiveUpgrade = document.getElementById("invigoration-defensive").value;
const expiry = document.getElementById("invigoration-expiry").value;
if (!offensiveUpgrade || !defensiveUpgrade) {
alert(loc("code_requiredInvigorationUpgrade"));
if (!OffensiveUpgrade || !DefensiveUpgrade) {
toast(loc("code_requiredInvigorationUpgrade"), "warning");
return;
}
const data = {
OffensiveUpgrade: offensiveUpgrade,
DefensiveUpgrade: defensiveUpgrade
};
if (expiry) {
data.UpgradesExpiry = new Date(expiry).getTime();
}
editSuitInvigorationUpgrade(oid, data);
setInvigoration({
OffensiveUpgrade,
DefensiveUpgrade,
UpgradesExpiry: expiry ? new Date(expiry).getTime() : Date.now() + 7 * 24 * 60 * 60 * 1000
});
}
function clearSuitInvigorationUpgrades() {
editSuitInvigorationUpgrade(new URLSearchParams(window.location.search).get("itemId"), null);
}
async function editSuitInvigorationUpgrade(oid, data) {
/* data?: {
DefensiveUpgrade: string;
OffensiveUpgrade: string;
UpgradesExpiry?: number;
}*/
function setInvigoration(data) {
const oid = new URLSearchParams(window.location.search).get("itemId");
$.post({
url: "/custom/editSuitInvigorationUpgrade?" + window.authz,
url: "/custom/setInvigoration?" + window.authz,
contentType: "application/json",
data: JSON.stringify({ oid, data })
data: JSON.stringify({ oid, ...data })
}).done(function () {
updateInventory();
});

View File

@ -76,7 +76,7 @@ dict = {
code_replays: `[UNTRANSLATED] Replays`,
code_stalker: `Stalker`,
code_succChange: `Erfolgreich geändert.`,
code_requiredInvigorationUpgrade: `Du musst sowohl ein offensives & defensives Upgrade auswählen.`,
code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive & utility upgrade.`,
login_description: `Melde dich mit deinem OpenWF-Account an (denselben Angaben wie im Spiel, wenn du dich mit diesem Server verbindest).`,
login_emailLabel: `E-Mail-Adresse`,
login_passwordLabel: `Passwort`,
@ -109,7 +109,7 @@ dict = {
inventory_moaPets: `Moas`,
inventory_kubrowPets: `Bestien`,
inventory_evolutionProgress: `Incarnon-Entwicklungsfortschritte`,
inventory_Boosters: `Booster`,
inventory_boosters: `Booster`,
inventory_flavourItems: `<abbr title="Animationssets, Glyphen, Farbpaletten usw.">Sammlerstücke</abbr>`,
inventory_shipDecorations: `Schiffsdekorationen`,
inventory_bulkAddSuits: `Fehlende Warframes hinzufügen`,
@ -147,7 +147,7 @@ dict = {
detailedView_valenceBonusLabel: `Valenz-Bonus`,
detailedView_valenceBonusDescription: `Du kannst den Valenz-Bonus deiner Waffe festlegen oder entfernen.`,
detailedView_modularPartsLabel: `Modulare Teile ändern`,
detailedView_suitInvigorationLabel: `Warframe-Kräftigung`,
detailedView_invigorationLabel: `Kräftigung`,
detailedView_loadoutLabel: `Loadouts`,
invigorations_offensive_AbilityStrength: `+200% Fähigkeitsstärke`,
@ -172,9 +172,9 @@ dict = {
invigorations_utility_Jumps: `+5 Sprung-Zurücksetzungen`,
invigorations_utility_EnergyRegen: `+2 Energieregeneration pro Sekunde`,
invigorations_offensiveLabel: `Offensives Upgrade`,
invigorations_defensiveLabel: `Defensives Upgrade`,
invigorations_expiryLabel: `Upgrades Ablaufdatum (optional)`,
detailedView_invigorationOffensiveLabel: `Offensives Upgrade`,
detailedView_invigorationUtilityLabel: `[UNTRANSLATED] Utility Upgrade`,
detailedView_invigorationExpiryLabel: `[UNTRANSLATED] Invigoration Expiry (optional)`,
abilityOverride_label: `Fähigkeitsüberschreibung`,
abilityOverride_onSlot: `auf Slot`,
@ -193,7 +193,7 @@ dict = {
cheats_skipTutorial: `Tutorial überspringen`,
cheats_skipAllDialogue: `Alle Dialoge überspringen`,
cheats_unlockAllScans: `Alle Scans freischalten`,
cheats_unlockSuccRelog: `[UNTRANSLATED] Success. Please that you'll need to relog for the client to refresh this.`,
cheats_unlockSuccRelog: `[UNTRANSLATED] Success. Please note that you'll need to relog for the client to refresh this.`,
cheats_unlockAllMissions: `Alle Missionen freischalten`,
cheats_unlockAllMissions_ok: `Erfolgreich. Bitte beachte, dass du ein Dojo/Relais besuchen oder dich neu einloggen musst, damit die Sternenkarte aktualisiert wird.`,
cheats_infiniteCredits: `Unendlich Credits`,
@ -227,7 +227,7 @@ dict = {
cheats_baroFullyStocked: `Baro hat volles Inventar`,
cheats_syndicateMissionsRepeatable: `Syndikat-Missionen wiederholbar`,
cheats_unlockAllProfitTakerStages: `Alle Profiteintreiber-Phasen freischalten`,
cheats_unlockSuccInventory: `[UNTRANSLATED] Success. Please note that you'll need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging..`,
cheats_unlockSuccInventory: `[UNTRANSLATED] Success. Please note that you'll need to resync your inventory, e.g. using the bootstrapper's /sync command in game chat, visiting a dojo/relay, or relogging.`,
cheats_instantFinishRivenChallenge: `Riven-Mod Herausforderung sofort abschließen`,
cheats_instantResourceExtractorDrones: `Sofortige Ressourcen-Extraktor-Drohnen`,
cheats_noResourceExtractorDronesDamage: `Kein Schaden für Ressourcen-Extraktor-Drohnen`,
@ -257,6 +257,17 @@ dict = {
cheats_changeButton: `Ändern`,
cheats_markAllAsRead: `Posteingang als gelesen markieren`,
cheats_finishInvasionsInOneMission: `[UNTRANSLATED] Finish Invasions in One Mission`,
cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
cheats_nemesisHenchmenKillsMultiplierGrineer: `[UNTRANSLATED] Rage Progess Multiplier (Grineer)`,
cheats_nemesisHenchmenKillsMultiplierCorpus: `[UNTRANSLATED] Rage Progess Multiplier (Corpus)`,
cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`,
cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to disable)`,
cheats_strippedItemRewardsMultiplier: `[UNTRANSLATED] Stripped Item Rewards Multiplier`,
worldState: `Weltstatus`,
worldState_creditBoost: `Event Booster: Credit`,
@ -278,6 +289,7 @@ dict = {
worldState_hallowedFlame: `Geweihte Flamme`,
worldState_hallowedNightmares: `Geweihte Albträume`,
worldState_hallowedNightmaresRewards: `[UNTRANSLATED] Hallowed Nightmares Rewards`,
worldState_naberusNights: `[UNTRANSLATED] Nights of Naberus`,
worldState_proxyRebellion: `Proxy-Rebellion`,
worldState_proxyRebellionRewards: `[UNTRANSLATED] Proxy Rebellion Rewards`,
worldState_bellyOfTheBeast: `Das Innere der Bestie`,

View File

@ -1,5 +1,5 @@
dict = {
general_inventoryUpdateNote: `Note: To see changes in-game, you need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging.`,
general_inventoryUpdateNote: `Note: To see changes in-game, you need to resync your inventory, e.g. using the bootstrapper's /sync command in game chat, visiting a dojo/relay, or relogging.`,
general_inventoryUpdateNoteGameWs: `Note: You may need to reopen any menu you are on for changes to be reflected.`,
general_addButton: `Add`,
general_setButton: `Set`,
@ -75,7 +75,7 @@ dict = {
code_replays: `Replays`,
code_stalker: `Stalker`,
code_succChange: `Successfully changed.`,
code_requiredInvigorationUpgrade: `You must select both an offensive & defensive upgrade.`,
code_requiredInvigorationUpgrade: `You must select both an offensive & utility upgrade.`,
login_description: `Login using your OpenWF account credentials (same as in-game when connecting to this server).`,
login_emailLabel: `Email address`,
login_passwordLabel: `Password`,
@ -108,7 +108,7 @@ dict = {
inventory_moaPets: `Moas`,
inventory_kubrowPets: `Beasts`,
inventory_evolutionProgress: `Incarnon Evolution Progress`,
inventory_Boosters: `Boosters`,
inventory_boosters: `Boosters`,
inventory_flavourItems: `<abbr title="Animation Sets, Glyphs, Palettes, etc.">Flavour Items</abbr>`,
inventory_shipDecorations: `Ship Decorations`,
inventory_bulkAddSuits: `Add Missing Warframes`,
@ -146,7 +146,7 @@ dict = {
detailedView_valenceBonusLabel: `Valence Bonus`,
detailedView_valenceBonusDescription: `You can set or remove the Valence Bonus from your weapon.`,
detailedView_modularPartsLabel: `Change Modular Parts`,
detailedView_suitInvigorationLabel: `Warframe Invigoration`,
detailedView_invigorationLabel: `Invigoration`,
detailedView_loadoutLabel: `Loadouts`,
invigorations_offensive_AbilityStrength: `+200% Ability Strength`,
@ -171,9 +171,9 @@ dict = {
invigorations_utility_Jumps: `+5 Jump Resets`,
invigorations_utility_EnergyRegen: `+2 Energy Regen/s`,
invigorations_offensiveLabel: `Offensive Upgrade`,
invigorations_defensiveLabel: `Defensive Upgrade`,
invigorations_expiryLabel: `Upgrades Expiry (optional)`,
detailedView_invigorationOffensiveLabel: `Offensive Upgrade`,
detailedView_invigorationUtilityLabel: `Utility Upgrade`,
detailedView_invigorationExpiryLabel: `Invigoration Expiry (optional)`,
abilityOverride_label: `Ability Override`,
abilityOverride_onSlot: `on slot`,
@ -192,7 +192,7 @@ dict = {
cheats_skipTutorial: `Skip Tutorial`,
cheats_skipAllDialogue: `Skip All Dialogue`,
cheats_unlockAllScans: `Unlock All Scans`,
cheats_unlockSuccRelog: `Success. Please that you'll need to relog for the client to refresh this.`,
cheats_unlockSuccRelog: `Success. Please note that you'll need to relog for the client to refresh this.`,
cheats_unlockAllMissions: `Unlock All Missions`,
cheats_unlockAllMissions_ok: `Success. Please note that you'll need to enter a dojo/relay or relog for the client to refresh the star chart.`,
cheats_infiniteCredits: `Infinite Credits`,
@ -226,7 +226,7 @@ dict = {
cheats_baroFullyStocked: `Baro Fully Stocked`,
cheats_syndicateMissionsRepeatable: `Syndicate Missions Repeatable`,
cheats_unlockAllProfitTakerStages: `Unlock All Profit Taker Stages`,
cheats_unlockSuccInventory: `Success. Please note that you'll need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging..`,
cheats_unlockSuccInventory: `Success. Please note that you'll need to resync your inventory, e.g. using the bootstrapper's /sync command in game chat, visiting a dojo/relay, or relogging.`,
cheats_instantFinishRivenChallenge: `Instant Finish Riven Challenge`,
cheats_instantResourceExtractorDrones: `Instant Resource Extractor Drones`,
cheats_noResourceExtractorDronesDamage: `No Resource Extractor Drones Damage`,
@ -256,6 +256,22 @@ dict = {
cheats_changeButton: `Change`,
cheats_markAllAsRead: `Mark Inbox As Read`,
cheats_finishInvasionsInOneMission: `Finish Invasions in One Mission`,
cheats_gainNoNegativeSyndicateStanding: `Gain No Negative Syndicate Standing`,
cheats_nemesisHenchmenKillsMultiplierGrineer: `Rage Progess Multiplier (Grineer)`,
cheats_nemesisHenchmenKillsMultiplierCorpus: `Rage Progess Multiplier (Corpus)`,
cheats_nemesisAntivirusGainMultiplier: `Antivirus Progress Multiplier`,
cheats_nemesisHintProgressMultiplierGrineer: `Hint Progress Multiplier (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `Hint Progress Multiplier (Corpus)`,
cheats_nemesisExtraWeapon: `Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
cheats_playerSkillGainsMultiplierSpace: `Intrinsics Gains Multiplier (Space)`,
cheats_playerSkillGainsMultiplierDrifter: `Intrinsics Gains Multiplier (Drifter)`,
cheats_extraMissionRewards: `Extra Mission Rewards (0 to disable)`,
cheats_strippedItemRewardsMultiplier: `Stripped Item Rewards Multiplier`,
cheats_extraRelicRewards: `Extra Relic Rewards`,
cheats_crackRelicForPlatinum: `Crack Relic for Platinum`,
cheats_relicPlatinumCommon: `Platinum on Common Rewards`,
cheats_relicPlatinumUncommon: `Platinum on Uncommon Rewards`,
cheats_relicPlatinumRare: `Platinum on Rare Rewards`,
worldState: `World State`,
worldState_creditBoost: `Credit Boost`,
@ -277,6 +293,7 @@ dict = {
worldState_hallowedFlame: `Hallowed Flame`,
worldState_hallowedNightmares: `Hallowed Nightmares`,
worldState_hallowedNightmaresRewards: `Hallowed Nightmares Rewards`,
worldState_naberusNights: `Nights of Naberus`,
worldState_proxyRebellion: `Proxy Rebellion`,
worldState_proxyRebellionRewards: `Proxy Rebellion Rewards`,
worldState_bellyOfTheBeast: `Belly of the Beast`,

View File

@ -1,7 +1,7 @@
// Spanish translation by hxedcl
// Spanish translation by hxedcl, Slayer55555
dict = {
general_inventoryUpdateNote: `Para ver los cambios en el juego, necesitas volver a sincronizar tu inventario, por ejemplo, usando el comando /sync del bootstrapper, visitando un dojo o repetidor, o volviendo a iniciar sesión.`,
general_inventoryUpdateNoteGameWs: `[UNTRANSLATED] Note: You may need to reopen any menu you are on for changes to be reflected.`,
general_inventoryUpdateNoteGameWs: `Nota: Puede que necesites reabrir cualquier menú en el que te encuentres para que los cambios se reflejen.`,
general_addButton: `Agregar`,
general_setButton: `Establecer`,
general_none: `Ninguno`,
@ -32,8 +32,8 @@ dict = {
code_renamePrompt: `Escribe tu nuevo nombre personalizado:`,
code_remove: `Quitar`,
code_addItemsConfirm: `¿Estás seguro de que deseas agregar |COUNT| objetos a tu cuenta?`,
code_addTechProjectsConfirm: `[UNTRANSLATED] Are you sure you want to add |COUNT| research to your clan?`,
code_addDecoRecipesConfirm: `[UNTRANSLATED] Are you sure you want to add |COUNT| deco recipes to your clan?`,
code_addTechProjectsConfirm: `¿Estás seguro de que quieres añadir |COUNT| proyectos de investigación a tu clan?`,
code_addDecoRecipesConfirm: `¿Estás seguro de que quieres añadir |COUNT| planos de decoración a tu clan?`,
code_succRankUp: `Ascenso exitoso.`,
code_noEquipmentToRankUp: `No hay equipo para ascender.`,
code_succAdded: `Agregado exitosamente.`,
@ -45,7 +45,7 @@ dict = {
code_rank: `Rango`,
code_rankUp: `Subir de rango`,
code_rankDown: `Bajar de rango`,
code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
code_unlockLevelCap: `Desbloquear level cap`,
code_count: `Cantidad`,
code_focusAllUnlocked: `Todas las escuelas de enfoque ya están desbloqueadas.`,
code_focusUnlocked: `¡Desbloqueadas |COUNT| nuevas escuelas de enfoque! Se necesita una actualización del inventario para reflejar los cambios en el juego. Visitar la navegación debería ser la forma más sencilla de activarlo.`,
@ -65,18 +65,18 @@ dict = {
code_completed: `Completada`,
code_active: `Activa`,
code_pigment: `Pigmento`,
code_controller: `[UNTRANSLATED] Controller cursor`,
code_mouseLine: `[UNTRANSLATED] Line cursor`,
code_mouse: `[UNTRANSLATED] Cursor`,
code_controller: `Cursor de Mando`,
code_mouseLine: `Cursor de línea`,
code_mouse: `Cursor`,
code_itemColorPalette: `Paleta de colores |ITEM|`,
code_mature: `Listo para el combate`,
code_unmature: `Regresar el envejecimiento genético`,
code_fund: `[UNTRANSLATED] Fund`,
code_funded: `[UNTRANSLATED] Funded`,
code_replays: `[UNTRANSLATED] Replays`,
code_fund: `Financiar`,
code_funded: `Financiado`,
code_replays: `Repeticiones`,
code_stalker: `Stalker`,
code_succChange: `Cambiado correctamente`,
code_requiredInvigorationUpgrade: `Debes seleccionar una mejora ofensiva y una defensiva.`,
code_requiredInvigorationUpgrade: `Debes seleccionar una mejora ofensiva y una mejora de utilidad.`,
login_description: `Inicia sesión con las credenciales de tu cuenta OpenWF (las mismas que usas en el juego al conectarte a este servidor).`,
login_emailLabel: `Dirección de correo electrónico`,
login_passwordLabel: `Contraseña`,
@ -109,7 +109,7 @@ dict = {
inventory_moaPets: `Moas`,
inventory_kubrowPets: `Bestias`,
inventory_evolutionProgress: `Progreso de evolución Incarnon`,
inventory_Boosters: `Potenciadores`,
inventory_boosters: `Potenciadores`,
inventory_flavourItems: `<abbr title="Conjuntos de animaciones, glifos, paletas, etc.">Ítems estéticos</abbr>`,
inventory_shipDecorations: `Decoraciones de nave`,
inventory_bulkAddSuits: `Agregar Warframes faltantes`,
@ -118,8 +118,8 @@ dict = {
inventory_bulkAddSpaceWeapons: `Agregar armas Archwing faltantes`,
inventory_bulkAddSentinels: `Agregar centinelas faltantes`,
inventory_bulkAddSentinelWeapons: `Agregar armas de centinela faltantes`,
inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
inventory_bulkAddFlavourItems: `Añadir items estéticos faltantes`,
inventory_bulkAddShipDecorations: `Añadir decoraciones de Nave Faltantes`,
inventory_bulkAddEvolutionProgress: `Completar el progreso de evolución Incarnon faltante`,
inventory_bulkRankUpSuits: `Maximizar rango de todos los Warframes`,
inventory_bulkRankUpWeapons: `Maximizar rango de todas las armas`,
@ -147,7 +147,7 @@ dict = {
detailedView_valenceBonusLabel: `Bonus de Valéncia`,
detailedView_valenceBonusDescription: `Puedes establecer o quitar el bonus de valencia de tu arma.`,
detailedView_modularPartsLabel: `Cambiar partes modulares`,
detailedView_suitInvigorationLabel: `Vigorización de Warframe`,
detailedView_invigorationLabel: `Fortalecimiento`,
detailedView_loadoutLabel: `Equipamientos`,
invigorations_offensive_AbilityStrength: `+200% Fuerza de Habilidad`,
@ -172,9 +172,9 @@ dict = {
invigorations_utility_Jumps: `+5 Restablecimientos de Salto`,
invigorations_utility_EnergyRegen: `+2 Regeneración de Energía/s`,
invigorations_offensiveLabel: `Mejora Ofensiva`,
invigorations_defensiveLabel: `Mejora Defensiva`,
invigorations_expiryLabel: `Caducidad de Mejoras (opcional)`,
detailedView_invigorationOffensiveLabel: `Mejora Ofensiva`,
detailedView_invigorationUtilityLabel: `Mejora de Utilidad`,
detailedView_invigorationExpiryLabel: `Caducidad del Fortalecimiento (opcional)`,
abilityOverride_label: `Intercambio de Habilidad`,
abilityOverride_onSlot: `en el espacio`,
@ -257,6 +257,17 @@ dict = {
cheats_changeButton: `Cambiar`,
cheats_markAllAsRead: `Marcar bandeja de entrada como leída`,
cheats_finishInvasionsInOneMission: `Finaliza Invasión en una mision`,
cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
cheats_nemesisHenchmenKillsMultiplierGrineer: `[UNTRANSLATED] Rage Progess Multiplier (Grineer)`,
cheats_nemesisHenchmenKillsMultiplierCorpus: `[UNTRANSLATED] Rage Progess Multiplier (Corpus)`,
cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`,
cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to disable)`,
cheats_strippedItemRewardsMultiplier: `[UNTRANSLATED] Stripped Item Rewards Multiplier`,
worldState: `Estado del mundo`,
worldState_creditBoost: `Potenciador de Créditos`,
@ -278,6 +289,7 @@ dict = {
worldState_hallowedFlame: `Llama Sagrada`,
worldState_hallowedNightmares: `Pesadillas Sagradas`,
worldState_hallowedNightmaresRewards: `Recompensas de Pesadillas Sagradas`,
worldState_naberusNights: `Noches de Naberus`,
worldState_proxyRebellion: `Rebelión Proxy`,
worldState_proxyRebellionRewards: `Recompensas de Rebelión Proxy`,
worldState_bellyOfTheBeast: `Vientre de la Bestia`,
@ -401,9 +413,9 @@ dict = {
theme_dark: `Tema Oscuro`,
theme_light: `Tema Claro`,
guildView_cheats: `[UNTRANSLATED] Clan Cheats`,
guildView_cheats: `Trucos de Clan`,
guildView_techProjects: `Investigación`,
guildView_vaultDecoRecipes: `[UNTRANSLATED] Dojo Deco Recipes`,
guildView_vaultDecoRecipes: `Planos de Decoración de Dojo`,
guildView_alliance: `Alianza`,
guildView_members: `Miembros`,
guildView_pending: `Pendiente`,
@ -423,11 +435,11 @@ dict = {
guildView_rank_soldier: `Soldado`,
guildView_rank_utility: `Utilitario`,
guildView_rank_warlord: `Señor de la guerra`,
guildView_currency_owned: `[UNTRANSLATED] |COUNT| in Vault.`,
guildView_bulkAddTechProjects: `[UNTRANSLATED] Add Missing Research`,
guildView_bulkAddVaultDecoRecipes: `[UNTRANSLATED] Add Missing Dojo Deco Recipes`,
guildView_bulkFundTechProjects: `[UNTRANSLATED] Fund All Research`,
guildView_bulkCompleteTechProjects: `[UNTRANSLATED] Complete All Research`,
guildView_currency_owned: `|COUNT| en la Bóveda.`,
guildView_bulkAddTechProjects: `Añadir proyectos de Investigación Faltantes`,
guildView_bulkAddVaultDecoRecipes: `Añadir planos de Decoración de Dojo Faltantes`,
guildView_bulkFundTechProjects: `Financiar toda la Investigación`,
guildView_bulkCompleteTechProjects: `Completar toda la Investigación`,
guildView_promote: `Promover`,
guildView_demote: `Degradar`,

View File

@ -76,7 +76,7 @@ dict = {
code_replays: `[UNTRANSLATED] Replays`,
code_stalker: `Stalker`,
code_succChange: `Changement effectué.`,
code_requiredInvigorationUpgrade: `Augmentation offensive et défensive requises.`,
code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive & utility upgrade.`,
login_description: `Connexion avec les informations de connexion OpenWF.`,
login_emailLabel: `Email`,
login_passwordLabel: `Mot de passe`,
@ -109,7 +109,7 @@ dict = {
inventory_moaPets: `Moas`,
inventory_kubrowPets: `Bêtes`,
inventory_evolutionProgress: `Progrès de l'évolution Incarnon`,
inventory_Boosters: `Boosters`,
inventory_boosters: `Boosters`,
inventory_flavourItems: `[UNTRANSLATED] <abbr title="Animation Sets, Glyphs, Palettes, etc.">Flavour Items</abbr>`,
inventory_shipDecorations: `Décorations du vaisseau`,
inventory_bulkAddSuits: `Ajouter les Warframes manquantes`,
@ -147,7 +147,7 @@ dict = {
detailedView_valenceBonusLabel: `Bonus de Valence`,
detailedView_valenceBonusDescription: `Définir le Bonus Valence de l'arme.`,
detailedView_modularPartsLabel: `Changer l'équipement modulaire`,
detailedView_suitInvigorationLabel: `Invigoration de Warframe`,
detailedView_invigorationLabel: `Dynamisation`,
detailedView_loadoutLabel: `Équipements`,
invigorations_offensive_AbilityStrength: `+200% de puissance de pouvoir`,
@ -172,9 +172,9 @@ dict = {
invigorations_utility_Jumps: `+5 réinitialisations de saut`,
invigorations_utility_EnergyRegen: `+2 d'énergie régénérés/s`,
invigorations_offensiveLabel: `Amélioration offensive`,
invigorations_defensiveLabel: `Amélioration défensive`,
invigorations_expiryLabel: `Expiration de l'invigoration (optionnel)`,
detailedView_invigorationOffensiveLabel: `Amélioration offensive`,
detailedView_invigorationUtilityLabel: `[UNTRANSLATED] Utility Upgrade`,
detailedView_invigorationExpiryLabel: `[UNTRANSLATED] Invigoration Expiry (optional)`,
abilityOverride_label: `Remplacement de pouvoir`,
abilityOverride_onSlot: `Sur l'emplacement`,
@ -257,6 +257,17 @@ dict = {
cheats_changeButton: `Changer`,
cheats_markAllAsRead: `Marquer la boîte de réception comme lue`,
cheats_finishInvasionsInOneMission: `Compléter les invasions en une mission.`,
cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
cheats_nemesisHenchmenKillsMultiplierGrineer: `[UNTRANSLATED] Rage Progess Multiplier (Grineer)`,
cheats_nemesisHenchmenKillsMultiplierCorpus: `[UNTRANSLATED] Rage Progess Multiplier (Corpus)`,
cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`,
cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to disable)`,
cheats_strippedItemRewardsMultiplier: `[UNTRANSLATED] Stripped Item Rewards Multiplier`,
worldState: `Carte Solaire`,
worldState_creditBoost: `Booster de Crédit`,
@ -278,6 +289,7 @@ dict = {
worldState_hallowedFlame: `Flamme Hantée`,
worldState_hallowedNightmares: `Cauchemars Hantés`,
worldState_hallowedNightmaresRewards: `Récompenses Flamme Hantée Cauchemar`,
worldState_naberusNights: `[UNTRANSLATED] Nights of Naberus`,
worldState_proxyRebellion: `Rébellion Proxy`,
worldState_proxyRebellionRewards: `Récompenses Rébellion Proxy`,
worldState_bellyOfTheBeast: `Ventre de la Bête`,

View File

@ -1,6 +1,6 @@
// Russian translation by AMelonInsideLemon, LoseFace
dict = {
general_inventoryUpdateNote: `Примечание: Чтобы увидеть изменения в игре, вам нужно повторно синхронизировать свой инвентарь, например, используя команду /sync в программе bootstrapper, посетив Додзё/Реле или перезагрузив игру.`,
general_inventoryUpdateNote: `Примечание: Чтобы увидеть изменения в игре, вам нужно повторно синхронизировать свой инвентарь, например, используя команду загрузчика /sync в чате игры, посетив Додзё/Реле или перезагрузив игру.`,
general_inventoryUpdateNoteGameWs: `Примечание: для того, чтобы изменения вступили в силу, может потребоваться повторно открыть меню, в котором вы находитесь.`,
general_addButton: `Добавить`,
general_setButton: `Установить`,
@ -45,7 +45,7 @@ dict = {
code_rank: `Ранг`,
code_rankUp: `Повысить ранг`,
code_rankDown: `Понизить ранг`,
code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
code_unlockLevelCap: `Разблокировать ограничение уровня`,
code_count: `Количество`,
code_focusAllUnlocked: `Все школы Фокуса уже разблокированы.`,
code_focusUnlocked: `Разблокировано |COUNT| новых школ Фокуса! Для отображения изменений в игре потребуется обновление инвентаря. Посещение навигации — самый простой способ этого добиться.`,
@ -109,7 +109,7 @@ dict = {
inventory_moaPets: `МОА`,
inventory_kubrowPets: `Звери`,
inventory_evolutionProgress: `Прогресс эволюции Инкарнонов`,
inventory_Boosters: `Бустеры`,
inventory_boosters: `Бустеры`,
inventory_flavourItems: `<abbr title="Наборы анимаций, глифы, палитры и т. д.">Уникальные предметы</abbr>`,
inventory_shipDecorations: `Украшения корабля`,
inventory_bulkAddSuits: `Добавить отсутствующие Варфреймы`,
@ -147,7 +147,7 @@ dict = {
detailedView_valenceBonusLabel: `Бонус Валентности`,
detailedView_valenceBonusDescription: `Вы можете установить или убрать бонус Валентности с вашего оружия.`,
detailedView_modularPartsLabel: `Изменить модульные части`,
detailedView_suitInvigorationLabel: `Воодушевление Варфрейма`,
detailedView_invigorationLabel: `Воодушевление`,
detailedView_loadoutLabel: `Конфигурации`,
invigorations_offensive_AbilityStrength: `+200% к силе способностей.`,
@ -172,9 +172,9 @@ dict = {
invigorations_utility_Jumps: `+5 сбросов прыжка.`,
invigorations_utility_EnergyRegen: `+2 к регенерации энергии в секунду.`,
invigorations_offensiveLabel: `Атакующее улучшение`,
invigorations_defensiveLabel: `Вспомогательное улучшение`,
invigorations_expiryLabel: `Срок действия Воодушевления (необязательно)`,
detailedView_invigorationOffensiveLabel: `Атакующее улучшение`,
detailedView_invigorationUtilityLabel: `Вспомогательное улучшение`,
detailedView_invigorationExpiryLabel: `Срок действия Воодушевления (необязательно)`,
abilityOverride_label: `Переопределение способности`,
abilityOverride_onSlot: `в ячейке`,
@ -227,7 +227,7 @@ dict = {
cheats_baroFullyStocked: `Баро полностью укомплектован`,
cheats_syndicateMissionsRepeatable: `Повторять миссии синдиката`,
cheats_unlockAllProfitTakerStages: `Разблокировать все этапы Сферы извлечения прибыли`,
cheats_unlockSuccInventory: `Успех. Обратите внимание, что вам необходимо будет повторно синхронизировать свой инвентарь, например, с помощью команды /sync в программе bootstrapper, посетив Додзё/Реле или повторно войдя в игру.`,
cheats_unlockSuccInventory: `Успех. Обратите внимание, что вам необходимо будет повторно синхронизировать свой инвентарь, например, с помощью команды загрузчика /sync в чате игры, посетив Додзё/Реле или повторно войдя в игру.`,
cheats_instantFinishRivenChallenge: `Мгновенное завершение испытания мода Разлома`,
cheats_instantResourceExtractorDrones: `Мгновенно добывающие Дроны-сборщики`,
cheats_noResourceExtractorDronesDamage: `Без урона по Дронам-сборщикам`,
@ -257,6 +257,17 @@ dict = {
cheats_changeButton: `Изменить`,
cheats_markAllAsRead: `Пометить все входящие как прочитанные`,
cheats_finishInvasionsInOneMission: `Завершать вторжение за одну миссию`,
cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
cheats_nemesisHenchmenKillsMultiplierGrineer: `Мультипликатор прогресса ярости (Гринир)`,
cheats_nemesisHenchmenKillsMultiplierCorpus: `Мультипликатор прогресса ярости (Корпус)`,
cheats_nemesisAntivirusGainMultiplier: `Мультипликатор прогресса антивируса`,
cheats_nemesisHintProgressMultiplierGrineer: `Мультипликатор прогресса подсказки (Гринир)`,
cheats_nemesisHintProgressMultiplierCorpus: `Мультипликатор прогресса подсказки (Корпус)`,
cheats_nemesisExtraWeapon: `Дополнительное оружие/активный Кардиомиоцит за победу над Противником (0 для отключения)`,
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to disable)`,
cheats_strippedItemRewardsMultiplier: `[UNTRANSLATED] Stripped Item Rewards Multiplier`,
worldState: `Состояние мира`,
worldState_creditBoost: `Глобальный бустер Кредитов`,
@ -278,6 +289,7 @@ dict = {
worldState_hallowedFlame: `Священное пламя`,
worldState_hallowedNightmares: `Священные кошмары`,
worldState_hallowedNightmaresRewards: `Награды Священных кошмаров`,
worldState_naberusNights: `Ночи Наберуса`,
worldState_proxyRebellion: `Восстание роботов`,
worldState_proxyRebellionRewards: `Награды Восстания роботов`,
worldState_bellyOfTheBeast: `Чрево зверя`,

View File

@ -1,6 +1,6 @@
// Ukrainian translation by LoseFace
dict = {
general_inventoryUpdateNote: `Пам'ятка: Щоб побачити зміни в грі, вам потрібно повторно синхронізувати своє спорядження, наприклад, використовуючи команду /sync в програмі bootstrapper, відвідавши Доджьо/Реле або перезавантаживши гру.`,
general_inventoryUpdateNote: `Пам'ятка: Щоб побачити зміни в грі, вам потрібно повторно синхронізувати своє спорядження, наприклад, використовуючи команду завантажувача /sync у чаті гри, відвідавши Доджьо/Реле або перезавантаживши гру.`,
general_inventoryUpdateNoteGameWs: `Примітка: для відображення змін може знадобитися повторно відкрити меню, в якому ви перебуваєте.`,
general_addButton: `Добавити`,
general_setButton: `Встановити`,
@ -45,7 +45,7 @@ dict = {
code_rank: `Рівень`,
code_rankUp: `Підвищити рівень`,
code_rankDown: `Понизити рівень`,
code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
code_unlockLevelCap: `Розблокувати обмеження рівня`,
code_count: `Кількість`,
code_focusAllUnlocked: `Всі школи Фокусу вже розблоковані.`,
code_focusUnlocked: `Розблоковано |COUNT| нових шкіл Фокусу! Для відображення змін в грі знадобиться оновлення спорядження. Відвідування навігації — найпростіший спосіб цього досягти.`,
@ -109,7 +109,7 @@ dict = {
inventory_moaPets: `МОА`,
inventory_kubrowPets: `Тварини`,
inventory_evolutionProgress: `Прогрес еволюції Інкарнонів`,
inventory_Boosters: `Посилення`,
inventory_boosters: `Посилення`,
inventory_flavourItems: `<abbr title="Набори анімацій, гліфи, палітри і т. д.">Унікальні предмети</abbr>`,
inventory_shipDecorations: `Прикраси судна`,
inventory_bulkAddSuits: `Додати відсутні Ворфрейми`,
@ -147,7 +147,7 @@ dict = {
detailedView_valenceBonusLabel: `Ознака Валентності`,
detailedView_valenceBonusDescription: `Ви можете встановити або прибрати ознаку Валентності з вашої зброї.`,
detailedView_modularPartsLabel: `Змінити модульні частини`,
detailedView_suitInvigorationLabel: `Зміцнення Ворфрейма`,
detailedView_invigorationLabel: `Зміцнення`,
detailedView_loadoutLabel: `Конфігурації`,
invigorations_offensive_AbilityStrength: `+200% до потужності здібностей.`,
@ -172,9 +172,9 @@ dict = {
invigorations_utility_Jumps: `+5 Оновлень стрибків.`,
invigorations_utility_EnergyRegen: `+2 до відновлення енергії на секунду.`,
invigorations_offensiveLabel: `Атакуюче вдосконалення`,
invigorations_defensiveLabel: `Допоміжне вдосконалення`,
invigorations_expiryLabel: `Термін дії Зміцнення (необов'язково)`,
detailedView_invigorationOffensiveLabel: `Атакуюче вдосконалення`,
detailedView_invigorationUtilityLabel: `Допоміжне вдосконалення`,
detailedView_invigorationExpiryLabel: `Термін дії Зміцнення (необов'язково)`,
abilityOverride_label: `Перевизначення здібностей`,
abilityOverride_onSlot: `у комірці`,
@ -227,7 +227,7 @@ dict = {
cheats_baroFullyStocked: `Баро повністю укомплектований`,
cheats_syndicateMissionsRepeatable: `Повторювати місії синдиката`,
cheats_unlockAllProfitTakerStages: `Розблокувати всі етапи Привласнювачки`,
cheats_unlockSuccInventory: `Успішно. Зверніть увагу, що вам потрібно буде повторно синхронізувати своє спорядження, наприклад, за допомогою команди /sync в програмі bootstrapper, відвідавши Доджьо/Реле або повторно увійшовши в гру.`,
cheats_unlockSuccInventory: `Успішно. Зверніть увагу, що вам потрібно буде повторно синхронізувати своє спорядження, наприклад, за допомогою команди завантажувача /sync у чаті гри, відвідавши Доджьо/Реле або повторно увійшовши в гру.`,
cheats_instantFinishRivenChallenge: `Миттєве завершення випробування модифікатора Розколу`,
cheats_instantResourceExtractorDrones: `Миттєво добуваючі Дрони-видобувачі`,
cheats_noResourceExtractorDronesDamage: `Без шкоди по Дронам-видобувачам`,
@ -257,6 +257,17 @@ dict = {
cheats_changeButton: `Змінити`,
cheats_markAllAsRead: `Помітити всі вхідні як прочитані`,
cheats_finishInvasionsInOneMission: `Завершувати вторгнення за одну місію`,
cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
cheats_nemesisHenchmenKillsMultiplierGrineer: `Множник прогресу люті (Ґрінери)`,
cheats_nemesisHenchmenKillsMultiplierCorpus: `Множник прогресу люті (Корпус)`,
cheats_nemesisAntivirusGainMultiplier: `Мультиплікатор прогресу антивіруса`,
cheats_nemesisHintProgressMultiplierGrineer: `Множник прогресу підсказки (Ґрінери)`,
cheats_nemesisHintProgressMultiplierCorpus: `Множник прогресу підсказки (Корпус)`,
cheats_nemesisExtraWeapon: `Додаткова зброя/Жива сердцевина за перемогу над Недругом (0 для вимкнення)`,
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to disable)`,
cheats_strippedItemRewardsMultiplier: `[UNTRANSLATED] Stripped Item Rewards Multiplier`,
worldState: `Стан світу`,
worldState_creditBoost: `Глобальне посилення Кредитів`,
@ -278,6 +289,7 @@ dict = {
worldState_hallowedFlame: `Священне полум'я`,
worldState_hallowedNightmares: `Священні жахіття`,
worldState_hallowedNightmaresRewards: `Нагороди Священних жахіть`,
worldState_naberusNights: `Наберові ночі`,
worldState_proxyRebellion: `Повстання роботів`,
worldState_proxyRebellionRewards: `Нагороди Повстання роботів`,
worldState_bellyOfTheBeast: `У лігві звіра`,

View File

@ -1,4 +1,4 @@
// Chinese translation by meb154, bishan178, nyaoouo, qianlishun, CrazyZhang, Corvus, & qingchun
// Chinese translation by meb154, bishan178, nyaoouo, qianlishun, CrazyZhang, Corvus, qingchun
dict = {
general_inventoryUpdateNote: `注意: 要在游戏中查看更改,您需要重新同步库存,例如使用客户端的 /sync 命令,访问道场/中继站或重新登录.`,
general_inventoryUpdateNoteGameWs: `[UNTRANSLATED] Note: You may need to reopen any menu you are on for changes to be reflected.`,
@ -76,7 +76,7 @@ dict = {
code_replays: `[UNTRANSLATED] Replays`,
code_stalker: `追猎者`,
code_succChange: `更改成功`,
code_requiredInvigorationUpgrade: `您必须同时选择一个进攻型和一个功能型活化属性.`,
code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive & utility upgrade.`,
login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)`,
login_emailLabel: `电子邮箱`,
login_passwordLabel: `密码`,
@ -109,7 +109,7 @@ dict = {
inventory_moaPets: `恐鸟`,
inventory_kubrowPets: `动物同伴`,
inventory_evolutionProgress: `灵化之源进度`,
inventory_Boosters: `加成器`,
inventory_boosters: `加成器`,
inventory_flavourItems: `<abbr title="动作表情、浮印、调色板等">装饰物品</abbr>`,
inventory_shipDecorations: `飞船装饰`,
inventory_bulkAddSuits: `添加缺失战甲`,
@ -147,7 +147,7 @@ dict = {
detailedView_valenceBonusLabel: `效价加成`,
detailedView_valenceBonusDescription: `您可以设置或移除武器上的效价加成.`,
detailedView_modularPartsLabel: `更换部件`,
detailedView_suitInvigorationLabel: `编辑战甲活化属性`,
detailedView_invigorationLabel: `活化`,
detailedView_loadoutLabel: `配置`,
invigorations_offensive_AbilityStrength: `+200%技能强度`,
@ -172,9 +172,9 @@ dict = {
invigorations_utility_Jumps: `+5跳跃次数`,
invigorations_utility_EnergyRegen: `+2/秒能量恢复`,
invigorations_offensiveLabel: `进攻型属性`,
invigorations_defensiveLabel: `功能型属性`,
invigorations_expiryLabel: `活化时效(可选)`,
detailedView_invigorationOffensiveLabel: `进攻型属性`,
detailedView_invigorationUtilityLabel: `[UNTRANSLATED] Utility Upgrade`,
detailedView_invigorationExpiryLabel: `活化时效(可选)`,
abilityOverride_label: `技能替换`,
abilityOverride_onSlot: `槽位`,
@ -193,7 +193,7 @@ dict = {
cheats_skipTutorial: `跳过教程`,
cheats_skipAllDialogue: `跳过所有对话`,
cheats_unlockAllScans: `解锁所有扫描`,
cheats_unlockSuccRelog: `[UNTRANSLATED] Success. Please that you'll need to relog for the client to refresh this.`,
cheats_unlockSuccRelog: `[UNTRANSLATED] Success. Please note that you'll need to relog for the client to refresh this.`,
cheats_unlockAllMissions: `解锁所有星图`,
cheats_unlockAllMissions_ok: `操作成功.请注意,您需要进入道场/中继站或重新登录以刷新星图数据.`,
cheats_infiniteCredits: `无限现金`,
@ -227,7 +227,7 @@ dict = {
cheats_baroFullyStocked: `虚空商人贩卖所有商品`,
cheats_syndicateMissionsRepeatable: `集团任务可重复完成`,
cheats_unlockAllProfitTakerStages: `解锁利润收割者圆蛛所有阶段`,
cheats_unlockSuccInventory: `[UNTRANSLATED] Success. Please note that you'll need to resync your inventory, e.g. using the bootstrapper's /sync command, visiting a dojo/relay, or relogging..`,
cheats_unlockSuccInventory: `[UNTRANSLATED] Success. Please note that you'll need to resync your inventory, e.g. using the bootstrapper's /sync command in game chat, visiting a dojo/relay, or relogging.`,
cheats_instantFinishRivenChallenge: `立即完成裂罅挑战`,
cheats_instantResourceExtractorDrones: `资源无人机即时完成`,
cheats_noResourceExtractorDronesDamage: `资源无人机不会损毁`,
@ -257,6 +257,22 @@ dict = {
cheats_changeButton: `更改`,
cheats_markAllAsRead: `收件箱全部标记为已读`,
cheats_finishInvasionsInOneMission: `一场任务完成整场入侵`,
cheats_gainNoNegativeSyndicateStanding: `集团声望不倒扣不掉段`,
cheats_nemesisHenchmenKillsMultiplierGrineer: `玄骸怒气倍率 (Grineer)`,
cheats_nemesisHenchmenKillsMultiplierCorpus: `玄骸怒气倍率 (Corpus)`,
cheats_nemesisAntivirusGainMultiplier: `杀毒进度倍率 (科腐者)`,
cheats_nemesisHintProgressMultiplierGrineer: `解密进度倍率 (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `解密进度倍率 (Corpus)`,
cheats_nemesisExtraWeapon: `额外玄骸武器/代币 (0为禁用)`,
cheats_playerSkillGainsMultiplierSpace: `內源之力获取倍率 (九重天)`,
cheats_playerSkillGainsMultiplierDrifter: `內源之力获取倍率 (漂泊者)`,
cheats_extraMissionRewards: `额外任务奖励 (0为禁用)`,
cheats_strippedItemRewardsMultiplier: `隐藏战利品奖励倍率`,
cheats_extraRelicRewards: `额外遗物奖励`,
cheats_crackRelicForPlatinum: `打开遗物时获得白金`,
cheats_relicPlatinumCommon: `普通奖励的白金`,
cheats_relicPlatinumUncommon: `罕见奖励的白金`,
cheats_relicPlatinumRare: `稀有奖励的白金`,
worldState: `世界状态配置`,
worldState_creditBoost: `现金加成`,
@ -278,6 +294,7 @@ dict = {
worldState_hallowedFlame: `万圣之焰`,
worldState_hallowedNightmares: `万圣噩梦`,
worldState_hallowedNightmaresRewards: `万圣噩梦奖励设置`,
worldState_naberusNights: `[UNTRANSLATED] Nights of Naberus`,
worldState_proxyRebellion: `机械叛乱`,
worldState_proxyRebellionRewards: `机械叛乱奖励设置`,
worldState_bellyOfTheBeast: `兽之腹`,