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5 Commits

Author SHA1 Message Date
AlexisinGit
16d6af1420 cheat: nemesisExtraWeapon (2)
fix weapon name
2025-09-04 00:18:59 +08:00
AlexisinGit
5dc22e0219 cheat: extraStrippedItemRewards 2025-09-03 21:43:29 +08:00
AlexisinGit
73f856554e 切换到自用分支 2025-09-03 17:38:14 +08:00
AlexisinGit
00731bd700 cheat: extraMissionRewards loc updates 2025-09-03 17:35:30 +08:00
AlexisinGit
dacf082013 cheat: nemesisHenchmenKillsMultiplier (2) 2025-09-03 17:30:50 +08:00
13 changed files with 36 additions and 25 deletions

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@ -4,7 +4,7 @@ echo Updating SpaceNinjaServer...
git fetch --prune
if %errorlevel% == 0 (
git stash
git checkout -f origin/main
git checkout -f "origin/自用"
if exist static\data\0\ (
echo Updating stripped assets...

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@ -4,7 +4,7 @@ echo "Updating SpaceNinjaServer..."
git fetch --prune
if [ $? -eq 0 ]; then
git stash
git checkout -f origin/main
git checkout -f origin/自用
if [ -d "static/data/0/" ]; then
echo "Updating stripped assets..."

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@ -1464,8 +1464,8 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
disableDailyTribute: Boolean,
gainNoNegativeSyndicateStanding: Boolean,
nemesisAlwaysCorrect: Boolean,
nemesisHenchmenKillsMulptiplierGrineer: Number,
nemesisHenchmenKillsMulptiplierCorpus: Number,
nemesisHenchmenKillsMultiplierGrineer: Number,
nemesisHenchmenKillsMultiplierCorpus: Number,
nemesisAntivirusGainMultiplier: Number,
nemesisHintProgressMultiplierGrineer: Number,
nemesisHintProgressMultiplierCorpus: Number,
@ -1479,6 +1479,7 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
relicPlatinumCommon: Number,
relicPlatinumUncommon: Number,
relicPlatinumRare: Number,
extraStrippedItemRewards: Number,
SubscribedToEmails: { type: Number, default: 0 },
SubscribedToEmailsPersonalized: { type: Number, default: 0 },

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@ -204,10 +204,10 @@ export const addMissionInventoryUpdates = async (
let HenchmenKilledMultiplier = 1;
switch (inventory.Nemesis.Faction) {
case "FC_GRINEER":
HenchmenKilledMultiplier = inventory.nemesisHenchmenKillsMulptiplierGrineer ?? 1;
HenchmenKilledMultiplier = inventory.nemesisHenchmenKillsMultiplierGrineer ?? 1;
break;
case "FC_CORPUS":
HenchmenKilledMultiplier = inventory.nemesisHenchmenKillsMulptiplierCorpus ?? 1;
HenchmenKilledMultiplier = inventory.nemesisHenchmenKillsMultiplierCorpus ?? 1;
break;
}
inventory.Nemesis.HenchmenKilled +=
@ -879,13 +879,7 @@ export const addMissionInventoryUpdates = async (
for (let i = 0; i < extraWeaponCheat; i++) {
const randomIndex = Math.floor(Math.random() * manifest.weapons.length);
const randomWeapon = manifest.weapons[randomIndex];
giveNemesisWeaponRecipe(
inventory,
randomWeapon,
value.nemesisName,
value.weaponLoc,
profile
);
giveNemesisWeaponRecipe(inventory, randomWeapon, value.nemesisName, undefined, profile);
att.push(randomWeapon);
}
}
@ -1392,10 +1386,11 @@ export const addMissionRewards = async (
si.DropTable = droptableAliases[si.DropTable];
}
const droptables = ExportEnemies.droptables[si.DropTable] ?? [];
const extraStrippedItemRewards = (inventory.extraStrippedItemRewards ?? 0) + 1;
if (si.DROP_MOD) {
const modDroptable = droptables.find(x => x.type == "mod");
if (modDroptable) {
for (let i = 0; i != si.DROP_MOD.length; ++i) {
for (let i = 0; i != si.DROP_MOD.length * extraStrippedItemRewards; ++i) {
const reward = getRandomReward(modDroptable.items)!;
logger.debug(`stripped droptable (mods pool) rolled`, reward);
await addItem(inventory, reward.type);
@ -1412,7 +1407,7 @@ export const addMissionRewards = async (
if (si.DROP_BLUEPRINT) {
const blueprintDroptable = droptables.find(x => x.type == "blueprint");
if (blueprintDroptable) {
for (let i = 0; i != si.DROP_BLUEPRINT.length; ++i) {
for (let i = 0; i != si.DROP_BLUEPRINT.length * extraStrippedItemRewards; ++i) {
const reward = getRandomReward(blueprintDroptable.items)!;
logger.debug(`stripped droptable (blueprints pool) rolled`, reward);
await addItem(inventory, reward.type);
@ -1430,7 +1425,7 @@ export const addMissionRewards = async (
if (si.DROP_MISC_ITEM) {
const resourceDroptable = droptables.find(x => x.type == "resource");
if (resourceDroptable) {
for (let i = 0; i != si.DROP_MISC_ITEM.length; ++i) {
for (let i = 0; i != si.DROP_MISC_ITEM.length * extraStrippedItemRewards; ++i) {
const reward = getRandomReward(resourceDroptable.items)!;
logger.debug(`stripped droptable (resources pool) rolled`, reward);
if (Object.keys(await addItem(inventory, reward.type)).length == 0) {

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@ -57,8 +57,8 @@ export interface IAccountCheats {
disableDailyTribute?: boolean;
gainNoNegativeSyndicateStanding?: boolean;
nemesisAlwaysCorrect?: boolean;
nemesisHenchmenKillsMulptiplierGrineer?: number;
nemesisHenchmenKillsMulptiplierCorpus?: number;
nemesisHenchmenKillsMultiplierGrineer?: number;
nemesisHenchmenKillsMultiplierCorpus?: number;
nemesisAntivirusGainMultiplier?: number;
nemesisHintProgressMultiplierGrineer?: number;
nemesisHintProgressMultiplierCorpus?: number;
@ -72,6 +72,7 @@ export interface IAccountCheats {
relicPlatinumCommon?: number;
relicPlatinumUncommon?: number;
relicPlatinumRare?: number;
extraStrippedItemRewards?: number;
}
export interface IInventoryDatabase

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@ -917,6 +917,13 @@
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="extraStrippedItemRewards" data-loc="cheats_extraStrippedItemRewards"></label>
<div class="input-group">
<input class="form-control" id="extraStrippedItemRewards" type="number" min="0" max="65535" data-default="0" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<div class="mt-2 mb-2 d-flex flex-wrap gap-2">
<button class="btn btn-primary" onclick="debounce(doUnlockAllShipFeatures);" data-loc="cheats_unlockAllShipFeatures"></button>
<button class="btn btn-primary" onclick="debounce(unlockAllMissions);" data-loc="cheats_unlockAllMissions"></button>

View File

@ -251,7 +251,7 @@ dict = {
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisWeaponFusionMultiplier: `[UNTRANSLATED] Nemesis Weapon Fusion Multiplier`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to Disable)`,
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
cheats_extraRelicRewards: `[UNTRANSLATED] Extra Relic Rewards`,
@ -259,6 +259,7 @@ dict = {
cheats_relicPlatinumCommon: `[UNTRANSLATED] Platinum on Common Rewards`,
cheats_relicPlatinumUncommon: `[UNTRANSLATED] Platinum on Uncommon Rewards`,
cheats_relicPlatinumRare: `[UNTRANSLATED] Platinum on Rare Rewards`,
cheats_extraStrippedItemRewards: `[UNTRANSLATED] Extra Stripped Item Rewards (0 to Disable)`,
worldState: `Weltstatus`,
worldState_creditBoost: `Event Booster: Credit`,

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@ -250,7 +250,7 @@ dict = {
cheats_nemesisHintProgressMultiplierCorpus: `Hint Progress Multiplier (Corpus)`,
cheats_nemesisWeaponFusionMultiplier: `Nemesis Weapon Fusion Multiplier`,
cheats_nemesisExtraWeapon: `Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
cheats_extraMissionRewards: `Extra Mission Rewards`,
cheats_extraMissionRewards: `Extra Mission Rewards (0 to Disable)`,
cheats_playerSkillGainsMultiplierSpace: `Intrinsics Gains Multiplier (Space)`,
cheats_playerSkillGainsMultiplierDrifter: `Intrinsics Gains Multiplier (Drifter)`,
cheats_extraRelicRewards: `Extra Relic Rewards`,
@ -258,6 +258,7 @@ dict = {
cheats_relicPlatinumCommon: `Platinum on Common Rewards`,
cheats_relicPlatinumUncommon: `Platinum on Uncommon Rewards`,
cheats_relicPlatinumRare: `Platinum on Rare Rewards`,
cheats_extraStrippedItemRewards: `Extra Stripped Item Rewards (0 to Disable)`,
worldState: `World State`,
worldState_creditBoost: `Credit Boost`,

View File

@ -251,7 +251,7 @@ dict = {
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisWeaponFusionMultiplier: `[UNTRANSLATED] Nemesis Weapon Fusion Multiplier`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to Disable)`,
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
cheats_extraRelicRewards: `[UNTRANSLATED] Extra Relic Rewards`,
@ -259,6 +259,7 @@ dict = {
cheats_relicPlatinumCommon: `[UNTRANSLATED] Platinum on Common Rewards`,
cheats_relicPlatinumUncommon: `[UNTRANSLATED] Platinum on Uncommon Rewards`,
cheats_relicPlatinumRare: `[UNTRANSLATED] Platinum on Rare Rewards`,
cheats_extraStrippedItemRewards: `[UNTRANSLATED] Extra Stripped Item Rewards (0 to Disable)`,
worldState: `Estado del mundo`,
worldState_creditBoost: `Potenciador de Créditos`,

View File

@ -251,7 +251,7 @@ dict = {
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisWeaponFusionMultiplier: `[UNTRANSLATED] Nemesis Weapon Fusion Multiplier`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to Disable)`,
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
cheats_extraRelicRewards: `[UNTRANSLATED] Extra Relic Rewards`,
@ -259,6 +259,7 @@ dict = {
cheats_relicPlatinumCommon: `[UNTRANSLATED] Platinum on Common Rewards`,
cheats_relicPlatinumUncommon: `[UNTRANSLATED] Platinum on Uncommon Rewards`,
cheats_relicPlatinumRare: `[UNTRANSLATED] Platinum on Rare Rewards`,
cheats_extraStrippedItemRewards: `[UNTRANSLATED] Extra Stripped Item Rewards (0 to Disable)`,
worldState: `Carte Solaire`,
worldState_creditBoost: `Booster de Crédit`,

View File

@ -251,7 +251,7 @@ dict = {
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisWeaponFusionMultiplier: `[UNTRANSLATED] Nemesis Weapon Fusion Multiplier`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to Disable)`,
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
cheats_extraRelicRewards: `[UNTRANSLATED] Extra Relic Rewards`,
@ -259,6 +259,7 @@ dict = {
cheats_relicPlatinumCommon: `[UNTRANSLATED] Platinum on Common Rewards`,
cheats_relicPlatinumUncommon: `[UNTRANSLATED] Platinum on Uncommon Rewards`,
cheats_relicPlatinumRare: `[UNTRANSLATED] Platinum on Rare Rewards`,
cheats_extraStrippedItemRewards: `[UNTRANSLATED] Extra Stripped Item Rewards (0 to Disable)`,
worldState: `Состояние мира`,
worldState_creditBoost: `Глобальный бустер Кредитов`,

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@ -251,7 +251,7 @@ dict = {
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisWeaponFusionMultiplier: `[UNTRANSLATED] Nemesis Weapon Fusion Multiplier`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards`,
cheats_extraMissionRewards: `[UNTRANSLATED] Extra Mission Rewards (0 to Disable)`,
cheats_playerSkillGainsMultiplierSpace: `[UNTRANSLATED] Intrinsics Gains Multiplier (Space)`,
cheats_playerSkillGainsMultiplierDrifter: `[UNTRANSLATED] Intrinsics Gains Multiplier (Drifter)`,
cheats_extraRelicRewards: `[UNTRANSLATED] Extra Relic Rewards`,
@ -259,6 +259,7 @@ dict = {
cheats_relicPlatinumCommon: `[UNTRANSLATED] Platinum on Common Rewards`,
cheats_relicPlatinumUncommon: `[UNTRANSLATED] Platinum on Uncommon Rewards`,
cheats_relicPlatinumRare: `[UNTRANSLATED] Platinum on Rare Rewards`,
cheats_extraStrippedItemRewards: `[UNTRANSLATED] Extra Stripped Item Rewards (0 to Disable)`,
worldState: `Стан світу`,
worldState_creditBoost: `Глобальне посилення Кредитів`,

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@ -251,7 +251,7 @@ dict = {
cheats_nemesisHintProgressMultiplierCorpus: `解密进度倍率 (Corpus)`,
cheats_nemesisWeaponFusionMultiplier: `玄骸武器效价融合倍率`,
cheats_nemesisExtraWeapon: `额外玄骸武器/代币 (0为禁用)`,
cheats_extraMissionRewards: `额外任务奖励`,
cheats_extraMissionRewards: `额外任务奖励 (0为禁用)`,
cheats_playerSkillGainsMultiplierSpace: `內源之力获取倍率 (九重天)`,
cheats_playerSkillGainsMultiplierDrifter: `內源之力获取倍率 (漂泊者)`,
cheats_extraRelicRewards: `额外遗物奖励`,
@ -259,6 +259,7 @@ dict = {
cheats_relicPlatinumCommon: `普通奖励的白金`,
cheats_relicPlatinumUncommon: `罕见奖励的白金`,
cheats_relicPlatinumRare: `稀有奖励的白金`,
cheats_extraStrippedItemRewards: `额外隐藏奖励 (0为禁用)`,
worldState: `世界状态配置`,
worldState_creditBoost: `现金加成`,