feat: infested lich rewards (#1898)
Closes #1884 Reviewed-on: OpenWF/SpaceNinjaServer#1898 Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com> Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
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				@ -13,6 +13,7 @@ import { addItems, combineInventoryChanges, getInventory } from "@/src/services/
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import { logger } from "@/src/utils/logger";
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import { ExportFlavour, ExportGear } from "warframe-public-export-plus";
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import { handleStoreItemAcquisition } from "@/src/services/purchaseService";
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import { fromStoreItem, isStoreItem } from "@/src/services/itemDataService";
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export const inboxController: RequestHandler = async (req, res) => {
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    const { deleteId, lastMessage: latestClientMessageId, messageId } = req.query;
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@ -48,7 +49,7 @@ export const inboxController: RequestHandler = async (req, res) => {
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            await addItems(
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                inventory,
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                attachmentItems.map(attItem => ({
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                    ItemType: attItem,
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                    ItemType: isStoreItem(attItem) ? fromStoreItem(attItem) : attItem,
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                    ItemCount: attItem in ExportGear ? (ExportGear[attItem].purchaseQuantity ?? 1) : 1
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                })),
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                inventoryChanges
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@ -1,12 +1,14 @@
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import { ExportRegions, ExportWarframes } from "warframe-public-export-plus";
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import { IInfNode } from "@/src/types/inventoryTypes/inventoryTypes";
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import { SRng } from "@/src/services/rngService";
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import { IInfNode, ITypeCount } from "@/src/types/inventoryTypes/inventoryTypes";
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import { getRewardAtPercentage, SRng } from "@/src/services/rngService";
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import { TInventoryDatabaseDocument } from "../models/inventoryModels/inventoryModel";
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import { logger } from "../utils/logger";
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import { IOid } from "../types/commonTypes";
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import { Types } from "mongoose";
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import { addMods } from "../services/inventoryService";
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import { addMods, generateRewardSeed } from "../services/inventoryService";
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import { isArchwingMission } from "../services/worldStateService";
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import { fromStoreItem, toStoreItem } from "../services/itemDataService";
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import { createMessage } from "../services/inboxService";
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export const getInfNodes = (faction: string, rank: number): IInfNode[] => {
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    const infNodes = [];
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@ -340,3 +342,109 @@ export const getInnateDamageValue = (fp: bigint): number => {
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    }
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    return Math.trunc(value * 0x40000000);
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};
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export const getKillTokenRewardCount = (fp: bigint): number => {
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    const rng = new SRng(fp);
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    return rng.randomInt(10, 15);
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};
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// /Lotus/Types/Enemies/InfestedLich/InfestedLichRewardManifest
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const infestedLichRotA = [
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyDJRomHuman", probability: 0.046 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyDJRomInfested", probability: 0.045 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyDrillbitHuman", probability: 0.046 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyDrillbitInfested", probability: 0.045 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyHarddriveHuman", probability: 0.046 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyHarddriveInfested", probability: 0.045 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyPacketHuman", probability: 0.046 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyPacketInfested", probability: 0.045 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyZekeHuman", probability: 0.046 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/PlushyZekeInfested", probability: 0.045 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandBillboardPosterA", probability: 0.045 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandBillboardPosterB", probability: 0.046 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandDespairPoster", probability: 0.045 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandGridPoster", probability: 0.046 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandHuddlePoster", probability: 0.045 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandJumpPoster", probability: 0.046 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandLimoPoster", probability: 0.045 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandLookingDownPosterDay", probability: 0.046 },
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    {
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        type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandLookingDownPosterNight",
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        probability: 0.045
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    },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandSillyPoster", probability: 0.046 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandWhiteBluePoster", probability: 0.045 },
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    { type: "/Lotus/StoreItems/Types/Items/ShipDecos/BoybandPosters/BoybandWhitePinkPoster", probability: 0.045 }
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];
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const infestedLichRotB = [
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    { type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraA", probability: 0.072 },
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    { type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraB", probability: 0.071 },
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    { type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraC", probability: 0.072 },
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    { type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraD", probability: 0.071 },
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    { type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraE", probability: 0.072 },
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    { type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraF", probability: 0.071 },
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    { type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraG", probability: 0.071 },
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    { type: "/Lotus/StoreItems/Upgrades/Skins/Effects/InfestedLichEphemeraH", probability: 0.072 },
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    { type: "/Lotus/StoreItems/Types/Items/Emotes/DanceDJRomHype", probability: 0.071 },
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    { type: "/Lotus/StoreItems/Types/Items/Emotes/DancePacketWindmillShuffle", probability: 0.072 },
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    { type: "/Lotus/StoreItems/Types/Items/Emotes/DanceHarddrivePony", probability: 0.071 },
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    { type: "/Lotus/StoreItems/Types/Items/Emotes/DanceDrillbitCrisscross", probability: 0.072 },
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    { type: "/Lotus/StoreItems/Types/Items/Emotes/DanceZekeCanthavethis", probability: 0.071 },
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    { type: "/Lotus/StoreItems/Types/Items/PhotoBooth/PhotoboothTileRJLasXStadiumBossArena", probability: 0.071 }
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];
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export const getInfestedLichItemRewards = (fp: bigint): string[] => {
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    const rng = new SRng(fp);
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    const rotAReward = getRewardAtPercentage(infestedLichRotA, rng.randomFloat())!.type;
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    rng.randomFloat(); // unused afaict
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    const rotBReward = getRewardAtPercentage(infestedLichRotB, rng.randomFloat())!.type;
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    return [rotAReward, rotBReward];
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};
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export const sendCodaFinishedMessage = async (
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    inventory: TInventoryDatabaseDocument,
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    fp: bigint = generateRewardSeed(),
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    name: string = "ZEKE_BEATWOMAN_TM.1999",
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    killed: boolean = true
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): Promise<void> => {
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    const att: string[] = [];
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    // First vanquish/convert gives a sigil
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    const sigil = killed
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        ? "/Lotus/Upgrades/Skins/Sigils/InfLichVanquishedSigil"
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        : "/Lotus/Upgrades/Skins/Sigils/InfLichConvertedSigil";
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    if (!inventory.WeaponSkins.find(x => x.ItemType == sigil)) {
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        att.push(toStoreItem(sigil));
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    }
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    const [rotAReward, rotBReward] = getInfestedLichItemRewards(fp);
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    att.push(fromStoreItem(rotAReward));
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    att.push(fromStoreItem(rotBReward));
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    let countedAtt: ITypeCount[] | undefined;
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    if (killed) {
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        countedAtt = [
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            {
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                ItemType: "/Lotus/Types/Items/MiscItems/CodaWeaponBucks",
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                ItemCount: getKillTokenRewardCount(fp)
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            }
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        ];
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    }
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    await createMessage(inventory.accountOwnerId, [
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        {
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            sndr: "/Lotus/Language/Bosses/Ordis",
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            msg: "/Lotus/Language/Inbox/VanquishBandMsgBody",
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            arg: [
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                {
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                    Key: "LICH_NAME",
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                    Tag: name
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                }
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            ],
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            att: att,
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            countedAtt: countedAtt,
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            sub: "/Lotus/Language/Inbox/VanquishBandMsgTitle",
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            icon: "/Lotus/Interface/Icons/Npcs/Ordis.png",
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            highPriority: true
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        }
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    ]);
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};
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@ -55,7 +55,7 @@ import kuriaMessage50 from "@/static/fixed_responses/kuriaMessages/fiftyPercent.
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import kuriaMessage75 from "@/static/fixed_responses/kuriaMessages/seventyFivePercent.json";
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import kuriaMessage100 from "@/static/fixed_responses/kuriaMessages/oneHundredPercent.json";
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import conservationAnimals from "@/static/fixed_responses/conservationAnimals.json";
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import { getInfNodes, getWeaponsForManifest } from "@/src/helpers/nemesisHelpers";
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import { getInfNodes, getWeaponsForManifest, sendCodaFinishedMessage } from "@/src/helpers/nemesisHelpers";
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import { Loadout } from "../models/inventoryModels/loadoutModel";
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import { ILoadoutConfigDatabase } from "../types/saveLoadoutTypes";
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import { getLiteSortie, getWorldState, idToWeek } from "./worldStateService";
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@ -639,7 +639,10 @@ export const addMissionInventoryUpdates = async (
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                    });
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                    if (value.killed) {
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                        if (value.weaponLoc) {
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                        if (
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                            value.weaponLoc &&
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                            inventory.Nemesis.Faction != "FC_INFESTATION" // weaponLoc is "/Lotus/Language/Weapons/DerelictCernosName" for these for some reason
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                        ) {
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                            const weaponType = getWeaponsForManifest(inventory.Nemesis.manifest)[
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                                inventory.Nemesis.WeaponIdx
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                            ];
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@ -657,6 +660,11 @@ export const addMissionInventoryUpdates = async (
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                        }
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                    }
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                    // TOVERIFY: Is the inbox message also sent when converting a lich? If not, how are the rewards given?
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                    if (inventory.Nemesis.Faction == "FC_INFESTATION") {
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                        await sendCodaFinishedMessage(inventory, inventory.Nemesis.fp, value.nemesisName, value.killed);
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                    }
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                    inventory.Nemesis = undefined;
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                }
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                break;
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@ -18,7 +18,10 @@ export const getRandomInt = (min: number, max: number): number => {
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    return Math.floor(Math.random() * (max - min + 1)) + min;
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};
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const getRewardAtPercentage = <T extends { probability: number }>(pool: T[], percentage: number): T | undefined => {
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export const getRewardAtPercentage = <T extends { probability: number }>(
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    pool: T[],
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    percentage: number
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): T | undefined => {
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    if (pool.length == 0) return;
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    const totalChance = pool.reduce((accum, item) => accum + item.probability, 0);
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