cheat: gainNoNegativeSyndicateStanding
New IAccountCheats type Update inventoryService.ts webUI updates
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				@ -1462,6 +1462,7 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
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        flawlessRelicsAlwaysGiveSilverReward: Boolean,
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        radiantRelicsAlwaysGiveGoldReward: Boolean,
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        disableDailyTribute: Boolean,
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        gainNoNegativeSyndicateStanding: Boolean,
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        SubscribedToEmails: { type: Number, default: 0 },
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        SubscribedToEmailsPersonalized: { type: Number, default: 0 },
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@ -2182,6 +2182,9 @@ export const updateSyndicate = (
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    syndicateUpdate?.forEach(affiliation => {
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        const syndicate = inventory.Affiliations.find(x => x.Tag == affiliation.Tag);
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        if (syndicate !== undefined) {
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            if (inventory.gainNoNegativeSyndicateStanding) {
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                affiliation.Standing = Math.max(0, affiliation.Standing);
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            }
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            syndicate.Standing += affiliation.Standing;
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            syndicate.Title = syndicate.Title === undefined ? affiliation.Title : syndicate.Title + affiliation.Title;
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        } else {
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@ -55,6 +55,7 @@ export interface IAccountCheats {
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    flawlessRelicsAlwaysGiveSilverReward?: boolean;
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    radiantRelicsAlwaysGiveGoldReward?: boolean;
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    disableDailyTribute?: boolean;
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    gainNoNegativeSyndicateStanding?: boolean;
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}
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export interface IInventoryDatabase
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@ -807,6 +807,10 @@
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                                    <input class="form-check-input" type="checkbox" id="finishInvasionsInOneMission" />
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                                    <label class="form-check-label" for="finishInvasionsInOneMission" data-loc="cheats_finishInvasionsInOneMission"></label>
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                                </div>
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                                <div class="form-check">
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                                    <input class="form-check-input" type="checkbox" id="gainNoNegativeSyndicateStanding" />
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                                    <label class="form-check-label" for="gainNoNegativeSyndicateStanding" data-loc="cheats_gainNoNegativeSyndicateStanding"></label>
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                                </div>
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                                <div class="mt-2 mb-2 d-flex flex-wrap gap-2">
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                                    <button class="btn btn-primary" onclick="debounce(unlockAllMissions);" data-loc="cheats_unlockAllMissions"></button>
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                                    <button class="btn btn-primary" onclick="debounce(markAllAsRead);" data-loc="cheats_markAllAsRead"></button>
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@ -242,6 +242,7 @@ dict = {
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    cheats_changeButton: `Ändern`,
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    cheats_markAllAsRead: `Posteingang als gelesen markieren`,
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    cheats_finishInvasionsInOneMission: `[UNTRANSLATED] Finish Invasions in One Mission`,
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    cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
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    worldState: `Weltstatus`,
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    worldState_creditBoost: `Event Booster: Credit`,
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@ -241,6 +241,7 @@ dict = {
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    cheats_changeButton: `Change`,
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    cheats_markAllAsRead: `Mark Inbox As Read`,
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    cheats_finishInvasionsInOneMission: `Finish Invasions in One Mission`,
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    cheats_gainNoNegativeSyndicateStanding: `Gain No Negative Syndicate Standing`,
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    worldState: `World State`,
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    worldState_creditBoost: `Credit Boost`,
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@ -242,6 +242,7 @@ dict = {
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    cheats_changeButton: `Cambiar`,
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    cheats_markAllAsRead: `Marcar bandeja de entrada como leída`,
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    cheats_finishInvasionsInOneMission: `[UNTRANSLATED] Finish Invasions in One Mission`,
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    cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
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    worldState: `Estado del mundo`,
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    worldState_creditBoost: `Potenciador de Créditos`,
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@ -242,6 +242,7 @@ dict = {
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    cheats_changeButton: `Changer`,
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    cheats_markAllAsRead: `Marquer la boîte de réception comme lue`,
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    cheats_finishInvasionsInOneMission: `[UNTRANSLATED] Finish Invasions in One Mission`,
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    cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
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    worldState: `Carte Solaire`,
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    worldState_creditBoost: `Booster de Crédit`,
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@ -242,6 +242,7 @@ dict = {
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    cheats_changeButton: `Изменить`,
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    cheats_markAllAsRead: `Пометить все входящие как прочитанные`,
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    cheats_finishInvasionsInOneMission: `Завершать вторжение за одну миссию`,
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    cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
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    worldState: `Состояние мира`,
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    worldState_creditBoost: `Глобальный бустер Кредитов`,
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@ -242,6 +242,7 @@ dict = {
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    cheats_changeButton: `Змінити`,
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    cheats_markAllAsRead: `Помітити всі вхідні як прочитані`,
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    cheats_finishInvasionsInOneMission: `Завершувати вторгнення за одну місію`,
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    cheats_gainNoNegativeSyndicateStanding: `[UNTRANSLATED] Gain No Negative Syndicate Standing`,
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    worldState: `Стан світу`,
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    worldState_creditBoost: `Глобальне посилення Кредитів`,
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@ -242,6 +242,7 @@ dict = {
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    cheats_changeButton: `更改`,
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    cheats_markAllAsRead: `收件箱全部标记为已读`,
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    cheats_finishInvasionsInOneMission: `一场任务完成整场入侵`,
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    cheats_gainNoNegativeSyndicateStanding: `集团声望不倒扣不掉段`,
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    worldState: `世界状态配置`,
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    worldState_creditBoost: `现金加成`,
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