SpaceNinjaServer/src/controllers/api/abortDojoComponentController.ts
Sainan fd2286c253 fix: send back entire dojo when a room build has been cancelled (#2879)
Fixes #2877

Reviewed-on: OpenWF/SpaceNinjaServer#2879
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-09 00:28:16 -07:00

48 lines
1.5 KiB
TypeScript

import {
getDojoClient,
getGuildForRequestEx,
hasAccessToDojo,
hasGuildPermission,
removeDojoDeco,
removeDojoRoom
} from "../../services/guildService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { GuildPermission } from "../../types/guildTypes.ts";
import type { RequestHandler } from "express";
export const abortDojoComponentController: RequestHandler = async (req, res) => {
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "GuildId LevelKeys");
const guild = await getGuildForRequestEx(req, inventory);
const request = JSON.parse(String(req.body)) as IAbortDojoComponentRequest;
if (
!hasAccessToDojo(inventory) ||
!(await hasGuildPermission(
guild,
accountId,
request.DecoId ? GuildPermission.Decorator : GuildPermission.Architect
))
) {
res.json({ DojoRequestStatus: -1 });
return;
}
if (request.DecoId) {
removeDojoDeco(guild, request.ComponentId, request.DecoId);
await guild.save();
res.json(await getDojoClient(guild, 0, request.ComponentId));
} else {
await removeDojoRoom(guild, request.ComponentId);
await guild.save();
res.json(await getDojoClient(guild, 0));
}
};
interface IAbortDojoComponentRequest {
DecoType?: string;
ComponentId: string;
DecoId?: string;
}