// Chinese translation by meb154, bishan178, nyaoouo, qianlishun, CrazyZhang, Corvus, qingchun
dict = {
    general_inventoryUpdateNote: `注意: 要在游戏中查看更改,您需要重新同步库存,例如使用客户端的 /sync 命令,访问道场/中继站或重新登录.`,
    general_inventoryUpdateNoteGameWs: `[UNTRANSLATED] Note: You may need to reopen any menu you are on for changes to be reflected.`,
    general_addButton: `添加`,
    general_setButton: `设置`,
    general_none: `无`,
    general_bulkActions: `批量操作`,
    general_loading: `加载中...`,
    code_loginFail: `登录失败.请检查邮箱和密码.`,
    code_regFail: `注册失败.账号是否已存在?`,
    code_changeNameConfirm: `您想将账户名称更改为?`,
    code_changeNameRetry: `|NAME| 已存在相同昵称.`,
    code_deleteAccountConfirm: `确定要删除您的账户 |DISPLAYNAME|(|EMAIL|) 吗?此操作不可撤销.`,
    code_archgun: `空战`,
    code_melee: `近战`,
    code_pistol: `手枪`,
    code_rifle: `步枪`,
    code_shotgun: `霰弹枪`,
    code_kitgun: `组合枪`,
    code_zaw: `自制近战`,
    code_moteAmp: `微尘增幅器`,
    code_amp: `增幅器`,
    code_kDrive: `K式悬浮板`,
    code_legendaryCore: `传奇核心`,
    code_traumaticPeculiar: `创伤怪奇`,
    code_starter: `|MOD| (有瑕疵的)`,
    code_badItem: `(正式服中隐藏)`,
    code_maxRank: `满级`,
    code_rename: `重命名`,
    code_renamePrompt: `输入新的自定义名称:`,
    code_remove: `移除`,
    code_addItemsConfirm: `确定要向您的账户添加 |COUNT| 件物品吗?`,
    code_addTechProjectsConfirm: `[UNTRANSLATED] Are you sure you want to add |COUNT| research to your clan?`,
    code_addVaultItemsConfirm: `[UNTRANSLATED] Are you sure you want to add |COUNT| items to your clan vault?`,
    code_succRankUp: `等级已提升`,
    code_noEquipmentToRankUp: `没有可升级的装备`,
    code_succAdded: `添加成功`,
    code_succRemoved: `移除成功`,
    code_buffsNumber: `增益数量`,
    code_cursesNumber: `负面数量`,
    code_rerollsNumber: `洗卡次数`,
    code_viewStats: `查看属性`,
    code_rank: `等级`,
    code_rankUp: `等级提升`,
    code_rankDown: `等级下降`,
    code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
    code_count: `数量`,
    code_focusAllUnlocked: `所有专精学派均已解锁`,
    code_focusUnlocked: `已解锁 |COUNT| 个新专精学派!需要游戏内仓库更新才能生效.`,
    code_addModsConfirm: `确定要向您的账户添加 |COUNT| 张MOD吗?`,
    code_succImport: `导入成功`,
    code_succRelog: `完成.需要重新登录游戏才能看到变化.`,
    code_nothingToDo: `完成.没有可执行的操作.`,
    code_gild: `镀金`,
    code_moa: `恐鸟`,
    code_zanuka: `猎犬`,
    code_stage: `阶段`,
    code_complete: `完成`,
    code_nextStage: `下一阶段`,
    code_prevStage: `上一阶段`,
    code_reset: `重置`,
    code_setInactive: `使任务处于未激活状态`,
    code_completed: `已完成`,
    code_active: `正在执行`,
    code_pigment: `颜料`,
    code_controller: `[UNTRANSLATED] Controller cursor`,
    code_mouseLine: `[UNTRANSLATED] Line cursor`,
    code_mouse: `[UNTRANSLATED] Cursor`,
    code_itemColorPalette: `|ITEM| 调色盘`,
    code_mature: `成长并战备`,
    code_unmature: `逆转衰老基因`,
    code_fund: `[UNTRANSLATED] Fund`,
    code_funded: `[UNTRANSLATED] Funded`,
    code_replays: `[UNTRANSLATED] Replays`,
    code_stalker: `追猎者`,
    code_cutName: `[UNTRANSLATED] Cut |INDEX|`,
    code_drifterBeardName: `漂泊者胡须 |INDEX|`,
    code_drifterFaceName: `漂泊者面部 |INDEX|`,
    code_operatorFaceName: `指挥官面部 |INDEX|`,
    code_succChange: `更改成功`,
    code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive & utility upgrade.`,
    login_description: `使用您的 OpenWF 账户凭证登录(与游戏内连接本服务器时使用的昵称相同)`,
    login_emailLabel: `电子邮箱`,
    login_passwordLabel: `密码`,
    login_loginButton: `登录`,
    login_registerButton: `注册账号`,
    navbar_logout: `退出登录`,
    navbar_renameAccount: `重命名账户`,
    navbar_deleteAccount: `删除账户`,
    navbar_inventory: `仓库`,
    navbar_guildView: `氏族`,
    navbar_mods: `Mods`,
    navbar_quests: `系列任务`,
    navbar_cheats: `作弊选项`,
    navbar_import: `导入`,
    inventory_addItems: `添加物品`,
    inventory_addItemByItemType: `[UNTRANSLATED] Raw`,
    inventory_addItemByItemType_warning: `[UNTRANSLATED] Use this feature at your own risk. It may break your inventory, and you will need to remove items manually if something goes wrong.`,
    inventory_addItemByItemType_productCategory: `[UNTRANSLATED] You can also specify productCategory, some of which will allow you to change the number of items added.`,
    inventory_suits: `战甲`,
    inventory_longGuns: `主要武器`,
    inventory_pistols: `次要武器`,
    inventory_melee: `近战武器`,
    inventory_spaceSuits: `载具`,
    inventory_spaceGuns: `载具主武器`,
    inventory_spaceMelee: `载具近战武器`,
    inventory_mechSuits: `殁世机甲`,
    inventory_sentinels: `守护`,
    inventory_sentinelWeapons: `守护武器`,
    inventory_operatorAmps: `增幅器`,
    inventory_hoverboards: `K式悬浮板`,
    inventory_moaPets: `恐鸟`,
    inventory_kubrowPets: `动物同伴`,
    inventory_evolutionProgress: `灵化之源进度`,
    inventory_boosters: `加成器`,
    inventory_flavourItems: `装饰物品`,
    inventory_shipDecorations: `飞船装饰`,
    inventory_weaponSkins: `外观`,
    inventory_bulkAddSuits: `添加缺失战甲`,
    inventory_bulkAddWeapons: `添加缺失武器`,
    inventory_bulkAddSpaceSuits: `添加缺失载具`,
    inventory_bulkAddSpaceWeapons: `添加缺失载具武器`,
    inventory_bulkAddSentinels: `添加缺失守护`,
    inventory_bulkAddSentinelWeapons: `添加缺失守护武器`,
    inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
    inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
    inventory_bulkAddEvolutionProgress: `添加缺失的灵化之源进度`,
    inventory_bulkAddWeaponSkins: `[UNTRANSLATED] Add Missing Skins`,
    inventory_bulkRankUpSuits: `所有战甲升满级`,
    inventory_bulkRankUpWeapons: `所有武器升满级`,
    inventory_bulkRankUpSpaceSuits: `所有载具升满级`,
    inventory_bulkRankUpSpaceWeapons: `所有载具武器升满级`,
    inventory_bulkRankUpSentinels: `所有守护升满级`,
    inventory_bulkRankUpSentinelWeapons: `所有守护武器升满级`,
    inventory_bulkRankUpEvolutionProgress: `所有灵化之源进度最大等级`,
    inventory_maxPlexus: `最大深控等级`,
    inventory_removeIsNew: `[UNTRANSLATED] Remove New Equipment Exclamation Icon`,
    quests_list: `系列任务`,
    quests_completeAll: `完成所有任务`,
    quests_resetAll: `重置所有任务`,
    quests_giveAll: `授予所有任务`,
    currency_RegularCredits: `现金`,
    currency_PremiumCredits: `白金`,
    currency_FusionPoints: `内融核心`,
    currency_PrimeTokens: `御品阿耶`,
    currency_owned: `当前拥有 |COUNT|`,
    detailedView_archonShardsLabel: `执刑官源力石槽位`,
    detailedView_archonShardsDescription: `您可以使用这些无限插槽应用各种强化效果`,
    detailedView_archonShardsDescription2: `请注意,在加载时,每个执政官源力石都需要一定的时间来生效.`,
    detailedView_valenceBonusLabel: `效价加成`,
    detailedView_valenceBonusDescription: `您可以设置或移除武器上的效价加成.`,
    detailedView_modularPartsLabel: `更换部件`,
    detailedView_invigorationLabel: `活化`,
    detailedView_loadoutLabel: `配置`,
    invigorations_offensive_AbilityStrength: `+200%技能强度`,
    invigorations_offensive_AbilityRange: `+100%技能范围`,
    invigorations_offensive_AbilityDuration: `+100%技能持续时间`,
    invigorations_offensive_MeleeDamage: `+250%近战武器伤害`,
    invigorations_offensive_PrimaryDamage: `+250%主要武器伤害`,
    invigorations_offensive_SecondaryDamage: `+250%次要武器伤害`,
    invigorations_offensive_PrimaryCritChance: `+200%主要武器暴击几率`,
    invigorations_offensive_SecondaryCritChance: `+200%次要武器暴击几率`,
    invigorations_offensive_MeleeCritChance: `+200%近战武器暴击几率`,
    invigorations_utility_AbilityEfficiency: `+75%技能效率`,
    invigorations_utility_SprintSpeed: `+75%冲刺速度`,
    invigorations_utility_ParkourVelocity: `+75%跑酷速度`,
    invigorations_utility_HealthMax: `+1000生命值`,
    invigorations_utility_EnergyMax: `+200%最大能量`,
    invigorations_utility_StatusImmune: `异常状态免疫`,
    invigorations_utility_ReloadSpeed: `+75%装填速度`,
    invigorations_utility_HealthRegen: `+25/秒生命恢复`,
    invigorations_utility_ArmorMax: `+1000护甲值`,
    invigorations_utility_Jumps: `+5跳跃次数`,
    invigorations_utility_EnergyRegen: `+2/秒能量恢复`,
    detailedView_invigorationOffensiveLabel: `进攻型属性`,
    detailedView_invigorationUtilityLabel: `[UNTRANSLATED] Utility Upgrade`,
    detailedView_invigorationExpiryLabel: `活化时效(可选)`,
    abilityOverride_label: `技能替换`,
    abilityOverride_onSlot: `槽位`,
    mods_addRiven: `添加裂罅MOD`,
    mods_fingerprint: `印记`,
    mods_fingerprintHelp: `需要印记相关的帮助?`,
    mods_rivens: `裂罅MOD`,
    mods_mods: `Mods`,
    mods_addMax: `满级添加`,
    mods_addMissingUnrankedMods: `添加所有缺失的Mods`,
    mods_removeUnranked: `删除所有未升级的Mods`,
    mods_addMissingMaxRankMods: `添加所有缺失的满级Mods`,
    cheats_administratorRequirement: `您必须是管理员才能使用此功能.要成为管理员,请在 config.json 中将 "|DISPLAYNAME|" 添加到 administratorNames`,
    cheats_server: `服务器`,
    cheats_skipTutorial: `跳过教程`,
    cheats_skipAllDialogue: `跳过所有对话`,
    cheats_unlockAllScans: `解锁所有扫描`,
    cheats_unlockSuccRelog: `[UNTRANSLATED] Success. Please note that you'll need to relog for the client to refresh this.`,
    cheats_unlockAllMissions: `解锁所有星图`,
    cheats_unlockAllMissions_ok: `操作成功.请注意,您需要进入道场/中继站或重新登录以刷新星图数据.`,
    cheats_infiniteCredits: `无限现金`,
    cheats_infinitePlatinum: `无限白金`,
    cheats_infiniteEndo: `无限内融核心`,
    cheats_infiniteRegalAya: `无限御品阿耶`,
    cheats_infiniteHelminthMaterials: `无限Helminth材料`,
    cheats_claimingBlueprintRefundsIngredients: `蓝图制造完成领取后返还材料`,
    cheats_dontSubtractPurchaseCreditCost: `购物时不减少现金花费`,
    cheats_dontSubtractPurchasePlatinumCost: `购物时不减少白金花费`,
    cheats_dontSubtractPurchaseItemCost: `购物时不减少物品花费`,
    cheats_dontSubtractPurchaseStandingCost: `购物时不减少声望花费`,
    cheats_dontSubtractVoidTraces: `虚空光体无消耗`,
    cheats_dontSubtractConsumables: `消耗物品使用时无损耗`,
    cheats_unlockAllShipFeatures: `解锁所有飞船功能`,
    cheats_unlockAllSkins: `解锁所有外观`,
    cheats_unlockAllCapturaScenes: `解锁所有Captura场景`,
    cheats_universalPolarityEverywhere: `全局万用极性`,
    cheats_unlockDoubleCapacityPotatoesEverywhere: `全物品自带Orokin反应堆`,
    cheats_unlockExilusEverywhere: `全物品自带适配器`,
    cheats_unlockArcanesEverywhere: `全物品自带赋能适配器`,
    cheats_noDailyStandingLimits: `无每日声望限制`,
    cheats_noDailyFocusLimit: `指挥官专精无每日获取上限`,
    cheats_noArgonCrystalDecay: `氩结晶无衰变`,
    cheats_noMasteryRankUpCooldown: `段位考核无冷却时间`,
    cheats_noVendorPurchaseLimits: `商城或商人无购买限制`,
    cheats_noDeathMarks: `无死亡标记(不会被 Stalker/Grustrag 三霸/Zanuka 猎人等标记)`,
    cheats_noKimCooldowns: `即时通无冷却时间`,
    cheats_fullyStockedVendors: `商人贩卖所有商品`,
    cheats_baroAlwaysAvailable: `虚空商人可永久访问`,
    cheats_baroFullyStocked: `虚空商人贩卖所有商品`,
    cheats_syndicateMissionsRepeatable: `集团任务可重复完成`,
    cheats_unlockAllProfitTakerStages: `解锁利润收割者圆蛛所有阶段`,
    cheats_unlockSuccInventory: `[UNTRANSLATED] Success. Please note that you'll need to resync your inventory, e.g. using the bootstrapper's /sync command in game chat, visiting a dojo/relay, or relogging.`,
    cheats_instantFinishRivenChallenge: `立即完成裂罅挑战`,
    cheats_instantResourceExtractorDrones: `资源无人机即时完成`,
    cheats_noResourceExtractorDronesDamage: `资源无人机不会损毁`,
    cheats_skipClanKeyCrafting: `跳过氏族钥匙制作, 进入道场无需氏族钥匙`,
    cheats_noDojoRoomBuildStage: `无视道场房间建造阶段`,
    cheats_noDojoDecoBuildStage: `道场装饰建造立即完成`,
    cheats_fastDojoRoomDestruction: `快速拆除道场房间`,
    cheats_noDojoResearchCosts: `无视道场研究消耗`,
    cheats_noDojoResearchTime: `无视道场研究时间`,
    cheats_fastClanAscension: `快速升级氏族`,
    cheats_missionsCanGiveAllRelics: `任务可获取所有遗物`,
    cheats_exceptionalRelicsAlwaysGiveBronzeReward: `优良遗物必定掉落青铜奖励`,
    cheats_flawlessRelicsAlwaysGiveSilverReward: `无瑕遗物必定掉落白银奖励`,
    cheats_radiantRelicsAlwaysGiveGoldReward: `光辉遗物必定掉落黄金奖励`,
    cheats_unlockAllSimarisResearchEntries: `解锁所有Simaris研究条目`,
    cheats_disableDailyTribute: `禁用每日登录奖励`,
    cheats_spoofMasteryRank: `伪造精通段位(-1为禁用)`,
    cheats_relicRewardItemCountMultiplier: `虚空遗物奖励物品数量倍率`,
    cheats_nightwaveStandingMultiplier: `午夜电波声望倍率`,
    cheats_save: `保存`,
    cheats_account: `账户`,
    cheats_unlockAllFocusSchools: `解锁所有专精学派`,
    cheats_helminthUnlockAll: `完全升级Helminth`,
    cheats_addMissingSubsumedAbilities: `添加Helminth未汲取的战甲技能`,
    cheats_intrinsicsUnlockAll: `所有内源之力最大等级`,
    cheats_changeSupportedSyndicate: `支持的集团`,
    cheats_changeButton: `更改`,
    cheats_markAllAsRead: `收件箱全部标记为已读`,
    cheats_finishInvasionsInOneMission: `一场任务完成整场入侵`,
    cheats_nemesisHenchmenKillsMultiplierGrineer: `玄骸怒气倍率 (Grineer)`,
    cheats_nemesisHenchmenKillsMultiplierCorpus: `玄骸怒气倍率 (Corpus)`,
    cheats_nemesisAntivirusGainMultiplier: `杀毒进度倍率 (科腐者)`,
    cheats_nemesisHintProgressMultiplierGrineer: `解密进度倍率 (Grineer)`,
    cheats_nemesisHintProgressMultiplierCorpus: `解密进度倍率 (Corpus)`,
    cheats_nemesisExtraWeapon: `额外玄骸武器/代币 (0为禁用)`,
    worldState: `世界状态配置`,
    worldState_creditBoost: `现金加成`,
    worldState_affinityBoost: `经验加成`,
    worldState_resourceBoost: `资源加成`,
    worldState_tennoLiveRelay: `TennoLive中继站`,
    worldState_baroTennoConRelay: `Baro的TennoCon中继站`,
    worldState_starDays: `活动:星日`,
    worldState_galleonOfGhouls: `战术警报:尸鬼的帆船战舰`,
    worldState_anniversary: `12周年纪念活动`,
    worldState_useAnniversaryTagForOldGoals: `使用纪念活动Tag解决旧活动不显示问题`,
    worldState_ghoulEmergence: `尸鬼净化`,
    worldState_plagueStar: `瘟疫之星`,
    worldState_dogDays: `三伏天`,
    worldState_dogDaysRewards: `三伏天奖励设置`,
    worldState_wolfHunt: `恶狼狩猎`,
    worldState_voidCorruption: `虚空堕落 (|VAL|)`,
    worldState_orphixVenom: `奥影之毒`,
    worldState_longShadow: `暗夜长影`,
    worldState_hallowedFlame: `万圣之焰`,
    worldState_hallowedNightmares: `万圣噩梦`,
    worldState_hallowedNightmaresRewards: `万圣噩梦奖励设置`,
    worldState_naberusNights: `[UNTRANSLATED] Nights of Naberus`,
    worldState_proxyRebellion: `机械叛乱`,
    worldState_proxyRebellionRewards: `机械叛乱奖励设置`,
    worldState_bellyOfTheBeast: `兽之腹`,
    worldState_bellyOfTheBeastProgressOverride: `不稳定微粒收集进度(%)`,
    worldState_eightClaw: `八爪`,
    worldState_eightClawProgressOverride: `大帝金币收集进度(%)`,
    worldState_thermiaFractures: `热美亚裂缝`,
    worldState_thermiaFracturesProgressOverride: `[UNTRANSLATED] Thermia Fractures Progress`,
    worldState_qtccAlerts: `[UNTRANSLATED] Quest to Conquer Cancer Alerts`,
    worldState_from_year: `|VAL|`,
    worldState_pre_year: `|VAL|之前`,
    worldState_week: `第|VAL|周`,
    worldState_incompatibleWith: `不兼容的活动:`,
    enabled: `启用`,
    disabled: `关闭/取消配置`,
    notSpecified: `[UNTRANSLATED] Not specified`,
    worldState_we1: `活动阶段:第一周`,
    worldState_we2: `活动阶段:第二周`,
    worldState_we3: `活动阶段:第三周`,
    worldState_eidolonOverride: `夜灵平原/魔胎之境状态`,
    worldState_day: `白昼/FASS`,
    worldState_night: `黑夜/VOME`,
    worldState_vallisOverride: `奥布山谷状态`,
    worldState_warm: `温暖`,
    worldState_cold: `寒冷`,
    worldState_duviriOverride: `双衍王镜状态`,
    worldState_joy: `喜悦`,
    worldState_anger: `愤怒`,
    worldState_envy: `嫉妒`,
    worldState_sorrow: `悲伤`,
    worldState_fear: `恐惧`,
    worldState_nightwaveOverride: `午夜电波系列`,
    worldState_RadioLegionIntermission13Syndicate: `诺拉的混选VOL.9`,
    worldState_RadioLegionIntermission12Syndicate: `诺拉的混选VOL.8`,
    worldState_RadioLegionIntermission11Syndicate: `诺拉的混选VOL.7`,
    worldState_RadioLegionIntermission10Syndicate: `诺拉的混选VOL.6`,
    worldState_RadioLegionIntermission9Syndicate: `诺拉的混选VOL.5`,
    worldState_RadioLegionIntermission8Syndicate: `诺拉的混选VOL.4`,
    worldState_RadioLegionIntermission7Syndicate: `诺拉的混选VOL.3`,
    worldState_RadioLegionIntermission6Syndicate: `诺拉的混选VOL.2`,
    worldState_RadioLegionIntermission5Syndicate: `诺拉的混选VOL.1`,
    worldState_RadioLegionIntermission4Syndicate: `诺拉的精选`,
    worldState_RadioLegionIntermission3Syndicate: `间歇III`,
    worldState_RadioLegion3Syndicate: `系列3 — 玻璃匠`,
    worldState_RadioLegionIntermission2Syndicate: `间歇II`,
    worldState_RadioLegion2Syndicate: `系列2 — 使徒`,
    worldState_RadioLegionIntermissionSyndicate: `间歇I`,
    worldState_RadioLegionSyndicate: `系列1 — 土星六号之狼`,
    worldState_fissures: `虚空裂缝难度设定`,
    normal: `正常`,
    worldState_allAtOnceNormal: `全部开启(普通)`,
    worldState_allAtOnceSteelPath: `全部开启(钢铁之路)`,
    worldState_theCircuitOverride: `无尽回廊任务循环配置:`,
    worldState_darvoStockMultiplier: `Darvo特惠库存倍率`,
    worldState_varziaFullyStocked: `瓦奇娅开启全部库存商品`,
    worldState_varziaOverride: `瓦奇娅(Prime重生)轮换状态`,
    import_importNote: `您可以在此处提供完整或部分的inventory.php或者getShip.php响应(客户端表示形式).`,
    import_importNote2: `支持的所有字段将被覆盖到您的账户中.`,
    import_submit: `提交`,
    import_samples: `示例:`,
    import_samples_maxFocus: `所有专精学派完全精通`,
    upgrade_Equilibrium: `拾取生命球+|VAL|%能量,拾取能量球+|VAL|%生命`,
    upgrade_MeleeCritDamage: `+|VAL|%近战暴击伤害`,
    upgrade_PrimaryStatusChance: `+|VAL|%主要武器触发几率`,
    upgrade_SecondaryCritChance: `+|VAL|%次要武器暴击几率`,
    upgrade_WarframeAbilityDuration: `+|VAL|%技能持续时间`,
    upgrade_WarframeAbilityStrength: `+|VAL|%技能强度`,
    upgrade_WarframeArmorMax: `+|VAL|护甲`,
    upgrade_WarframeBlastProc: `使用爆炸伤害击杀敌人时恢复+|VAL|护盾`,
    upgrade_WarframeCastingSpeed: `+|VAL|%施放速度`,
    upgrade_WarframeCorrosiveDamageBoost: `对受腐蚀异常影响的敌人+|VAL|%额外技能伤害`,
    upgrade_WarframeCorrosiveStack: `腐蚀异常最大堆叠层数+|VAL|`,
    upgrade_WarframeCritDamageBoost: `+|VAL|%近战暴击伤害(最大能量超过500时伤害翻倍)`,
    upgrade_WarframeElectricDamage: `主要武器获得+|VAL1|%电击伤害(每装备一颗深红,蔚蓝,紫晶源力石+|VAL2|%额外电击伤害)`,
    upgrade_WarframeElectricDamageBoost: `对受电击异常影响的敌人+|VAL|%额外技能伤害`,
    upgrade_WarframeEnergyMax: `+|VAL|最大能量`,
    upgrade_WarframeGlobeEffectEnergy: `+|VAL|%能量球效果`,
    upgrade_WarframeGlobeEffectHealth: `+|VAL|%生命球效果`,
    upgrade_WarframeHealthMax: `+|VAL|生命值`,
    upgrade_WarframeHPBoostFromImpact: `通过爆炸伤害击杀的每个敌人可增加|VAL1|生命上限(最大|VAL2|生命上限)`,
    upgrade_WarframeParkourVelocity: `+|VAL|%跑酷速度`,
    upgrade_WarframeRadiationDamageBoost: `对受辐射状态影响的敌人+|VAL|%技能伤害`,
    upgrade_WarframeHealthRegen: `+|VAL|/秒生命恢复`,
    upgrade_WarframeShieldMax: `+|VAL|护盾值`,
    upgrade_WarframeStartingEnergy: `进任务时+|VAL|%初始能量`,
    upgrade_WarframeToxinDamage: `毒素伤害额外+|VAL|%伤害`,
    upgrade_WarframeToxinHeal: `每当敌人受到毒素伤害时回复|VAL|生命值`,
    upgrade_WeaponCritBoostFromHeat: `每个被火焰伤害杀死的敌人,增加|VAL1|%次要武器暴击几率(最大|VAL2|%)`,
    upgrade_AvatarAbilityRange: `+7.5%技能范围`,
    upgrade_AvatarAbilityEfficiency: `+5%技能效率`,
    upgrade_AvatarEnergyRegen: `+0.5/秒能量恢复`,
    upgrade_AvatarEnemyRadar: `+5米侦敌雷达`,
    upgrade_AvatarLootRadar: `+7米寻物雷达`,
    upgrade_WeaponAmmoMax: `+15%弹药最大容量`,
    upgrade_EnemyArmorReductionAura: `-3%敌方护甲`,
    upgrade_OnExecutionAmmo: `怜悯之击可装填100%主要武器和次要武器弹匣容量`,
    upgrade_OnExecutionHealthDrop: `怜悯之击有100%几率掉落生命球`,
    upgrade_OnExecutionEnergyDrop: `怜悯之击有50%几率掉落能量球`,
    upgrade_OnFailHackReset: `入侵失败后有50%几率重新尝试`,
    upgrade_DamageReductionOnHack: `入侵时,+75%伤害减免`,
    upgrade_OnExecutionReviveCompanion: `怜悯之击减少15秒同伴复苏时间`,
    upgrade_OnExecutionParkourSpeed: `怜悯之击后+60%跑酷速度,持续15秒`,
    upgrade_AvatarTimeLimitIncrease: `+8秒入侵时间`,
    upgrade_ElectrifyOnHack: `入侵时震慑20米之内的敌人`,
    upgrade_OnExecutionTerrify: `怜悯之击有50%几率让15米以内的敌人进入恐惧状态8秒`,
    upgrade_OnHackLockers: `入侵后解锁20米内的5个储物柜`,
    upgrade_OnExecutionBlind: `怜悯之击致盲18米范围内的敌人`,
    upgrade_OnExecutionDrainPower: `怜悯之击有100%机率使下一个技能获得50%技能强度`,
    upgrade_OnHackSprintSpeed: `入侵后+75%冲刺速度,持续15秒`,
    upgrade_SwiftExecute: `怜悯之击施放速度+50%`,
    upgrade_OnHackInvis: `入侵后隐身15秒`,
    damageType_Electricity: `电击`,
    damageType_Fire: `火焰`,
    damageType_Freeze: `冰冻`,
    damageType_Impact: `冲击`,
    damageType_Magnetic: `磁力`,
    damageType_Poison: `毒素`,
    damageType_Radiation: `辐射`,
    theme_dark: `暗色主题`,
    theme_light: `亮色主题`,
    guildView_cheats: `[UNTRANSLATED] Clan Cheats`,
    guildView_techProjects: `研究`,
    guildView_vaultDecoRecipes: `[UNTRANSLATED] Dojo Deco Recipes`,
    guildView_vaultMiscItems: `[UNTRANSLATED] Resources in Vault`,
    guildView_vaultShipDecorations: `[UNTRANSLATED] Decorations in Vault`,
    guildView_alliance: `联盟`,
    guildView_members: `成员`,
    guildView_pending: `待处理`,
    guildView_classDisplay: `等級 |CLASS|`,
    guildView_tierDisplay: `|TIER| 氏族`,
    guildView_tier1: `幽灵`,
    guildView_tier2: `暗影`,
    guildView_tier3: `风暴`,
    guildView_tier4: `山脉`,
    guildView_tier5: `月亮`,
    guildView_rank_creator: `创始军阀`,
    guildView_rank_general: `将军`,
    guildView_rank_initiate: `新兵`,
    guildView_rank_leader: `首领`,
    guildView_rank_officer: `智者`,
    guildView_rank_sage: `贤者`,
    guildView_rank_soldier: `战士`,
    guildView_rank_utility: `实管`,
    guildView_rank_warlord: `军阀`,
    guildView_currency_owned: `[UNTRANSLATED] |COUNT| in Vault.`,
    guildView_bulkAddTechProjects: `[UNTRANSLATED] Add Missing Research`,
    guildView_bulkAddVaultDecoRecipes: `[UNTRANSLATED] Add Missing Dojo Deco Recipes`,
    guildView_bulkAddVaultShipDecorations: `[UNTRANSLATED] Add Missing Decorations in Vault`,
    guildView_bulkFundTechProjects: `[UNTRANSLATED] Fund All Research`,
    guildView_bulkCompleteTechProjects: `[UNTRANSLATED] Complete All Research`,
    guildView_promote: `升级`,
    guildView_demote: `降级`,
    prettier_sucks_ass: ``
};