import { RequestHandler } from "express"; import { getAccountIdForRequest } from "@/src/services/loginService"; import { addMiscItems, freeUpSlot, getInventory, getStandingLimit, updateStandingLimit } from "@/src/services/inventoryService"; import { IMiscItem, InventorySlot } from "@/src/types/inventoryTypes/inventoryTypes"; import { IOid } from "@/src/types/commonTypes"; import { ExportSyndicates, ExportWeapons } from "warframe-public-export-plus"; import { getMaxStanding } from "@/src/helpers/syndicateStandingHelper"; import { logger } from "@/src/utils/logger"; import { IInventoryChanges } from "@/src/types/purchaseTypes"; import { EquipmentFeatures } from "@/src/types/inventoryTypes/commonInventoryTypes"; export const syndicateStandingBonusController: RequestHandler = async (req, res) => { const accountId = await getAccountIdForRequest(req); const request = JSON.parse(String(req.body)) as ISyndicateStandingBonusRequest; const syndicateMeta = ExportSyndicates[request.Operation.AffiliationTag]; // Process items let gainedStanding = 0; request.Operation.Items.forEach(item => { const medallion = (syndicateMeta.medallions ?? []).find(medallion => medallion.itemType == item.ItemType); if (medallion) { gainedStanding += medallion.standing * item.ItemCount; } item.ItemCount *= -1; }); const inventory = await getInventory(accountId); addMiscItems(inventory, request.Operation.Items); const inventoryChanges: IInventoryChanges = {}; inventoryChanges.MiscItems = request.Operation.Items; // Process modular weapon if (request.Operation.ModularWeaponId.$oid != "000000000000000000000000") { const category = req.query.Category as "LongGuns" | "Pistols" | "Melee" | "OperatorAmps"; const weapon = inventory[category].id(request.Operation.ModularWeaponId.$oid)!; if (gainedStanding !== 0) { throw new Error(`modular weapon standing bonus should be mutually exclusive`); } weapon.ModularParts!.forEach(part => { const partStandingBonus = ExportWeapons[part].donationStandingBonus; if (partStandingBonus === undefined) { throw new Error(`no standing bonus for ${part}`); } logger.debug(`modular weapon part ${part} gives ${partStandingBonus} standing`); gainedStanding += partStandingBonus; }); if (weapon.Features && (weapon.Features & EquipmentFeatures.GILDED) != 0) { gainedStanding *= 2; } inventoryChanges.RemovedIdItems = [{ ItemId: request.Operation.ModularWeaponId }]; inventory[category].pull({ _id: request.Operation.ModularWeaponId.$oid }); const slotBin = category == "OperatorAmps" ? InventorySlot.AMPS : InventorySlot.WEAPONS; freeUpSlot(inventory, slotBin); inventoryChanges[slotBin] = { count: -1, platinum: 0, Slots: 1 }; } let syndicate = inventory.Affiliations.find(x => x.Tag == request.Operation.AffiliationTag); if (!syndicate) { syndicate = inventory.Affiliations[ inventory.Affiliations.push({ Tag: request.Operation.AffiliationTag, Standing: 0 }) - 1 ]; } const max = getMaxStanding(syndicateMeta, syndicate.Title ?? 0); if (syndicate.Standing + gainedStanding > max) { gainedStanding = max - syndicate.Standing; } if (syndicateMeta.medallionsCappedByDailyLimit) { if (gainedStanding > getStandingLimit(inventory, syndicateMeta.dailyLimitBin)) { gainedStanding = getStandingLimit(inventory, syndicateMeta.dailyLimitBin); } updateStandingLimit(inventory, syndicateMeta.dailyLimitBin, gainedStanding); } syndicate.Standing += gainedStanding; await inventory.save(); res.json({ InventoryChanges: inventoryChanges, AffiliationMods: [ { Tag: request.Operation.AffiliationTag, Standing: gainedStanding } ] }); }; interface ISyndicateStandingBonusRequest { Operation: { AffiliationTag: string; AlternateBonusReward: ""; // ??? Items: IMiscItem[]; ModularWeaponId: IOid; }; }