Compare commits

...

6 Commits

Author SHA1 Message Date
0e10f0d363 feat: invasion additional credits
Re #1097
2025-10-22 04:52:15 +02:00
2a7767ef4a chore(webui): update fr (#2924)
Reviewed-on: OpenWF/SpaceNinjaServer#2924
Co-authored-by: Vitruvio <vitruvio@noreply.localhost>
Co-committed-by: Vitruvio <vitruvio@noreply.localhost>
2025-10-21 12:23:12 -07:00
e867123f89 fix: correct multiplier for credit blessing (#2921)
Reviewed-on: OpenWF/SpaceNinjaServer#2921
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-21 00:43:25 -07:00
2322a994c6 feat: rewards for overriden enemy caches (#2919)
Closes #2913

Reviewed-on: OpenWF/SpaceNinjaServer#2919
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-10-21 00:43:15 -07:00
be8e2feae6 fix: exclude SolNode63 from archon hunts (#2918)
Reviewed-on: OpenWF/SpaceNinjaServer#2918
Co-authored-by: Sainan <63328889+Sainan@users.noreply.github.com>
Co-committed-by: Sainan <63328889+Sainan@users.noreply.github.com>
2025-10-21 00:43:03 -07:00
4f8b07322e chore: move int cheats into account section (#2916)
Re #2361

Reviewed-on: OpenWF/SpaceNinjaServer#2916
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-10-21 00:42:56 -07:00
17 changed files with 177 additions and 93 deletions

View File

@ -14,9 +14,6 @@
"unlockAllSkins": false,
"fullyStockedVendors": false,
"skipClanKeyCrafting": false,
"spoofMasteryRank": -1,
"relicRewardItemCountMultiplier": 1,
"nightwaveStandingMultiplier": 1,
"unfaithfulBugFixes": {
"ignore1999LastRegionPlayed": false,
"fixXtraCheeseTimer": false,

8
package-lock.json generated
View File

@ -18,7 +18,7 @@
"morgan": "^1.10.0",
"ncp": "^2.0.0",
"undici": "^7.10.0",
"warframe-public-export-plus": "^0.5.91",
"warframe-public-export-plus": "^0.5.92",
"warframe-riven-info": "^0.1.2",
"winston": "^3.17.0",
"winston-daily-rotate-file": "^5.0.0",
@ -5534,9 +5534,9 @@
}
},
"node_modules/warframe-public-export-plus": {
"version": "0.5.91",
"resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.5.91.tgz",
"integrity": "sha512-xp8rq/dvFC6+urb6vVFRtAmm1v0iE/ZALI3uVGBpblsVB/PWmGxjBBp8l00dCZs67JsqEKcrCcogKwtKTwDc1w=="
"version": "0.5.92",
"resolved": "https://registry.npmjs.org/warframe-public-export-plus/-/warframe-public-export-plus-0.5.92.tgz",
"integrity": "sha512-5O5VtyVXxKtl5QdpzoVyKov5GX6t3z/U5tqPq73kjoSyA5NQT2V9sWsZK4ASyY8Edv9hNsdwlZdsdP8QmYbubg=="
},
"node_modules/warframe-riven-info": {
"version": "0.1.2",

View File

@ -36,7 +36,7 @@
"morgan": "^1.10.0",
"ncp": "^2.0.0",
"undici": "^7.10.0",
"warframe-public-export-plus": "^0.5.91",
"warframe-public-export-plus": "^0.5.92",
"warframe-riven-info": "^0.1.2",
"winston": "^3.17.0",
"winston-daily-rotate-file": "^5.0.0",

View File

@ -348,12 +348,12 @@ export const getInventoryResponse = async (
}
}
if (typeof config.spoofMasteryRank === "number" && config.spoofMasteryRank >= 0) {
inventoryResponse.PlayerLevel = config.spoofMasteryRank;
if (inventory.spoofMasteryRank && inventory.spoofMasteryRank >= 0) {
inventoryResponse.PlayerLevel = inventory.spoofMasteryRank;
if (!xpBasedLevelCapDisabled) {
// This client has not been patched to accept any mastery rank, need to fake the XP.
inventoryResponse.XPInfo = [];
let numFrames = getExpRequiredForMr(Math.min(config.spoofMasteryRank, 5030)) / 6000;
let numFrames = getExpRequiredForMr(Math.min(inventory.spoofMasteryRank, 5030)) / 6000;
while (numFrames-- > 0) {
inventoryResponse.XPInfo.push({
ItemType: "/Lotus/Powersuits/Mag/Mag",

View File

@ -14,7 +14,7 @@ export const updateChallengeProgressController: RequestHandler = async (req, res
const inventory = await getInventory(
account._id.toString(),
"ChallengesFixVersion ChallengeProgress SeasonChallengeHistory Affiliations CalendarProgress"
"ChallengesFixVersion ChallengeProgress SeasonChallengeHistory Affiliations CalendarProgress nightwaveStandingMultiplier"
);
let affiliationMods: IAffiliationMods[] = [];
if (challenges.ChallengeProgress) {

View File

@ -8,7 +8,6 @@ import { logger } from "../utils/logger.ts";
import { addMiscItems, combineInventoryChanges } from "../services/inventoryService.ts";
import { handleStoreItemAcquisition } from "../services/purchaseService.ts";
import type { IInventoryChanges } from "../types/purchaseTypes.ts";
import { config } from "../services/configService.ts";
export const crackRelic = async (
inventory: TInventoryDatabaseDocument,
@ -29,10 +28,10 @@ export const crackRelic = async (
ExportRewards[relic.rewardManifest][0] as { type: string; itemCount: number; rarity: TRarity }[], // rarity is nullable in PE+ typings, but always present for relics
weights
)!;
if (config.relicRewardItemCountMultiplier !== undefined && (config.relicRewardItemCountMultiplier ?? 1) != 1) {
if (inventory.relicRewardItemCountMultiplier && inventory.relicRewardItemCountMultiplier != 1) {
reward = {
...reward,
itemCount: reward.itemCount * config.relicRewardItemCountMultiplier
itemCount: reward.itemCount * inventory.relicRewardItemCountMultiplier
};
}
logger.debug(`relic rolled`, reward);

View File

@ -1469,6 +1469,9 @@ const inventorySchema = new Schema<IInventoryDatabase, InventoryDocumentProps>(
nemesisHintProgressMultiplierGrineer: Number,
nemesisHintProgressMultiplierCorpus: Number,
nemesisExtraWeapon: Number,
spoofMasteryRank: { type: Number, default: -1 },
relicRewardItemCountMultiplier: { type: Number, default: 1 },
nightwaveStandingMultiplier: { type: Number, default: 1 },
SubscribedToEmails: { type: Number, default: 0 },
SubscribedToEmailsPersonalized: { type: Number, default: 0 },

View File

@ -24,9 +24,6 @@ export interface IConfig {
unlockAllSkins?: boolean;
fullyStockedVendors?: boolean;
skipClanKeyCrafting?: boolean;
spoofMasteryRank?: number;
relicRewardItemCountMultiplier?: number;
nightwaveStandingMultiplier?: number;
unfaithfulBugFixes?: {
ignore1999LastRegionPlayed?: boolean;
fixXtraCheeseTimer?: boolean;
@ -149,7 +146,10 @@ export const configRemovedOptionsKeys = [
"fastClanAscension",
"unlockAllFlavourItems",
"unlockAllShipDecorations",
"unlockAllDecoRecipes"
"unlockAllDecoRecipes",
"spoofMasteryRank",
"relicRewardItemCountMultiplier",
"nightwaveStandingMultiplier"
];
export const configPath = path.join(repoDir, args.configPath ?? "config.json");

View File

@ -1,6 +1,5 @@
import type { IFriendInfo } from "../types/friendTypes.ts";
import { getInventory } from "./inventoryService.ts";
import { config } from "./configService.ts";
import { Account } from "../models/loginModel.ts";
import type { Types } from "mongoose";
import { Friendship } from "../models/friendModel.ts";
@ -13,8 +12,8 @@ export const addAccountDataToFriendInfo = async (info: IFriendInfo): Promise<voi
};
export const addInventoryDataToFriendInfo = async (info: IFriendInfo): Promise<void> => {
const inventory = await getInventory(fromOid(info._id), "PlayerLevel ActiveAvatarImageType");
info.PlayerLevel = config.spoofMasteryRank == -1 ? inventory.PlayerLevel : config.spoofMasteryRank;
const inventory = await getInventory(fromOid(info._id), "PlayerLevel ActiveAvatarImageType spoofMasteryRank");
info.PlayerLevel = inventory.spoofMasteryRank == -1 ? inventory.PlayerLevel : inventory.spoofMasteryRank;
info.ActiveAvatarImageType = inventory.ActiveAvatarImageType;
};

View File

@ -117,6 +117,7 @@ export const createInventory = async (
inventory.PlayedParkourTutorial = true;
await addStartingGear(inventory);
await completeQuest(inventory, "/Lotus/Types/Keys/VorsPrize/VorsPrizeQuestKeyChain");
await completeQuest(inventory, "/Lotus/Types/Keys/ModQuest/ModQuestKeyChain");
const completedMissions = ["SolNode27", "SolNode89", "SolNode63", "SolNode85", "SolNode15", "SolNode79"];
@ -134,16 +135,6 @@ export const createInventory = async (
}
};
//TODO: RawUpgrades might need to return a LastAdded
const awakeningRewards = [
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem1",
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem2",
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem3",
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem4",
"/Lotus/Types/Restoratives/LisetAutoHack",
"/Lotus/Upgrades/Mods/Warframe/AvatarShieldMaxMod"
];
export const addStartingGear = async (
inventory: TInventoryDatabaseDocument,
startingGear?: TPartialStartingGear
@ -196,6 +187,14 @@ export const addStartingGear = async (
inventory.RegularCredits = 3000;
inventoryChanges.RegularCredits = 3000;
const awakeningRewards = [
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem1",
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem2",
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem3",
"/Lotus/Types/StoreItems/AvatarImages/AvatarImageItem4",
"/Lotus/Types/Restoratives/LisetAutoHack"
];
for (const item of awakeningRewards) {
const inventoryDelta = await addItem(inventory, item);
combineInventoryChanges(inventoryChanges, inventoryDelta);
@ -2131,7 +2130,7 @@ export const addChallenges = async (
];
}
const standingToAdd = meta.standing! * (config.nightwaveStandingMultiplier ?? 1);
const standingToAdd = meta.standing! * (inventory.nightwaveStandingMultiplier ?? 1);
affiliation.Standing += standingToAdd;
if (affiliationMods.length == 0) {
affiliationMods.push({ Tag: nightwaveSyndicateTag });

View File

@ -65,7 +65,7 @@ export const createPersonalRooms = async (accountId: Types.ObjectId, shipId: Typ
activeShipId: shipId
});
if (config.skipTutorial) {
// unlocked during Vor's Prize
// unlocked during Vor's Prize and The Teacher quests
const defaultFeatures = [
"/Lotus/Types/Items/ShipFeatureItems/MercuryNavigationFeatureItem",
"/Lotus/Types/Items/ShipFeatureItems/ArsenalFeatureItem",

View File

@ -8,6 +8,7 @@ import {
ExportAnimals,
ExportEnemies,
ExportFusionBundles,
ExportKeys,
ExportRegions,
ExportRelics,
ExportRewards
@ -1125,7 +1126,8 @@ export const addMissionRewards = async (
RegularCredits: creditDrops,
VoidTearParticipantsCurrWave: voidTearWave,
StrippedItems: strippedItems,
AffiliationChanges: AffiliationMods
AffiliationChanges: AffiliationMods,
InvasionProgress: invasionProgress
}: IMissionInventoryUpdateRequest,
firstCompletion: boolean
): Promise<AddMissionRewardsReturnType> => {
@ -1141,6 +1143,7 @@ export const addMissionRewards = async (
const MissionRewards: IMissionReward[] = getRandomMissionDrops(
inventory,
rewardInfo,
levelKeyName,
missions,
wagerTier,
firstCompletion
@ -1174,6 +1177,19 @@ export const addMissionRewards = async (
//inventory change is what the client has not rewarded itself, also the client needs to know the credit changes for display
if (invasionProgress) {
for (const clientProgress of invasionProgress) {
const dbProgress = inventory.QualifyingInvasions.find(x => x.invasionId.equals(clientProgress._id.$oid));
if (dbProgress) {
const run =
(clientProgress.AttackerScore > clientProgress.DefenderScore
? dbProgress.AttackerScore
: dbProgress.DefenderScore) - 1;
missionCompletionCredits += 1000 * Math.min(run, 10);
}
}
}
if (rewardInfo.goalId) {
const goal = getWorldState().Goals.find(x => x._id.$oid == rewardInfo.goalId);
if (goal) {
@ -1688,8 +1704,8 @@ export const addCredits = async (
finalCredits.TotalCredits[1] += finalCredits.TotalCredits[1];
}
if ((inventory.Boosters.find(x => x.ItemType == "/Lotus/Types/Boosters/CreditBlessing")?.ExpiryDate ?? 0) > now) {
inventory.RegularCredits += finalCredits.TotalCredits[1];
finalCredits.TotalCredits[1] += finalCredits.TotalCredits[1];
inventory.RegularCredits += finalCredits.TotalCredits[1] * 0.25;
finalCredits.TotalCredits[1] += finalCredits.TotalCredits[1] * 0.25;
}
return finalCredits;
@ -1756,6 +1772,7 @@ function getLevelCreditRewards(node: IRegion): number {
function getRandomMissionDrops(
inventory: TInventoryDatabaseDocument,
RewardInfo: IRewardInfo,
levelKeyName: string | undefined,
mission: IMission | undefined,
tierOverride: number | undefined,
firstCompletion: boolean
@ -2193,7 +2210,7 @@ function getRandomMissionDrops(
}
}
if (region.cacheRewardManifest && RewardInfo.EnemyCachesFound) {
if (region.cacheRewardManifest && RewardInfo.EnemyCachesFound && !RewardInfo.goalId) {
const deck = ExportRewards[region.cacheRewardManifest];
for (let rotation = 0; rotation != RewardInfo.EnemyCachesFound; ++rotation) {
const drop = getRandomRewardByChance(deck[rotation]);
@ -2259,6 +2276,71 @@ function getRandomMissionDrops(
}
}
if (RewardInfo.EnemyCachesFound) {
if (RewardInfo.goalId) {
const goal = getWorldState().Goals.find(x => x._id.$oid == RewardInfo.goalId);
if (goal) {
let currentMissionKey: string | undefined;
if (RewardInfo.node == goal.Node) {
currentMissionKey = goal.MissionKeyName;
} else if (goal.ConcurrentNodes && goal.ConcurrentMissionKeyNames) {
for (let i = 0; i < goal.ConcurrentNodes.length; i++) {
if (RewardInfo.node == goal.ConcurrentNodes[i]) {
currentMissionKey = goal.ConcurrentMissionKeyNames[i];
break;
}
}
}
if (currentMissionKey) {
const keyMeta = ExportKeys[currentMissionKey];
if (keyMeta.cacheRewardManifest) {
const deck = ExportRewards[keyMeta.cacheRewardManifest];
for (let rotation = 0; rotation != RewardInfo.EnemyCachesFound; ++rotation) {
const drop = getRandomRewardByChance(deck[rotation]);
if (drop) {
drops.push({
StoreItem: drop.type,
ItemCount: drop.itemCount,
FromEnemyCache: true
});
}
}
}
}
}
} else if (RewardInfo.alertId) {
const alert = getWorldState().Alerts.find(x => x._id.$oid == RewardInfo.alertId);
if (alert && alert.MissionInfo.enemyCacheOverride) {
const deck = ExportRewards[alert.MissionInfo.enemyCacheOverride];
for (let rotation = 0; rotation != RewardInfo.EnemyCachesFound; ++rotation) {
const drop = getRandomRewardByChance(deck[rotation]);
if (drop) {
drops.push({
StoreItem: drop.type,
ItemCount: drop.itemCount,
FromEnemyCache: true
});
}
}
}
} else if (levelKeyName) {
const keyMeta = ExportKeys[levelKeyName];
if (keyMeta.cacheRewardManifest) {
const deck = ExportRewards[keyMeta.cacheRewardManifest];
for (let rotation = 0; rotation != RewardInfo.EnemyCachesFound; ++rotation) {
const drop = getRandomRewardByChance(deck[rotation]);
if (drop) {
drops.push({
StoreItem: drop.type,
ItemCount: drop.itemCount,
FromEnemyCache: true
});
}
}
}
}
}
if (inventory.missionsCanGiveAllRelics) {
for (const drop of drops) {
const itemType = fromStoreItem(drop.StoreItem);

View File

@ -3703,7 +3703,8 @@ export const getLiteSortie = (week: number): ILiteSortie => {
value.missionType != "MT_ASSASSINATION" &&
value.missionType != "MT_JUNCTION" &&
value.missionType != "MT_LANDSCAPE" &&
value.missionType != "MT_RAILJACK"
value.missionType != "MT_RAILJACK" &&
key != "SolNode63" // This node uses GrineerForestTilesetCaves which only supports MT_CAPTURE, which is not valid for LiteSorties.
) {
nodes.push(key);
}

View File

@ -61,6 +61,9 @@ export interface IAccountCheats {
nemesisHintProgressMultiplierGrineer?: number;
nemesisHintProgressMultiplierCorpus?: number;
nemesisExtraWeapon?: number;
spoofMasteryRank?: number;
relicRewardItemCountMultiplier?: number;
nightwaveStandingMultiplier?: number;
}
export interface IInventoryDatabase

View File

@ -58,6 +58,7 @@ export interface IAlertMissionInfo {
maxEnemyLevel?: number;
maxWaveNum?: number;
descText?: string;
enemyCacheOverride?: string;
maxRotations?: number; // SNS specific field
}

View File

@ -1071,6 +1071,20 @@
<input class="form-check-input" type="checkbox" id="finishInvasionsInOneMission" />
<label class="form-check-label" for="finishInvasionsInOneMission" data-loc="cheats_finishInvasionsInOneMission"></label>
</div>
<form class="form-group mt-2" onsubmit="doChangeSupportedSyndicate(); return false;">
<label class="form-label" for="changeSyndicate" data-loc="cheats_changeSupportedSyndicate"></label>
<div class="input-group">
<select class="form-control" id="changeSyndicate"></select>
<button class="btn btn-secondary" type="submit" data-loc="cheats_changeButton"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="spoofMasteryRank" data-loc="cheats_spoofMasteryRank"></label>
<div class="input-group">
<input class="form-control" id="spoofMasteryRank" type="number" min="-1" max="65535" data-default="-1" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="nemesisHenchmenKillsMultiplierGrineer" data-loc="cheats_nemesisHenchmenKillsMultiplierGrineer"></label>
<div class="input-group">
@ -1113,6 +1127,20 @@
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="relicRewardItemCountMultiplier" data-loc="cheats_relicRewardItemCountMultiplier"></label>
<div class="input-group">
<input class="form-control" id="relicRewardItemCountMultiplier" type="number" min="1" max="1000000" data-default="1" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2">
<label class="form-label" for="nightwaveStandingMultiplier" data-loc="cheats_nightwaveStandingMultiplier"></label>
<div class="input-group">
<input class="form-control" id="nightwaveStandingMultiplier" type="number" min="1" max="1000000" data-default="1" />
<button class="btn btn-secondary" type="button" data-loc="cheats_save"></button>
</div>
</form>
<div class="mt-2 mb-2 d-flex flex-wrap gap-2">
<button class="btn btn-primary" onclick="debounce(doUnlockAllShipFeatures);" data-loc="cheats_unlockAllShipFeatures"></button>
<button class="btn btn-primary" onclick="debounce(unlockAllMissions);" data-loc="cheats_unlockAllMissions"></button>
@ -1127,13 +1155,6 @@
<button class="btn btn-primary" onclick="debounce(unlockAllProfitTakerStages);" data-loc="cheats_unlockAllProfitTakerStages"></button>
<button class="btn btn-primary" onclick="debounce(unlockAllSimarisResearchEntries);" data-loc="cheats_unlockAllSimarisResearchEntries"></button>
</div>
<form class="mt-2" onsubmit="doChangeSupportedSyndicate(); return false;">
<label class="form-label" for="changeSyndicate" data-loc="cheats_changeSupportedSyndicate"></label>
<div class="input-group">
<select class="form-control" id="changeSyndicate"></select>
<button class="btn btn-secondary" type="submit" data-loc="cheats_changeButton"></button>
</div>
</form>
</div>
</div>
</div>
@ -1161,27 +1182,6 @@
<input class="form-check-input" type="checkbox" id="skipClanKeyCrafting" />
<label class="form-check-label" for="skipClanKeyCrafting" data-loc="cheats_skipClanKeyCrafting"></label>
</div>
<form class="form-group mt-2" onsubmit="doSaveConfigInt('spoofMasteryRank'); return false;">
<label class="form-label" for="spoofMasteryRank" data-loc="cheats_spoofMasteryRank"></label>
<div class="input-group">
<input class="form-control" id="spoofMasteryRank" type="number" min="-1" max="65535" data-default="-1" />
<button class="btn btn-secondary" type="submit" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2" onsubmit="doSaveConfigInt('relicRewardItemCountMultiplier'); return false;">
<label class="form-label" for="relicRewardItemCountMultiplier" data-loc="cheats_relicRewardItemCountMultiplier"></label>
<div class="input-group">
<input class="form-control" id="relicRewardItemCountMultiplier" type="number" min="1" max="1000000" data-default="1" />
<button class="btn btn-secondary" type="submit" data-loc="cheats_save"></button>
</div>
</form>
<form class="form-group mt-2" onsubmit="doSaveConfigInt('nightwaveStandingMultiplier'); return false;">
<label class="form-label" for="nightwaveStandingMultiplier" data-loc="cheats_nightwaveStandingMultiplier"></label>
<div class="input-group">
<input class="form-control" id="nightwaveStandingMultiplier" type="number" min="1" max="1000000" data-default="1" />
<button class="btn btn-secondary" type="submit" data-loc="cheats_save"></button>
</div>
</form>
</div>
</div>
</div>

View File

@ -33,7 +33,7 @@ dict = {
code_remove: `Retirer`,
code_addItemsConfirm: `Ajouter |COUNT| items à l'inventaire ?`,
code_addTechProjectsConfirm: `Ajouter |COUNT| recherches au clan ?`,
code_addVaultItemsConfirm: `[UNTRANSLATED] Are you sure you want to add |COUNT| items to your clan vault?`,
code_addVaultItemsConfirm: `Ajouter |COUNT| objets au coffre de clan ?`,
code_succRankUp: `Montée de niveau effectuée.`,
code_noEquipmentToRankUp: `Aucun équipement à monter de niveau.`,
code_succAdded: `Ajouté.`,
@ -45,7 +45,7 @@ dict = {
code_rank: `Rang`,
code_rankUp: `Monter de rang`,
code_rankDown: `Baisser de rang`,
code_unlockLevelCap: `[UNTRANSLATED] Unlock level cap`,
code_unlockLevelCap: `Débloquer le level cap (9999)`,
code_count: `Quantité`,
code_focusAllUnlocked: `Les écoles de Focus sont déjà déverrouillées.`,
code_focusUnlocked: `|COUNT| écoles de Focus déverrouillées ! Synchronisation de l'inventaire nécessaire.`,
@ -65,22 +65,22 @@ dict = {
code_completed: `Complétée`,
code_active: `Active`,
code_pigment: `Pigment`,
code_controller: `[UNTRANSLATED] Controller cursor`,
code_mouseLine: `[UNTRANSLATED] Line cursor`,
code_mouse: `[UNTRANSLATED] Cursor`,
code_controller: `Curseur manette`,
code_mouseLine: `Curseur linéaire`,
code_mouse: `Curseur`,
code_itemColorPalette: `Palette de couleurs |ITEM|`,
code_mature: `Maturer pour le combat`,
code_unmature: `Régrésser l'âge génétique`,
code_fund: `Financer`,
code_funded: `Complété`,
code_replays: `[UNTRANSLATED] Replays`,
code_replays: `Rejouée`,
code_stalker: `Stalker`,
code_cutName: `[UNTRANSLATED] Cut |INDEX|`,
code_cutName: `Coupe |INDEX|`,
code_drifterBeardName: `Barbe du Voyageur |INDEX|`,
code_drifterFaceName: `Visage du Voyageur |INDEX|`,
code_operatorFaceName: `Visage de l'Opérateur |INDEX|`,
code_succChange: `Changement effectué.`,
code_requiredInvigorationUpgrade: `[UNTRANSLATED] You must select both an offensive & utility upgrade.`,
code_requiredInvigorationUpgrade: `Invigoration offensive et défensive requises.`,
login_description: `Connexion avec les informations de connexion OpenWF.`,
login_emailLabel: `Email`,
login_passwordLabel: `Mot de passe`,
@ -114,7 +114,7 @@ dict = {
inventory_kubrowPets: `Bêtes`,
inventory_evolutionProgress: `Progrès de l'évolution Incarnon`,
inventory_boosters: `Boosters`,
inventory_flavourItems: `[UNTRANSLATED] <abbr title="Animation Sets, Glyphs, Palettes, etc.">Flavour Items</abbr>`,
inventory_flavourItems: `<abbr title="Animation Sets, Glyphs, Palettes, etc.">Collectables</abbr>`,
inventory_shipDecorations: `Décorations du vaisseau`,
inventory_weaponSkins: `Aspects`,
inventory_bulkAddSuits: `Ajouter les Warframes manquantes`,
@ -123,10 +123,10 @@ dict = {
inventory_bulkAddSpaceWeapons: `Ajouter les armes d'Archwing manquantes`,
inventory_bulkAddSentinels: `Ajouter les Sentinelles manquantes`,
inventory_bulkAddSentinelWeapons: `Ajouter les armes de Sentinelles manquantes`,
inventory_bulkAddFlavourItems: `[UNTRANSLATED] Add Missing Flavour Items`,
inventory_bulkAddShipDecorations: `[UNTRANSLATED] Add Missing Ship Decorations`,
inventory_bulkAddFlavourItems: `Ajouter les collectables manquants ?`,
inventory_bulkAddShipDecorations: `Ajouter les décorations de vaisseau manquantes`,
inventory_bulkAddEvolutionProgress: `Ajouter les évolutions Incarnon manquantes`,
inventory_bulkAddWeaponSkins: `[UNTRANSLATED] Add Missing Skins`,
inventory_bulkAddWeaponSkins: `Ajouter les skins manquants`,
inventory_bulkRankUpSuits: `Toutes les Warframes au rang max`,
inventory_bulkRankUpWeapons: `Toutes les armes au rang max`,
inventory_bulkRankUpSpaceSuits: `Tous les Archwings au rang max`,
@ -179,8 +179,8 @@ dict = {
invigorations_utility_EnergyRegen: `+2 d'énergie régénérés/s`,
detailedView_invigorationOffensiveLabel: `Amélioration offensive`,
detailedView_invigorationUtilityLabel: `[UNTRANSLATED] Utility Upgrade`,
detailedView_invigorationExpiryLabel: `[UNTRANSLATED] Invigoration Expiry (optional)`,
detailedView_invigorationUtilityLabel: `Amélioration défensive`,
detailedView_invigorationExpiryLabel: `Expiration de l'invigoration (optionnel)`,
abilityOverride_label: `Remplacement de pouvoir`,
abilityOverride_onSlot: `Sur l'emplacement`,
@ -263,12 +263,12 @@ dict = {
cheats_changeButton: `Changer`,
cheats_markAllAsRead: `Marquer la boîte de réception comme lue`,
cheats_finishInvasionsInOneMission: `Compléter les invasions en une mission.`,
cheats_nemesisHenchmenKillsMultiplierGrineer: `[UNTRANSLATED] Rage Progess Multiplier (Grineer)`,
cheats_nemesisHenchmenKillsMultiplierCorpus: `[UNTRANSLATED] Rage Progess Multiplier (Corpus)`,
cheats_nemesisAntivirusGainMultiplier: `[UNTRANSLATED] Antivirus Progress Multiplier`,
cheats_nemesisHintProgressMultiplierGrineer: `[UNTRANSLATED] Hint Progress Multiplier (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `[UNTRANSLATED] Hint Progress Multiplier (Corpus)`,
cheats_nemesisExtraWeapon: `[UNTRANSLATED] Extra Nemesis Weapon / Token On Vanquish (0 to disable)`,
cheats_nemesisHenchmenKillsMultiplierGrineer: `Multiplicateur de rage (Grineer)`,
cheats_nemesisHenchmenKillsMultiplierCorpus: `Multiplicateur de rage (Corpus)`,
cheats_nemesisAntivirusGainMultiplier: `Multiplicateur de l'Antivirus`,
cheats_nemesisHintProgressMultiplierGrineer: `Multiplicateur d'indices (Grineer)`,
cheats_nemesisHintProgressMultiplierCorpus: `Multiplicateur d'indices (Corpus)`,
cheats_nemesisExtraWeapon: `Arme de Nemesis/jeton supplémentaire sur exécution (0 pour désactiver)`,
worldState: `Carte Solaire`,
worldState_creditBoost: `Booster de Crédit`,
@ -291,7 +291,7 @@ dict = {
worldState_hallowedFlame: `Flamme Hantée`,
worldState_hallowedNightmares: `Cauchemars Hantés`,
worldState_hallowedNightmaresRewards: `Récompenses Flamme Hantée Cauchemar`,
worldState_naberusNights: `[UNTRANSLATED] Nights of Naberus`,
worldState_naberusNights: `Les Nuits de Naberus`,
worldState_proxyRebellion: `Rébellion Proxy`,
worldState_proxyRebellionRewards: `Récompenses Rébellion Proxy`,
worldState_bellyOfTheBeast: `Ventre de la Bête`,
@ -300,7 +300,7 @@ dict = {
worldState_eightClawProgressOverride: `Progrès de la Huitième Griffe`,
worldState_thermiaFractures: `Crevasses Thermia`,
worldState_thermiaFracturesProgressOverride: `Progrès des Fractures Thermia`,
worldState_qtccAlerts: `[UNTRANSLATED] Quest to Conquer Cancer Alerts`,
worldState_qtccAlerts: `Alertes Quête pour Vaincre le Cancer`,
worldState_from_year: `De |VAL|`,
worldState_pre_year: `Pre-|VAL|`,
worldState_week: `Semaine |VAL|`,
@ -416,11 +416,11 @@ dict = {
theme_dark: `Thème sombre`,
theme_light: `Thème clair`,
guildView_cheats: `[UNTRANSLATED] Clan Cheats`,
guildView_cheats: `Clan`,
guildView_techProjects: `Recherche`,
guildView_vaultDecoRecipes: `Schémas de décorations de dojo`,
guildView_vaultMiscItems: `[UNTRANSLATED] Resources in Vault`,
guildView_vaultShipDecorations: `[UNTRANSLATED] Decorations in Vault`,
guildView_vaultMiscItems: `Ressources dans le coffre`,
guildView_vaultShipDecorations: `Décorations dans le coffre`,
guildView_alliance: `Alliance`,
guildView_members: `Members`,
guildView_pending: `En Attente`,
@ -443,7 +443,7 @@ dict = {
guildView_currency_owned: `|COUNT| dans le coffre.`,
guildView_bulkAddTechProjects: `Ajouter les recherches manquantes`,
guildView_bulkAddVaultDecoRecipes: `Ajouter les schémas de décorations de dojo manquantes`,
guildView_bulkAddVaultShipDecorations: `[UNTRANSLATED] Add Missing Decorations in Vault`,
guildView_bulkAddVaultShipDecorations: `Ajouter dans le coffre les décorations manquantes`,
guildView_bulkFundTechProjects: `Financer toutes les recherches`,
guildView_bulkCompleteTechProjects: `Compléter toutes les recherches`,
guildView_promote: `Promouvoir`,