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3 Commits

Author SHA1 Message Date
8104e2fc27 feat: deepmines bounties 2025-10-24 02:45:33 +02:00
18fafc38b5 feat: invasion additional credits (#2925)
Re #1097

Reviewed-on: OpenWF/SpaceNinjaServer#2925
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-10-23 07:42:18 -07:00
98a46e51de feat: complete Rising Tide with buying railjack (#2922)
Closes #2754

Reviewed-on: OpenWF/SpaceNinjaServer#2922
Reviewed-by: Sainan <63328889+sainan@users.noreply.github.com>
Co-authored-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
Co-committed-by: AMelonInsideLemon <166175391+AMelonInsideLemon@users.noreply.github.com>
2025-10-21 23:50:05 -07:00
7 changed files with 104 additions and 48 deletions

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@ -1,11 +1,20 @@
import type { RequestHandler } from "express";
import { updateShipFeature } from "../../services/personalRoomsService.ts";
import type { IUnlockShipFeatureRequest } from "../../types/requestTypes.ts";
import { parseString } from "../../helpers/general.ts";
import { getAccountIdForRequest } from "../../services/loginService.ts";
import { getInventory } from "../../services/inventoryService.ts";
import { getJSONfromString } from "../../helpers/stringHelpers.ts";
import { unlockShipFeature } from "../../services/personalRoomsService.ts";
export const unlockShipFeatureController: RequestHandler = async (req, res) => {
const accountId = parseString(req.query.accountId);
const shipFeatureRequest = JSON.parse((req.body as string).toString()) as IUnlockShipFeatureRequest;
await updateShipFeature(accountId, shipFeatureRequest.Feature);
const accountId = await getAccountIdForRequest(req);
const inventory = await getInventory(accountId, "MiscItems accountOwnerId");
const request = getJSONfromString<IUnlockShipFeatureRequest>(String(req.body));
await unlockShipFeature(inventory, request.Feature);
await inventory.save();
res.send([]);
};
interface IUnlockShipFeatureRequest {
Feature: string;
KeyChain: string;
ChainStage: number;
}

View File

@ -388,7 +388,7 @@ export const addItem = async (
};
} else if (ExportResources[typeName].productCategory == "CrewShips") {
return {
...addCrewShip(inventory, typeName),
...(await addCrewShip(inventory, typeName)),
// fix to unlock railjack modding, item bellow supposed to be obtained from archwing quest
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
...(!inventory.CrewShipHarnesses?.length
@ -1543,17 +1543,31 @@ export const addCrewShipSalvagedWeaponSkin = (
return inventoryChanges;
};
const addCrewShip = (
const addCrewShip = async (
inventory: TInventoryDatabaseDocument,
typeName: string,
inventoryChanges: IInventoryChanges = {}
): IInventoryChanges => {
): Promise<IInventoryChanges> => {
if (inventory.CrewShips.length != 0) {
logger.warn("refusing to add CrewShip because account already has one");
} else {
const index = inventory.CrewShips.push({ ItemType: typeName }) - 1;
inventoryChanges.CrewShips ??= [];
inventoryChanges.CrewShips.push(inventory.CrewShips[index].toJSON<IEquipmentClient>());
const railjackQuest = inventory.QuestKeys.find(
qk => qk.ItemType === "/Lotus/Types/Keys/RailJackBuildQuest/RailjackBuildQuestKeyChain"
);
if (!railjackQuest || !railjackQuest.Completed) {
const questChanges = await completeQuest(
inventory,
"/Lotus/Types/Keys/RailJackBuildQuest/RailjackBuildQuestKeyChain",
false
);
if (questChanges) {
inventoryChanges.QuestKeys ??= [];
inventoryChanges.QuestKeys.push(questChanges);
}
}
}
return inventoryChanges;
};

View File

@ -243,7 +243,7 @@ export const addMissionInventoryUpdates = async (
}
}
}
if (inventoryUpdates.MissionStatus == "GS_SUCCESS" && inventoryUpdates.RewardInfo.jobId) {
if (inventoryUpdates.RewardInfo.jobId) {
// e.g. for Profit-Taker Phase 1:
// JobTier: -6,
// jobId: '/Lotus/Types/Gameplay/Venus/Jobs/Heists/HeistProfitTakerBountyOne_-6_SolarisUnitedHub1_663a71c80000000000000025_EudicoHeists',
@ -251,7 +251,10 @@ export const addMissionInventoryUpdates = async (
// eslint-disable-next-line @typescript-eslint/no-unused-vars
const [bounty, tier, hub, id, tag] = inventoryUpdates.RewardInfo.jobId.split("_");
if (tag == "EudicoHeists") {
if (
(tag == "EudicoHeists" && inventoryUpdates.MissionStatus == "GS_SUCCESS") ||
(tag == "NokkoColony" && inventoryUpdates.RewardInfo.JobStage == 4)
) {
inventory.CompletedJobChains ??= [];
let chain = inventory.CompletedJobChains.find(x => x.LocationTag == tag);
if (!chain) {
@ -1126,7 +1129,8 @@ export const addMissionRewards = async (
RegularCredits: creditDrops,
VoidTearParticipantsCurrWave: voidTearWave,
StrippedItems: strippedItems,
AffiliationChanges: AffiliationMods
AffiliationChanges: AffiliationMods,
InvasionProgress: invasionProgress
}: IMissionInventoryUpdateRequest,
firstCompletion: boolean
): Promise<AddMissionRewardsReturnType> => {
@ -1176,6 +1180,19 @@ export const addMissionRewards = async (
//inventory change is what the client has not rewarded itself, also the client needs to know the credit changes for display
if (invasionProgress) {
for (const clientProgress of invasionProgress) {
const dbProgress = inventory.QualifyingInvasions.find(x => x.invasionId.equals(clientProgress._id.$oid));
if (dbProgress) {
const run =
(clientProgress.AttackerScore > clientProgress.DefenderScore
? dbProgress.AttackerScore
: dbProgress.DefenderScore) - 1;
missionCompletionCredits += 1000 * Math.min(run, 10);
}
}
}
if (rewardInfo.goalId) {
const goal = getWorldState().Goals.find(x => x._id.$oid == rewardInfo.goalId);
if (goal) {
@ -1500,7 +1517,7 @@ export const addMissionRewards = async (
syndicateEntry = Goals.find(m => m._id.$oid === syndicateMissionId);
if (syndicateEntry) syndicateEntry.Tag = syndicateEntry.JobAffiliationTag!;
}
if (syndicateEntry && syndicateEntry.Jobs) {
if (syndicateEntry && syndicateEntry.Jobs && !jobType.startsWith("/Lotus/Types/Gameplay/NokkoColony/Jobs")) {
let currentJob = syndicateEntry.Jobs[rewardInfo.JobTier!];
if (
[
@ -2008,6 +2025,17 @@ function getRandomMissionDrops(
xpAmounts: [1000]
};
RewardInfo.Q = false; // Just in case
} else if (jobType.startsWith("/Lotus/Types/Gameplay/NokkoColony/Jobs/NokkoJob")) {
job = {
rewards: jobType.replace(
"/Lotus/Types/Gameplay/NokkoColony/Jobs/NokkoJob",
"Lotus/Types/Game/MissionDecks/NokkoColonyRewards/NokkoColonyRewards"
),
masteryReq: 0,
minEnemyLevel: 30,
maxEnemyLevel: 40,
xpAmounts: [0, 0, 0, 0, 0]
};
} else {
const tierMap = {
Two: "B",
@ -2051,14 +2079,18 @@ function getRandomMissionDrops(
} else if (totalStage == 5 && curentStage == 4) {
tableIndex = 2;
}
rotations = [tableIndex];
if (jobType.startsWith("/Lotus/Types/Gameplay/NokkoColony/Jobs/NokkoJob")) {
if (RewardInfo.JobStage === job.xpAmounts.length - 1) rotations = [0, 1, 2];
} else {
rotations = [tableIndex];
}
} else {
rotations = [0];
}
if (
RewardInfo.Q &&
(RewardInfo.JobStage === job.xpAmounts.length - 1 || jobType.endsWith("VaultBounty")) &&
!jobType.startsWith("/Lotus/Types/Gameplay/NokkoColony/Jobs/NokkoJob") &&
!isEndlessJob
) {
rotations.push(ExportRewards[job.rewards].length - 1);
@ -2149,22 +2181,24 @@ function getRandomMissionDrops(
logger.warn(`RewardSeed mismatch:`, { client: RewardInfo.rewardSeed, database: inventory.RewardSeed });
}
}
const rng = new SRng(BigInt(RewardInfo.rewardSeed ?? generateRewardSeed()) ^ 0xffffffffffffffffn);
rewardManifests.forEach(name => {
const table = ExportRewards[name];
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
if (!table) {
logger.error(`unknown droptable: ${name}`);
return;
}
for (const rotation of rotations) {
const rotationRewards = table[rotation];
const drop = getRandomRewardByChance(rotationRewards, rng);
if (drop) {
drops.push({ StoreItem: drop.type, ItemCount: drop.itemCount });
if (rotations.length > 1) {
const rng = new SRng(BigInt(RewardInfo.rewardSeed ?? generateRewardSeed()) ^ 0xffffffffffffffffn);
rewardManifests.forEach(name => {
const table = ExportRewards[name];
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
if (!table) {
logger.error(`unknown droptable: ${name}`);
return;
}
}
});
for (const rotation of rotations) {
const rotationRewards = table[rotation];
const drop = getRandomRewardByChance(rotationRewards, rng);
if (drop) {
drops.push({ StoreItem: drop.type, ItemCount: drop.itemCount });
}
}
});
}
// Railjack Abandoned Cache Rewards, Rotation A (Mandatory Objectives)
if (RewardInfo.POICompletions) {

View File

@ -1,7 +1,9 @@
import { PersonalRooms } from "../models/personalRoomsModel.ts";
import { addItem, getInventory } from "./inventoryService.ts";
import { addItem } from "./inventoryService.ts";
import type { IGardeningDatabase, TPersonalRoomsDatabaseDocument } from "../types/personalRoomsTypes.ts";
import { getRandomElement } from "./rngService.ts";
import type { TInventoryDatabaseDocument } from "../models/inventoryModels/inventoryModel.ts";
import { logger } from "../utils/logger.ts";
export const getPersonalRooms = async (
accountId: string,
@ -15,19 +17,17 @@ export const getPersonalRooms = async (
return personalRooms;
};
export const updateShipFeature = async (accountId: string, shipFeature: string): Promise<void> => {
const personalRooms = await getPersonalRooms(accountId);
export const unlockShipFeature = async (inventory: TInventoryDatabaseDocument, shipFeature: string): Promise<void> => {
const personalRooms = await getPersonalRooms(inventory.accountOwnerId.toString());
if (personalRooms.Ship.Features.includes(shipFeature)) {
throw new Error(`ship feature ${shipFeature} already unlocked`);
logger.warn(`ship feature ${shipFeature} already unlocked`);
} else {
personalRooms.Ship.Features.push(shipFeature);
await personalRooms.save();
}
personalRooms.Ship.Features.push(shipFeature);
await personalRooms.save();
const inventory = await getInventory(accountId);
await addItem(inventory, shipFeature, -1);
await inventory.save();
const miscItem = inventory.MiscItems.find(x => x.ItemType === shipFeature);
if (miscItem && miscItem.ItemCount > 0) await addItem(inventory, shipFeature, miscItem.ItemCount * -1);
};
export const createGarden = (): IGardeningDatabase => {

View File

@ -120,7 +120,7 @@ export const completeQuest = async (
inventory: TInventoryDatabaseDocument,
questKey: string,
sendMessages: boolean = false
): Promise<void> => {
): Promise<void | IQuestKeyClient> => {
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
const chainStages = ExportKeys[questKey]?.chainStages;
@ -176,6 +176,8 @@ export const completeQuest = async (
existingQuestKey.CompletionDate = new Date();
await handleQuestCompletion(inventory, questKey, undefined, run > 0);
}
return existingQuestKey.toJSON<IQuestKeyClient>();
};
const getQuestCompletionItems = (questKey: string): ITypeCount[] | undefined => {

View File

@ -9,7 +9,8 @@ import type {
TEquipmentKey,
ICrewMemberClient,
IKubrowPetPrintClient,
IUpgradeClient
IUpgradeClient,
IQuestKeyClient
} from "./inventoryTypes/inventoryTypes.ts";
export enum PurchaseSource {
@ -83,6 +84,7 @@ export type IInventoryChanges = {
CrewMembers?: ICrewMemberClient[];
KubrowPetPrints?: IKubrowPetPrintClient[];
Upgrades?: IUpgradeClient[]; // TOVERIFY
QuestKeys?: IQuestKeyClient[];
} & Record<
Exclude<
string,

View File

@ -234,11 +234,6 @@ export interface IUpgradeOperation {
PolarizeValue: ArtifactPolarity;
PolarityRemap: IPolarity[];
}
export interface IUnlockShipFeatureRequest {
Feature: string;
KeyChain: string;
ChainStage: number;
}
export interface IVoidTearParticipantInfo {
AccountId: string;